Renamed Tile Entities don't store their NBT data when placed.
Renamed Tile Entities don't store their NBT tag when placed.
What I was expecting to happen was:
The Tile Entity stored the information like this:
- Slot
- Id
- Damage
- Count
- CustomName
What actually happened was:
The Renamed Tile Entity stores the NBT data only when it's an item entity in inventory.
Steps to Reproduce:
1-Place an Anvil.
2-Rename a tile entity to something else.
4-Place the block
3-Browse the NBT data of the tile entity.
4-Note that there isn't any NBT data about the CustomName tag.
Created Issue:
Renamed Command Blocks don't store their NBT tag.
Renamed Command Blocks don't store their NBT tag.
What I was expecting to happen was:
The Command block stored the information like this:
!http://media-mcw.cursecdn.com/d/d0/Nbtsheet.png!Slot
!http://media-mcw.cursecdn.com/d/d0/Nbtsheet.png!id
!http://media-mcw.cursecdn.com/d/d0/Nbtsheet.png!Damage
!http://media-mcw.cursecdn.com/d/d0/Nbtsheet.png!Count
!http://media-mcw.cursecdn.com/d/d0/Nbtsheet.png!tag
!http://media-mcw.cursecdn.com/d/d0/Nbtsheet.png!display
!http://media-mcw.cursecdn.com/d/d0/Nbtsheet.png!NameWhat actually happened was:
The Command block stored the NBT data somewhere else.Steps to Reproduce:
1-Place an Anvil.
2-Rename the command block to something else.
3-Browse the NBT data of the command block.
4-Note that there isn't any NBT data about the Name tag.
- Unresolved
- Open
- Unconfirmed
- NBT Tag commandblock disappear name not
- 1.4.7 13w07a
Renamed Command Blocks don't store their NBT tag.
What I was expecting to happen was:
The Command block stored the information like this:
!http://media-mcw.cursecdn.com/d/d0/Nbtsheet.png!Slot
!http://media-mcw.cursecdn.com/d/d0/Nbtsheet.png!id
!http://media-mcw.cursecdn.com/d/d0/Nbtsheet.png!Damage
!http://media-mcw.cursecdn.com/d/d0/Nbtsheet.png!Count
!http://media-mcw.cursecdn.com/d/d0/Nbtsheet.png!tag
!http://media-mcw.cursecdn.com/d/d0/Nbtsheet.png!display
!http://media-mcw.cursecdn.com/d/d0/Nbtsheet.png!NameWhat actually happened was:
The Command block stored the NBT data somewhere else.Steps to Reproduce:
1-Place an Anvil.
2-Rename the command block to something else.
3-Browse the NBT data of the command block.
4-Note that there isn't any NBT data about the Name tag.Renamed Command Blocks don't store their NBT tag.
What I was expecting to happen was:
The Command block stored the information like this:
(Working on the display)
!http://media-mcw.cursecdn.com/d/d0/Nbtsheet.png!Slot
!http://media-mcw.cursecdn.com/d/d0/Nbtsheet.png!id
!http://media-mcw.cursecdn.com/d/d0/Nbtsheet.png!Damage
!http://media-mcw.cursecdn.com/d/d0/Nbtsheet.png!Count
!http://media-mcw.cursecdn.com/d/d0/Nbtsheet.png!tag
!http://media-mcw.cursecdn.com/d/d0/Nbtsheet.png!display
!http://media-mcw.cursecdn.com/d/d0/Nbtsheet.png!NameWhat actually happened was:
The Command block stored the NBT data somewhere else.Steps to Reproduce:
1-Place an Anvil.
2-Rename the command block to something else.
3-Browse the NBT data of the command block.
4-Note that there isn't any NBT data about the Name tag.
Renamed Command Blocks don't store their NBT tag.
What I was expecting to happen was:
The Command block stored the information like this:
(Working on the display)
!http://media-mcw.cursecdn.com/d/d0/Nbtsheet.png!Slot
!http://media-mcw.cursecdn.com/d/d0/Nbtsheet.png!id
!http://media-mcw.cursecdn.com/d/d0/Nbtsheet.png!Damage
!http://media-mcw.cursecdn.com/d/d0/Nbtsheet.png!Count
!http://media-mcw.cursecdn.com/d/d0/Nbtsheet.png!tag
!http://media-mcw.cursecdn.com/d/d0/Nbtsheet.png!display
!http://media-mcw.cursecdn.com/d/d0/Nbtsheet.png!NameWhat actually happened was:
The Command block stored the NBT data somewhere else.Steps to Reproduce:
1-Place an Anvil.
2-Rename the command block to something else.
3-Browse the NBT data of the command block.
4-Note that there isn't any NBT data about the Name tag.Renamed Command Blocks don't store their NBT tag.
What I was expecting to happen was:
The Command block stored the information like this:
(Working on the display)
!http://media-mcw.cursecdn.com/d/d0/Nbtsheet.png!Slot!http://media-mcw.cursecdn.com/d/d0/Nbtsheet.png!id
!http://media-mcw.cursecdn.com/d/d0/Nbtsheet.png!Damage
!http://media-mcw.cursecdn.com/d/d0/Nbtsheet.png!Count
!http://media-mcw.cursecdn.com/d/d0/Nbtsheet.png!tag
!http://media-mcw.cursecdn.com/d/d0/Nbtsheet.png!display
!http://media-mcw.cursecdn.com/d/d0/Nbtsheet.png!Name
What actually happened was:
The Command block stored the NBT data somewhere else.Steps to Reproduce:
1-Place an Anvil.
2-Rename the command block to something else.
3-Browse the NBT data of the command block.
4-Note that there isn't any NBT data about the Name tag.
Renamed Command Blocks don't store their NBT tag.
What I was expecting to happen was:
The Command block stored the information like this:
(Working on the display)
!http://media-mcw.cursecdn.com/d/d0/Nbtsheet.png!Slot!http://media-mcw.cursecdn.com/d/d0/Nbtsheet.png!id
!http://media-mcw.cursecdn.com/d/d0/Nbtsheet.png!Damage
!http://media-mcw.cursecdn.com/d/d0/Nbtsheet.png!Count
!http://media-mcw.cursecdn.com/d/d0/Nbtsheet.png!tag
!http://media-mcw.cursecdn.com/d/d0/Nbtsheet.png!display
!http://media-mcw.cursecdn.com/d/d0/Nbtsheet.png!Name
What actually happened was:
The Command block stored the NBT data somewhere else.Steps to Reproduce:
1-Place an Anvil.
2-Rename the command block to something else.
3-Browse the NBT data of the command block.
4-Note that there isn't any NBT data about the Name tag.
Renamed Command Blocks don't store their NBT tag.
What I was expecting to happen was:
The Command block stored the information like this:
(Working on the display)
!http://media-mcw.cursecdn.com/d/d0/Nbtsheet.png!Slot!http://media-mcw.cursecdn.com/d/d0/Nbtsheet.png!id
!http://media-mcw.cursecdn.com/d/d0/Nbtsheet.png!Damage
!http://media-mcw.cursecdn.com/d/d0/Nbtsheet.png!Count
!http://media-mcw.cursecdn.com/d/d0/Nbtsheet.png!tag
!http://media-mcw.cursecdn.com/d/d0/Nbtsheet.png!display
!http://media-mcw.cursecdn.com/d/d0/Nbtsheet.png!Name
What actually happened was:
The Command block stored the NBT data somewhere else.Steps to Reproduce:
1-Place an Anvil.
2-Rename the command block to something else.
3-Browse the NBT data of the command block.
4-Note that there isn't any NBT data about the Name tag.
Renamed Command Blocks don't store their NBT tag.
What I was expecting to happen was:
The Command block stored the information like this:
(Working on the display)
!http://media-mcw.cursecdn.com/d/d0/Nbtsheet.png!SlotWhat actually happened was:
The Command block stored the NBT data somewhere else.Steps to Reproduce:
1-Place an Anvil.
2-Rename the command block to something else.
3-Browse the NBT data of the command block.
4-Note that there isn't any NBT data about the Name tag.Renamed Command Blocks don't store their NBT tag.
What I was expecting to happen was:
The Command block stored the information like this:
Slot
Id
Damage
Count
tag
display
NameWhat actually happened was:
The Command block stored the NBT data somewhere else.Steps to Reproduce:
1-Place an Anvil.
2-Rename the command block to something else.
3-Browse the NBT data of the command block.
4-Note that there isn't any NBT data about the Name tag.
Renamed Command Blocks don't store their NBT tag.
What I was expecting to happen was:
The Command block stored the information like this:
-Slot
Id
Damage
Count
tag
display
NameWhat actually happened was:
The Command block stored the NBT data somewhere else.Steps to Reproduce:
1-Place an Anvil.
2-Rename the command block to something else.
3-Browse the NBT data of the command block.
4-Note that there isn't any NBT data about the Name tag.
Renamed Command Blocks don't store their NBT tag.
What I was expecting to happen was:
The Command block stored the information like this:
-Slot
Id
Damage
Count
tag
display
NameWhat actually happened was:
The Command block stored the NBT data somewhere else.Steps to Reproduce:
1-Place an Anvil.
2-Rename the command block to something else.
3-Browse the NBT data of the command block.
4-Note that there isn't any NBT data about the Name tag.Renamed Command Blocks don't store their NBT tag.
What I was expecting to happen was:
The Command block stored the information like this:
- Slot
- Id
- Damage
- Count
- tag
- display
- Name
What actually happened was:
The Command block stored the NBT data somewhere else.Steps to Reproduce:
1-Place an Anvil.
2-Rename the command block to something else.
3-Browse the NBT data of the command block.
4-Note that there isn't any NBT data about the Name tag.
Renamed Command Blocks don't store their NBT tag.
What I was expecting to happen was:
The Command block stored the information like this:
- Slot
- Id
- Damage
- Count
- tag
- display
- Name
What actually happened was:
The Command block stored the NBT data somewhere else.Steps to Reproduce:
1-Place an Anvil.
2-Rename the command block to something else.
3-Browse the NBT data of the command block.
4-Note that there isn't any NBT data about the Name tag.Renamed Command Blocks don't store their NBT tag.
What I was expecting to happen was:
The Command block stored the information like this:
- Slot
- Id
- Damage
- Count
- tag
- display
- Name
What actually happened was:
The Command block stored the NBT data somewhere else.Steps to Reproduce:
1-Place an Anvil.
2-Rename the command block to something else.
3-Browse the NBT data of the command block.
4-Note that there isn't any NBT data about the Name tag.
Renamed Command Blocks don't store their NBT tag.s
What I was expecting to happen was:
The Command block stored the information like this:
- Slot
- Id
- Damage
- Count
- tag
- display
- Name
What actually happened was:
The Command block stored the NBT data somewhere else.Steps to Reproduce:
1-Place an Anvil.
2-Rename the command block to something else.
3-Browse the NBT data of the command block.
4-Note that there isn't any NBT data about the Name tag.
Renamed Command Blocks don't store their NBT tag.
sWhat I was expecting to happen was:
The Command block stored the information like this:
- Slot
- Id
- Damage
- Count
- tag
- display
- Name
What actually happened was:
The Command block stored the NBT data somewhere else.Steps to Reproduce:
1-Place an Anvil.
2-Rename the command block to something else.
3-Browse the NBT data of the command block.
4-Note that there isn't any NBT data about the Name tag.
Renamed Command Blocks don't store their NBT tag.
What I was expecting to happen was:
The Command block stored the information like this:
- Slot
- Id
- Damage
- Count
- tag
- display
- Name
What actually happened was:
The Command block stored the NBT data somewhere else.Steps to Reproduce:
1-Place an Anvil.
2-Rename the command block to something else.
3-Browse the NBT data of the command block.
4-Note that there isn't any NBT data about the CustomName tag.
Renamed Command Blocks don't store their NBT tag.
What I was expecting to happen was:
The Command block stored the information like this:
- Slot
- Id
- Damage
- Count
- tag
- display
- Name
What actually happened was:
The Command block stored the NBT data somewhere else.Steps to Reproduce:
1-Place an Anvil.
2-Rename the command block to something else.
3-Browse the NBT data of the command block.
4-Note that there isn't any NBT data about the CustomName tag.Renamed Command Blocks don't store their NBT tag.
What I was expecting to happen was:
The Command block stored the information like this:
- Slot
- Id
- Damage
- Count
- CustomName
What actually happened was:
The Command block stored the NBT data somewhere else.Steps to Reproduce:
1-Place an Anvil.
2-Rename the command block to something else.
3-Browse the NBT data of the command block.
4-Note that there isn't any NBT data about the CustomName tag.
Renamed Command Blocks don't store their NBT tag.
What I was expecting to happen was:
The Command block stored the information like this:
- Slot
- Id
- Damage
- Count
- CustomName
What actually happened was:
The Command block storedthe NBT datasomewhere else.Steps to Reproduce:
1-Place an Anvil.
2-Rename the command block to something else.
3-Browse the NBT data of the command block.
4-Note that there isn't any NBT data about the CustomName tag.Renamed Command Blocks don't store their NBT tag.
What I was expecting to happen was:
The Command block stored the information like this:
- Slot
- Id
- Damage
- Count
- CustomName
What actually happened was:
The Command block stores the NBT data only when it's an item entity in inventory.Steps to Reproduce:
1-Place an Anvil.
2-Rename the command block to something else.
3-Browse the NBT data of the command block.
4-Note that there isn't any NBT data about the CustomName tag.
Renamed Command Blocks don't store their NBT tag when placed.
Renamed Command Blocks don't store their NBT tag.
What I was expecting to happen was:
The Command block stored the information like this:
- Slot
- Id
- Damage
- Count
- CustomName
What actually happened was:
The Command block stores the NBT data only when it's an item entity in inventory.Steps to Reproduce:
1-Place an Anvil.
2-Rename the command block to something else.
4-Place the block
3-Browse the NBT data of the command block.
4-Note that there isn't any NBT data about the CustomName tag.
Renamed Command Blocks don't store their NBT tagwhen placed.Tile Entities don't store their NBT data when placed.
Renamed
Command Blocksdon't store their NBT tag.What I was expecting to happen was:
The Command block stored the information like this:
- Slot
- Id
- Damage
- Count
- CustomName
What actually happened was:
The Command block stores the NBT data only when it's an item entity in inventory.Steps to Reproduce:
1-Place an Anvil.
2-Rename the command block to something else.
4-Place the block
3-Browse the NBT data of the command block.
4-Note that there isn't any NBT data about the CustomName tag.Renamed Tile don't store their NBT tag.
What I was expecting to happen was:
The Command block stored the information like this:
- Slot
- Id
- Damage
- Count
- CustomName
What actually happened was:
The Command block stores the NBT data only when it's an item entity in inventory.Steps to Reproduce:
1-Place an Anvil.
2-Rename the command block to something else.
4-Place the block
3-Browse the NBT data of the command block.
4-Note that there isn't any NBT data about the CustomName tag.
Renamed Tile Entities don't store their NBT data when placed.
Renamed Tile don't store their NBT tag.
What I was expecting to happen was:
TheCommand blockstored the information like this:
- Slot
- Id
- Damage
- Count
- CustomName
What actually happened was:
The Command block stores the NBT data only when it's an item entity in inventory.Steps to Reproduce:
1-Place an Anvil.
2-Renamethe command blockto something else.
4-Place the block
3-Browse the NBT data of thecommand block.
4-Note that there isn't any NBT data about the CustomName tag.Renamed Tile don't store their NBT tag.
What I was expecting to happen was:
The Tile Entity stored the information like this:
- Slot
- Id
- Damage
- Count
- CustomName
What actually happened was:
The Command block stores the NBT data only when it's an item entity in inventory.Steps to Reproduce:
1-Place an Anvil.
2-Rename a tile entity to something else.
4-Place the block
3-Browse the NBT data of the tile entity.
4-Note that there isn't any NBT data about the CustomName tag.
Renamed Tile don't store their NBT tag.
What I was expecting to happen was:
The Tile Entity stored the information like this:
- Slot
- Id
- Damage
- Count
- CustomName
What actually happened was:
TheCommand blockstores the NBT data only when it's an item entity in inventory.Steps to Reproduce:
1-Place an Anvil.
2-Rename a tile entity to something else.
4-Place the block
3-Browse the NBT data of the tile entity.
4-Note that there isn't any NBT data about the CustomName tag.Renamed Tile Entities don't store their NBT tag when placed.
What I was expecting to happen was:
The Tile Entity stored the information like this:
- Slot
- Id
- Damage
- Count
- CustomName
What actually happened was:
The Renamed Tile Entity stores the NBT data only when it's an item entity in inventory.Steps to Reproduce:
1-Place an Anvil.
2-Rename a tile entity to something else.
4-Place the block
3-Browse the NBT data of the tile entity.
4-Note that there isn't any NBT data about the CustomName tag.
is duplicated by
is duplicated by
Duplicate of: MC-9948 - Please use the search function to see if your bug has already been submitted.
Currently over 50% of tickets are being closed as duplicate.



It stores the name the same place as every other item with a custom name.
Changed the title a little bit.
Works fine for me, even with brewing stands. http://dinnerbone.com/media/uploads/2013-02/screenshots/Minecraft_2013-02-18_14-28-51.H86376397.png
If they don't work for you, please force a crash (hold F3+C for 10 seconds then let go) and attach the crash report here.
Oh, I was using In game Editor 1.4.7 but it works only with snapshot.
But still the hopper is the only one that doesn't change
MC-7167