New minecraft launcher and 1.6.1 - no sound
Client> Starting up SoundSystem... Client> Initializing LWJGL OpenAL Client> (The LWJGL binding of OpenAL. For more information, see http://www.lwjgl.org) Client> AL lib: (EE) DoReset: Unhandled channel config: 8 -- 0x000000ff Client> AL lib: (EE) DoReset: Unhandled extensible channels: 8 -- 0x000000ff Client> AL lib: (EE) DoReset: Failed to initialize audio client: 0x80070057 Client> Exception in thread "Thread-5" org.lwjgl.openal.OpenALException: Invalid Device Client> at org.lwjgl.openal.Util.checkALCError(Util.java:55) Client> at org.lwjgl.openal.ALC10.alcCreateContext(ALC10.java:251) Client> at org.lwjgl.openal.AL.init(AL.java:168) Client> at org.lwjgl.openal.AL.create(AL.java:138) Client> at org.lwjgl.openal.AL.create(AL.java:102) Client> at org.lwjgl.openal.AL.create(AL.java:201) Client> at paulscode.sound.libraries.LibraryLWJGLOpenAL.init(LibraryLWJGLOpenAL.java:164) Client> at paulscode.sound.SoundSystem.CommandNewLibrary(SoundSystem.java:1576) Client> at paulscode.sound.SoundSystem.CommandQueue(SoundSystem.java:2572) Client> at paulscode.sound.CommandThread.run(CommandThread.java:121) Client> ERROR MESSAGE: Client> SoundSystem did not load after 30 seconds. Client> Client> Starting up SoundSystem... Client> Switching to No Sound Client> (Silent Mode)
Notes:
After initially replacing only launcher, also tried deleting existing .minecraft folder after that to get fully fresh installation -> didn't fix the issue either.
Needless to say this is isolated issue to minecraft only and has nothing to do with any sound levels being zeroed for certain applications or in minecraft client itself. Checked also all the other obvious reasons twice just be sure of it.
What I have not tried is to update lwjgl libraries from http://www.lwjgl.org/ as I believe that it's not my task to find a version what is compatible with the build what is distributed with the minecraft client ![]()
Would be nice to have some sound in minecraft again - please fix the issue. Thank you.
Environment
OS: Win7 64bit
Java: 7 U25 64bit
Sound: SBLive4.1 running with kX driver (http://kxproject.com/)
Browser (if any way related): Firefox nightly 64 bit
Linked Issues
Created Issue:
New minecraft launcher and 1.6.1 - no sound
Client> Starting up SoundSystem...
Client> Initializing LWJGL OpenAL
Client> (The LWJGL binding of OpenAL. For more information, see http://www.lwjgl.org)
Client> AL lib: (EE) DoReset: Unhandled channel config: 8 – 0x000000ff
Client> AL lib: (EE) DoReset: Unhandled extensible channels: 8 – 0x000000ff
Client> AL lib: (EE) DoReset: Failed to initialize audio client: 0x80070057
Client> Exception in thread "Thread-5" org.lwjgl.openal.OpenALException: Invalid Device
Client> at org.lwjgl.openal.Util.checkALCError(Util.java:55)
Client> at org.lwjgl.openal.ALC10.alcCreateContext(ALC10.java:251)
Client> at org.lwjgl.openal.AL.init(AL.java:168)
Client> at org.lwjgl.openal.AL.create(AL.java:138)
Client> at org.lwjgl.openal.AL.create(AL.java:102)
Client> at org.lwjgl.openal.AL.create(AL.java:201)
Client> at paulscode.sound.libraries.LibraryLWJGLOpenAL.init(LibraryLWJGLOpenAL.java:164)
Client> at paulscode.sound.SoundSystem.CommandNewLibrary(SoundSystem.java:1576)
Client> at paulscode.sound.SoundSystem.CommandQueue(SoundSystem.java:2572)
Client> at paulscode.sound.CommandThread.run(CommandThread.java:121)
Client> ERROR MESSAGE:
Client> SoundSystem did not load after 30 seconds.
Client>
Client> Starting up SoundSystem...
Client> Switching to No Sound
Client> (Silent Mode)Notes:
After initially replacing only launcher, also tried deleting existing .minecraft folder after that to get fully fresh installation -> didn't fix the issue either.
Needless to say this is isolated issue to minecraft only and has nothing to do with any sound levels being zeroed for certain applications or in minecraft client itself. Checked also all the other obvious reasons twice just be sure of it.
What I have not tried is to update lwjgl libraries from http://www.lwjgl.org/ as I believe that it's not my task to find a version what is compatible with the build what is distributed with the minecraft client
Would be nice to have some sound in minecraft again - please fix the issue. Thank you.
Environment
OS: Win7 64bit
Java: 7 U25 64bit
Sound: SBLive4.1 running with kX driver (http://kxproject.com/)
Browser (if any way related): Firefox nightly 64 bit
- Unresolved
- Open
- Unconfirmed
- 1.6.1 AL Thread-5 audio bug exception failed initialize launcher lib lwjgl no sound to
- 1.0.8
Client> Starting up SoundSystem...
Client> Initializing LWJGL OpenAL
Client> (The LWJGL binding of OpenAL. For more information, see http://www.lwjgl.org)
Client> AL lib: (EE) DoReset: Unhandled channel config: 8 – 0x000000ff
Client> AL lib: (EE) DoReset: Unhandled extensible channels: 8 – 0x000000ff
Client> AL lib: (EE) DoReset: Failed to initialize audio client: 0x80070057
Client> Exception in thread "Thread-5" org.lwjgl.openal.OpenALException: Invalid Device
Client> at org.lwjgl.openal.Util.checkALCError(Util.java:55)
Client> at org.lwjgl.openal.ALC10.alcCreateContext(ALC10.java:251)
Client> at org.lwjgl.openal.AL.init(AL.java:168)
Client> at org.lwjgl.openal.AL.create(AL.java:138)
Client> at org.lwjgl.openal.AL.create(AL.java:102)
Client> at org.lwjgl.openal.AL.create(AL.java:201)
Client> at paulscode.sound.libraries.LibraryLWJGLOpenAL.init(LibraryLWJGLOpenAL.java:164)
Client> at paulscode.sound.SoundSystem.CommandNewLibrary(SoundSystem.java:1576)
Client> at paulscode.sound.SoundSystem.CommandQueue(SoundSystem.java:2572)
Client> at paulscode.sound.CommandThread.run(CommandThread.java:121)
Client> ERROR MESSAGE:
Client> SoundSystem did not load after 30 seconds.
Client>
Client> Starting up SoundSystem...
Client> Switching to No Sound
Client> (Silent Mode)Notes:
After initially replacing only launcher, also tried deleting existing .minecraft folder after that to get fully fresh installation -> didn't fix the issue either.
Needless to say this is isolated issue to minecraft only and has nothing to do with any sound levels being zeroed for certain applications or in minecraft client itself. Checked also all the other obvious reasons twice just be sure of it.
What I have not tried is to update lwjgl libraries from http://www.lwjgl.org/ as I believe that it's not my task to find a version what is compatible with the build what is distributed with the minecraft client
Would be nice to have some sound in minecraft again - please fix the issue. Thank you.
Client> Starting up SoundSystem... Client> Initializing LWJGL OpenAL Client> (The LWJGL binding of OpenAL. For more information, see http://www.lwjgl.org) Client> AL lib: (EE) DoReset: Unhandled channel config: 8 -- 0x000000ff Client> AL lib: (EE) DoReset: Unhandled extensible channels: 8 -- 0x000000ff Client> AL lib: (EE) DoReset: Failed to initialize audio client: 0x80070057 Client> Exception in thread "Thread-5" org.lwjgl.openal.OpenALException: Invalid Device Client> at org.lwjgl.openal.Util.checkALCError(Util.java:55) Client> at org.lwjgl.openal.ALC10.alcCreateContext(ALC10.java:251) Client> at org.lwjgl.openal.AL.init(AL.java:168) Client> at org.lwjgl.openal.AL.create(AL.java:138) Client> at org.lwjgl.openal.AL.create(AL.java:102) Client> at org.lwjgl.openal.AL.create(AL.java:201) Client> at paulscode.sound.libraries.LibraryLWJGLOpenAL.init(LibraryLWJGLOpenAL.java:164) Client> at paulscode.sound.SoundSystem.CommandNewLibrary(SoundSystem.java:1576) Client> at paulscode.sound.SoundSystem.CommandQueue(SoundSystem.java:2572) Client> at paulscode.sound.CommandThread.run(CommandThread.java:121) Client> ERROR MESSAGE: Client> SoundSystem did not load after 30 seconds. Client> Client> Starting up SoundSystem... Client> Switching to No Sound Client> (Silent Mode)Notes:
After initially replacing only launcher, also tried deleting existing .minecraft folder after that to get fully fresh installation -> didn't fix the issue either.
Needless to say this is isolated issue to minecraft only and has nothing to do with any sound levels being zeroed for certain applications or in minecraft client itself. Checked also all the other obvious reasons twice just be sure of it.
What I have not tried is to update lwjgl libraries from http://www.lwjgl.org/ as I believe that it's not my task to find a version what is compatible with the build what is distributed with the minecraft client
Would be nice to have some sound in minecraft again - please fix the issue. Thank you.
duplicates
Have this same issue with new launcher (1.0.8) and 1.6.1 as reported in MCL-815
Win7 64b with 64b java SBLive4.1 running on kX driver
No more sound - worked fine before.
More info about offline fix and such -> MCL-815
Anyways adding the relevant information about OpenAL32/64.dll's from lwjgl versions what I tested out.
lwjgl 2.3 Sound muted
lwjgl 2.4 Sound muted
lwjgl 2.4.1 Sound muted
lwjgl 2.4.2 Sound muted
lwjgl 2.5 Sound working
lwjgl 2.6 Sound working
lwjgl 2.7 Sound working
lwjgl 2.7.1 Sound working
lwjgl 2.8.0 Sound muted
lwjgl 2.8.1 Sound muted
lwjgl 2.8.2 Sound muted
lwjgl 2.8.3 Sound muted
lwjgl 2.8.4 Sound muted
lwjgl 2.8.5 Sound muted
lwjgl 2.9.0 Sound muted
lwjgl 2.9.1 Sound muted
I also have the same problem
I have found a solution to this problem on the forums but it did not work for me you might want to try it out.
http://www.minecraftforum.net/topic/1863776-minecraft-16-pre-releasenew-launcher-no-sound-at-all/
Yea saw that earlier... none of the stuff mentioned in that thread worked for me either. Besides making any modifications to lwjgl-platform-2.9.0-natives-windows.jar file in .minecraft/libraries/org/lgjwl/lgjwl/lgjwl-platform/ makes no sense as launcher seems to overwrite the changes with default stuff every time you start the game.
I went as far as I could and tried even write protecting that file after manual changes, but launcher just went to unhappy mode and refused to start the game after having an update error.
Somehow I have feeling that the guy who "has get it to work" in that above thread is playing with 1.5.x client and managed to get 1.0.8 launcher to run that somehow. Hard to tell without further details though. At least I have only 1.6.1 client remaining in my computer now and it is unplayable as all sound is totally out.
Ok I sorted ugly offline fix for this with additional info. Would be kewl if with this knowledge you minecraft developers could sort out less aggressive update methods or option to choose AL versions so we could like play online again...
1. Download working lwjgl version from http://sourceforge.net/projects/java-game-lib/files/Official%20Releases/
2. Open the pagage with for example winrar and do the same for \.minecraft\libraries\org\lwjgl\lwjgl\lwjgl-platform\2.9.0\lwjgl-platform-2.9.0-natives-windows.jar
3. Replace "OpenAL32.dll" and "OpenAl64.dll" inside lwjgl-platform-2.9.0-natives-windows.jar with the versions you downloaded.
4. Make sure that your internet connection is down or that minecraft is blocked by firewall before trying to start the launcher. Other way it will just override your changes with default versions.
5. Enjoy playing offline but with sounds enabled again.
Tested OpenAL versions in lwjgl pagages:
lwjgl 2.3 Sound muted
lwjgl 2.4 Sound muted
lwjgl 2.4.1 Sound muted
lwjgl 2.4.2 Sound muted
lwjgl 2.5 Sound working
lwjgl 2.6 Sound working
lwjgl 2.7 Sound working
lwjgl 2.7.1 Sound working
lwjgl 2.8.0 Sound muted
lwjgl 2.8.1 Sound muted
lwjgl 2.8.2 Sound muted
lwjgl 2.8.3 Sound muted
lwjgl 2.8.4 Sound muted
lwjgl 2.8.5 Sound muted
lwjgl 2.9.0 Sound muted
lwjgl 2.9.1 Sound muted
Hopefully this takes this issue forward finally.