Shooter Component doesn't work
When adding the shooter component to an item, nothing happens
Expected Behavior
- The items consumes an ammunition item and fires a projectile
What Happened
- Nothing
Steps to Reproduce:
- Download the 'mud_fuel_shooter_pathfinding' addon
- Take the 'boko bow' from the equipment tab in the creative inventory
- Try to fire the item
- Nothing happens
I've attached an items behavior file as a reference
Linked Issues
is duplicated by4
- Fixed
Gruntastic- 56
- 32
- Confirmed
- 435156
- Multiple
- add-on components custom_items
1.18.10.27 Beta - 1.18.12 Hotfix
1.18.10.27 Beta 1.18.10.26 Beta 1.18.0.24 Beta 1.18.0.22 Beta 1.18.0.20 Beta 1.17.40.23 Beta 1.17.40.20 Beta 1.17.30.24 Beta 1.17.30.23 Beta 1.17.30.22 Beta 1.17.30.21 Beta 1.17.30.20 Beta 1.17.11 Hotfix 1.17.20.23 Beta 1.17.20.22 Beta 1.17.20.21 Beta 1.17.10 1.17.10.23 Beta 1.17.1 Hotfix 1.17.10.20 Beta 1.17.0.58 Beta 1.17.0.56 Beta 1.17.0.54 Beta 1.17.0.52 Beta 1.17.0.50 Beta 1.16.230.56 Beta 1.16.230.54 Beta 1.16.220 1.16.230.50 Beta 1.16.220.52 Beta 1.16.220.51 Beta 1.16.220.50 Beta 1.16.210.61 Beta 1.16.210.60 Beta 1.16.210.59 Beta 1.16.210.58 Beta 1.16.210.57 Beta 1.16.210.56 Beta 1.16.210.55 Beta 1.16.210.54 Beta 1.16.210.53 Beta 1.16.210.51 Beta 1.16.210.50 Beta 1.16.200.57 Beta 1.16.200.56 Beta 1.16.200.55 Beta 1.16.200.53 Beta 1.16.200.52 Beta 1.16.200.51 Beta 1.16.100.60 Beta 1.16.100.58 Beta 1.16.100.57 Beta 1.16.100.59 Beta 1.16.100 1.16.201 Hotfix 1.16.210 1.16.221 Hotfix 1.17.0 1.18.2 Hotfix 1.18.30.33 Preview 1.18.12 Hotfix- 1.19.2 Hotfix
Created Issue:
Shooter Component doesn't work
When adding the shooter component to an item, nothing happens
Expected Behavior
- The items consumes an ammunition item and fires a projectile
What Happened
- Nothing
Steps to Reproduce:
- Add the 'use_duration' and 'shooter' components to an item
- Try to fire the item
- Nothing happens
I've attached an items behavior file as a reference
When adding the shooter component to an item, nothing happens
Expected Behavior
- The items consumes an ammunition item and fires a projectile
What Happened
- Nothing
Steps to Reproduce:
- Add the 'use_duration' and 'shooter' components to an item
- Try to fire the item
- Nothing happens
I've attached an items behavior file as a reference
relates to
When adding the shooter component to an item, nothing happens
Expected Behavior
- The items consumes an ammunition item and fires a projectile
What Happened
- Nothing
Steps to Reproduce:
Add the 'use_duration' and 'shooter' components to an item- Try to fire the item
- Nothing happens
I've attached an items behavior file as a reference
When adding the shooter component to an item, nothing happens
Expected Behavior
- The items consumes an ammunition item and fires a projectile
What Happened
- Nothing
Steps to Reproduce:
- Download the 'mud_fuel_shooter_pathfinding' addon
- Take the 'boko bow' from the equipment tab in the creative inventory
- Try to fire the item
- Nothing happens
I've attached an items behavior file as a reference
is duplicated by
is duplicated by
is duplicated by
is duplicated by
Not resolve in 1.20.81 is just crash the game now is even worst, why Microsoft don't fix this very annoying all pack use a method with command that don't take in charge draw_duration. This makes all custom bows bad and unfinished.
Thank you for your report!
We're tracking this issue in MCPE-101146, so this ticket is being resolved and linked as a duplicate.
If you would like to add a vote and any extra information to the main ticket it would be appreciated.
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Thank you for your report!
We're tracking this issue in MCPE-101146, so this ticket is being resolved and linked as a duplicate.
If you would like to add a vote and any extra information to the main ticket it would be appreciated.
If you haven't already, you might like to make use of the search feature to see if the issue has already been mentioned.
Quick Links:
📓 Bug Tracker Guidelines – 💬 Community Support – 📧 Mojang Support
📓 Project Summary – ✍️ Feedback and Suggestions – 📖 Game Wiki
– I am a bot. This action was performed automatically! The ticket was resolved by one of our moderators, and I left this message to give more information to you.
Thank you for your report!
We're tracking this issue in MCPE-101146, so this ticket is being resolved and linked as a duplicate.
If you would like to add a vote and any extra information to the main ticket it would be appreciated.
If you haven't already, you might like to make use of the search feature to see if the issue has already been mentioned.
Quick Links:
📓 Bug Tracker Guidelines – 💬 Community Support – 📧 Mojang Support
📓 Project Summary – ✍️ Feedback and Suggestions – 📖 Game Wiki
I've updated this bug report to provide clearer examples of what's broken. There are still other components that are broken like the shooter component in MCPE-101146 but this report is mainly about melee items.
Still affects 1.16.100.58
Still affects 1.16.100.59
still affects 1.16.100.60
2020-10-15 13-25-06.mp4
affects 1.16.100, needs a fix asap
Could you please attach the entire add-on to this report?
Shooter Sample Addon attached
Also added mud_fuel_shooter_pathfinding pack, the item with shooter component is the 'boko bow', either use the give command or find it in the equipment tab of the creative inventory.
Yes, when you add the component to an item, it will play the use animation but it won't shoot a projectile or lose durability
This has been an issue for months upon months. This was working at Minecraft Live, although as far as I know, it's never worked outside of the event.
Have you found a solution i have test to remove many component but still not working
Remarquez que la croix du milieu n'apparaît pas non plus, mais qu'elle a l'effet lent que vous avez avec l'arc lorsque vous ne visez pas dans ce pack, mais pour moi, le composant (je viens de créer un objet avec uniquement minecraft: shooter).
Still in 1.17.0.02
in 1.17 it no longer even targets
This needs to be resolved its very annoying when creating a custom bow note even a crosshair doesn't display on the screen.
In order to get a better understanding of the issue, could you please provide repro steps and perhaps a different example pack which shows the issue you are describing?
The provided addon causes a content error:
[Geometry][error]-syko:ammo_shooter | syko:ammo_shooter | Invalid render controller: controller.render.bullet
which prevents the projectile entity from working as expected. Shooting works as expected with valid data, and the issue is not caused by minecraft:shooter component.
Though your conclusion that the render controller was the issue is in error. Can confirm working as intended with min game engine set to 1.18 in manifest
While it does "work" now, it seems very unfinished with things not working at all or just crashing the game.
Resolved as of 1.19.2