Fire fails to render client-side in the Nether
While playing a multiplayer game, newly generated fire fails to render on the clients machine, like when a ghast shoots at you. I can see the fire, but others will walk through it and get damaged and cant figure out why. Any fire generated at world creation is visible client-side.
"Theres fire there, idiot!" "Where?! I can't see it"
Linked Issues
Created Issue:
Fire fails to render client-side in the Nether
While playing a multiplayer game, newly generated fire fails to render on the clients machine, like when a ghast shoots at you. I can see the fire, but others will walk through it and get damaged and cant figure out why. Any fire generated at world creation is visible client-side.
"Theres fire there, idiot!" "Where?! I can't see it"
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relates to
Thank you for your report! This issue was, however, reported at an earlier time as MCPE-11843. Feel free to add any information you find relevant in the comment section there.
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So that's it! I mostly play multiplayer too, (on Win10 client and Win10 server), and I've experienced many times being set on fire in the Nether walking on non-burning netherrack!
Can you confirm this for 0.14.0?
Does this bug still appear in 0.14.3? Please respond.
This ticket has been resolved as 'Cannot Reproduce' as it has not been updated recently (1 year+)