Aquatic mobs that can walk on land can't pathfind over a few blocks
Summary:
Drowneds, turtles, frogs, and axolotls (aquatic mobs that can also walk on land) fail to pathfind over enchanting tables, End portal frames, lecterns, chests, bells, cauldrons, pointed dripstone, brewing stands, composters, horizontal lightning rods, horizontal end rods, and horizontal grindstones. The attached worlds may be helpful in confirming this.
Steps to Reproduce:
- Open a test world(MCPE-152043.mcworld
is the newest) - Set the time to night if it is not already
- Place down one of the blocks specified
- Spawn a drowned on top of the block
- Spawn a villager near the drowned
Observed Results:
Drowned fails to chase the villager and remains stationary until pushed off of the block.
Expected Results:
Drowned should dismount the block and target the villager.
Created Issue:
Drowned can't pathfind over a few blocks
Summary:
Drowned fail to pathfind over enchanting tables, End portal frames, lecterns, chests, bells, cauldrons, and pointed dripstone.
Steps to Reproduce:
- Place down one of the blocks specified
- Spawn a drowned on top of the block
- Spawn a villager near the drowned
Observed Results:
Drowned fails to chase the villager and remains stationary until pushed off of the block.
Expected Results:
Drowned would be able to properly pathfind over these blocks.
Video:
[^Minecraft 2022-02-01 19-02-38_Trim.mp4]
Notes:
Heavy relation to
MCPE-100622but more specialized around drowned as zombies react as expected.
- Unresolved
- Open
- Unconfirmed
- Windows
- Windows 11 Version: 21H2 22000.469
- 1.18.20.21 Beta
Summary:
Drowneds fail to pathfind over enchanting tables, End portal frames, lecterns, chests, bells, cauldrons, and pointed dripstone.
Steps to Reproduce:
- Place down one of the blocks specified
- Spawn a drowned on top of the block
- Spawn a villager near the drowned
Observed Results:
Drowned fails to chase the villager and remains stationary until pushed off of the block.
Expected Results:
Drowned would be able to properly pathfind over these blocks.
Video:
[^Minecraft 2022-02-01 19-02-38_Trim.mp4]
Notes:
Heavy relation to
MCPE-100622but more specialized around drowned as zombies react as expected.
Summary:
Drowneds fail to pathfind over enchanting tables, End portal frames, lecterns, chests, bells, cauldrons,
andpointed dripstone.Steps to Reproduce:
- Place down one of the blocks specified
- Spawn a drowned on top of the block
- Spawn a villager near the drowned
Observed Results:
Drowned fails to chase the villager and remains stationary until pushed off of the block.
Expected Results:
Drowned would be able to properly pathfind over these blocks.
Video:
[^Minecraft 2022-02-01 19-02-38_Trim.mp4]
Notes:
Heavy relation to
MCPE-100622but more specialized around drowned as zombies react as expected.
Summary:
Drowneds fail to pathfind over enchanting tables, End portal frames, lecterns, chests, bells, cauldrons, pointed dripstone, brewing stands, composters, horizontal lightning rods, horizontal end rods, and horizontal grindstones.
Steps to Reproduce:
- Place down one of the blocks specified
- Spawn a drowned on top of the block
- Spawn a villager near the drowned
Observed Results:
Drowned fails to chase the villager and remains stationary until pushed off of the block.
Expected Results:
Drowned would be able to properly pathfind over these blocks.
Video:
[^Minecraft 2022-02-01 19-02-38_Trim.mp4]
Notes:
Heavy relation to
MCPE-100622but more specialized around drowned as zombies react as expected.
duplicates
Summary:
Drowneds, turtles, and axolotls (aquatic mobs that can also walk on land) fail to pathfind over enchanting tables, End portal frames, lecterns, chests, bells, cauldrons, pointed dripstone, brewing stands, composters, horizontal lightning rods, horizontal end rods, and horizontal grindstones.
Steps to Reproduce:
- Place down one of the blocks specified
- Spawn a drowned on top of the block
- Spawn a villager near the drowned
Observed Results:
Drowned fails to chase the villager and remains stationary until pushed off of the block.
Expected Results:
Drowned would be able to properly pathfind over these blocks.
Video:
[^Minecraft 2022-02-01 19-02-38_Trim.mp4]
Notes:
Heavy relation to
MCPE-100622but more specialized around drowned as zombies react as expected.
Summary:
Drowneds, turtles, and axolotls (aquatic mobs that can also walk on land) fail to pathfind over enchanting tables, End portal frames, lecterns, chests, bells, cauldrons, pointed dripstone, brewing stands, composters, horizontal lightning rods, horizontal end rods, and horizontal grindstones.
Steps to Reproduce:
Place down one of the blocks specifiedSpawn adrownedontopof the block- Spawn a
villager near the drownedObserved Results:
Drowned fails to chase the villager and remains stationary until pushed off of the block.
Expected Results:Drowned would be able to properly pathfind over these blocks.
Video:
[^Minecraft 2022-02-01 19-02-38_Trim.mp4]
Notes:
Heavy relation to
MCPE-100622but more specialized around drowned as zombies react as expected.Summary:
Drowneds, turtles, and axolotls (aquatic mobs that can also walk on land) fail to pathfind over enchanting tables, End portal frames, lecterns, chests, bells, cauldrons, pointed dripstone, brewing stands, composters, horizontal lightning rods, horizontal end rods, and horizontal grindstones. The attached worlds may be helpful in confirming this.
Steps to Reproduce:
- Open a test world and set the time to night
- Place down one of the blocks specified
- Spawn a drowned on top of the block
- Spawn a villager near the drowned
Observed Results:
Drowned fails to chase the villager and remains stationary until pushed off of the block.Expected Results:
Drowned should dismount the block and target the villager.
duplicates
Summary:
Drowneds, turtles, and axolotls (aquatic mobs that can also walk on land) fail to pathfind over enchanting tables, End portal frames, lecterns, chests, bells, cauldrons, pointed dripstone, brewing stands, composters, horizontal lightning rods, horizontal end rods, and horizontal grindstones. The attached worlds may be helpful in confirming this.
Steps to Reproduce:
- Open a test world and set the time to night
- Place down one of the blocks specified
- Spawn a drowned on top of the block
- Spawn a villager near the drowned
Observed Results:
Drowned fails to chase the villager and remains stationary until pushed off of the block.Expected Results:
Drowned should dismount the block and target the villager.Summary:
Drowneds, turtles, and axolotls (aquatic mobs that can also walk on land) fail to pathfind over enchanting tables, End portal frames, lecterns, chests, bells, cauldrons, pointed dripstone, brewing stands, composters, horizontal lightning rods, horizontal end rods, and horizontal grindstones. The attached worlds may be helpful in confirming this.
Steps to Reproduce:
- Open a test world(
MCPE-152043is the newest)- Set the time to night if it is not already
- Place down one of the blocks specified
- Spawn a drowned on top of the block
- Spawn a villager near the drowned
Observed Results:
Drowned fails to chase the villager and remains stationary until pushed off of the block.Expected Results:
Drowned should dismount the block and target the villager.
Summary:
Drowneds, turtles, and axolotls (aquatic mobs that can also walk on land) fail to pathfind over enchanting tables, End portal frames, lecterns, chests, bells, cauldrons, pointed dripstone, brewing stands, composters, horizontal lightning rods, horizontal end rods, and horizontal grindstones. The attached worlds may be helpful in confirming this.
Steps to Reproduce:
- Open a test world(
MCPE-152043is the newest)- Set the time to night if it is not already
- Place down one of the blocks specified
- Spawn a drowned on top of the block
- Spawn a villager near the drowned
Observed Results:
Drowned fails to chase the villager and remains stationary until pushed off of the block.Expected Results:
Drowned should dismount the block and target the villager.Summary:
Drowneds, turtles, and axolotls (aquatic mobs that can also walk on land) fail to pathfind over enchanting tables, End portal frames, lecterns, chests, bells, cauldrons, pointed dripstone, brewing stands, composters, horizontal lightning rods, horizontal end rods, and horizontal grindstones. The attached worlds may be helpful in confirming this.
Steps to Reproduce:
- Open a test world(MCPE-152043.mcworld
is the newest)
- Set the time to night if it is not already
- Place down one of the blocks specified
- Spawn a drowned on top of the block
- Spawn a villager near the drowned
Observed Results:
Drowned fails to chase the villager and remains stationary until pushed off of the block.Expected Results:
Drowned should dismount the block and target the villager.
relates to
Summary:
Drowneds, turtles, frogs, and axolotls (aquatic mobs that can also walk on land) fail to pathfind over enchanting tables, End portal frames, lecterns, chests, bells, cauldrons, pointed dripstone, brewing stands, composters, horizontal lightning rods, horizontal end rods, mud, and horizontal grindstones. The attached worlds may be helpful in confirming this.
Steps to Reproduce:
- Open a test world(MCPE-152043.mcworld
is the newest)
- Set the time to night if it is not already
- Place down one of the blocks specified
- Spawn a drowned on top of the block
- Spawn a villager near the drowned
Observed Results:
Drowned fails to chase the villager and remains stationary until pushed off of the block.Expected Results:
Drowned should dismount the block and target the villager.
Summary:
Drowneds, turtles, frogs, and axolotls (aquatic mobs that can also walk on land) fail to pathfind over enchanting tables, End portal frames, lecterns, chests, bells, cauldrons, pointed dripstone, brewing stands, composters, horizontal lightning rods, horizontal end rods,
mud,and horizontal grindstones. The attached worlds may be helpful in confirming this.Steps to Reproduce:
- Open a test world(MCPE-152043.mcworld
is the newest)
- Set the time to night if it is not already
- Place down one of the blocks specified
- Spawn a drowned on top of the block
- Spawn a villager near the drowned
Observed Results:
Drowned fails to chase the villager and remains stationary until pushed off of the block.Expected Results:
Drowned should dismount the block and target the villager.
is duplicated by
is duplicated by
Brent I was writing a comment on your original ticket MCPE-152043 when I saw you commented here. Because your affected versions include this ticket's fix version, there was a conflict, so I just tested it. This was actually fixed in 1.18.20.21 Beta and remains fixed in 1.18.20.23 Beta, for both the blocks listed above and those in your ticket. What your attached video shows isn't actually this problem, although the confusion is understandable. What your video actually shows is that drowned don't attack villagers on land during the day. If you repeat your test with the time set to night, the drowned will instantly go after the villager.
This matches the behavior drowned exhibit toward players, so it might be intentional, but I have no authoritative information either way about that. If it's not intentional, it's a bug, but it isn't what you described in your ticket so your ticket will remain closed as a duplicate of this one. If you believe it's a bug, you might want to create a new report. That report needn't mention short blocks, since they have nothing to do with the behavior.
Moderator [Mod] OcelotOnesie has tested this issue in 1.18.20.23 Beta and found that this issue is fixed for all mobs except drowned, axolotls, and turtles (apparently, aquatic mobs that can also walk on dry land). The changelog for 1.18.20.21 Beta didn't explicitly mention this bug report, but it did fix all other mobs' pathfinding, so I think the best way to handle this is to split Brent's report MCPE-152043 back out and submit it to Mojang as a separate issue.
Duplicate of MCPE-152043
Thank you for your report!
We're tracking this issue in MCPE-152043, so this ticket is being resolved and linked as a duplicate.
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– I am a bot. This action was performed automatically! The ticket was resolved by one of our moderators, and I left this message to give more information to you.
Thank you for your report!
We're tracking this issue in MCPE-152043, so this ticket is being resolved and linked as a duplicate.
If you would like to add a vote and any extra information to the main ticket it would be appreciated.
If you haven't already, you might like to make use of the search feature to see if the issue has already been mentioned.
Quick Links:
📓 Bug Tracker Guidelines – 💬 Community Support – 📧 Mojang Support
📓 Project Summary – ✍️ Feedback and Suggestions – 📖 Game Wiki
Reopened because
MCPE-100622is already fixed in 1.18.20.21 Beta for non-aquatic mobs, so this report needs separate attention.relates to
MCPE-153961