Trident with riptide doesn't lose durability for travel
Summary:
When using a trident with riptide in water or rain to travel and not hitting a mob, there is no loss of durability. Granting the player a infinite way to travel in rain or water.
Steps to reproduce:
- Gamemode Survival (rain)
- Give the player a trident enchanted with riptide 3
- Notice when using the trident in rain or underwater, without hitting a mob, the trident stays as new.
What I expected:
The trident with riptide to take a durability hit for every use, even with travel. Not giving the player a infinite way to travel. Similar to the Java Edition.
Linked Issues
is duplicated by1
Created Issue:
Trident with riptide doesn't loose durability for travel
Summary:
When using a trident with riptide in water or rain to travel and not hitting a mob, there is no loss of durability. Granting the player a infinite way to travel in rain or water.Steps to reproduce:
- Gamemode Survival (rain)
- Give the player a trident enchanted with riptide 3
- Notice when using the trident in rain or underwater, without hitting a mob, the trident stays as new.
What I expected:
The trident with riptide to take a durability hit for every use, even with travel. Not giving the player infinite way to travel. Similar to the Java Edition.
Summary:
When using a trident with riptide in water or rain to travel and not hitting a mob, there is no loss of durability. Granting the player a infinite way to travel in rain or water.Steps to reproduce:
- Gamemode Survival (rain)
- Give the player a trident enchanted with riptide 3
- Notice when using the trident in rain or underwater, without hitting a mob, the trident stays as new.
What I expected:
The trident with riptide to take a durability hit for every use, even with travel. Not giving the player a infinite way to travel. Similar to the Java Edition.
Trident with riptide doesn't loose durability for travel
is duplicated by
$ARISA_REOPEN
Thank you for your report!
However, this issue has been closed as a Duplicate of MCPE-33253.
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Since you are not actually hitting anything with the trident, can we argue that this is an appropriate case to not reduce durability? The durability would be taken up via elytra or your armor and health if you were just using it to jump up and land. In my opinion, I personally would like to see this left as is.
Tridents with riptide can lose durability only when they hit a mob.
Thank you for your report!
However, this issue has been temporarily closed as Awaiting Response
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Still an issue in the latest 1.17 version and beta