Placing a chest with data tags next to another chest has a weird behavior
Steps to reproduce:
- Place a chest and put something in it;
- Ctrl + Pickblock it;
- Place the chest next to the original one;
- Open the newly placed chest.
Expected results:
The chest is opened normally.
Observed results:
The original chest is opened, instead of the new one. Although the inventory displayed is still from the new chest, the items in it can't be moved to your inventory. When you try to move them, they'll disappear and reappear when the chest is reopened.
keywords for search: advanced pickblock pick block mmb ctrl control clone ui inventory
Linked Issues
is duplicated by8
relates to3
- Unresolved
[Mod] LateLag- 14
- 5
- Confirmed
- 318491, 1331916
- Multiple
- Windows 10
1.13.0.1 Beta - 1.21.44 Hotfix
1.13.0.1 Beta 1.12.0.14 Beta 1.17.30.22 Beta 1.17.11 Hotfix 1.15.0.11 RTX Beta 1.16.100.50 Beta 1.16.20.54 Beta 1.15.0.54 Beta 1.15.0.53 Beta 1.15.0.51 Beta 1.14.20 Hotfix 1.14.1 Hotfix 1.13.0.6 Beta 1.12.0.2 Beta 1.12.0.4 Beta 1.12.0.6 Beta 1.11.1 1.11.3 1.11.4 1.12.0 1.14.30 Hotfix 1.16.1 1.16.10 1.16.201 Hotfix 1.16.210 1.19.21 Hotfix 1.21.30.22 Preview 1.21.3 Hotfix (PS4) 1.21.2 Hotfix 1.21.44 Hotfix
Created Issue:
Placing a chest with data tags next to another chest behaves weird
Steps to reproduce:
- Place a chest and put something in it;
- Ctrl + Pickblock it;
- Place the chest next to the original one;
- Open the newly placed chest.
Expected results:
The chest is opened normally.Observed results:
The original chest is opened, instead of the new one. Although the inventory displayed is still from the new chest, the items in it can't be moved to your inventory. When you try to move them, they'll disappear and reappear when the chest is reopened.
Placing a chest with data tags next to another chestbehaves weirdPlacing a chest with data tags next to another chest has a weird behavior
is duplicated by
Steps to reproduce:
- Place a chest and put something in it;
- Ctrl + Pickblock it;
- Place the chest next to the original one;
- Open the newly placed chest.
Expected results:
The chest is opened normally.Observed results:
The original chest is opened, instead of the new one. Although the inventory displayed is still from the new chest, the items in it can't be moved to your inventory. When you try to move them, they'll disappear and reappear when the chest is reopened.keywords for search: advanced pickblock pick block mmb ctrl control clone ui inventory
is duplicated by
is duplicated by
is duplicated by
is duplicated by
is duplicated by
Thank you for your report!
However, this issue is a Duplicate of MCPE-44905.
If you would like to add a vote and any extra information to the main ticket it would be appreciated.
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Thank you for your report!
However, this issue is a Duplicate of MCPE-44905.
If you would like to add a vote and any extra information to the main ticket it would be appreciated.
If you haven't already, you might like to make use of the search feature to see if the issue has already been mentioned.
Quick Links:
📓 Issue Guidelines – 💬 Community Support – 📧 Customer Support – 📖 Game Wiki
Thank you for your report!
We're actually already tracking this issue at MCPE-44905, so we will resolve and link this ticket as a duplicate.
If you would like to add a vote and any extra information to the main ticket it would be appreciated.
If you haven't already, you might like to make use of the search feature, to see if the issue has already been mentioned.
Quick Links:
📓 Issue Guidelines – 💬 Mojang Support – 📧 Suggestions – 📖 Minecraft Wiki
Thank you for your report!
We're tracking this issue in MCPE-44905, so this ticket is being resolved and linked as a duplicate.
If you would like to add a vote and any extra information to the main ticket it would be appreciated.
If you haven't already, you might like to make use of the search feature to see if the issue has already been mentioned.
Quick Links:
📓 Bug Tracker Guidelines – 💬 Community Support – 📧 Mojang Support
📓 Project Summary – ✍️ Feedback and Suggestions – 📖 Game Wiki
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Thank you for your report!
We're tracking this issue in MCPE-44905, so this ticket is being resolved and linked as a duplicate.
If you would like to add a vote and any extra information to the main ticket it would be appreciated.
If you haven't already, you might like to make use of the search feature to see if the issue has already been mentioned.
Quick Links:
📓 Bug Tracker Guidelines – 💬 Community Support – 📧 Mojang Support
📓 Project Summary – ✍️ Feedback and Suggestions – 📖 Game Wiki
Thank you for your report!
We're tracking this issue in MCPE-44905, so this ticket is being resolved and linked as a duplicate.
If you would like to add a vote and any extra information to the main ticket it would be appreciated.
If you haven't already, you might like to make use of the search feature to see if the issue has already been mentioned.
Quick Links:
📓 Bug Tracker Guidelines – 💬 Community Support – 📧 Mojang Support
📓 Project Summary – ✍️ Feedback and Suggestions – 📖 Game Wiki
Thank you for your report!
We're tracking this issue in MCPE-44905, so this ticket is being resolved and linked as a duplicate.
If you would like to add a vote and any extra information to the main ticket it would be appreciated.
If you haven't already, you might like to make use of the search feature to see if the issue has already been mentioned.
Quick Links:
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📓 Project Summary – ✍️ Feedback and Suggestions – 📖 Game Wiki
This a bug with chests; the furnaces are probably irrelevant. It seems like the middle and left chests are linked as a double chest on the server thread but not on the client thread, so when you try to open the middle chest it triggers the left chest to open, but then treats that as a single chests and only shows the left chest inventory and animation.
I can only reproduce this chest behavior when placing chests with ctrl + pickblock data (MCPE-44905). Could you provide video showing how you placed the chests and hoppers to reproduce this?
Thank you for your report!
We're tracking this issue in MCPE-44905, so this ticket is being resolved and linked as a duplicate.
If you would like to add a vote and any extra information to the main ticket it would be appreciated.
If you haven't already, you might like to make use of the search feature to see if the issue has already been mentioned.
Quick Links:
📓 Bug Tracker Guidelines – 💬 Community Support – 📧 Mojang Support (Technical Issues) – 📧 Microsoft Support (Account Issues)
📓 Project Summary – ✍️ Feedback and Suggestions – 📖 Game Wiki
– I am a bot. This action was performed automatically! The ticket was resolved by one of our moderators, and I left this message to give more information to you.
It seems as though the two chests link as a double chest on the server thread but not on the client thread, so when you try to open the second chest it triggers the first chest to open, but then treats that as a single chests and only shows the first chest inventory and animation.