Vines, tallgrass and ferns have color overlays applied twice
The mentioned items use the following textures as their inventory icons:
vines_carried.png tallgrass_carried.tga fern_carried.tga
All of these already have green overlays applied. However, the game still applies another overlay when the items are displayed in the hotbar.
Observed Results:
The items in the hotbar look way darker than they should, and they also differ from their held counterparts.
Expected Results:
The items shouldn't have a color overlay applied when being displayed as an inventory icon, making it the proper color and matching tones with the held items.
Screenshots/Videos attached: Yes
Notes: The solution would be to remove the color overlay from the inventory and keep the one from the texture file, to prevent breaking the held item.
- Fixed
[Mod] LateLag- 15
- 3
- Confirmed
- 389046
- Windows
- Windows 10
1.20.0.20 Preview - 1.21.31 Hotfix
1.20.0.20 Preview 1.17.30.24 Beta 1.17.11 Hotfix 1.17.0.52 Beta 1.16.30.57 RTX Beta 1.16.200.51 Beta 1.15.0.11 RTX Beta 1.16.100.53 Beta 1.14.30.51 Beta 1.14.25.1 Beta 1.14.20 Hotfix 1.14.0.4 Beta 1.14.1 Hotfix 1.14.0.3 Beta 1.14.0.2 Beta 1.14.0.1 Beta 1.13.0.18 Beta 1.12.1 1.13.0 1.16.10 1.16.21 1.16.20 1.16.50 Hotfix (iOS) 1.16.40 Hotfix 1.16.61 (PS4) 1.16.221 Hotfix 1.18.31 1.19.73 1.21.31 Hotfix- 1.21.50.20 Preview 1.21.50
Created Issue:
Vines, tallgrass and ferns have color overlays applied twice
The mentioned items use the following textures as their inventory icons:
vines_carried.png tallgrass_carried.tga fern_carried.tgaAll of these already have green overlays applied. However, the game still applies another overlay when the items are displayed in the hotbar.
Observed Results:
The items in the hotbar look way darker than they should, and they also differ from their held counterparts.Expected Results:
The items shouldn't have a color overlay applied when being displayed as an inventory icon, making it the proper color and matching tones with the held items.Screenshots/Videos attached: Yes
The mentioned items use the following textures as their inventory icons:
vines_carried.png tallgrass_carried.tga fern_carried.tgaAll of these already have green overlays applied. However, the game still applies another overlay when the items are displayed in the hotbar.
Observed Results:
The items in the hotbar look way darker than they should, and they also differ from their held counterparts.Expected Results:
The items shouldn't have a color overlay applied when being displayed as an inventory icon, making it the proper color and matching tones with the held items.Screenshots/Videos attached: Yes
Notes: The solution would be to remove the color overlay from the inventory and keep the one from the texture file, to prevent breaking the held item.
is duplicated by
is duplicated by
Thank you for your report!
We're tracking this issue in MCPE-53775, so this ticket is being resolved and linked as a duplicate.
If you would like to add a vote and any extra information to the main ticket it would be appreciated.
If you haven't already, you might like to make use of the search feature to see if the issue has already been mentioned.
Quick Links:
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📓 Project Summary – ✍️ Feedback and Suggestions – 📖 Game Wiki
Thank you for your report!
We're tracking this issue in MCPE-53775, so this ticket is being resolved and linked as a duplicate.
If you would like to add a vote and any extra information to the main ticket it would be appreciated.
If you haven't already, you might like to make use of the search feature to see if the issue has already been mentioned.
Quick Links:
📓 Bug Tracker Guidelines – 💬 Community Support – 📧 Mojang Support
📓 Project Summary – ✍️ Feedback and Suggestions – 📖 Game Wiki
The issue
The fix for MCPE-53775 exposed some issues within the carried textures of the vines, short grass and fern that weren't very noticeable before, but all of those have been in the game for a while.

- Short Grass is missing a pixel
- Fern has a slight blue tint
- Vines are colored like grass
- All of these carried textures (including tall grass and large ferns) have inconsistent tinting, seemingly multiplying each color by different values. This causes the intended contrast of these designs to be messed up.
- Additionally, the carried versions of the short grass and fern don't need to be .tga files, as they're exclusive to the inventory and won't need the extra data.
The solution
The solution is quite simple. Either download the fixed textures attached to this report, or apply the fixes manually to the original grayscale textures. The colors were taken from the duplicated overlays described in MCPE-53775.








Thank you for your report!
However, this issue has been temporarily closed as Awaiting Response
This ticket hasn't been updated for some time - is this still an issue in the latest version? If so, could you please add the latest affected version, or comment if this is no longer an issue.
Also, if there any further steps to reproduce the issue, please include them when possible.
This ticket will automatically reopen when you reply.
Quick Links:
📓 Issue Guidelines – 💬 Mojang Support – 📧 Suggestions – 📖 Minecraft Wiki
Since it's been about a year, could I claim ownership of this ticket?