Falling through block on login
There appears to be a bug where, on login to a realm, BDS or singleplayer worlds, the player will fall through the block that was previously below them.
Steps to Reproduce:
- Stand on a trap door when logging out
- Log back in
- Fall
Observed Results:
When logging out on top of a trapdoor you will be guaranteed to drop down when logging back in.
Expected Results:
You should log back in on top of the trapdoor.
Blocks Tested:
Trapdoors - Fall through
Slabs (upper or lower) - Fine
Carpet on top of torch - Fine
Notes:
This may be limited to trapdoors but I mention blocks in general as it also seems to have happened in SlackLizards recent video. There are also bug reports for falling through bedrock but those seem to be chunk loading issues so I didnt just add to those.
Created Issue:
Falling through block on login
There appears to be a bug where, on login to a realm, BDS or singleplayer worlds, the player will fall through the block that was previously below them.
Steps to Reproduce:
- Stand on a trap door when logging out
- Log back in
- Fall
Observed Results:
When logging out on top of a trapdoor you will be guaranteed to drop down when logging back in.Expected Results:
You should log back in on top of the trapdoor.Blocks Tested:
Trapdoors - Fall through
Slabs (upper or lower) - Fine
Carpet on top of torch - Fine
Notes:
This may be limited to trapdoors but I mention blocks in general as it also seems to have happened in SlackLizards recent video. There are also bug reports for falling through bedrock but those seem to be chunk loading issues so I didnt just add to those.
- Unresolved
- Open
- Unconfirmed
- Windows
- Windows 10 1909
- 1.14.0
Possibly related to MCPE-59428
I am not able to reproduce taking damage in Windows 10 or iOS. I did notice that when you relog while standing on a chest, it puts you inside the chest. This seems to be another case of MCPE-59428, which is fixed in the current beta version.
Are you sure that the damage you took was not due to being hit by a monster before the game loaded? A longer video showing the full sequence of save & quit, then reloading the world, would be helpful.
Silent just mentioned it might be related to
MCPE-13451Can confirm for 1.14.1, and 1.14.2
Uploaded a video of the bug in action.
Same thing happen when on chests
Does this still happen with chests in the beta version?
Resolving issues that were marked as fixed in the 1.15 and 1.16 Betas, now that 1.16.0 is being released.
This issue was fixed for trapdoors indirectly by the fix to
MCPE-13451. We are now tracking falling through chests and other blocks on relog at MCPE-84023.