Nintendo switch pro controller analog stick problems in Windows 10
According to comment the Nintendo Switch Pro Controller is uncalibrated by default and Minecraft ignores any calibration applied.
While trying to play Minecraft with a Nintendo Switch Pro Controller connected via Bluetooth I ran into issues. I found that both analog sticks on the controller would only register half inputs, and I could not sprint no match which button I set it to. I would really like this to get fixed so that me and lots of other people can enjoy this game with the switch pro controller.
Linked Issues
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Created Issue:
Nintendo switch pro controller analog stick problems
While trying to play Minecraft with a Nintendo Switch Pro Controller connected via Bluetooth I ran into issues. I found that both analog sticks on the controller would only register half inputs, and I could not sprint no match which button I set it to. I would really like this to get fixed so that me and lots of other people can enjoy this game with the switch pro controller.
Original summary
Nintendo switch pro controller analog stick problemsWhile trying to play Minecraft with a Nintendo Switch Pro Controller connected via Bluetooth I ran into issues. I found that both analog sticks on the controller would only register half inputs, and I could not sprint no match which button I set it to. I would really like this to get fixed so that me and lots of other people can enjoy this game with the switch pro controller.
Original summary
Nintendo switch pro controller analog stick problemsWhile trying to play Minecraft with a Nintendo Switch Pro Controller connected via Bluetooth I ran into issues. I found that both analog sticks on the controller would only register half inputs, and I could not sprint no match which button I set it to. I would really like this to get fixed so that me and lots of other people can enjoy this game with the switch pro controller.
While trying to play Minecraft with a Nintendo Switch Pro Controller connected via Bluetooth I ran into issues. I found that both analog sticks on the controller would only register half inputs, and I could not sprint no match which button I set it to. I would really like this to get fixed so that me and lots of other people can enjoy this game with the switch pro controller.
Nintendo switch pro controller analog stick problems in Windows 10
is duplicated by
While trying to play Minecraft with a Nintendo Switch Pro Controller connected via Bluetooth I ran into issues. I found that both analog sticks on the controller would only register half inputs, and I could not sprint no match which button I set it to. I would really like this to get fixed so that me and lots of other people can enjoy this game with the switch pro controller.
According to comment the Nintendo Switch Pro Controller is uncalibrated by default and Minecraft ignores any calibration applied.
While trying to play Minecraft with a Nintendo Switch Pro Controller connected via Bluetooth I ran into issues. I found that both analog sticks on the controller would only register half inputs, and I could not sprint no match which button I set it to. I would really like this to get fixed so that me and lots of other people can enjoy this game with the switch pro controller.
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is duplicated by
We are now tracking this issue at MCPE-62113.
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We're already tracking this issue at MCPE-62113, so I will resolve and link this ticket as a duplicate.
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Thank you for your report!
We're already tracking this issue at MCPE-62113, so I will resolve and link this ticket as a duplicate.
If you would like to add a vote and any extra information to the main ticket it would be appreciated. If you haven't already, you might like to make use of the search feature to see if the issue has already been mentioned.
Quick Links: 📓 Issue Guidelines – 💬 Community Support – 📧 Customer Support – 📖 Game Wiki
Thank you for your report!
We're tracking this issue in MCPE-62113, so this ticket is being resolved and linked as a duplicate.
If you would like to add a vote and any extra information to the main ticket it would be appreciated.
If you haven't already, you might like to make use of the search feature to see if the issue has already been mentioned.
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📓 Project Summary – ✍️ Feedback and Suggestions – 📖 Game Wiki
Thank you for your report!
We're tracking this issue in MCPE-62113, so this ticket is being resolved and linked as a duplicate.
If you would like to add a vote and any extra information to the main ticket it would be appreciated.
If you haven't already, you might like to make use of the search feature to see if the issue has already been mentioned.
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📓 Bug Tracker Guidelines – 💬 Community Support – 📧 Mojang Support
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Can confirm this. It happens to me too. It's not the controller as I can't run even when pushing the left stick button. And it doesn't happen with mouse and keyboard under the same circumstances. Would love to be able to play this from my couch with my controller on my TV.
The issue is that the controller, by default, isn't calibrated, and Minecraft ignores any recalibration you apply. If you go into the devices and printers section of control panel, then go into the pro controller's game controller settings, you get a view of every output from the controller, including analog sticks. The sticks' default behavior is shown in the files named "both sticks [direction]". You can see how the uncalibrated sticks don't reach all the way up, preventing sprinting, and don't reach the sides either. You might think that calibrating the sticks in the settings tab of the menu helps, but it doesn't. For some reason, Windows 10 Bedrock ignores any calibration you do in this menu and always uses the default, uncalibrated settings. I can use the calibrated sticks in other, non-UWP games such as super smash flash and mari0, and the Java libraries I use when making games use the calibration as well. So, to solve the issue, the devs either need to find a way for the game to use these calibration settings or they need to allow recalibration within the game itself.
Yes, forgot to mention I had already calibrated it. I can confirm that, after calibration, the sticks have what seems to be the correct range (tested before and after calibration to notice the difference, in an non-UWP app). This kinda bums me out, I hope the developers can fix it.
Yehoshua Halle and Samuel Bidó does this calibartion issue you've detailed apply to any controller used on Windows 10, or just the Nintendo Switch pro controller mentioned in this ticket's summary?
@ [Helper] GoldenHelmet this only applies to calibration with the pro controller as far as I know.
I bought today minecraft Windows 10 edition and tried to play with Nintendo switch pro controller.
I confirm that this happens also to me. The problems i found are these:
The other buttons work very well.
@ [Helper] GoldenHelmet I can confirm this calibration issue applies only to the nintendo switch pro controller.
Are any of you having this issue in the latest beta version?
@GoldenHelmet As of beta 1.16.0.67, the issue is still there.
@GoldenHelmet, I can’t confirm this happens to any other controllers as I only have a switch pro controller. The only way I can get it to work is by using a controller rap and treat it like an Xbox controller.
Can confirm this, happened to me before in the 1.12-1.14 demo, bought this version today and still encountering this problem in 1.16
Well, Nintendo Switch Pro Controllers don’t connect to non-Nintendo Switch devices. (I don’t know if this false/true)
Actually, the Nintendo Switch Pro Controller does connect to and controls other devices, with no extra steps other than pairing over Bluetooth. The devices I can confirm accept the Nintendo Switch Pro Controller are Windows 10 computers and Android smartphones (specifically the Google Pixel 2).
Can confirm this for Minecraft 1.16.220, unfortunately. I could only recreate the issue with not being able to sprint. For the first issue about the half inputs, I recommend you set your in-game sensitivity to 100.
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However, this issue has been temporarily closed as Awaiting Response
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This is still an issue
Confirming that this issue appears to be affecting the latest version. Running Minecraft v1.17.41 on a laptop with Windows 11 operating system:
Steps to Reproduce:
Observed Results:
The player only continues to walk forward and does not begin sprinting.
Expected Results:
The player should begin sprinting after pressing the mapped "sprint" button.
I've tried several different tests/variables, all with the same results. The game/computer recognize the L3 entry, as I'm able to manually change the mapping of "Sprint" to a different button, then map it back to L3. No matter which button is mapped, it doesn't properly sprint. Also getting the same result by using the default calibration after pairing, or after running the Windows Game Device Calibration Wizard.
the switch controller on windows in general has a much more limited range compared to an xbox or even playstation controller. if you test them against each other in windows' built in game controller tester, you can see that. all switch controllers have this issue, even third party ones, as the analog sticks on switch have a larger range than what is actually used from the looks of it. i'm pretty sure if you took the case off of a switch controller and then moved the stick around, you would hit the edge of the axis. the only solution i can think of is adding a toggle for a "less range" analog stick, making it so that instead of 95% makes you go full speed, it would be 50% or something.