Rabbits Spawned with Spawn Event String Are About 2x Normal Size
Summoning a rabbit with the spawnEvent field filled will summon a massive rabbit.
What I expected to happen was...:
Rabbit should be spawned with normal size or the command should fail.
What actually happened was...:
A rabbit ~2x the size of a normal rabbit was spawned.
Steps to Reproduce:
- Load up a world with commands enabled
- Use command
/summon rabbit ~~~ gesulgkjwga Toast
- Observe Rabbit that has consumed popeyes spinach
Linked Issues
is duplicated by4
Created Issue:
Rabbits Spawned with Spawn Event String Are About 2x Normal Size
Summoning a rabbit with the spawnEvent field filled will summon a massive rabbit.
Using /summon rabbit ~~~ gesulgkjwga Toast summons a brown rabbit about twice as large as the naturally spawning rabbit.
Summoning a rabbit with the spawnEvent field filled will summon a massive rabbit.
Using /summon rabbit ~~~ gesulgkjwga Toast
summons a brown rabbit about twice as large as the naturally spawning rabbit.Summoning a rabbit with the spawnEvent field filled will summon a massive rabbit.
What I expected to happen was...:
Rabbit should be spawned with normal size or the command should fail.What actually happened was...:
A rabbit ~2x the size of a normal rabbit was spawned.Steps to Reproduce:
- Load up a world with commands enabled
- Use command ```/summon rabbit ~~~ gesulgkjwga Toast```
- Observe Rabbit that has consumed popeyes spinach
Summoning a rabbit with the spawnEvent field filled will summon a massive rabbit.
What I expected to happen was...:
Rabbit should be spawned with normal size or the command should fail.What actually happened was...:
A rabbit ~2x the size of a normal rabbit was spawned.Steps to Reproduce:
- Load up a world with commands enabled
- Use command ```/summon rabbit ~~~ gesulgkjwga Toast```
- Observe Rabbit that has consumed popeyes spinach
Summoning a rabbit with the spawnEvent field filled will summon a massive rabbit.
What I expected to happen was...:
Rabbit should be spawned with normal size or the command should fail.What actually happened was...:
A rabbit ~2x the size of a normal rabbit was spawned.Steps to Reproduce:
- Load up a world with commands enabled
- Use command
/summon rabbit ~~~ gesulgkjwga Toast- Observe Rabbit that has consumed popeyes spinach
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We're tracking this issue as MCPE-76643, so this ticket is being resolved and linked as a duplicate.
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Thank you for your report!
We're actually already tracking this issue at MCPE-76643, so I will resolve and link this ticket as a duplicate.
If you would like to add a vote and any extra information to the main ticket it would be appreciated.
If you haven't already, you might like to make use of the search feature to see if the issue has already been mentioned.
Quick Links:
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Thank you for your report!
We're actually already tracking this issue at MCPE-76643, so I will resolve and link this ticket as a duplicate.
If you would like to add a vote and any extra information to the main ticket it would be appreciated.
If you haven't already, you might like to make use of the search feature to see if the issue has already been mentioned.
Quick Links:
📓 Bug Tracker Guidelines – 💬 Community Support – 📧 Mojang Support
📓 Project Summary – ✍️ Feedback and Suggestions – 📖 Game Wiki
Is duplicate of MCPE-76643, oops
Thank you for your report!
However, this issue is Working as Intended.
The ability to summon large rabbits was a bug: MCPE-76643.
If you would like to make a suggestion, please visit the Feedback site.
Quick Links:
📓 Bug Tracker Guidelines – 💬 Community Support – 📧 Mojang Support
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Caused by MCPE-48587
This is caused by MCPE-48587, yes, but it can be fixed separately. The issue is that the rabbit base components include
"minecraft:collision_box": { "width": 0.67, "height": 0.67 },Naturally-spawned rabbits have either an adult or a baby component group, and those use minecraft:scale to set the size to 60% for adult or 40% for baby. You should be able fix this by putting the adult collision box in the base components and setting the baby scale to 50% like all other animals do. However, that does not work, as it seems that the rabbit base collision box is hard-coded to be 0.67 and any collision_box components put in the rabbit.json entity file are ignored. You can fix this bug instead by copying the adult scale into the base component section.