Alexander Williams
- alex_willy
- alex_willy
- Europe/Stockholm
- Yes
- No
TNT was exploding/destroying gravel, then it stopped. I noticed that I placed TNT near gravel, one block away, and the gavel was unaffected. I then dug a one block hole into the gravel patch, ignited the TNT, and nothing happend to gravel during explosion. This occurred about 30 blocks from the first layer of bedrock.it also occurred soon after a block of gravel was forced to fall because of TNT
I placed a gravel block several blocks distance from the ground to fall on stairs. Despite falling "through" a torch, this worked without issues. However, when the stack reached to directly under the the previously placed torch, and the the point of the next block falling ONTO a torch, the newly placed blocks began disappearing.
**please note this is different than the one by Zach hammit
I placed a gravel block several blocks distance from the ground to fall on stairs. Despite falling "through" a torch, this worked without issues. However, when the stack reached to directly under the the previously placed torch, and the the point of the next block falling ONTO a torch, the newly placed blocks began disappearing.
**please note this is different than the one by Zach hammit
I placed a gravel block several blocks distance from the ground to fall on stairs. Despite falling "through" a torch, this worked without issues. However, when the stack reached to directly under the the previously placed torch, and the the point of the next block falling ONTO a torch, the newly placed blocks began disappearing.
*by falling, I mean being placed more than one block above the torch.**please note this is different than the one by Zach hammit
I placed a gravel block several blocks distance from the ground to fall on stairs. Despite falling "through" a torch, this worked without issues. However, when the stack reached to directly under the the previously placed torch, and the the point of the next block falling ONTO a torch, the newly placed blocks began disappearing.
*by falling, I mean being placed more than one block above the torch.**please note this is different than the one by Zach hammit
I placed a gravel block several blocks distance from the ground to fall on stairs. Despite falling "through" a torch, this worked without issues. However, when the stack reached to directly under the the previously placed torch, and the the point of the next block falling ONTO a torch, the newly placed blocks began disappearing.
This also applies to slabs and signs
*by falling, I mean being placed more than one block above the torch/sign/slab**please note this is different than the one by Zach hammit
Falling gravel disappears when falling ontorchesFalling gravel disappears when falling on most "half" blocks
I placed a gravel block several blocks distance from the ground to fall on stairs. Despite falling "through" a torch, this worked without issues. However, when the stack reached to directly under the the previously placed torch, and the the point of the next block falling ONTO a torch, the newly placed blocks began disappearing.
This also applies toslabs and signs
*by falling, I mean being placed more than one block above the torch/sign/slab**please note this is different than the one by Zach hammit
I placed a gravel block several blocks distance from the ground to fall on stairs. Despite falling "through" a torch, this worked without issues. However, when the stack reached to directly under the the previously placed torch, and the the point of the next block falling ONTO a torch, the newly placed blocks began disappearing.
This also applies to most other half blocks
*by falling, I mean being placed more than one block above the torch/sign/slab**please note this is different than the one by Zach hammit
I placed a gravel block several blocks distance from the ground to fall on stairs. Despite falling "through" a torch, this worked without issues. However, when the stack reached to directly under the the previously placed torch, and the the point of the next block falling ONTO a torch, the newly placed blocks began disappearing.
This also applies to most other half blocks
*by falling, I mean being placed more than one block above the torch/sign/slab**please note this is different than the one by Zach hammit
Text wraps beyond sign when using foriegn textsText wraps beyond sign when using foreign texts
Hm,
When approaching underneath an animal in the water, you get thrown 3-4 blocks away
When approaching underneath an mob in the water, you get thrown 3-4 blocks away
(If hostile, damage is also taken)
Animals repel youMobs repel you
Shut up... You don't know what your talking about. That is the most ignorant remark over an issue that I have ever read
When a world us unnamed,it names itself
un_named----------------. The dashes go beyond the world.When a world us unnamed,it names itself no_name----------------. The dashes go beyond the world "box"
That is over the spawn point,quit&copied then on server
When in lava, when your in first person, your vision is partially affected. But when in third person, it disappears, and only shows it when the hears systematically disappear.
Should Stevie not stay red untill death when burned?
Lava not constantly showing damage in 3rd person.
When in lava, when your in first person, your vision is partially affected. But when in third person, it disappears, and only shows it when the hears systematically disappear.
Should Stevie not stay red untill death when burned?
When in lava, when your in first person, your vision is partially affected. But when in third person, it disappears, and only shows it when the hears systematically disappear.
(Survival) Shouldn't Stevie stay red until death when burned?
(Creative) shouldn't Stevie stay red until it wears off when burned?
When in lava, when your in first person, your vision is partially affected. But when in third person, it disappears, and only shows it when the hears systematically disappear.
(Survival) Shouldn't Stevie stay red until death when burned?
(Creative) shouldn't Stevie becomes and stay red until it wears off when burned?
When an arrow is fired at a a door, between the "window" part and the base, it sticks in the door. When the door is opened, the arrow stays in position, hovering, unlike if it hits the lower door, where it use falls to the ground.
The arrow must hit the actual door.
Arrows firing animation appears in 3rd person incorrectly
And 0.6.1
I open the app and do not play it for more than about 1 min. I was originally underground beneath water, then came up into the water, then swam up to the surface and made my way about 10-15 blocks away from surfacing area and climbed onto a floating sheet of ice. then shut my iPad lid while still sliding. when I reopened minecraft, through the title screen, I was placed maybe 20/25 from my surfacing area the first time, under water. The game did not save my placement when I quit.
On ice, if you close completely out of the game in mid-slide, the game will place you in a recent position, but not where you left off.
Not savingrecent movementsNot saving moments when you quit while sliding
When sleeping, you hover on multiplayer while wearing armor
When sleeping, you hover on multiplayerwhile wearing armor
I think this is a duplicate of
MCPE-1009
I downloaded a mcpe map from mcpecheats, and in that map, where there was no bedrock, the player and mobs could walk on the bottom of the world. I addition, lava acted as if it was on normal dirt...
I downloaded a mcpe map from mcpecheats, and in that map, where there was no bedrock, the player and mobs could walk on the bottom of the world. I addition, lava acted as if it was on normal dirt...
This occured on multiplayer

































On minecraft iOS, versions 0.4.0, and 0.5.0, TNT does ignite other TNT's, but in version 0.6.0, TNT does not.
At about 30 blocks from first bedrock, TNT seems to stop affecting gravel.
No, when the explosion is not under the water, water should not affect it.
Yep, try that. Clouds don't appear unless fancy graphics are turned on. If that works for you, please remove this issue.
Tried attaching screenshot, but can't do it solely on iPad two.
It should
Here is the situation.
Edited description
How do you replicate?
Never mind, I'm on iPad
Melon seeds do the same thing with no walking on them
Please add that it affects version 0.6.1
Thx 😎
This also affects an iOS iPad 2.
This is not the "duplicate"
The "duplicate" does not involve 0.6.1, and is not just multiplayer.
Just add say all that in the comments area, or maybe create an issue. No need to use pictures to communicate in that fashion. The 202 kilobyte picture is very helpful, but all the there's just take space. This looks like a new issue may be needed.
Ok, not new issue (see duplicate issues), but still, only one picture in this case is needed. 😀
On my map, it appears to be random. I detonated a large amount of TNT underground, and it "varporized" all the stone, diamond, iron, gold, coal,and gravel, but left all the dirt pockets alone.
The picture with bedrock was taken by me, and on version 0.6.1. Please update it to affect versions 0.5.0, 0.6.0, and 0.6.1. Thanks!
Another lighting issue stated something about lighting resetting when entering another chunk. Is this what some of those screen shots show?
Add that this affects 0.6.0, and 0.6.1. When I tried to duplicate the issue, it would always save the doors status as when a visiting player disconnected from the game. After, when I restarted, the doors reverted to the way they were when the last player disconnected, however long ago.
How?
Yes. Gravels speed greatly increases at the one netherbrick block
The sand falls through the sugar cane, but disappears once it "hits" the ground. The sugar cane is not affected
This also happens to me. I tried quit and copying a map, but only what appeared to be a chunk actually saved. The rest reverted to its original seed. I tried this several times, with only the same chunk loading each time. Also, when others joined my copied map, as soon as they spawned, they began suffocating. (The spawn was made to be underground[on the original]). When they got out, they saw only the original seed, they could not see the saved chunks additions. The game did save, however, the position of the animals, and the dyed color of the sheep throughout the entire process.
This was done on an iPad two, using iOS 6 and whatever the one that comes right before it, but the two devices were using the same iOS level. Also, they were both synced to the same computer. I hope this is helpful.😸
Wow, that was a LOT
On my second to latest comment, I meant, when there is not water nearby, it should not act as if there is, therefore, it does not work as intended
Yes, but not relevant to topic...
Hey viewers, when you view this issue, please put in a vote to up its priority.
(Upper right corner)
(Under "people" heading)
Are you staying in the same chunk?
iOS too (tree grows)
Turn off low quality graphics. Quit out of options. Return to options, then turn on fancy graphics. Quit, and it will save 😃
What he is saying is he respawns wearing armor, but the rest of his stuff is where he died, as it should.
Want to add that this affects 0.6.1 too?
What are you talking about? When you hold on the screen to make the string go "back" then release to fire, or when you've already released, the bow stays in the fire position?
Ps. Just tried to replicate, and bow worked fine.
The two screen shots are the exact same, except one has the keyboard minimized
Screenshot shows initial position, then other screenshot shows where you end up after pressing and holding the center (jump/rise) button
Its perfectly valid! It can still be fixed!
Then look around first and figure it out without wasting people's time
you aren't using logic.
Ps. Use the search function so you don't waste people's time. I saw you have a lot of duplicates
Yea, sorry about that, sounds good.
Besides, everyone's new at some point
And iPad2
Most people aren't, I'm just getting rubbed the wrong way for some reason.
These shots sum it up
Survival mode too
Duplicate of
MCPE-225Actually, in the screenshots, I simply turned my head to a different angle to see the clouds.
Might be duplicate of 983, but numbers don't look that big
Yea
😃
This fixes it.
This is not a duplicate!
The lighting is NOT a result of the torch, the torch changes the light state, so when removed, it corrects the light levels.
Torches do NOT cause the problem
K
Couldn't have put it better
A really long time in some cases.
More than three months
I tried that, and it saved one wall of the entire castle.
No... I put down about ten blocks, BUT they were all really close to each other
Is it just you, or can all players put the blocks down?
What if you want to save the entire world?
Oh, yea... It also seems to save little things, like paintings
Duplicate of
MCPE-586Please add a vote to that issue
Be way more specific.... How does it look weird? Say how it should be and how it appeared. Give screenshots, five more in your description before its categorized as incomplete. Right now this ticket is incomplete.
Duplicate of
MCPE-8By the way, was it anywhere near water? Like anywhere?
Under water, above water, next to water?, please put your answer on
MCPE-8Duplicate of
MCPE-586it might be helpful to post your photos on that issue though.Was there water on the chunk?
Switching to third person view from first view.
Wondered about that...
Screenshot?
Lets wait until owe get a screenshot, I do think your right Luis, but it won't hurt not to judge to quickly
Modders, bah!
Sorry, it occurrs in both, summary changed. I'm not looking for fire, I'm I'm looking for the red color obstructing your vision, or to see yourself as red, like when a skeleton or zombie goes into the sunlight.
And in first person in creative it shows damage.
It's one of those cool glitches.
Only if on bottom half
It speeds up, doesn't it?
I have done that before, and my day/night has not been effected. I did,however, leave the glowing obsidian in place.
Edited description
True that
Yes, because if you watch your feet, your feet aren't touching the surface.
NOT saying works as intended, only the probable cause
I agree with Luis.
The arrows do seem to usually go off to the one direction.
The blocks should be there.
The blocks weren't there.
The blocks that should be there were not there.
LOL
Awesome desc...
Seriously, it's great
I didn't know this was a bug...
In real life this makes sense to me, you could climb up a ladder that's 3ft up...
Ps, been around since 0.5.0
I have found you have to be near it for it to spread, so don't go off to some far off corner of the Map and expect the grass to have spread.
You walk faster than zombies for goodness sake, what's the big deal?
Happens to me too.
I hate that... Made a new world and decided to surround my house with lava. I was almost done, after many hours of labor and diamond searching, and I made a mistake on block placement, and covered my bed with lava. I then died somehow, whether in lava or not I'm not sure, and was in a constant cycle of dying and respawning.
Exactly
Well don't delete it yet...
Weird... Not happening for me...
Duplicate of who knows what. PLEASE use the search function to search for your issues. Just ask on a random recently commented issue, and they should reply. Or ask here...
I agree with pikachu
Use THUNDERBOLT
(To kill the spider)
A thing similar to This happened to me the other day, but I had only been disconnected from the server. I went to a part of the map no one had been on while I had joined, and found only paintings floating, (pic above). I hadn't quit and copied.
The paintings had been a part of a castle...
Confirmed as well with 0.6.1, was gong to report it myself, I'm glad I didn't.
It's actually a duplicate, but of what I'm not sure.
And you spelled holes wrong.
I'm not sure about the iPod, but on the iPad, if you 4-finger swipe up/double click home button, swipe as far the to left as you can, and press the play button, the music will resume playing on minecraft.
I hope this helps
And Pikachu... Never say Never (that includes impossible, cannot, etc...)
Too bad
It is very unlikely that MCPE will find a way to fix this
Ha... Just happened to me... How very strange
'Cept I wasn't on multiplayer
Duplicate of
MCPE-31Duplicate of
MCPE-586He is saying TNT does not destroy dirt.
Duplicate of some thing
Vice versa on door sides
Do you know about possibly earlier than 0.3.0?
Btw, there is a typo on stupid.
Strange, in 0.2.1 (lite version), they continue to try to go through the wall. (Glass)
And wall (wool)
Yours is the same as
MCPE-2138, and his is a duplicate of something...Huh... Your right
duplicate of
MCPE-1682Reporting twice... Why?
Works as intended. Each piece of wood gives 4 planks.
If you chop a log in real life, you don't get one, you get many more than one plank
Falling on wheat?
How/why?
No, Luis has a habit of knowing what he's talking about...
But nothing falls under the block,nthe wheat just drops seeds and the seeds stay on top of the ground.
If you leave, that is...
Duplicate of
MCPE-608I always just press the home button and reopen the app, then wait about 5 seconds, then it works
Thanks... Works as intended indeed.
Just the nether reactor. Google it...
Mobs still attack when paused
No, and end of April
http://www.minecraftwiki.net/wiki/Pocket_Edition_upcoming_features
What corn?
This isn't just with doors. If you are 1/2 way under a stack of blocks, and quit to title, when you restart, you'll be on top too.
Sorry, but duplicate of
MCPE-330Tails just said that
Nothing to do with any specific seed, you were just all occupying the same space.
Might want to change desc.
I have no idea if this is works as intended or not, but I think it probably has something to do with the fact that the skins are exactly what they are: skins. The inside is hollow.
Duplicate of
MCPE-66Where's MCPE-2208 ?
Thanks, did search and couldn't find it...
NP?
Oh! No problem...
It drops a painting as a resource, And makes the arrow dissapear
Is it possible you accidentally broke them while moving around? They do break really quickly and easily.
Just because it happens in pc doesn't mean it's supposed to.
On a whim, I decided not do it from farther away. I was about 3-4 blocks away, and the arrow went through
Photo?
Ja! Gute idee!
Evidently it's not... Or it would be marked by now
Does it 'fall' out of the world?
Your inventory is probably full. Make a chest and deposit your stuff into it
The door takes up a small portion of the block, not allowing the auto-jump
What is a Cobblestone generator?
Ahh.... What's a no-clip?
What are you talking about?
Oh... Didn't know it was possible to do that.