Erick Delez
- EvilVirus
- JIRAUSER465047
- Europe/Stockholm
- Yes
- No
Pillagers picks up illager banner and wears it, but also pillagers picks up White Banner and equips it in its
offhand anfdrops its crossbow. The pillager with the white banner can still shoot arrows as if its holding a crossbow.Pillagers picks up illager banner and wears it, but also pillagers picks up White Banner and equips it in its main hand and drops its crossbow. The pillager with the white banner can still shoot arrows as if its holding a crossbow.
The ender dragons fireball attacks deals only 3 damage(1 1/2 hearts) rather than the usual 12(6 hearts)
S*te*
The ender dragons fireball attacks deals only 3 damage(1 1/2 hearts) rather than the usual 12(6 hearts)
S*te*
The ender dragons fireball attacks deals only 3 damage(1 1/2 hearts) rather than the usual 12(6 hearts)
Steps to Reproduce:
1. Make the portal to the end and enter it
2. Play on survival to be notice by the dragon.
3. Get closer to the bedrock nest for more likely to be shot by a fire ball.
4. Go to the dragons fireball particlesObserved Results:
Every second you'll receive a damage of 3 or 1 1/2 Hearts when you enter the dragons acid particlesExpected Results:
The dragons fireball damage is supposed to be 6 or 3 hearts per second, while if she's perching and shoots its end acid it deals 3 or 1 1/2 hearts. This means the fireball is likely to be a harming potion with a level of 2 dealing 6 damage per second while its dragons breathe attack deals 3 damage like a harming potion level 1.
The ender dragons fireball attacks deals only 3 damage(1 1/2 hearts) rather than the usual 12(6 hearts)
Steps to Reproduced:
1. Make the portal to the end and enter it
2. Play on survival to be notice by the dragon.
3. Get closer to the bedrock nest for more likely to be shot by a fire ball.
4. Go to the dragons fireball particlesObserved Results:
Every second you'll receive a damage of 3 or 1 1/2 Hearts when you enter the dragons acid particlesExpected Results:
The dragons fireball damage is supposed to be 6 or 3 hearts per second, while if she's perching and shoots its end acid it deals 3 or 1 1/2 hearts. This means the fireball is likely to be a harming potion with a level of 2 dealing 6 damage per second while its dragons breathe attack deals 3 damage like a harming potion level 1.
EnderDragonsFireballAttack Deals lessDamage.Incorrect Dragon Fireball Damage
Ender Dragons firebreath attack deals no damage at all,
Steps to Reproduced:
1. Create a world and enter the End dimension
2. Make sure your on survival
3 Destroy all Crystal for the dragon will likely to perch.
4. Go to the bedrock nest and camp or when the dragon is perching simply go to the nest, this will make sure that the dragon will fire its breathe attackObserved Results:
When the dragon fires out her dragons breathe, go towards it and it deals no damage at all.Expected Results:
The acid should damage any entities when entering the dragons breathe dealing 3 damage or 1 1/2 hearts.
When fighting the Ender Dragon,
it cant hit properly eventhe targetis standing stillthedragon'sfireball can't hit any player and worst some will fly out of the island.When fighting the Ender Dragon, she always miss the target even its standing still. Inshort the ender dragons aim is not accurate on where the target is.


























This is weird.. i can't hear the new aquatic and nether musics, and also some of the nether ambiences are missing
Animations of any block is broken i guess lile flowing water or even the fire animation
I hope soon they will fix this... just a small bugfix update for this thing
This is weird even pillagers are member of the "Illager" Family, they shouldn't be targeted or killed from Vindicators and Evokers even from missed arrow.. same in Java Edition
They should fix this bug, and also the raid captain are missing
Still not fix 1.16.0.67
Its not fix in 1.16.0...
The nether is silent without these
Still not 1.16 and 1.16.20 beta.. Like when do they fix this one, it's not even a hard bug. When a raid occurs the Vindicators will kill all pillagers for the player, making 1.14 update is not literal finish.
OMG when do they fix this bug... its annoying seeing vindicators killing their comrades in raids or even in patrols.
Zombie variants and skeleton variants can pick up the banner and wear it on its body by the way. Inshort any mob that has a ability to pick up an item, if they have no chest plates or elytra they will pick up an illager banner.
Good idea for be immune to pillager arrow, but this bug is the most weirdest for me and its not fix!. I hope this will be fix, and add a new behavior same in java. Like they can open doors even not spawned from raids, can target baby villagers, and same raid mechanics.
It depends on the room.
There are specific rooms that spawns an evoker.
They don't spawn on some corridors like the vindicator
This isn't intentional, its actually a bug. All Illagers Can Sit but Villagers,Wandering Traders and Witches Cant.
I think this bug will be fix after 3 more betas
BTW.... Evoker spells have different cooldown and cast time,
The wiki said that FangsAttack has a 2 seconds cast time and a 5 second cooldown. Spawb Vex attack have 5 seconds cast time and 17 seconds of cooldown.. so its not a bug.
So your saying, that a Raid has no RaidCaptain.. and if you do give them a illager banner, they won't pick it up?. Cause its true theres no raid captains on bedrock
I think it affects in Mobile too. Its super rare to find a leather worker house in snowy tundra, many armorer stations on taiga biomes, and less composters in savanna village.
Affects 1.16.100.59
I think this is Fixed right?
Affects 1.16.200.53
Yes, this is annoying Ravagers deals no knockback and its still affects todays Beta 1.16.200
Yes like the speed of ravagers doesn't match on Java
This makes them easier to deal with
Still affects 1.16.200 betas
I dont hear the Nether ambience in 1.16.210.50 (except the MOOD ambience), like its not working
This is actually a Bug, I compare both Bedrock and Java Dragons... and because of this bug the "Dive Attack" of the dragon is missing in Java.
Yes its patrol spawning, Vindicators don't despawn while Pillagers can, Giving Pillagers persistance or just the Ability to be Immune to Despawning would be great but Patrol Illagers will despawn after few Minutes like Wandering Traders...
Not just the knockback, When she is perching, the ability to Damage and Knockback is missing, her dragons breath attack has no damage at all and you can stand where the dragon is perching even your in her hitbox without being thrown or damage. I Added some Pictures for you can see what he means Knockback/Damage is gone.