Evokers take a long time to summon the vexes compared to Java Edition
- You may have noticed that the evokers takes a long time to summon the vexes while the fangs do not take that long. And it also takes a while to perform the attacks
Device: LG K10
- Unresolved
Lio- 23
- 9
- Confirmed
- 448878
- Multiple
- Android 6.0
- evoker mob-behavior vanilla-parity
1.20.10.20 Preview - 1.21.51 Hotfix
1.20.10.20 Preview 1.20.0.20 Preview 1.19.80.24 Preview 1.19.80.23 Preview 1.19.80.22 Preview 1.18.30.29 Preview 1.18.30.28 Beta 1.18.30.27 Preview 1.18.30.26 Beta 1.18.30.23 Preview 1.18.30.22 Beta 1.18.20.30 Preview 1.18.20.28 Preview 1.18.20.29 Beta 1.18.20.27 Beta 1.18.20.25 Beta 1.18.20.24 Preview 1.18.20.23 Beta 1.18.20.22 Preview 1.18.20.21 Beta 1.18.10.22 Beta 1.18.10.21 Beta 1.18.10.20 Beta 1.18.0.27 Beta 1.18.0.24 Beta 1.18.0.23 Beta 1.18.0.22 Beta 1.17.11 Hotfix 1.16.210.50 Beta 1.16.0.60 Beta 1.6.0.1 1.6.0.5 1.6.0.6 1.6.0.8 Beta 1.6.0.30 Beta 1.7.0.2 Beta 1.7.0.9 Beta 1.17.40 1.18.0.25 Beta 1.17.41 Hotfix 1.18.0 1.18.1 Hotfix 1.18.2 Hotfix 1.18.10 1.18.30.21 Preview 1.18.30.20 Beta 1.18.12 Hotfix 1.20.0.22 Preview 1.20.0.21 Preview 1.20.0.24 Preview 1.20.0.23 Preview 1.21.44 Hotfix 1.21.51 Hotfix
Created Issue:
Evokers take a long time to invoke the vexes
- You may notice that the evoker takes a long time to invoke the vexes while the fangs do not take to long. And it also takes a while to perform your attacks
Added Labels: evoker mob-behavior
Changed Description:
- You may notice that the evoker takes a long time to invoke the vexes while the fangs do not take to long. And it also takes a while to perform your attacks
Device: LG K10
Added Affects Versions: 1.6.0.8 Beta
Added Affects Versions: 1.6.0.30 Beta
Added Affects Versions: 1.7.0.2 Beta
Added Affects Versions: 1.7.0.9 Beta
Added Attachments:
Added Attachments:
Added Labels: awaiting-confirmation
Added Affects Versions: 1.16.0.60 Beta
Removed Labels: awaiting-confirmation
Added Affects Versions: 1.16.210.50 Beta
Added Attachments:
Removed Attachments:
Added ADO: 448878
Added Affects Versions: 1.17.11 Hotfix
Changed Summary:
Evokers take a long time toinvokethe vexesEvokers take a long time to summon the vexes compared to Java Edition
Added Labels: vanilla-parity
Changed Description:
- You may notice that the evoker takes a long time to
invokethe vexes while the fangs do not take tolong. And it also takes a while to performyourattacksDevice: LG K10
- You may have noticed that the evokers takes a long time to summon the vexes while the fangs do not take that long. And it also takes a while to perform the attacks
Device: LG K10
Added Affects Versions: 1.18.0.23 Beta 1.17.40 1.18.0.22 Beta
Added Affects Versions: 1.17.41 Hotfix 1.18.0.24 Beta
Added Affects Versions: 1.18.0.25 Beta
Added Affects Versions: 1.18.0.27 Beta
Added Affects Versions: 1.18.10.20 Beta
Added Affects Versions: 1.18.10.21 Beta
Added Affects Versions: 1.18.2 Hotfix 1.18.1 Hotfix 1.18.10.22 Beta
Added Affects Versions: 1.18.20.21 Beta 1.18.20.22 Preview 1.18.20.23 Beta
Added Affects Versions: 1.18.10 1.18.20.24 Preview 1.18.20.25 Beta
Added Affects Versions: 1.18.12 Hotfix 1.18.20.27 Beta 1.18.20.28 Preview
Added Affects Versions: 1.18.20.29 Beta 1.18.20.30 Preview
Added Affects Versions: 1.18.30.21 Preview 1.18.30.20 Beta
Added Affects Versions: 1.18.30.22 Beta 1.18.30.23 Preview
Added Affects Versions: 1.18.30.26 Beta 1.18.30.27 Preview
Added Affects Versions: 1.18.30.28 Beta 1.18.30.29 Preview
Added Affects Versions: 1.19.80.22 Preview 1.19.80.23 Preview
Added Affects Versions: 1.19.80.24 Preview
Added Affects Versions: 1.20.0.20 Preview
Added Affects Versions: 1.20.0.21 Preview
Added Affects Versions: 1.20.0.22 Preview
Added Affects Versions: 1.20.0.23 Preview
Added Affects Versions: 1.20.0.24 Preview
Added Affects Versions: 1.20.10.20 Preview
Added Affects Versions: 1.21.44 Hotfix
Added Affects Versions: 1.21.51 Hotfix
I walked/flew 28,000 blocks to find a woodland mansion and while I was clearing it out, there wasn't a single vex. Fangs galore, but not a single little flying asshole. Not that I'm complaining, because I hate those things, but there should have been vexes.
Did you wait for them to summon the vexes (in a different world or area)? Evokers only summon vexes when there are villagers, golems or players in sight, that is why you didn't see one when you first entered the mansion
I had to fight off a swarm of vindicators before I could attack the evoker... It could see me the whole time and still no vexes. I got fanged more than half a dozen times, but no vexes
Cleaning up old tickets: This ticket has not been updated recently (~7 months+) so is being closed as Cannot Reproduce. If you feel this is still a valid issue and is affecting the most recent versions, then please comment, or create a new ticket following the Issue Guidelines.
Quick Links:
📓 Issue Guidelines – 💬 Mojang Support – 📧 Suggestions – 📖 Minecraft Wiki
I believe the bug got worse enough over the updates now that it's starting to make Evokers too easy. Here's a video to hopefully better showcase the bug in action: Evoker summon test.mp4
I will also provide a world download to help people to reproduce the issue in a moment.
Here's a world download that I hope will help reproduce this issue: [^Evoker Summoning Vexes.mcworld]
Also, I can confirm that this issue affects both Windows 10 and Xbox.
Tested, and it does affect 1.16.0.60
Also affects 1.16.0.61
Affects 1.16.0.64
Do you mean the cool down of the ability is long? for example: When ever Evoker's summon fangs it takes a while for the Evoker to use them again?
No Kind, Evokers can summon its Vexes and fangs as frequently as it wants to as long as its target stays at a distance. We are referring to the amount of time it takes the Evoker to use its summoning spell for the Vexes. This is why I uploaded the test world so that it's much easier to understand what the problem is.
I just realized that some of my signs seems to have lost its text...
I will upload a fixed version later. Until then, try to use the video that I also provided for reference.
BTW.... Evoker spells have different cooldown and cast time,
The wiki said that FangsAttack has a 2 seconds cast time and a 5 second cooldown. Spawb Vex attack have 5 seconds cast time and 17 seconds of cooldown.. so its not a bug.
Hey Eric! I noticed you said that Evokers summoning vexes have a 5-second cast time. It has been a while since I last updated this ticket so I went back into testing today to time it. My results In Minecraft: Java edition the Evoker took almost 2 seconds to summon its vexes. And in Minecraft (Bedrock codebase) it took 6.35 seconds to summon vexes; pretty much matching what was in my video. Minectaft Java Evoker summoning Vexes.mp4
Hopefully now with these videos comparing how long vexes should take to be summoned, you may know that this is definitely a bug. Don't rely on the Wiki, information from there isn't always accurate. Also, I will remove the world that previously was there for downloading since it no longer works.
Java is different than bedrock
for java it always spawn vexes first and summons quick
for bedrock it keeps summon fangs and sometimes spawn vexes
For consoles it spawns vex extremely slow and summon fangs slower
gamepedia wiki is not a official resource, it can be edited by anyone
Thank you for your report!
However, this issue has been temporarily closed as Awaiting Response
Is this still an issue in the latest version? If so, please add a comment or update the affected version field.
To make your bug report as effective as possible, please try and include the following steps to reproduce the problem:
If your ticket does not look like the example given here, then it's likely to be closed as incomplete.
This ticket will automatically reopen when you reply.
Quick Links:
📓 Issue Guidelines – 💬 Mojang Support – 📧 Suggestions – 📖 Minecraft Wiki
Can confirm in 1.17.11.
Affects 1.17.40.20
This issue affect 1.20.32