Jeff Jewett
- jjewett27
- jjewett27
- Europe/Stockholm
- Yes
- No
Sugar cane can be duplicated rapidly using this method:
1. Place sticky piston next to base of sugar cane.
2. Cover water source.
3. Activate sticky piston.
One sugar cane should drop but the original sugar cane should still be there. Repeat these steps for infinite sugar cane.And yes I know there are several other posts about pistons and sugar cane but this is the first about duplication
When you shoot an arrow with arrows in your off hand they are not shot first.
Steps to reproduce:
1. Get a bow (mine is infinity if this helps)
2. Put some arrows in your off hand
3. Put tipped arrows in your inventory
4. Shoot bow and the tipped arrows will shootEdit: It only is a problem with one of my bows. The bow is punch 2, infinity, and named. However my other bow does not and it has the same enchants plus flame and power
Yes this bug is still around in 0.14.2 for my iPhone 4- I have tested numerous combinations of redstone, torches, repeaters, comparators and dispensers. Most times there is a single pulse right as the world opens that activates the dispenser. My guess is that the powered state of the dispenser is not saved so when you open the world it activates it again. Please fix. This causes damage when you have TNT dispensers.
Still affects 0.14.2- this should really be fixed. Dispensers and Droppers are especially affected because they have on/off states so this can throw off circuitry. I have tested this quite a bit. It happens pretty much every time I join the world.
Happens to me occasionally too briefly. It seemed like it was looking at a specific spot instead of responding to my controls. I had a saddle on.
Also placing redstone next to an observer does not activate it but changes in the redstone's state and breaking the redstone does activate it. Not sure if this is WAI. Seems to me like like placing redstone should count as a block update if breaking it does
Steps to reproduce: Tap first or second slot (I haven't been able to get it to work with the third slot) and slide it all the way to the backwards button. With any luck it should keep spitting out the item until you tap another slot in the hotbar
Affects 0.15.7 This should be a high priority bug considering how important enchanting is to the gameplay
WAI. This is not necessarily a bug. You have most likely stumbled upon a rare seed that unfortunately does not have any within searchable distance. Try searching "ocean monument seeds 0.16.0" and you'll find some good ones.
EDIT- I now see that you called the affects version as 0.15.10. You are guaranteed to not find any because you are not in the 0.15.90.7 beta builds. These are an 0.16.0 feature so this report should be resloved
Maybe I'm misinterpreting the screenshot but I can't help but notice there is no water nor do I see a ocean monument. Guardians require both to spawn
may need to conduct further testing but appears to affect 0.15.10
confirmed for 0.15.10- hopper item sorters are unreliable because sometimes they do not pull in items properly. Also with 2 hoppers facing each other, and multiple items, it should theoretically send 1 item back and forth however sometimes an extra one is pushed seemingly randomly
Let's all tweet at the developers so they take a look at this. They have probably just not hear of this bug so they haven't fixed it yet. Give them a link to this page- this is should be a high priority fix for them considering they are losing revenue
It is happening with my iPhone 4s, and my friend's iPhone 6. It does not happen when I create a world, but only when I try to reenter a world. This means once I leave a world, I am unable to join again
Also here's confirmation that many others are experiencing it too: https://www.youtube.com/watch?v=SlDGKVaTE88
Look at the comment section- there are many people talking about it
me too. before I downloaded I had several packs, but now they don't show up. I checked the files and they are still there
This has happened to me on occasion. I tried downloading the Faithful PE texture pack, the blocky-mob texture pack, and the Simply Modern texture pack. When this happened, I had to connect my phone to iExplorer and delete it. But I was able to fix the problem by unzipping the files. So maybe something about having to take the extra step to read the compressed files is causing the crash. I am using an iPhone 4s
I can confirm this. It cuts off half of the buttons on the left and the x button to close the settings menu. I am on an iPhone 4s on iOS 9
I can verify this. It has happened multiple times. It sometimes persists after you remove the elytra. After a while it resumes. I'm an iPhone 4s on iOS9
Affects me with gravel, hay, furnaces, and hardened clay. Happens on new worlds, and a downloaded world. iPhone 4s on iOS9
Can confirm for 1.0.0 release. Zombie broke my enderman farm
iPhone 4s on iOS 9
That happened with me too. I only tried in one world in creative but it happens consistently. iPhone 4s with iOS 9
I have experienced this a little during lag. iPhone 4s on iOS 9
I can confirm this. I received a message in chat that my invitation may have failed to send. Both my friend and I are using an iPhone 6s on iOS 10. He did see me in the friends tab but when he clicked on it, it said "Server not found". I AM on wifi
It appears as though the classic ui does not resize to fit the screen width. On my 4s it cuts it off. On my 6s it looks good. I have also heard that for some iPad users it is very small (no confirmation of this though).
I believe this issue relates to https://bugs.mojang.com/plugins/servlet/mobile#issue/MCPE-19287
This is not just a problem with 3rd party textures. It is an actual bug in the game. I didn't even have a texture for hardened clay yet it was messed up. Texture packs shouldn't alter textures that are not in the blocks folder
I can confirm this. I used to be able to get healing potions but since 1.0 I have got 0
I figured out the problem. 1.0 changed the texture pack format slightly. The 0.16 vanilla resource folder that I downloaded from minecraft.net had a terrain_texture.json file. When I deleted it, the textures went back to normal. The 1.0 vanilla resource folder does not have that file
My old phone (iPhone 4s) crashed frequently on 1.0. My new phone no longer crashes very often but it has massive lag spikes. I will just be playing and then it will freeze for 20-30 seconds then resume. I cannot attribute this to any one particular cause
I can confirm this. I flew by a naturally spawned zombie wearing chain armor stuck on the side of a mountain. I definitely got more than 128 blocks away. Several days later it was still there. The same thing happened at my mob farm. I turned it off using redstone lamps but I left the zombies/skeletons there. I came back later and all the mobs were still there. Affects 1.0.3
I can confirm this bug. I am on an iOS device and no title commands are showing. It says it executed but nothing is there
Forget what I said. It is caused by an outdated resource pack. It works perfectly fine after I took it off. Sad that there are no updated resource files available on minecraft.net for 1.0.5
I know this is old but I am experiencing this since about a month ago. My skin's face was white when I put it in from my camera roll. It was fine until I switched skins and switched back. Now. I can't get his face back. Possibly an old skin from 2015 but it was working so I don't know what's happening.
Now it shows. I had to restore it from a copy on my computer. Forget I said anything
I have experienced this on both realms and multiplayer survival. Most of the time blazes won't attack you then all of a sudden one just kills you with full diamond armor. A side effect is that it gives you armor that crashes win10 users and I believe it has negative durability
I added a screenshot of the window that pops up before it happens. It happens on every world.
Steps to reproduce:
1. Sign in to Xbox live.
2. Close the app
3. Turn on airplane mode and open app
4. It should say "signing into Xbox live" on the bottom left
5. Click play and try to open a world.
6. The signing into Xbox live window will appear
7. After a few seconds it will freeze then crash
I have started experiencing this as well. It started happening after I spawned in villagers and tossed a bunch of carrots on the ground. I'm on iOS with a 6S
The villagers have plenty of food. I tossed in several stacks of carrots into the breeder. They were just tossing the food back and forth. I also traded with them and saw willingness particles
Still happens in 1.1.2
As of 1.1.4, it no longer crashes, it just stutters for more than half a minute, then somehow logs me in even though I'm offline, though it doesn't let me look at achievements
Still happens as of 1.1.4
This happened to me in my world. I created it in 1.0. Right after I came back from the end, I broke my bed and killed myself (suffocation by gravel). The respawn button didn't work. I hit main menu button, and after lagging, it returned to the menu screen. The file size had jumped to 350mb from its original 220mb. But I joined again and everything was fine.
Version 1.1.5
The piston timings are different on Win10. If you add more delay to the extender, it should work. This ticket should be closed
Duplicate of
MCPE-19138https://bugs.mojang.com/browse/MCPE-19138?filter=-2Not resolved. I've experienced this bug and so have others that I've heard from Reddit and Discord.
It is not MCPE 19729, it is completely different.
Steps to reproduce:
1. Use touch controls (I'm on iOS)
2. Give yourself haste 2 and efficiency 5 pickaxe
3. Try to mine stone
4. The first block will instantly break, but you can't break any more blocks until you pick up your thumb and tap/hold again
Works as intended
To add to this, when making a villager breeder, even if a villager is 100 blocks above the center of the village, it will still be counted as part of the village population. But if you move a villager 100 blocks horizontally, it is no longer part of the population. All village boundaries seem to ignore y height
Confirmed for 1.2.2
Still an issue in 1.2.6. Cartographers are supposed to give you a new map based on chunks that haven't been already generated, but cartographers ignore generated chunks
Happened to me on Windows 10 in 1.5.2
It is frustrating that 1.11 is going to release with this bug still in. Villagers stop farming because they have too much food in their inventory to farm, but not enough to share. Automatic crop farms are severely crippled by this. Tested in all 1.11 beta versions up to 1.11.0.10
This is still an issue in 1.12.0. I tried binding "Button 5" to "Tab Menu Right", but it acts as a close/back button regardless of its configuration. Also, on a side note, there is no button 4 showing for me, only 5 and 6 (which may be related to MCPE-40876)
Can confirm. I would describe it as very floaty. Ender pearls are unbearably slow