hyr
- MChyr
- JIRAUSER725291
- Asia/Shanghai
- Yes
- No
Sandstone wasin the airBlock in the air
方块漂浮在空中。
The world generates blocks in the air.
Block in the airThe world generates blocks in the air
村庄的路生成不完整Village road and bridge bug
村庄的路生成不完整
,且有残缺(被水或草方块替换),会生成突兀的木板(在近水处)村庄的路生成不完整(被水或草方块替换),会生成突兀的木板(在近水处)
The roads in the village are incomplete (replaced by water or grass blocks), which will generate abrupt planks (near the water)
村庄的路生成不完整(被水或草方块替换),会生成突兀的木板(在近水处)
The roads in the village are incomplete (replaced by water or grass blocks), which will generate abrupt planks (near the water)
村庄的路生成不完整(被水或草方块替换)
有时会生成突兀的木板(在近水处)Incomplete road generation in the village (replaced by water or grass blocks)
Sometimes abrupt planks will be formed (near the water)
Village roads and bridges bug
Villagers disable an offer after a certain number of trades, the exact number is different for each item and referenced in the tables below.——Minecraft Wiki
Villagers disable an offer after a certain number of trades, the exact number is different for each item and referenced in the tables below. When villagers work at their job site blocks, they activate their offers again, up to twice per day. When an offer is disabled, a red "X" appears in the trading interface, and the villager displays the same particle effect as an offer being created.
——Minecraft Wiki
The sound of using the brush isn't affected by blocks.
For example, woods.
What's wrong:
- The animation is too high.
- When it doesn't hit the target, it is meaningless and looks like a machine or a joke (Sorry about these words).
[^What's wrong.flv]
The bug
Polar bear's attack radius is not matching hitbox and animation.
Old description (Polar bear animation before attack is wrong)
- The animation is too high.
- When it doesn't hit the target, it is meaningless and looks like a machine or a joke (Sorry about these words).
Polar bearanimation before attack is wrongPolar bear's attack radius is not matching hitbox and animation
The bug
Polar bear's attack radius is not matching hitbox and animation.
Old description (Polar bear animation before attack is wrong)
- The animation is too high.
- When it doesn't hit the target, it is meaningless and looks like a machine or a joke (Sorry about these words).
The bug
Polar bear's attack radiusis not matchinghitbox and animation.
Old description (Polar bear animation before attack is wrong)
- The animation is too high.
- When it doesn't hit the target, it is meaningless and looks like a machine or a joke (Sorry about these words).
The bug
Polar bear's attack radius does not match hitbox and animation.
Old description (Polar bear animation before attack is wrong)
- The animation is too high.
- When it doesn't hit the target, it is meaningless and looks like a machine or a joke (Sorry about these words).
[^What's wrong.flv][^What's wrong.flv]{}
The bug
Polar bear's attack radius does not match hitbox and animation.
Old description (Polar bear animation before attack is wrong)
- The animation is too high.
- When it doesn't hit the target, it is meaningless and looks like a machine or a joke (Sorry about these words).
[^What's wrong.flv][^What's wrong.flv]{}
Polar bear's attack radiusis not matchinghitbox and animationPolar bear's attack radius does not match hitbox and animation
Old description (Polar bear animation before attack is wrong)
- The animation is too high.
- When it doesn't hit the target, it is meaningless and looks like a machine or a joke (Sorry about these words).
[^What's wrong.flv]
The bug
Polar bear's attack radius does not match hitbox and animation.The bug
Polar bear's attack radius does not match hitbox and animation.
Old description (Polar bear animation before attack is wrong)
- The animation is too high.
- When it doesn't hit the target, it is meaningless and looks like a machine or a joke (Sorry about these words).
[^What's wrong.flv]
The bug
Polar bear's attack radius does not match hitbox and animation.
Old description (Polar bear animation before attack is wrong)
- The animation is too high.
- When it doesn't hit the target, it is meaningless and looks like a machine or a joke (Sorry about these words).
[^What's wrong.flv]
The bug
Polar bear's attack radius does not match hitbox and animation.
Old description (Polar bear animation before attack is wrong)
- The animation is too high.
- When it doesn't hit the target, it is meaningless and looks like a machine or a joke (Sorry about these words).
[^What's wrong.flv]
The bug
Polar bear's attack radius does not match hitbox and animation.
Polarbear's attack radius does not match hitbox and animationPolar Bear's attack radius does not match hitbox and animation
The bug
Biome particles still appear in the lava.
**
Steps to Reproduce
- Get into the nether.
/locate biome minecraft:basalt_deltas
- Go to basalt deltas follow /locate command.
- Change gamemode to spectator and get into the lava.
Observed Behavior
There are biome particles appears in the lava, even no air.
Expected Behavior
There are no biome particles appear in the lava.
These things (White Ash, Spores, or other things) should not be appear in the lava, because lava doesn't generate them.
The bug
Biome particles
stillappear in the lava.
Steps to Reproduce
- Get into the nether.
/locate biome minecraft:basalt_deltas
- Go to basalt deltas follow /locate command.
- Change gamemode to spectator and get into the lava.
Observed Behavior
There are biome particles appears in the lava, even no air.
Expected Behavior
There are no biome particles appear in the lava.
These things (White Ash, Spores, or other things) should not be appear in the lava, because lava doesn't generate them.
Biome particlesstillappear in the lava
The bug
Biome particles appear in
the lava.
Steps to Reproduce
- Get into the nether.
/locate biome minecraft:basalt_deltas
- Go to basalt deltas follow /locate command.
- Change gamemode to spectator and get into the lava.
Observed Behavior
There are biome particles appears in the lava, even no air.
Expected Behavior
There are no biome particles appear in
the lava.These things (White Ash, Spores, or other things) should not be appear in
the lava, becauselavadoesn't generate them.The bug
Biome particles appear in fluids.
Steps to Reproduce
- Get into the nether.
/locate biome minecraft:basalt_deltas
- Go to basalt deltas follow /locate command.
- Change gamemode to spectator and get into the lava.
Observed Behavior
There are biome particles appears in the lava, even no air.
Expected Behavior
There are no biome particles appear in fluids.
These things (White Ash, Spores, or other things) should not be appear in fluids, because fluid doesn't generate them.
Biome particles appear inthe lavaBiome particles appear in fluids
Polar Bear's attack system is not working on large scale.
Discovered while testing MC-265857.
Polar Bear's attack system is not working on large scale.
- Polar Bear try to attack player above it 2 blocks.
/attribute @e[type=minecraft:polar_bear,distance=..64,sort=nearest,limit=1] minecraft:generic.scale base set 2.0Polar Bear on 2 scale does not try to attack the player that is above 3 blocks.
/attribute @e[type=minecraft:polar_bear,distance=..64,sort=nearest,limit=1] minecraft:generic.scale base set 2.0Polar Bear on 4 scale is still path finding, but cannot attack the player beside.
Discovered while testing MC-265857.
Polar Bear's attack system is not working on large scale.
- Polar Bear try to attack player above it 2 blocks.
/attribute @e[type=minecraft:polar_bear,distance=..64,sort=nearest,limit=1] minecraft:generic.scale base set 2.0Polar Bear on 2 scale does not try to attack the player that is above 3 blocks.
/attribute @e[type=minecraft:polar_bear,distance=..64,sort=nearest,limit=1] minecraft:generic.scale base set2.0
Polar Bear on 4 scale is still path finding, but cannot attack the player beside.Discovered while testing MC-265857.
Polar Bear's attack system is not working on large scale.
- Polar Bear try to attack player above it 2 blocks.
/attribute @e[type=minecraft:polar_bear,distance=..64,sort=nearest,limit=1] minecraft:generic.scale base set 2.0Polar Bear on 2 scale does not try to attack the player that is above 3 blocks.
/attribute @e[type=minecraft:polar_bear,distance=..64,sort=nearest,limit=1] minecraft:generic.scale base set 4.0Polar Bear on 4 scale is still path finding, but cannot attack the player beside.
Discovered while testing MC-265857.
Polar Bear's attack system is not working on large scale.
- Polar Bear try to attack player above it 2 blocks.
/attribute @e[type=minecraft:polar_bear,distance=..64,sort=nearest,limit=1] minecraft:generic.scale base set 2.0Polar Bear on 2 scale does not try to attack the player that is above 3 blocks.
/attribute @e[type=minecraft:polar_bear,distance=..64,sort=nearest,limit=1] minecraft:generic.scale base set 4.0Polar Bear on 4 scale is still path finding, but cannot attack the player beside.
Discovered while testing MC-265857.
Polar Bear's attack system is not working on large scale.
- Polar Bear try to attack player above it 2 blocks.
/attribute @e[type=minecraft:polar_bear,distance=..64,sort=nearest,limit=1] minecraft:generic.scale base set 2.0Polar Bear on 2 scale does not try to attack the player that is above 3 blocks.
/attribute @e[type=minecraft:polar_bear,distance=..64,sort=nearest,limit=1] minecraft:generic.scale base set 4.0Polar Bear on 4 scale is still path finding, but cannot attack the player beside.
Discovered while testing MC-265857.
Polar Bear's attack system is not working on large scale.
- Polar Bear try to attack player above it 2 blocks.
/attribute @e[type=minecraft:polar_bear,distance=..64,sort=nearest,limit=1] minecraft:generic.scale base set 2.0Polar Bear on 2 scale does not try to attack the player that is above 3 blocks.
/attribute @e[type=minecraft:polar_bear,distance=..64,sort=nearest,limit=1] minecraft:generic.scale base set4.0Polar Bear on
4scale is still path finding, but cannot attack the player beside.Discovered while testing MC-265857.
Polar Bear's attack system is not working on large scale.
- Polar Bear try to attack player above it 2 blocks.
/attribute @e[type=minecraft:polar_bear,distance=..64,sort=nearest,limit=1] minecraft:generic.scale base set 2.0Polar Bear on 2 scale does not try to attack the player that is above 3 blocks.
/attribute @e[type=minecraft:polar_bear,distance=..64,sort=nearest,limit=1] minecraft:generic.scale base set 5.0Polar Bear on 5 scale is still path finding, but cannot attack the player beside.
Discovered while testing MC-265857.
























Can confirm in 1.19.1 Release Candidate 1.
@esoijNow it is.
你可以尝试使用Better F3 Mod去改善它。
Did you use another player?
If you use another player in Singleplayer game, it will not keep your Advancements and Statistics,but keep your World and Inventory.
You should use 1.18.2 OptiFine H7.
Can confirm in 1.19.3
It works.
the path is: minecraft/recipes/repair_item.json
Can Confirm in 1.19.3
I can confirm it.
I can confirm it.
All the blocks that has container in Java edition can't be moved by the piston.
Maybe just for less item copy bugs.
Did you made any advancement?
If you don't, you will see this screen.
Please report in Minecraft (Bedrock codebase) (MCPE)
Confirmed.
Confirmed.
Confirmed.
in 23w07a:202302201000.mp4
/loot give @s loot minecraft:chests/shipwreck_map
Minecraft Translations - Minecraft - Crowdin 翻译
Can confirm in 1.19.4 Pre-release 1.
Can confirm in 1.19.4 Pre-release 1.
Can confirm in 1.19.4 Pre-release 1.
Can confirm in 1.19.4 Pre-release 1.
Most of them are complete now.
Can confirm in 1.19.4 Pre-release 1.
Can confirm in 1.19.4 Pre-release 1.
Can confirm in 1.19.4 Pre-release 1.
Can confirm in 1.19.4 Pre-release 1.
Can confirm in 1.19.4 Pre-release 1.
Affect coral, coral fan, seagrass, kelp.
Can confirm in 1.19.4 Pre-release 1.
Can confirm in 1.19.4 Pre-release 1.
Can confirm in 1.19.4 Pre-release 1.
Can confirm in 1.19.4 Pre-release 1.
Can confirm in 1.19.4 Pre-release 1.
Can confirm in 1.19.4 Pre-release 1.
Can confirm in 1.19.4 Pre-release 1.
Can confirm in 1.19.4-rc2.
Can confirm in 1.19.4-rc2.
Can confirm in 1.19.4-rc2.
Can confirm in 1.19.4-rc2.
Can confirm in 1.19.4-rc2.
Can confirm in 1.19.4-rc2.
Can confirm in 1.19.4-rc2.
Can confirm in 1.19.4-rc2.
Can confirm in 1.19.4-rc2.
Can confirm in 1.19.4-rc2 at y=-64.
Can confirm in 1.19.4-rc2.
Boat with Chest used 12*12 pixel model, Minecart with Chest used 14*14 pixel model.
Can confirm in 1.19.4-rc2.
Can confirm in 1.19.4.
Can confirm in 23w17a. Two faces of texts make it worse.
Minecraft should only reload each related file, without reloading all files.
Can confirm in 23w31a.
inner_stairs.json
stairs.json
Fix both MC-262461 and MC-221723. I'm not sure about the best solution of outer_stairs.json .
Some mangrove leaves are decaying and some vines are destroyed because they are not connected to others.
Can confirm in 23w45a.
Can confirm in 1.20.4.
A duplicate of MC-218156. And that is because of there is a optional "search_radius" value in exploration_map item modifer, default searching 50 chunks of radius.
This issue should be closed.
Wait, this is a duplicate of
MC-197139.Can confirm.
Can confirm in 23w51b.
Check pack.mcmeta: Data pack – Minecraft Wiki (Link to unofficial Minecraft Wiki)
I think you should read update logs.
Minecraft Java Edition 1.20.3
Maybe a duplicate of MC-125936.
That's because 2 items have the same attribute modifier UUID. Try to use loot tables or add attribute with a new UUID.
Can confirm in 23w51b. Caused MC-262864.
Can confirm in 23w51b. A similar behavior was observed for the mobs on a larger scale attribute.
If you do not use the tick command, it should not break anything.
You also need to attach some files to reproduce the bug (for example, the data pack you are using, a debug by /debug command).
Same issue as MC-186086, but a bit different.
Confirmed in 23w51b.
A duplicate of
MC-140276.Can confirm in 23w51b.
Can confirm in 23w51b.
I think what this reporter means is:
When a player dismounts a horse, it creates an upward momentum that makes the horse look like it jumped.
A working command that can reproduce this bug: /give @s netherite_sword{display:{Name:'{"text":"click me!","clickEvent":{"action":"run_command","value":"/give @s diamond"}}'}}
Can confirm in 23w51b.
Duplicate MC-261638.
Duplicate of
MC-263062.Can confirm in 23w51b, in Singleplayer, survival mode or creative mode. Item duplication seems to only occur in creative mode.