Polar Bear's attack radius does not match hitbox and animation
The bug
Polar bear's attack radius does not match hitbox and animation.
Linked Issues
testing discovered1
Created Issue:
Polar bear animation before attack is wrong
What's wrong:
- The animation is too high.
- When it doesn't hit the target, it is meaningless and looks like a machine or a joke (Sorry about these words).
[^What's wrong.flv]
What's wrong:
- The animation is too high.
- When it doesn't hit the target, it is meaningless and looks like a machine or a joke (Sorry about these words).
[^What's wrong.flv]
The bug
Polar bear's attack radius is not matching hitbox and animation.
Old description (Polar bear animation before attack is wrong)
- The animation is too high.
- When it doesn't hit the target, it is meaningless and looks like a machine or a joke (Sorry about these words).
Polar bearanimation before attack is wrongPolar bear's attack radius is not matching hitbox and animation
The bug
Polar bear's attack radius is not matching hitbox and animation.
Old description (Polar bear animation before attack is wrong)
- The animation is too high.
- When it doesn't hit the target, it is meaningless and looks like a machine or a joke (Sorry about these words).
The bug
Polar bear's attack radiusis not matchinghitbox and animation.
Old description (Polar bear animation before attack is wrong)
- The animation is too high.
- When it doesn't hit the target, it is meaningless and looks like a machine or a joke (Sorry about these words).
The bug
Polar bear's attack radius does not match hitbox and animation.
Old description (Polar bear animation before attack is wrong)
- The animation is too high.
- When it doesn't hit the target, it is meaningless and looks like a machine or a joke (Sorry about these words).
[^What's wrong.flv][^What's wrong.flv]{}
The bug
Polar bear's attack radius does not match hitbox and animation.
Old description (Polar bear animation before attack is wrong)
- The animation is too high.
- When it doesn't hit the target, it is meaningless and looks like a machine or a joke (Sorry about these words).
[^What's wrong.flv][^What's wrong.flv]{}
Polar bear's attack radiusis not matchinghitbox and animationPolar bear's attack radius does not match hitbox and animation
Old description (Polar bear animation before attack is wrong)
- The animation is too high.
- When it doesn't hit the target, it is meaningless and looks like a machine or a joke (Sorry about these words).
[^What's wrong.flv]
The bug
Polar bear's attack radius does not match hitbox and animation.The bug
Polar bear's attack radius does not match hitbox and animation.
Old description (Polar bear animation before attack is wrong)
- The animation is too high.
- When it doesn't hit the target, it is meaningless and looks like a machine or a joke (Sorry about these words).
[^What's wrong.flv]
The bug
Polar bear's attack radius does not match hitbox and animation.
Old description (Polar bear animation before attack is wrong)
- The animation is too high.
- When it doesn't hit the target, it is meaningless and looks like a machine or a joke (Sorry about these words).
[^What's wrong.flv]
The bug
Polar bear's attack radius does not match hitbox and animation.
Old description (Polar bear animation before attack is wrong)
- The animation is too high.
- When it doesn't hit the target, it is meaningless and looks like a machine or a joke (Sorry about these words).
[^What's wrong.flv]
The bug
Polar bear's attack radius does not match hitbox and animation.
Polarbear's attack radius does not match hitbox and animationPolar Bear's attack radius does not match hitbox and animation
testing discovered
Polar Bear's attack system is not working on large scale.
- Polar Bear try to attack player above it 2 blocks.
/attribute @e[type=minecraft:polar_bear,distance=..64,sort=nearest,limit=1] minecraft:generic.scale base set 2.0Polar Bear on 2 scale does not try to attack the player that is above 3 blocks.
/attribute @e[type=minecraft:polar_bear,distance=..64,sort=nearest,limit=1] minecraft:generic.scale base set 5.0Polar Bear on 5 scale is still path finding, but cannot attack the player beside.
Discovered while testing MC-265857.
The fact it stands on its hindlegs and slashes its front legs/claws is intentional, this animation has been this way intentionally since its addition (there's even been fixes related to it), it is not a bug.
I don't think the issue is pointing out hind vs front legs, but rather that the polar bear is playing it's attack animation when it isn't actually dealing any damage to the player.
Look at the history (all tab), report was majorly changed after my comment.
Can confirm in 1.20.3