Robin Gravel
- robingravel
- robingravel@hotmail.com
- America/New_York
- Yes
- No
Windows Vista, Java 64 1.8.0_25
The villagers won't go outside at days, They seem they want to go outside at the same time.
Can't get water with a bucket in survival.
Yeah. I made a hole in the water.
Picturemessed upWorld messed up
Some places, item frames are dark but not always.
Adult Chicken cannot go through tiny holes without hurt and dying.
That happens when you start the launcher offline when playing single games.
It's seen it always checks for update all the time.
Glass panel and glowstone/sea lantern issues
Structures still generate even if Generate Structures option turned off
Seed and coordinates included
withscreenshots.Structures still generate even if Generate Structures option turned off
Seed and coordinates included in screenshots.
Villagers open and close doors without find their beds at night.
I need to break doors to allow villagers to find their beds.
A video is enclosed.
Villagers open and close doors without find their beds at night.
I need to break doors to allow villagers to find their beds.
Please click on the link to watch a video of this problem.
I got strange textures when using a texture pack.
Pack format is 22.
Here the texture pack to take a look.
Minecraft 1.20.3 says bad PNG signature prevents texture packs to work.
Texture packs work fine in previous versions.
Here the full report.


























This is happening again
When two villagers go out at the same time.
I have 15w47a installed.
This happens again with 15w47a.
When 2 villagers go outside at the same time.
Villagers can be transparent as well.
Villagers can now go in and out without any problems.
16w04a too.
I can't replicate it.
Since it's a crash report, why did the game stop working anyway?
I see two end portals in the screenshot.
Here a video of it:
https://youtu.be/51D33UbvOXc
I have the same issue too.
At least, iron golems can now walk on stairs.
Iron Golems can walk on stairs since Minecraft 1.9.3 Pre-Release 1.
Completely ignored arguments: [--nativeLauncherVersion, 301]
[18:54:02] [Client thread/INFO]: Setting user: robingravel
[18:54:04] [Client thread/INFO]: LWJGL Version: 2.9.4
[18:54:06] [Client thread/INFO]: Reloading ResourceManager: Default
[18:54:06] [Client thread/WARN]: Missing sound for event: minecraft:block.enchantment_table.use
[18:54:06] [Client thread/WARN]: Missing sound for event: minecraft:entity.polar_bear.ambient
[18:54:06] [Client thread/WARN]: Missing sound for event: minecraft:entity.polar_bear.baby_ambient
[18:54:06] [Client thread/WARN]: Missing sound for event: minecraft:entity.polar_bear.death
[18:54:06] [Client thread/WARN]: Missing sound for event: minecraft:entity.polar_bear.hurt
[18:54:06] [Client thread/WARN]: Missing sound for event: minecraft:entity.polar_bear.step
[18:54:06] [Client thread/WARN]: Missing sound for event: minecraft:entity.polar_bear.warning
[18:54:06] [Sound Library Loader/INFO]: Starting up SoundSystem...
[18:54:07] [Thread-5/INFO]: Initializing LWJGL OpenAL
[18:54:07] [Thread-5/INFO]: (The LWJGL binding of OpenAL. For more information, see http://www.lwjgl.org)
AL lib: (EE) MMDevApiOpenPlayback: Device init failed: 0x80004005
AL lib: (EE) MMDevApiOpenPlayback: Device init failed: 0x80004005
[18:54:07] [Thread-5/ERROR]: Error in class 'LibraryLWJGLOpenAL'
[18:54:07] [Thread-5/ERROR]: Unable to initialize OpenAL. Probable cause: OpenAL not supported.
[18:54:07] [Thread-5/WARN]: ERROR MESSAGE:
[18:54:07] [Thread-5/INFO]: Could not locate OpenAL library.
[18:54:07] [Thread-5/WARN]: STACK TRACE:
[18:54:07] [Thread-5/INFO]: org.lwjgl.openal.AL.create(AL.java:156)
[18:54:07] [Thread-5/INFO]: org.lwjgl.openal.AL.create(AL.java:102)
[18:54:07] [Thread-5/INFO]: org.lwjgl.openal.AL.create(AL.java:206)
[18:54:07] [Thread-5/INFO]: paulscode.sound.libraries.LibraryLWJGLOpenAL.init(LibraryLWJGLOpenAL.java:164)
[18:54:07] [Thread-5/INFO]: paulscode.sound.SoundSystem.CommandNewLibrary(SoundSystem.java:1576)
[18:54:07] [Thread-5/INFO]: paulscode.sound.SoundSystem.CommandQueue(SoundSystem.java:2572)
[18:54:07] [Thread-5/INFO]: paulscode.sound.CommandThread.run(CommandThread.java:121)
[18:54:07] [Sound Library Loader/WARN]: ERROR MESSAGE:
[18:54:07] [Sound Library Loader/INFO]: Could not locate OpenAL library.
[18:54:07] [Sound Library Loader/INFO]: Starting up SoundSystem...
[18:54:07] [Thread-7/INFO]: Switching to No Sound
[18:54:07] [Thread-7/INFO]: (Silent Mode)
[18:54:08] [Sound Library Loader/INFO]: Sound engine started
[18:54:10] [Client thread/INFO]: Created: 1024x512 textures-atlas
It happened to 16w20a.
Some item frames are dark, others not.
Could you add Windows Vista as well?
It happened to 1.10.2 too.
Why sometimes, the game cannot locate OpenAL library in the first place?
That's why the game switches to no sound mode.
16w39a too.
That's happened to me too.
Also when I go back to the game, the coal and charcoal are gone.
The game is still playable if you use wood planks instead coal or something else.
That happens when you left the world and going back.
Happens to 16w39c.
Happened to 16w40a.
Just happened to 16w40a.
Still happens to 16w40a
Not happened since 1.9 for me.
Does it still happen to you?
Still happens in 16w42a
Snapshot 16w42a too.
Confirmed in 16w44a
Just happened in 16w43a even it happens rarely.
I have Vista.
That happens to me too.
Still happens in 1.11pre1
Confirmed in 1.11pre1
Thanks for the link.
My problem still happens in Minecraft 1.11pre1
Still happens in 1.11pre1.
Minecraft 1.11 too.
Still happened to 1.11.2
Here a video of this bug:
https://www.youtube.com/watch?v=a4oy8cxh_gc
I would care for this glitch
and I hope it will be fixed someday.
It's version 1.6.79 but I can't find it when reporting.
I use windows vista.
How could be possible the launcher 1.6.79 is older than 1.6.76?
The game updated to 1.6.79.
Will the new launcher work with windows vista?
Or the java version of the launcher is not supported anymore?
The link is not a launcher. It's a minecraft installer.
The program asks me to repair or uninstall the game.
I tried it but the game still download the same launcher.
ok then.
I will play previous versions for some worlds.
Now my buildings look silly since 1.12
I will play older versions then.
It happened to me too since snapshot 18w01.
[14:48:44] [Client thread/INFO]: Setting user: robingravel
[14:48:47] [Client thread/WARN]: Skipping bad option: lastServer:
[14:48:47] [Client thread/INFO]: LWJGL Version: 3.1.2 build 29
[14:48:49] [Client thread/INFO]: Reloading ResourceManager: Default
[14:48:50] [Client thread/WARN]: Missing sound for event: minecraft:block.pumpkin.carve
[14:48:50] [Sound Library Loader/INFO]: Starting up SoundSystem...
[14:48:50] [Thread-2/INFO]: Initializing No Sound
[14:48:50] [Thread-2/INFO]: (Silent Mode)
[14:48:53] [Thread-2/INFO]: OpenAL initialized.
[14:48:53] [Sound Library Loader/INFO]: Sound engine started
[14:48:56] [Client thread/INFO]: Created: 1024x512 textures-atlas
[14:48:58] [Client thread/INFO]: Narrator library for x64 successfully loaded
[14:48:58] [Client thread/ERROR]: Realms module missing
[14:49:16] [Client thread/INFO]: Loaded 0 recipes
[14:49:16] [Client thread/INFO]: Loaded 0 advancements
[14:49:16] [Server thread/INFO]: Starting integrated minecraft server version 18w01a
[14:49:16] [Server thread/INFO]: Generating keypair
[14:49:16] [Server thread/INFO]: Reloading ResourceManager: Default
[14:49:17] [Server thread/INFO]: Loaded 466 recipes
[14:49:18] [Server thread/INFO]: Loaded 509 advancements
[14:49:18] [Server thread/INFO]: Preparing start region for level 0
[14:49:19] [Server thread/INFO]: Preparing spawn area: 0%
[14:49:20] [Server thread/INFO]: Preparing spawn area: 27%
[14:49:21] [Server thread/INFO]: Preparing spawn area: 73%
[14:49:22] [Server thread/INFO]: Changing view distance to 8, from 10
[14:49:25] [Server thread/INFO]: TextComponent{text='robingravel', siblings=[], style=Style{hasParent=false, color=null, bold=null, italic=null, underlined=null, obfuscated=null, clickEvent=null, hoverEvent=null, insertion=null}}[local:E:c8a8f2d8] logged in with entity id 297 at (439.8179094354087, 71.0, 1097.6689888719923)
[14:49:25] [Server thread/INFO]: robingravel joined the game
[14:49:28] [Server thread/WARN]: Can't keep up! Did the system time change, or is the server overloaded? Running 2484ms behind, skipping 49 tick(s)
[14:49:29] [Client thread/INFO]: Loaded 238 advancements
It's still possible to make planks from logs if you choose another tile in the inventory.
https://www.youtube.com/watch?v=7ArOGc6kPV0
I update to 18w09a. I noted it also happens on any blocks, not just gravel.
If you check the new screenshots, almost 20 minutes passed and the fire is still burning.
They go out but very slowly. I don't have this problem before.
18w09a too
Still happens to 18w10d
That happens at 1.12.2.
The game crashes too but i set "-Xmx2G -XX:+UseConcMarkSweepGC -XX:+CMSIncrementalMode -XX:-UseAdaptiveSizePolicy -Xmn128M", it works fine.
Drowneds seems to take too much memory the default game can handle.
18w14a too.
Still happens in 18w14a
Just happened to 18w14a.
Again in 18w15a.
I noted 18w15a is also affected but later it is removed.
Can someone confirms if the villagers can breed in 18w15a?
Happens in 18w16a
We have plenty of screenshots by now.
How about adding some videos.
Also, James Rood's message is gone.
it happens when holding a map and a shield with two hands.
Still in 18w19b.
The fire disappears for me in 18w20a.
Ok.
Maybe we need two tickets for this issue:
1 - Fire spreads too quickly (Still occurs)
2 - Fire won't disappear (Fixed)
The fire can spread fast too in beta 1.5.
I would close this ticket but it's my opinion.
Air pockets are still there in pre1.
The world is from 18w22a,. Sorry. I thought this ticket is about air pockets in general.
There is a ticket about air pockets but it's marked as duplicate and referred here.
This issue:
MC-129824Sorry for the confusion.
It's marked as duplicate and referred here.
Still happens in version pre-release1
I get 'An unexpected error occurred trying to execute that command' when using /locate instead giving a location in 18w47b.
Maybe it's fixed.
I did search 'villagers stuck lantern' and it gets no result.
Did it happen with the last snapshot (19w03c)?
Scarlet thinks this is a bug, not a suggestion.
Sometimes, you can't tell if something is a bug or not.
That happens to me too.
Now I can open barrels without crashing.
You can't tell if a glitch is fixed if you don't check it first.
It's fixed for me.
Try it!
I tried "space" and "enter" in search but I get 0 results.
It 's seen chicken are stuck between fences and ceilings and die.
It happens in 1.16.2
I did. I started a new world. Snow golems still not make snow when they're walking.
Done.
I started a new world today but it was not update yet.
Once I updated to 1.16.2, Snow golems won't left snow.
Started a new world, snow golems now left snow again.
Sorry.
20w28a
The biome is plains.
I just started a new world in 1.12.2 for testing.
No snow in plains either.
I created the world with 20w22a.
Updated to 1.16 Pre-release 2, updated to 1.16 Pre-release 6, updated to 1.16, updated to 20w28a and updated to 1.16.2
I uploaded the world 20w22a. This site won't allow me to upload bigger than 10.00 MB.
Ok. Thanks for the help.
Still happens at 21w03a
Water in Nether?
Cool!
Do you have brewing stands?
Agreed with PrimePlatypus12
What would happen if worlds got corrupted when upgrading to 1.17?
Worlds we spend days, months or even years.
The ores are diamonds not emeralds unless textures have changed.
I would keep this bug.
Iron golems won't care creepers.
Update Java to 16.
Somehow it works from a file but not from a directory.
Take a look at the picture.
It happens to me too.
https://youtu.be/Wp4_3sAjiGg
Affects 1.20.1
It could be a bug report if the game can't read texture pack.
I get bad PNG signature with 1.20.3
PNGs work fine with previous versions.
Interesting