vggg
- shadowiki
- shadowiki
- Europe/Stockholm
- Yes
- No
No quartz slabs as you could see. I'm on a IPad 3. Not sure of iPhone.
Armour's durability decreases if you take fall damage
. Probably also throughdrowning.Armour's durability decreases if you take fall damage AND drowning damage.
* Steps to Reproduce- *
1. Equip leather shoes with full durability.
2. Fall down from a height.
Result- Durability decreased.1. Equip leather shoes with full durability.
2. Go underwater and open your armour screen.
3. Take damage until you die.
Result- As you take damage, your shoes take damage too.
I have a 16GB IPad, hardly 5GB is used. But, when I'm in a one block radius of a tree or a
sugarcane, there is a huge dropping performance. My device is not jailbroken, nor I have interfered in the game files. I never experienced this issue in 0.3x/0.4.0 . Experiencing lag in both survival and creative (both SP).I have a 16GB IPad, hardly 5GB is used. But, when I'm in a one block radius of a tree or a cane, there is a huge dropping performance. My device is not jailbroken, nor I have interfered in the game files. I never experienced this issue in 0.3x/0.4.0 . Experiencing lag in both survival and creative (both SP).
I hope it is fixed in 7.0
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That's how it works. It spawns stuff for a short period of time, then it "burns out". Mine the obsidian and get out of the obsidian "box"
"Survival is supposed to be survival and Creative is supposed to be creative."
@NEG4tive I have included a picture. Maybe it's only on iOS only?
Never experienced that...
Aw, I want sneaking too! Monsters are under my bed!
Yup, maybe it may give space for armour?
Thanks for the information >
Zombies A.I. in PC tells them to find a place to hide from daylight. Not sure if... And, not only zombies, but all the mobs, even the passive mobs. It's a common sight. Not a bug.
Yup, fancy graphics. But, I played on my dad's iPhone 3GS, and it's perfectly fine.
One question. Why did you make a gold pick?
That's the brightest idea ever! 
Isn't this fixed? And isn't it that now, placing a door on a transparent block, the door disappears? 0 doors?
Affects version 0.5.0... Hmm...
That's it. We can't open chests, or even use furnaces and crafting tables in creative. Most probably because there is no inv management.
:O 1000!
It's just a bit off side, not "look,good"
I first thought it was a duplicate of
MCPE-184, but I encountered this bug in SSP too. All my diamondsI think,this happens because sword take the instant destroy blocks, like torches, an entity? And, why only swords? I tried a hoe, but the hoe's durability did not decrease.
I have tried this on PC, and it works as intended. Swords do not take damage.
It's not a bug. I think it's your TP.
It surely is.
Not implemented yet. Flint and Steel is only used to trigger TNT. You may see fire in the future updates
Works as intended.
Correcto! I lost a whole stack of my sand
It didn't happen to me in 0.5.0
Works as intended. It's a block. Building block.
Well, it's SP. There ain't any quartz slabs in my inventory. I'll attach a pic of my inventory. No jailbreak, no mods. I'm on creative, not survival. There are other quartz objects.
But why don't they? Is it hard to implement them in?
It's not annoying, and it was a feature since 0.5! It's great! You could see the whole icon, not the number
."Works as intended. Water reduces cuts the effect of TNT and Creepers. They absorb all the explosion.
Turn to "Fancy" graphics. You could note that you have fancy graphics by the tree leaves. They turn transparent. If you have transparent leaves but not the clouds, well...
I don't think that JIRA could help. Sorry
Post it here- http://www.minecraftforum.net/forum/182-pocket-edition-support/
http://help.mojang.com/customer/portal/articles/801354-writing-helpful-bug-reports-for-minecraft <-- Read this.
Still not fixed
Is droid2 android 2.2 or below? Cause PE has dropped Android 2.2 and below support from 0.6.0.
Not fixed.
Not fixed.
I'm back, and @Jeremy Beach, I have tested it just today. Yes, drowning too reduces durability. @Sam Villano,the Wiki clearly states that armour CANNOT take damage from drowning or fall damage.
I just installed Optifine
Minecraft has crashed!
----------------------
Minecraft has stopped running because it encountered a problem; Manually triggered debug crash
A full error report has been saved to E:\Users\Vidya\AppData\Roaming\.minecraft\crash-reports\crash-2013-03-24_09.33.46-client.txt - Please include a copy of that file (Not this screen!) if you report this crash to anyone; without it, they will not be able to help fix the crash
— BEGIN ERROR REPORT 5d51c3a5 --------
Full report at:
E:\Users\Vidya\AppData\Roaming\.minecraft\crash-reports\crash-2013-03-24_09.33.46-client.txt
Please show that file to Mojang, NOT just this screen!
Generated 24/3/13 9:33 AM
– Affected level –
Details:
Level name: MpServer
All players: 1 total; [bdw['KingLava'/16, l='MpServer', x=-7.23, y=238.62, z=-3.90]]
Chunk stats: MultiplayerChunkCache: 441
Level seed: 0
Level generator: ID 01 - flat, ver 0. Features enabled: false
Level generator options:
Level spawn location: World: (0,4,0), Chunk: (at 0,0,0 in 0,0; contains blocks 0,0,0 to 15,255,15), Region: (0,0; contains chunks 0,0 to 31,31, blocks 0,0,0 to 511,255,511)
Level time: 35949 game time, 7566 day time
Level dimension: 0
Level storage version: 0x00000 - Unknown?
Level weather: Rain time: 0 (now: false), thunder time: 0 (now: false)
Level game mode: Game mode: creative (ID 1). Hardcore: false. Cheats: false
Forced entities: 3 total; [rj['entity.MinecartChest.name'/7, l='MpServer', x=-69.50, y=22.50, z=48.50], bdw['KingLava'/16, l='MpServer', x=-7.23, y=238.62, z=-3.90], ss['arrow'/10739, l='MpServer', x=36.03, y=237.00, z=-53.25]]
Retry entities: 0 total; []
Stacktrace:
at bdt.a(SourceFile:282)
at net.minecraft.client.Minecraft.b(SourceFile:1881)
at net.minecraft.client.Minecraft.run(SourceFile:535)
at java.lang.Thread.run(Unknown Source)
– System Details –
Details:
Minecraft Version: 1.5.1
Operating System: Windows 7 (x86) version 6.1
Java Version: 1.7.0_15, Oracle Corporation
Java VM Version: Java HotSpot(TM) Client VM (mixed mode, sharing), Oracle Corporation
Memory: 8239888 bytes (7 MB) / 259522560 bytes (247 MB) up to 259522560 bytes (247 MB)
JVM Flags: 0 total;
AABB Pool Size: 350 (19600 bytes; 0 MB) allocated, 2 (112 bytes; 0 MB) used
Suspicious classes: IWrUpdater, Config, WrUpdaterThreaded, ...]
IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
LWJGL: 2.8.5
OpenGL: Intel 945G GL version 1.4.0 - Build 8.14.10.1930, Intel
Is Modded: Very likely; Jar signature invalidated
Type: Client (map_client.txt)
Texture Pack: Default
Profiler Position: N/A (disabled)
Vec3 Pool Size: 215 (12040 bytes; 0 MB) allocated, 14 (784 bytes; 0 MB) used
java.lang.Throwable
at net.minecraft.client.Minecraft.l(SourceFile:1164)
at net.minecraft.client.Minecraft.K(SourceFile:574)
at net.minecraft.client.Minecraft.run(SourceFile:526)
at java.lang.Thread.run(Unknown Source)
— END ERROR REPORT 85c1b6be ----------
Also with wood.
Generating old world means OLD setting in world advance generation.
Loading an old world means loading a 0.8.1 world.
Still ain't working.