ancient-city issues
MC-249728Lava can generate in ancient cities and burn wool
Fixed
MCPE-153541Structure Void blocks can be found in the Ancient City
Fixed
MC-249761Trapdoor of Ice Box in Ancient Cities is by default open
Fixed
MC-249764Second lamp in the centres of ancient cities is missing its sculk sensor
Fixed
MC-249769Unused structures in ancient cities
Fixed
MC-249780Blocks that require support can generate floating in ancient cities
Fixed
MCPE-153567Reinforced Deepslate can fail to generate completely
Fixed
MC-249800Redstone door sculk sensor in the Ancient City center is too far away to consistently detect the player eating
Fixed
MC-249845Caves can occasionally interfere with the generation of ancient cities
Won't Fix
MC-249856Ice Box in Ancient City was nowhere to be found
Invalid
MC-249912minecraft:ancient_city/city_center_3 is one block shorter compared than the other ancient city centers
Fixed
MC-250411Sculk can spread in ancient city structures and replace soul sand with fire on top, extinguishing fires
Fixed
MCPE-154413city_center_3 is one block shorter compared than the other ancient city centers
Fixed
MCPE-155400Ancient Cities are now generating at Y -27 instead of Y -51
Fixed
MCPE-156084"Campground" structures are neither loading nor generating in Ancient Cities
Fixed
MC-252108Eating a food item no longer opens the piston doors in city_center_2
Fixed
MC-252202Misplaced redstone dust breaks door opening mechanism in Ancient City center 3
Works As Intended
MCPE-156669Sculk catalysts and decorative veins are limited on which blocks they can be placed during world generation
Fixed
MC-252595ancient_city/city_center/city_center_3 has the piston doors open
Duplicate
MC-252863ancient_city Structure ID incompatible with explorer map loot table functions
Duplicate
MC-255639Ancient city does not use camp_1, camp_2 or camp_3 structures, but instead generates a single union of all three combined
Low
MC-277628Misplaced redstone wire in the ancient city center structure variant 3
Duplicate