/replaceitem makes quite an obnoxious sound, which is not heard by the person whose items are being replaced.
To see this:
- Summon an armor stand.
- Run the command
/replaceitem entity @e[type=armor_stand] armor.head acacia_planks
This is quite the opposite of what /replaceitem is supposed to be. It's a technical command, and supposed to replace slots smoothly, unlike /give, which can overflow, and simply summons an item. This noise can happen up to 20x a second, is impossible to get rid of, and obnoxious in multiplayer.
This is likely WAI, but for the sake of having the option of using /replaceitem 20x a second in multiplayer, please change this.
Linked Issues
- Fixed
CreeperMagnet_
[Mojang] Cory Scheviak- 6
- 7
- Confirmed
- (Unassigned)
1.12.2 - 1.15.1
1.12.2 18w10c 18w10d 18w11a 18w14b 18w16a 18w20a 18w21a 18w22c 1.13-pre1 1.13-pre2 1.13-pre3 1.13-pre4 1.13-pre5 1.13-pre6 1.13-pre7 1.13-pre8 1.13-pre10 1.13 18w30b 18w31a 18w32a 1.13.1-pre1 1.13.1-pre2 1.13.1 1.13.2 18w43b 18w43c 18w44a 18w45a 18w47a 18w47b 18w48a 18w48b 18w49a 18w50a 19w02a 19w03a 19w03b 19w04b 19w05a 1.15.1- 20w45a
Created Issue:
/replaceitem makes a quite obnoxious sound, which is not heard by the person whose items are being replaced.
To see this:
- Join or create a server with multiple players.
- Replace any player's item.
-> You should hear the armor.equip.generic sound.This is quite the opposite of what /replaceitem is supposed to be. It's a technical command, and supposed to replace slots smoothly, unlike /give, which can overflow, and simply summons an item. This noise can happen up to 20x a second, is impossible to get rid of, and obnoxious in multiplayer.
This is likely WAI, but for the sake of having the option of using /replaceitem 20x a second in multiplayer, please change this.
To see this:
Join or create a server with multiple players.- R
eplace any player's item.
-> You should hear the armor.equip.generic sound.This is quite the opposite of what /replaceitem is supposed to be. It's a technical command, and supposed to replace slots smoothly, unlike /give, which can overflow, and simply summons an item. This noise can happen up to 20x a second, is impossible to get rid of, and obnoxious in multiplayer.
This is likely WAI, but for the sake of having the option of using /replaceitem 20x a second in multiplayer, please change this.
To see this:
- Summon an armor stand.
- Run the command
/replaceitem entity @e[type=armor_stand] armor.head acacia_planks 4This is quite the opposite of what /replaceitem is supposed to be. It's a technical command, and supposed to replace slots smoothly, unlike /give, which can overflow, and simply summons an item. This noise can happen up to 20x a second, is impossible to get rid of, and obnoxious in multiplayer.
This is likely WAI, but for the sake of having the option of using /replaceitem 20x a second in multiplayer, please change this.
To see this:
- Summon an armor stand.
- Run the command
/replaceitem entity @e[type=armor_stand] armor.head acacia_planks4This is quite the opposite of what /replaceitem is supposed to be. It's a technical command, and supposed to replace slots smoothly, unlike /give, which can overflow, and simply summons an item. This noise can happen up to 20x a second, is impossible to get rid of, and obnoxious in multiplayer.
This is likely WAI, but for the sake of having the option of using /replaceitem 20x a second in multiplayer, please change this.
Does this happens in 1.13?
/replaceitem makesaquite obnoxious sound, which is not heard by the person whose items are being replaced./replaceitem makes quite an obnoxious sound, which is not heard by the person whose items are being replaced.
relates to
The sound "Gear equipped" is being played.
May be Working as Intended for other workflows.
Sound "minecraft:item.armor.equip_generic" plays for players around the entity, but not for the entity itselfs (try /replaceitem on player).