Crafted Map (item) fills itself in when created. Does not center on player. (player was near the edge of mapped zone) Goes blank after being placed in a chest.
Put the summary of the bug you're having here
What I expected to happen was...:
I would start in the center of the map and it would be filled in as I explored
What actually happened was...:
The map completely filled in from left to right and showed I was on the edge of the map. (I think it just loaded the chunk I was in)
Maps put in a chest and retrieved later are blank but still show player position and movement but do not fill in with terrain.
Steps to Reproduce:
1. Create map using compass and paper
2. Hold map in hand
3. Right click with map in hand.
Environment
WinXP Pro SP3. Java 6 update 37 (build 1.6.0_37-b06)
Linked Issues
is duplicated by8
Created Issue:
Crafted Map (item) fills itself in when created. Does not center on player. (player was near the edge of mapped zone) Goes blank after being placed in a chest.
Put the summary of the bug you're having here
What I expected to happen was...:
I would start in the center of the map and it would be filled in as I exploredWhat actually happened was...:
The map completely filled in from left to right and showed I was on the edge of the map. (I think it just loaded the chunk I was in)
Maps put in a chest and retrieved later are blank but still show player position and movement but do not fill in with terrain.Steps to Reproduce:
1. Create map using compass and paper
2. Hold map in hand
3. Right click with map in hand.Environment
WinXP Pro SP3. Java 6 update 37 (build 1.6.0_37-b06)
is duplicated by
is duplicated by
is duplicated by
is duplicated by
is duplicated by
is duplicated by
is duplicated by
is duplicated by
Duplicate of MC-1404 , please use the search function to see if your bug has already been submitted. Currently over 30% of tickets are being closed as duplicate.
Duplicate of MC-1404, please use the search function to see if your bug has already been submitted. Currently over 53% of tickets are being closed as duplicate.
#1: Dupe of MC-1404.
#2: Works as intended.
#3: Dupe of MC-87.
Please post only one bug per ticket. Please review the guidelines before reporting issues.
Whilst I agree that the "nice to have" comment does duplicate MC-883, the main point of this bug report is NOT the same as MC-1404.
I'm not complaining that the map is not precisely centred on the player. What I'm saying is that, if I craft a new map from scratch and right-click it whilst in one area, then go to another part of my world entirely and change the scale of the map, it should still be centred in the original area.
What actually happens is that the scaled version of the map is centred at approximately the position of the crafting bench used to do the scaling.
It would make sense to either have the scaled version centred at the same point as the original map or to allow empty maps to be scaled and then right-clicked.
The default zoom level of a map is now 1:1, so 1 pixel is 1 block. So you probably get a lot filled in on 1st use.
Maps are no longer centered on the player when created, instead, they're now aligned to a grid, to allow for tiling of multiple maps.
Oh, I didn't knew about the alteration on centering.
This is still a problem in 1.5.2 - maps don't start centered on player location, and don't update as they're filled in. It doesn't happen every time - I believe it may have been caused by not letting the map populate the first time I looked at it. I have a working example of a failed map in 1.5.2 if you'd like to contact me for details.
"Resolution: Works As Intended"