Player can be pushed around by mobs while on horseback
while riding a horse, livestock can push the player around. Not sure if this is intentional or not.
Created Issue:
Player can be pushed around by mobs while on horseback
while riding a horse, livestock can push the player around. Not sure if this is intentional or not.
is duplicated by
is duplicated by
MC-45559
relates to
When summoning entities with a passenger entity then the root entities won't collide with other root entities, and the passengers won't collide with other passengers. Entities pass through one another.
I expected entities to push/collide with each other.
EDIT: Noticed it's still in previous versions like 1.10.2 and 1.9.4, might be related to MC-15202 as in the fix for that one caused this.
EDIT2: Checked to make sure and the issue happens since 14w27a, it's not in the previous snapshot 14w26c, so that would actually point directly at changes done to fix MC-15202
Reproduce with these commands:
/summon minecraft:chicken ~ ~ ~ {Passengers:[{id:"cow"}]}
/summon minecraft:cow ~ ~ ~ {Passengers:[{id:"chicken"}]}
Caused by the fix of MC-15202
I'm guessing this is intended from what you've said, seeing as you're not exactly suddenly a ghost whilst riding a horse
Note that since some versions ago, livestock is intentionally unable to push the player around. I'd have expected this to also work when riding.
Is this still a concern in the current Minecraft version 1.7.4 / Launcher version 1.3.8 or later? If so, please update the affected versions in order to best aid Mojang ensuring bugs are still valid in the latest releases/pre-releases.
Doesn't seem like a bug. The mobs are pushing the HORSE around, not you...
Is this still a concern in the current Minecraft version 14w19a / Launcher version 1.3.11 or later? If so, please update the affected versions in order to best aid Mojang ensuring bugs are still valid in the latest releases/pre-releases.
I would have assumed that this was intentional, because you can also leash a horse and while riding it, you are constrained with the lead.
On second thought, (no matter if it was once intentional) this should probably be fixed, because OTHER PLAYERS can push riders around (possibly over a cliff). The ridden horse should have the same collisions as players do.