Tamed wolves do no longer teleport to the player when they're in water
Linked Issues
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Created Issue:
Tamed wolves will not teleport to you when far away (even if standing)
I tamed 2 wolves to bring along with me, and when I walked away from them, they wouldn't follow me. Heck, they wouldn't teleport to me. Same goes with cats.
Environment
Windows 10
Tamed wolveswill notteleport toyou when far away (even if standing)Tamed wolves do no longer teleport to player when they're in water
I tamed
2wolves to bring along with me, and when I walked away from them, they wouldn't follow me. Heck, they wouldn't teleport to me. Same goes withcats.
Windows 10
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relates to
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Tamed wolves do no longer teleport to the player when they're in water
is duplicated by
is duplicated by
Tamed wolves do no longer teleport to the player when they are in Water.
(this behaviour startet with 1.14.4 Pre Release 2).
In 1.14.3 when you're travelling with a bunch of wolves and swim through water, they follow you into the water and swim (slowly), and when you reached solid ground they instantly teleported to you.
Now when you swim through water (directly, or by using a boat), when you reach solid ground they keep swimming until they reach solid ground, then they will leave water and walk or teleport towards the player.
This makes traveling with wolves a bit difficult if not impossible.
There is a bug report MC-156005 which says "tamed wolves dont teleport when far away", but it doesn't cover the water thingy i think.
Comparing 1.14.3 with 1.14.4: https://youtu.be/jGaM7knybzM
Comparing 1.14.4 Pre Release 1 with 2: https://youtu.be/y8qlDQOs7rk
Thank you for your report!
We're already tracking this issue at MC-156005, so I will resolve and link this ticket as a duplicate.
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Duplicates MC-156005 which was fixed in 19w41a.
These pets need to stay in loaded chunks and outside the water in order to be able to teleport to you.
@Johnibur is this the desired behaviour from now on (1.14.4-pre2)?
Dogs (pets) should also be able to TP to the player when they are in water (standard behaviour in previous versions).
Think of walking on land, then swim through water, dogs follow you into the water (and move very slow), and when you're on land again they used to teleport to your position. Now they crawl slowly through the water, and if they are far away from players then mob pathfinding will be disabled for them, and they keep their position forever.
And: You cannot keep them from following you into the water except by sitting them down - then they wont teleport at all,
No, I mean they need space on land out of water to be able to teleport to you. This explain why you can lost them from following you.
Youtube videos demonstrating the differences:
Comparing 1.14.3 with 1.14.4: https://youtu.be/jGaM7knybzM
Comparing 1.14.4 Pre Release 1 with 2: https://youtu.be/y8qlDQOs7rk
Also of note with this bug, wolves stuck in flowing water can become permanently trapped until said water is adjusted; I lost three wolves to a half-filled pond and found them later wading in the shallow end, unable to jump out and unwilling to teleport away.
Confirmed in 19w38b.