Semi-transparent entities are rendered behind clouds, transparent blocks, breaking animations, etc.
Relates to MC-9553.
Reproduce steps
1. Create a team: /team add test
2. Summon an invisible entity belonging to this team: /summon minecraft:armor_stand ~ ~ ~ {NoGravity: 1b, Team: test, Invisible: 1b}
3. Join the team: /team join test
4. Put transparent blocks behind the entity OR move the camera to make the entity in front of cloud OR whatever.
Affects:
- Specially rendered or transparent blocks (except for regular glass)
- Clouds
- Breaking animations
- Beacon beam
- Nether portal
- Particles
- Campfire smoke
- Water
This also affect players in spectator mode.
Linked Issues
discovered while testing1
relates to3
Created Issue:
Semi-transparent entities are rendered in front of clouds, transparent blocks, breaking animations, etc.
Relates to
MC-9553.Reproduce steps
1. Create a team: /team add test
2. Summon an invisible entity belonging to this team: /summon minecraft:armor_stand ~ ~ ~ {NoGravity: 1b, Team: test, Invisible: 1}
3. Join the team: /team join test
4. Put transparent blocks behind the entity OR move the camera to make the entity in front of cloud OR whatever.Affects:
- Specially rendered or transparent blocks
- Clouds
- Breaking animations
- Beacon beam
- Nether portal
This also affect players in spectator mode.
Environment
Windows 10; JRE build 1.8.0_231-b11.
Relates to
MC-9553.Reproduce steps
1. Create a team: /team add test
2. Summon an invisible entity belonging to this team: /summon minecraft:armor_stand ~ ~ ~ {NoGravity: 1b, Team: test, Invisible: 1b}
3. Join the team: /team join test
4. Put transparent blocks behind the entity OR move the camera to make the entity in front of cloud OR whatever.Affects:
- Specially rendered or transparent blocks
- Clouds
- Breaking animations
- Beacon beam
- Nether portal
This also affect players in spectator mode.
Relates to
MC-9553.Reproduce steps
1. Create a team: /team add test
2. Summon an invisible entity belonging to this team: /summon minecraft:armor_stand ~ ~ ~ {NoGravity: 1b, Team: test, Invisible: 1b}
3. Join the team: /team join test
4. Put transparent blocks behind the entity OR move the camera to make the entity in front of cloud OR whatever.Affects:
- Specially rendered or transparent blocks
- Clouds
- Breaking animations
- Beacon beam
- Nether portal
This also affect players in spectator mode.
Relates to
MC-9553.Reproduce steps
1. Create a team: /team add test
2. Summon an invisible entity belonging to this team: /summon minecraft:armor_stand ~ ~ ~ {NoGravity: 1b, Team: test, Invisible: 1b}
3. Join the team: /team join test
4. Put transparent blocks behind the entity OR move the camera to make the entity in front of cloud OR whatever.Affects:
- Specially rendered or transparent blocks
- Clouds
- Breaking animations
- Beacon beam
- Nether portal
This also affect players in spectator mode.
Relates to
MC-9553.Reproduce steps
1. Create a team: /team add test
2. Summon an invisible entity belonging to this team: /summon minecraft:armor_stand ~ ~ ~ {NoGravity: 1b, Team: test, Invisible: 1b}
3. Join the team: /team join test
4. Put transparent blocks behind the entity OR move the camera to make the entity in front of cloud OR whatever.Affects:
- Specially rendered or transparent blocks
- Clouds
- Breaking animations
- Beacon beam
- Nether portal
This also affect players in spectator mode.
Relates to
MC-9553.Reproduce steps
1. Create a team: /team add test
2. Summon an invisible entity belonging to this team: /summon minecraft:armor_stand ~ ~ ~ {NoGravity: 1b, Team: test, Invisible: 1b}
3. Join the team: /team join test
4. Put transparent blocks behind the entity OR move the camera to make the entity in front of cloud OR whatever.Affects:
- Specially rendered or transparent blocks (except for regular glass)
- Clouds
- Breaking animations
- Beacon beam
- Nether portal
- Particles
- Campfire smoke
- Water
This also affect players in spectator mode.
Windows 10; JRE build 1.8.0_231-b11.
Semi-transparent entities are renderedin front ofclouds, transparent blocks, breaking animations, etc.Semi-transparent entities are rendered behind clouds, transparent blocks, breaking animations, etc.
discovered while testing
relates to
relates to
Relates to MC-163982. See also my comment there.
Reproduce steps
- Create a team.
/team add test
- Summon an invisible entity belonging to this team:
/summon minecraft:armor_stand ~ ~ ~ {NoGravity: 1b, Team: test, Invisible: 1b} - Join the team:
/team join test
- Put transparent blocks behind the entity OR move the camera to make the entity in front of cloud OR whatever.
Affects:
- Specially rendered or transparent blocks (except for regular glass)
- Clouds
- Breaking animations
- Beacon beam
- Nether portal
- Particles
- Campfire smoke
- Water
This also affect players in spectator mode.




Discovered while testing
MC-163964.FIXED IN 1.15-PRE1.Sorry my bad.Prior to 1.15-pre1, all the things listed are rendered in front of semi-transparent entities, as claimed in the summary.
In 1.15-pre1, they are not being rendered any more if they are behind semi-transparent entities. I just opened a new ticket for this:
MC-165958.Fixed for everything on that list?
Yup, just checked. Everything in the list above is now affected by
MC-165958instead.