When an entity's hitbox is made bigger, it shifts north-west
When an entity's hitbox gets bigger through a command, it shifts north and west by 0.35 metres
e.g.
When an entity changes from IsBaby=1b to IsBaby=0b
Animals and villagers going from Age<0 to Age=0
Pufferfish puffing up PuffState = 0 or 1 to PuffState = 1 or 2
Linked Issues
Created Issue:
When an entity's hitbox is made bigger using a command, it shifts north-west
When an entity's hitbox gets bigger through a command, it shifts north and west by 0.35 metres
e.g.
When an entity changes from IsBaby=1b to IsBaby=0b
Animals and villagers going from Age<0 to Age=0
Pufferfish puffing up PuffState = 0 or 1 to PuffState = 1 or 2
Changed Summary:
When an entity's hitbox is made biggerusing a command, it shifts north-west
Added Category: Mob behaviour
Removed Category: (Unassigned)
Added Affects Versions: 20w51a
Added Affects Versions: 21w03a
Added Affects Versions: 1.16.5
Added Linked Issues:
duplicates
Can confirm. Also affects 20w51a.
Can confirm in 21w03a.
Can confirm in 1.16.5.
Duplicate of
MC-172466Thank you for your report!
We're tracking this issue in
MC-172466, so this ticket is being resolved and linked as a duplicate.That ticket has already been resolved as Fixed. Please check the Fix Version/s field in that ticket to see in which version this behavior was or will be fixed.
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