user-c84db
- jirauser609905
- JIRAUSER609905
- Europe/Stockholm
- No
- No
Deepslate (
Grimstone) slabs, stairs and walls are removed in 21w08a. I don't believe this is intentional because it makes no sense and isn't mentioned in the changelog. This is also inconsistent because thereareboth stone and cobblestone slabs and stairs.Deepslate (not variants, only deepslate itself) slabs, stairs and walls are removed in 21w08a (when cobbled deepslate and cobbled deepslate slabs/stairs/walls were added). This might be intentional because deepslate and cobbled deepslate currently have very similar textures. But the removal of deepslate slabs/stairs/walls wasn't mentioned in the 21w08a changelog.
Deepslate slabs, stairs and walls no longer existRegular deepslate slabs, stairs and walls no longer exist
No; only cobbled deepslate, polished deepslate, deepslate tile and deepslate brick slabs/stairs/walls exist. Regular deepslate slabs, stairs and walls are gone.
Regular deepslate slabs, stairs and walls no longer existdelete this
Deepslate (not variants, only deepslate itself) slabs, stairs and walls are removed in 21w08a (when cobbled deepslate and cobbled deepslate slabs/stairs/walls were added). This might be intentional because deepslate and cobbled deepslate currently have very similar textures. But the removal of deepslate slabs/stairs/walls wasn't mentioned in the 21w08a changelog.
delete this
I don't want to have ownership of this report anymore.
Deepslate (not variants, only deepslate itself) slabs, stairs and walls are removed in 21w08a (when cobbled deepslate and cobbled deepslate slabs/stairs/walls were added). This might b
e intentional because deepslate and cobbled deepslate currently have very similar textures. But the removal of deepslate slabs/stairs/walls wasn't mentioned in the 21w08a changelog.
Deepslate (not variants, only deepslate itself) slabs, stairs and walls are removed in 21w08a (when cobbled deepslate and cobbled deepslate slabs/stairs/walls were added). This might b
ut the removal of deepslate slabs/stairs/wallswasn't mentioned in the 21w08a changelog.Deepslate (not variants, only deepslate itself) slabs, stairs and walls are removed in 21w08a (when cobbled deepslate and cobbled deepslate slabs/stairs/walls were added). This might be intentional but it wasn't mentioned in the 21w08a changelog and inconsistent with stone.
Might relate to
MC-222728.
Cannot Reproduce because "Loading of old worlds are temporarily disabled"
Relates to
MCPE-119557.
Duplicate of
MC-216614?
Pillagers holding with two arms is a bug in Java (
MC-215955) so this is very likely intended.
Duplicate of
MC-207896
Despite deepslate bricks are crafted with polished deepslate, it is called "Deepslate Bricks" instead of "Polished Deepslate Bricks" which is inconsistent with Polished Blackstone Bricks. Relates to
MC-216994.
Alternatively, change the recipe to use regular deepslate instead of polished deepslate for consistency with stone bricks.
Duplicate of
MC-218625
Duplicate of
MC-218793
Duplicate of
MC-216737
Duplicate of
MC-219920
How this is intentional? This must be reopened because it's clearly a bug, not an intentional feature.
I believe this will be Won't Fix.
This report claims that lanterns should require a stone pickaxe to be mined, but
MC-218873claims that they shouldn't require a pickaxe to be mined. I'm a bit confused now.
For feature requests/suggestions, go here.
If this is a duplicate, why this is still open?
Also affects flowering azalea
Duplicate of
MC-220690
Cracked stone/deepslate/polished blackstone/nether bricks and cracked deepslate tiles can't be used instead of their uncracked variants to craft slabs, stairs and walls too.
Chiseled Deepslate cannot be used to craft cobbled deepslate stairs, slabs or walls too.
It seems like moss block isn't included in #lush_plants_replaceable tag in 21w11a, and I think that's the cause of this issue.
I'm pretty sure this is intentional, they are only supposed to be obtainable from creative mode or commands.
Are you sure this is still happening? I thought this was fixed in 21w10a per the fix of
MC-216736.
I think this is fixed in 21w10a per the fix of
MC-216736
Forward-resolve to
MC-222813
You can smelt raw gold, iron and copper to their respective ingots. However you can't smelt blocks of raw gold, iron and copper into blocks of gold, iron or copper; which doesn't make much sense
Note: Fixing this for raw copper blocks also requires
MC-223152to be fixed.
Isn't this intentional per
?MC-196679
Isn't this fixed in 21w05a?
But this is 1.16.5
Wouldn't fixing this cause their hitboxes to extend into other blocks?
Feature request
Duplicate of
MCL-17664
Duplicate of MC-213794
If this gets fixed, it should also be fixed for regular ice.
For feature requests and suggestions, go here.
Duplicate of
MC-68302
You can find it in duplicate reports.
How this is intentional? Please reopen.
Stop commenting on your own issues.
They're, such as
MC-185955
MC-214814was about noise caves, which don't exist anymore.
Isn't this
MC-1127?
You closed the wrong report. Please reopen this and resolve
MC-224428as a duplicate.
Duplicate of
MC-224427
Beacons playing deactivation sound when broken is a bug:MC-153086
Duplicate of
MC-190067
Falling blocks not breaking when falling on fences/walls was a bug in Java (
MC-90523) and was fixed a long ago so they should be removed from the list.
Just fixed in Bedrock Edition so it might be worth reopening.
Excluded) Then they have to do it on the bedrock version. ![]()
user-c84db
Yes. This is naturally a duplicate of this report, but since this is a parity problem, I think that developers should take this into account)
For moderators:
this is the parity problem! And it needs to be solved. So don't you dare close this report) ![]()
My apologies. This is indeed a duplicate of MC-157133, as stated above by user-c84db.
user-c84db added a comment - 10/Mar/21 4:36 PM
Duplicate of MC-217802
So it is!
My search wasn't thorough enough.
Is there any way I can close it myself?
user-c84db
I know it. I looked at how the Java versions were translated and figured out why such a translation was taken. This does not quite apply to that report, since in russian these items have completely identical names.
I'm sure you don't know russian language, but look at these images. The letters are completely the same)

Really. Sorry)
Okay:
This is a vanilla parity problem. Now this is a separate problem. XD
user-c84db MC-217020 isn't the same as this. That one is about how the texture is to big while this one just talks about one pixel in particular.
user-c84db, this ticket actually clones MC-124109, as this report was believed to be fixed in 21w10a.
Not. I am not talking about that)
Oops must have missed that one thanks user-c84db
@user-c84db Just to mention that to me it happened even in the overworld not only in the End/Nether dimension
Can confirm in 21w14a. user-c84db, this isn't a duplicate of MC-122251.
[Mod] Anthony Cicinelli no, this isn’t new in 21w15a. This has already been a thing before that snapshot as user-c84db mentioned. I noticed this my first time when the glow lichen got added. I have tested it in 21w14a and it already happens in that version.
user-c84db Java new caves are technically still in the game and can be enabled by using data packs.
user-c84db You're allowed to duplicate your own reports if you need to add more information to one that is resolved as incomplete.
user-c84db It is considered a valid bug in 21w15a because it can be reproduced with the datapack for the new world generation. It being fixed without datapacks is temporary.
Can confirm in 21w16a. user-c84db, this was recently reopened by Mojang, so I'm quite certain that this is a valid issue.
user-c84db I'm replying to this comment by you. This report isn't about Flowing Azaleas being able to craft suspicious stew this report is about when it does craft suspicious stew it doesn't have any effect. If you feel that flowing azaleas shouldn't be used to craft suspicious stew then you can create a report for that.
@user-c84db Isn't it supposed to be NO other mobs in general and not only hostile? Even if you start a superflat world with just grass you wont get Sheep, etc to spawn on it either. I doubt Bats can spawn either.
user-c84db but it doesn't happen for me with certain biomes. It happens in all custom biomes.
user-c84db OK
user-c84db There was a discussion about it over on the Mojira Discord which can be seen here on why this report was made
user-c84db, this ticket was mistakenly marked as fixed and then changed to "In Progress". ![]()
Sorry and thanks for pointing that out user-c84db!
user-c84db MC-136515 has nothing to do with this ticket. It is about witches, this one is about zombie villager spawn rate being too low.
user-c84db, you need to place a light source nearby. Also can confirm for 21w18a.
Kai Maldonado & user-c84db fixed versions won't be removed since they are there for archival purposes. Please stop the conversation here.
user-c84db you are right it doesn't affect 1.16.5 though keep in mind for the future to test the affected versions instead of making accusations
user-c84db, this would relate to MC-16014 and not duplicate it. Sprinting and swimming are similar things, but not the same.
user-c84db, there is no need to make a new report for a bug that was fixed in a snapshot, then reintroduced in the same snapshot cycle.
user-c84db & [Mod] Avoma please stop this conversation here. This report was reopened due to that fact that 1.17 snapshots are still being developed and no sufficient evidence that this was fully fixed in 21w16a. Remember this is not a forum to state grievences. If you wish to discuss this please head over to the subreddit or discord
user-c84db Ahh, if that's the case it's probably a side effect of MC-118174.
user-c84db, this is not a duplicate of MC-106812. This report does not mention that axolotls don't receive moisture from these particular potions.
like how user-c84db there is no possible way to make an unobtainable falling block in survival without using commands
Isn't this same with
MC-129127It says "Shoot something with an arrow" not "Shoot something with a bow and arrow"
Duplicate of MC-129819?
Duplicate of MC-29519
Isn't this same with MC-129112?
Intentional because
MCPE-111680is fixedRelates to (or even duplicates) MC-8820
Duplicate of
MC-133466In my opinion; floor item frames, banners, cakes, signs and torches should be placeable on dripstone and dripstone should change to "tip_merge" state when these blocks are placed on it.
This ticket should be closed because underwater ravines are removed in 21w06a.They reimplemented underwater ravines in 21w15a.Duplicate of
MC-162551.Okay
May relate to
MC-54255which resolved as won't fix.@Avoma Your video is about MC-123140, not about this issue.
May relate to MCPE-40646 (which is the opposite of this issue).
Relates to
MC-203442Duplicate of
MC-203442?May relate to
MC-184600.May relate to
MC-197155andMC-201246?Duplicates
MC-129826Probably intentional per
MC-64370.Duplicates MC-170549.
Relates to
MC-129367Relates to
MC-129367Relates to
MC-129367Cannot reproduce in 21w07a
Also affects polished blackstone, polished grimstone and prismarine brick slabs.
Relates to MC-205407
Relates to MC-195278 and MC-198747.
Duplicate of
MC-610Relates to
MC-163475Torches cannot be placed on the sides of sculk sensors either.
Duplicates or relates to MC-195822
A block state could be implemented for nether gold and quartz ores to determine which block texture should be used (blackstone, basalt or netherrack).
Duplicate of
MC-190363andMC-190724Duplicate of
MC-203854Duplicate of
MC-165208.Duplicate of
MC-214793.Before 21w03a (or earlier), entity.drowned.ambient had a different subtitle (Drowned breathes).
Duplicate of
MC-214783.This bug isn't exclusive to polished blackstone slabs, stairs and walls. Slabs, stairs and walls cannot be crafted to their brick/cut/polished variants in stonecutter at all. May relate to
MC-143077.Probably a duplicate of MC-175228.
Relates to MC-175228.
Also affects Activator Rails.
Could be merged to MC-1874 (I think grass block and dirt path particles aren't correct, others are).
Was it used to play a sound before 1.15.1? Or does it play a sound in Bedrock?
Duplicate of MC-199559.
Does this bug affect gameplay?
Fixed in 08a?
Duplicate of
MC-178383.Probably MC-165967
Probably intentional per
MC-206567.Duplicate of more generic
MC-207324This happens because you are using Programmer Art resource pack
Anvils shouldn't be smeltable to iron nuggets, I think
Why nether plants should be flammable?
MC-129127is resolved as Won't Fix, not Works as Intended.Because noise caves generate normal air instead of cave air, and lava can only replace cave air. (
MC-216837)Confirmed for 1.16.5
Relates to
MC-167692Yeah, giving them unique IDs makes more sense.
Relates to MC-212582.
Relates to MC-48453.
Relates to
MC-159508andMC-212168.Duplicate of
MC-94161Relates to MC-160420.
Relates to MC-123350
Relates to
MC-71781.Relates to MC-3263.
Duplicate of MC-123217.
Duplicate of
MC-202186Duplicate of
MC-216018Seems like a duplicate of MC-203447.
Duplicate of
MC-108Duplicate of MC-215128
Duplicate of MC-152094.
Duplicate of
MC-215036Seems like MC-130890.
Duplicate of
MC-929.Seems like MC-161823.
Seems like a duplicate of MC-31100.
Duplicate of
MC-212325.Duplicate of
MC-212325.Confirmed for 1.16.5
Relates to MC-155269.
Relates to MC-136967.
Relates to
MC-1729.Relates to MC-58119.
Confirmed for 1.16.5
Confirmed for 1.16.5 and 21w08b
Duplicate of MC-116875
Can confirm for 1.16.5
Can confirm for 1.16.5
Seems like the code that removes light sources from zombie villages don't work with snowy meeting points. @Lucas I don't believe this is intentional because zombie villages don't generate light sources elsewhere.
Relates to
MC-189911.Duplicate of
MC-172557Relates to MC-148169 and MC-140857.
Duplicate of MC-8820.
Relates to
MC-203561.Relates to MC-205361.
Relates to MC-212446.
Relates to MC-160217.
Duplicate of MC-155831.
Duplicate of MC-187701
Duplicate of
MC-104897.Duplicate of
MC-216737Duplicate of
MC-12363.Duplicate of
MC-216737andMC-216735.Relates to MC-153680
Seems like
MC-53850Relates to MCPE-37425
Relates to
MC-182820Relates to
MC-182820Can confirm for 1.16.5
Confirmed for 21w08b
I believe snowball particles weren't intentional. Soul sand particles look much better.
Relates to MC-1448.
Relates to MCPE-37425.
I think snow block particles added in 1.13 are intended to replace snowflake particles.
Relates to
MC-182820andMC-5991.Duplicate of
MCPE-101371.Because this is caused by the fix of
in 20w46aMC-195461This can be a problem if Mojang adds Crimson/Warped boats in future updates.
Isn't this a duplicate of
MC-125325?Duplicate of
MC-203867Relates to MC-169167
Relates to MC-145558.
Relates to MC-174864
They didn't generate like this in 1.16.5 and earlier snapshots.
It would be better if Mojang added Powder-snowlogging to Java instead of removing it from Bedrock.
Isn't this same with
MC-51579?Wool occlusion isn't in Bedrock yet:
MCPE-115314.How this is invalid?
This report is about these biomes not existing in java
Okay....
No longer affects iron ore
Relates to
MCPE-118666.MC-205451 but with paintings instead of item frames.
Duplicate of
MC-4647Duplicate of
MCPE-115287.Can confirm for 1.16.5
Can confirm for 21w08b
Duplicate of
MC-165507Can confirm for 1.16.5 and 21w08b
Can confirm for 1.16.5.
This bug prevents rabbits from spawning in Ice Spikes. If this doesn't gets fixed in 1.17, this will also affect the upcoming mountain biomes.
I think this report is for Bedrock parity. But pillagers not holding crossbows with two arms in Bedrock is considered a bug (MCPE-65455) so this report should be closed as invalid.
Duplicate of
MCPE-104303Duplicate of
MC-202677or MC-174864This is probably what causes
MC-215036.But
MC-214374wasn't resolved as a duplicate of itDuplicate of
MC-32813These are crack carvers.
This should be labeled as vanilla-parity because this is fixed in Bedrock.
To fix this, Transportation tab needs to be removed completely
Because glowing is not stored in the block entity. Duplicate of
MC-212168Duplicate of
MC-212146Relates to
MC-610That's only possible in Bedrock Edition
I think it's
MC-157133Duplicate of
MC-212325Duplicate of MC-188223
Shouldn't this be marked as a duplicate of
MC-167121?Video isn't required at all.
Isn't it possible to make baby hoglins/zoglins dismount boats after growing up?
Because all oxidization states of copper use the same block ID.
Because waxed copper and unwaxed copper use the same block ID.
MC-213269should be resolved as WAI. Relates toMCPE-116395.Shouldn't this be closed as Invalid? I believe Bedrock already had jumping sounds before Buzzy Bees.
Relates to MCPE-17651
Duplicate of
MC-610Duplicate of
MC-165208andMC-4647.Duplicate of
MCPE-102530Duplicate of
MC-214793This actually seems like a duplicate of
which was closed as Invalid because of the reason I described above.MC-202801Seems like a duplicate of
MC-148813.Did you trade with that villager?
Relates to
MC-149993.Is gamerule mobGriefing enabled?
Duplicate of
MCPE-56036.Duplicate of MC-46180
Duplicate of
MCPE-118666Duplicate of
MC-126520Can confirm for 1.16.5 and 21w08b.
Birch forest also had a similar problem:
MC-194200Duplicate of
MC-65628Isn't this a duplicate ofMC-139621?Duplicate of
MC-212146Isn't this a duplicate of MC-201412?
Are you sure you're playing in 21w08b?
Duplicate of
MC-216018Isn't this a duplicate of MC-125936?
So glow lichen should be removed from MC-201412 I think.
Can confirm for 1.16.5.
Relates to MC-140727.Relates to MC-205095
I think they make correct sounds when underwater but not when out of water. (Compared with Java Edition)
It should be unenchanted per
MC-182074.Isn't this a duplicate of MC-103236?
The texture difference is probably caused by
MC-206570.Duplicate of
MC-214836?May relate to MC-95631.