Unable to tell if the leaves are waterlogged, when the Graphics is set to Fast
Unable to tell if the leaves are waterlogged, when the Graphics is set to Fast.
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It is impossible to tell with the naked eye whether the leaves are waterlogged, when the Graphics is set to Fast
It is impossible to tell with the naked eye whether the leaves are waterlogged, when the Graphics is set to Fast.
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It is impossible to tell with the naked eye whetherthe leaves are waterlogged, when the Graphics is set to Fast.Unable to tell if the leaves are waterlogged, when the Graphics is set to Fast.
It is impossible to tell with the naked eye whetherthe leaves are waterlogged, when the Graphics is set to FastUnable to tell if the leaves are waterlogged, when the Graphics is set to Fast
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It's still impossible to tell when looking from the top. The particles alone are also too easy to miss even if you get a bottom view during gameplay.
You are most likely playing on fancy graphics and experiencing issue MC-249486
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Indeed duplicate of MC-249486.
Thank you for your report!
We're tracking this issue in MC-249486, so this ticket is being resolved and linked as a duplicate.
That ticket has already been resolved as working as intended, which means this is not considered a bug and won't be fixed. Please do not leave a comment on the linked ticket.
If you haven't already, you might like to make use of the search feature to see if the issue has already been mentioned.
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Duplicate of MC-249486.
Thank you for your report!
We're tracking this issue in MC-249486, so this ticket is being resolved and linked as a duplicate.
That ticket has already been resolved as working as intended, which means this is not considered a bug and won't be fixed. Please do not leave a comment on the linked ticket.
If you haven't already, you might like to make use of the search feature to see if the issue has already been mentioned.
Quick Links:
📓 Bug Tracker Guidelines – 💬 Community Support – 📧 Mojang Support
📓 Project Summary – ✍️ Feedback and Suggestions – 📖 Game Wiki
– I am a bot. This action was performed automatically! The ticket was resolved by one of our moderators, and I left this message to give more information to you.
Thank you for your report!
We're tracking this issue in MC-249486, so this ticket is being resolved and linked as a duplicate.
That ticket has already been resolved as working as intended, which means this is not considered a bug and won't be fixed. Please do not leave a comment on the linked ticket.
If you haven't already, you might like to make use of the search feature to see if the issue has already been mentioned.
Quick Links:
📓 Bug Tracker Guidelines – 💬 Community Support – 📧 Mojang Support
📓 Project Summary – ✍️ Feedback and Suggestions – 📖 Game Wiki
Thank you for your report!
We're tracking this issue in MC-249486, so this ticket is being resolved and linked as a duplicate.
That ticket has already been resolved as working as intended, which means this is not considered a bug and won't be fixed. Please do not leave a comment on the linked ticket.
You are waterlogging the leaves. Change your graphics settings to Fancy to see this.
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I've stumbled across MC-249486 when seeing if somebody else has reported the fact that there's no waterlogged texture for leaves in Fast graphics. Developer Moesh commented that it's intended because you can still see the particles beneath. However, after testing, it seems that when a leaf block is waterlogged, it very infrequently (once every 30 seconds or so) produces a light blue particle underneath.
The issue can be fixed by making the particles spawn more frequently, and on top of the leaf block as well.
My particles are set to All and I am not using any resource packs that should affect anything.



Leaves can be seen as dripping from below.