Ender Dragon can still grief stuff like cobblestone and chests even if the gamerule mobGriefing is set on false.
Ender Dragons can still grief stuff like cobblestone even if you set the gamerule mobGriefing on false.
You can check that on a new world on creative, and getting on the end. When you put a 1x1 cobblestone tower, then when the Ender Dragon comes to attack you, it breaks the cobblestone. You can also try it out placing a chest. Then the Ender Dragon will break it.
PD: The texture pack I was using was a customized version of Dokucraft The Saga Continues.
PD2: I think that affects to every gamemode.
PD3: Ender Dragons can remove water and lava.
Environment
Windows 7 Ultimate Java 64 bits Version 7 Update 9
Created Issue:
Ender Dragon can still grief stuff like cobblestone even with mobGriefing gamerule on false and +
I went to the End on a creative world to test if the Ender Dragon can grief or not with mobGriefing on false, and it could break the cobble I placed...
I think that should be fixed...
Appart from that while getting on a server, I think it lags so much while loading chunks.
Sometimes chunks randomly unloaded to me (On 1.4.1 pre and older)-
And I think Slimes are able to grief crops from farms (or after getting killed on a big/normal) version spawning smaller versions of itself, or trying to get out if they accidently got on.
And some ideas: We would need to be able to lock out stuff like chests on vanilla servers (like with lockette on bukkit servers)(for snapshot servers), and a cheats command (though for only op or for more) to get back to the point you died (like with essentials (on bukkit))
Linked Issues
is duplicated by1
TRASH-598
I went to the End on a creative world to test if the Ender Dragon can grief or not with mobGriefing on false, and it could break the cobble I placed...
I think that should be fixed...
Appart from that while getting on a server, I think it lags so much while loading chunks.
Sometimes chunks randomly unloaded to me (On 1.4.1 pre and older)-
And I think Slimes are able to grief crops from farms (or after getting killed on a big/normal) version spawning smaller versions of itself, or trying to get out if they accidently got on.
And some ideas: We would need to be able to lock out stuff like chests on vanilla servers (like with lockette on bukkit servers)(for snapshot servers), and a cheats command (though for only op or for more) to get back to the point you died (like with essentials (on bukkit))
Ender Dragon can still grief stuff like cobblestone even with mobGriefing gamerule on falseand +
relates to
relates to
is duplicated by
MC-3392
is duplicated by
I went to the End on a creative world to test if the Ender Dragon can grief or not with mobGriefing on false, and it could break the cobble I placed...
I think that should be fixed...Ender Dragons can still grief stuff like cobblestone even if you set the gamerule mobGriefing on false.
You can check that on a new world on creative, and getting on the end. When you put a 1x1 cobblestone tower, then when the Ender Dragon comes to attack you, it breaks the cobblestone. You can also try it out placing a chest. Then the Ender Dragon will break it.PD: The texture pack I was using was a customized version of Dokucraft The Saga Continues.
PD2: I think that affects to every gamemode.
Windows 7 Ultimate Java 64 bits Version 7 Update 9
Ender Dragon can still grief stuff like cobblestoneeven withmobGriefinggameruleon falseEnder Dragon can still grief stuff like cobblestone and chests even if the gamerule mobGriefing is set on false.
Updating making it like the new one that is closed.
is duplicated by
relates to
Ender Dragons can still grief stuff like cobblestone even if you set the gamerule mobGriefing on false.
You can check that on a new world on creative, and getting on the end. When you put a 1x1 cobblestone tower, then when the Ender Dragon comes to attack you, it breaks the cobblestone. You can also try it out placing a chest. Then the Ender Dragon will break it.PD: The texture pack I was using was a customized version of Dokucraft The Saga Continues.
PD2: I think that affects to every gamemode.
Ender Dragons can still grief stuff like cobblestone even if you set the gamerule mobGriefing on false.
You can check that on a new world on creative, and getting on the end. When you put a 1x1 cobblestone tower, then when the Ender Dragon comes to attack you, it breaks the cobblestone. You can also try it out placing a chest. Then the Ender Dragon will break it.PD: The texture pack I was using was a customized version of Dokucraft The Saga Continues.
PD2: I think that affects to every gamemode.
PD3: Ender Dragons can remove water and lava.
is duplicated by
TRASH-598
Duplicate of: MC-250 - Please use the search function to see if your bug has already been submitted. Currently >25% of tickets are being closed as duplicate.
Duplicate of: MC-250 - Please use the search function to see if your bug has already been submitted.
Currently over 45% of tickets are being closed as duplicate.







Please submit only one bug per report.
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Editing...
I think this must be considered "working as intended" because it makes the fight more difficult for the player.
The gamerule command should overrule it. It's not about difficulty, it's about a function not doing what's advertised (remove mob griefing AKA mobs don't destroy blocks)
Updated to make it like my better one, that is actually closed: MC-3392
And adding a bit more info.
Agreed with Oliver. Changing gamerules already requires the use of cheats - there's no sense in going half way about it, since a player capable of "/gamerule mobGriefing false" is equally capable of "/gamemode 1". This is, in all probability, a bug, as it prevents map makers from safely including ender dragon bosses (unless you include it in the end, and make your end entirely out of end stone and obsidian, the dragon will destroy your map. You can't even have redstone in the same world as the ender dragon, which is very crippling to mapmaking).
Also, there wouldn't be issues in Enderdragon behavior if mobGriefing worked on it: it would pass through any block as it does end stone and obsidian, without deleting the blocks (the Enderdragon simply does not collide with blocks, whether or not the blocks in question are deleted).
Thanks for fixing that bug guys from Mojang ;D