Mace smash attack can apply knockback to entities behind blocks
When the player performs a mace smash attack by falling from certain height, the smash attack knockback is applied to mobs in a certain radius, but also applies knockback to entities behind blocks.
May or not be a bug since this doesn't happen with wind charges and the knockback from both sources behave kinda similar.
How to reproduce
- Place 2 armor stands, separated by a wall made of solid blocks.
- Equip the mace and perform a critical hit from a certain height to one of the armor stands.
- Notice how the other armor stand was knocked back, even if it was blocked by a wall.
Created Issue:
Mace smash attack can apply knockback to entities behind blocks
When the player performs a mace smash attack by falling from certain height, the smash attack knockback is applied to mobs in a certain radius, but also applies knockback to entities behind blocks.
May or not be a bug since this doesn't happen with wind charges and the knockback from both sources behave kinda similar.
How to reproduce
- Place 2 armor stands, separated by a wall made of solid blocks.
- Equip the mace and perform a critical hit from a certain height to one of the armor stands.
- Notice how the other armor stand was knocked back, even if it was blocked by a wall.
relates to
Using a mace smash attack on an entity when there is a player nearby will not knock back the player.
Steps to Reproduce:
- With two accounts, log onto an LAN world
- Provide Player 1 with a mace
- Have Player 2 stand still
- Put an armor stand near Player 2
- Have Player 1 stand near the armor stand, then teleport into the air
/tp @p ~ ~20 ~
- Before landing, do a smash attack on the armor stand
Expected & Observed Results:
- The attack will knock back any surrounding entities, excluding the player standing nearby.
- The attack would knock back any entities standing near the attacked entity.

