Player hitboxes in debug mode are rendered too high
When you press F3 + B the hitboxes of all entities including the player's one are shown, but the player's hitbox appears to levitate above him when viewed in third-person view. (See picture)
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Created Issue:
Player hitboxes in debug mode are rendered too high
When you press F3 + B the hitboxes of all entities including the player's one are shown, but the player's hitbox appears to levitate above him when viewed in third-person view. (See picture)
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testing discovered
is duplicated by
testing discovered
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While poking around with F3+B to check if MC-4077 has been fixed yet, I've noticed that player hitbox is also rendered in invetory dialogue for no good reason (and obscures a button in creative inventory).
Decided to create a new report because by the day MC-4077 will get fixed "Decorative blocks" button in creative inventory should become unobscured by hitbox, but the hitbox rendering in inventory will still remain quite pointless. Sorry for possible inconvenience.
Duplicate of MC-4077, please use the search function to see if your bug has already been submitted. Currently over 54% of tickets are being closed as duplicate.
Duplicate of MC-4077 - If you have not, please use the search function in the future, to see if your bug has already been submitted. If you could not find the original report, please comment with the keywords you searched for.
Duplicate of MC-4077 - If you have not, please use the search function in the future, to see if your bug has already been submitted. If you could not find the original report, please comment with the keywords you searched for.






Confirmed.
Affects 13w05a too
Still an issue as of 13w10b. Hitbox is also still rendered in inventory, which may be partially related to MC-2791.
Confirm in 1.5.1
Confirmed in 13w39b.
It happens in multiplayer too
Fixed in 14w06b