Mojira Archive

The player model in the inventory screen renders in the wrong orientation when it's not standing up straight

Unresolved
Tom LeeTom Lee
53
27
Confirmed
LowLow
Platform
Player Rendering
behavior model
1.4.2 - 24w34a1.4.2 1.4.4 13w10b 1.5 13w11a 1.5.1 13w16a 13w16b 1.5.2 13w17a 13w18a 13w18b 13w19a 13w21a 13w21b 13w22a 13w23a 13w23b 13w24a 13w24b 13w25a 13w25b 13w26a 1.6 1.6.1 1.6.2 1.6.4 13w38a 13w38b 13w38c 1.7.4 14w03b 14w05b 14w06b 14w07a 14w08a 1.7.5 14w11b 14w20b 14w21a 14w21b 1.8 1.8.1-pre3 15w41b 15w49a 1.10.2 16w32a 16w32b 16w33a 16w35a 1.11.2 17w06a 1.12-pre5 1.12.2 17w50a 18w01a 18w02a 1.13.1 19w39a 1.15.2 20w07a 20w19a 1.16.1 20w29a 20w30a 1.16.2-pre1 1.16.4 20w48a 20w49a 20w51a 21w03a 1.16.5 21w05b 21w06a 21w07a 21w11a 21w15a 21w17a 1.17 21w37a 1.19.2 22w45a 1.19.3 1.19.4 23w14a 1.20.1 1.20.2 1.20.4 24w34a
Tom LeeTom Lee • edited
Created Issue:

The player model in the inventory screen doesn't accurately shift correctly in relation to the mouse position when it's dead.

Added Affects Versions: 1.5
Added Affects Versions: 13w18c
Removed Affects Versions: 13w18c
Changed Summary:
The player model in the inventory screen doesn't accurately shift correctly in relation to the mouse position when it's dead.
The player model in the inventory screen doesn't accurately shift correctly in relation to the mouse position when it's not standing up
Changed Summary:
The player model in the inventory screen doesn't accurately shift correctly in relation to the mouse position when it's not standing up straight
Added Affects Versions: 16w32a
Changed Description:
Removed Environment:
Changed Summary:
The player model in the inventory screen doesn't accurately shift correctly in relation to the mouse position when it's not standing up straight
The player model in the inventory screen renders in the wrong orientation when it's not standing up straight
Added Affects Versions: 24w34a