Items you're holding go black when you walk on soul sand
Items your holding go black when you walk on soul sand.
What I expected to happen was that items should stay the same colour.
What happened was that items (and my hand) went black. Also the sky went dark as if I was underwater however not as dark. If you go into F5 mode your hand is seen as normal.
1. Place soul sand on the ground and step on it.
2. Your hand, items in your hand and the sky will go black.
Environment
Windows 7, Java 7 update 51.
Linked Issues
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Created Issue:
Items your holding go black when you walk on soulsand.
Items your holding go black when you walk on soulsand.
What I expected to happen was that items should stay the same colour.
What happened was that items (and my hand) went black.1. Place soulsand on the ground and step on it.
2. Your hand (and items in your hand) will go black.Environment
Windows 7, Java 7 update 45.
is duplicated by
is duplicated by
Items your holding go black when you walk on soul sand.
Items your holding go black when you walk on soulsand.
What I expected to happen was that items should stay the same colour.
What happened was that items (and my hand) went black.1. Place soulsand on the ground and step on it.
2. Your hand(anditems in your hand)will go black.Items your holding go black when you walk on soul sand.
What I expected to happen was that items should stay the same colour.
What happened was that items (and my hand) went black. Also the sky went dark as if I was underwater however not as dark.1. Place soul sand on the ground and step on it.
2. Your hand, items in your hand and the sky will go black.
is duplicated by
is duplicated by
is duplicated by
is duplicated by
Items yourholding go black when you walk on soul sand.Items you're holding go black when you walk on soul sand.
is duplicated by
Items your holding go black when you walk on soul sand.
What I expected to happen was that items should stay the same colour.
What happened was that items (and my hand) went black. Also the sky went dark as if I was underwater however not as dark. If you go into F5 mode your hand is seen as normal.1. Place soul sand on the ground and step on it.
2. Your hand, items in your hand and the sky will go black.
is duplicated by
Items you're holding go black when you walk on soul sand.Items you're holding go black when you walk on soul sand / Light level is zero
is duplicated by
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Items you're holding go black when you walk on soul sand/ Light level is zero
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Dark sky isn't fixed in 14w32d
Especially when in water, the hand and held items appear too dark. The fog and vignette will also darken. This is because the light level for your HUD is calculated from the light of the block at your feet, not your head. The debug menu also seems to display the light level of your feet. See also MC-48294
Duplicate of MC-48294 - If you have not, please use the search function in the future, to see if your bug has already been submitted. If you could not find the original report, please comment with the keywords you searched for.
Duplicate of MC-48294
If you have not, please use the search function in the future, to see if your bug has already been submitted. If you could not find the original report, please comment with the keywords you searched for.
Duplicate of MC-48294
Dupe of MC-48294
Dupe of MC-48294
this is not fixed, can a mod reopen this issue?
(or MC-48294, but I think the description from this issue fits more with the bug)





Not related to your bug, but update your Java to the 1.7.0_51 version.
Have you looked up? The sky darkens, too.
Happens with water as well, but with less of a darkening effect.
Still a concern in 10b
This is the same bug as
MC-48455, which was closed as "works as intended"Maybe we should add labels: head feet player HUD lighting soul sand water
@Carl Nathans:
The debug screen light calculation is separate from the stored light calculation.
Your issue got closed as Works As Intended because the debug screen showing the light level at the feet is intentional. The sky and held item/hand darkening when in water, however, is a bug.
That is what I reported...was I not clear enough? There was bold type explaining that the problem was HUD shadows.
And Dinnerbone resolved it as "works as intended"...I sure hope this isn't intentional.
I'm also getting this error. But thought i'd comment as the sky going darker is because: If you're render distance is below 16, when there is a block above you on the same x and z coordinates, the sky goes darker, but if on 16 chunk render distance it goes lighter (separate bug). So i guess this is happening here too. (tested from 14w11b)
This also happens if you get your feet stuck in a solid block.
Confirmed for 14w18b.
Confirmed for 14w20b
Also in 14w25b
Still affects 14w27b.
Confirmed for 14w28b
Fixed in 14w31a for items but not for the sky.
Fixed,
Removed the light level part. Included in
MC-46667Darker sky Still present in 1.8 pre 3
Dark sky is separated to
MC-51150