Mini-boss music continues to play after defeating them
The bug was encountered on the Obsidian Pinnacle level (at Apocalypse difficulty), specifically in the mansion halls where the player encounters an Evoker or Redstone Golem.
As I met the Evoker boss, the theme music kicked in as normal. With the gear that I had, I managed to slay it within seconds. However, the theme music remained after I left the halls. It even lingered with other ambient sounds and music after the Evoker was killed, including the Arch Illager boss battle.
The manifestation of this bug seems spontaneous and unclear, and I'm uncertain on how to reproduce this bug. Maybe killing the Evoker quickly caused it? Unlikely perhaps...
I've managed to record the gameplay (just after killing the Evoker); here's the link below:
As required, I've looked around in case someone else had reported with a similar case - however I couldn't find anything.
Thanks for your time.
Kind regards,
pumpkinpunk
Linked Issues
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Created Issue:
Evoker music theme playing after death
The bug was encountered on the Obsidian Pinnacle level (at Apocalypse difficulty), specifically in the mansion halls where the player encounters an Evoker or Redstone Golem.
As I met the Evoker boss, the theme music kicked in as normal. With the gear that I had, I managed to slay it within seconds. However, the theme music remained after I left the halls. It even lingered with other ambient sounds and music after the Evoker was killed, including the Arch Illager boss battle.
The manifestation of this bug seems spontaneous and unclear, and I'm uncertain on how to reproduce this bug. Maybe killing the Evoker quickly caused it? Unlikely perhaps...
I've managed to record the gameplay (just after killing the Evoker); here's the link below:
As required, I've looked around in case someone else had reported with a similar case - however I couldn't find anything.
Thanks for your time.
Kind regards,
pumpkinpunk
I've encountered this bug as well, in several different levels.
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is duplicated by
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Evoker music themeplayingafter deathMini-boss music continues to play after defeating them
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Thank you for your report!
We're tracking this issue in MCD-3963, so this ticket is being resolved and linked as a duplicate.
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Thank you for your report!
We're tracking this issue in MCD-3963, so this ticket is being resolved and linked as a duplicate.
If you would like to add a vote and any extra information to the main ticket it would be appreciated.
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Thank you for your report!
We're tracking this issue in MCD-3963, so this ticket is being resolved and linked as a duplicate.
If you would like to add a vote and any extra information to the main ticket it would be appreciated.
If you haven't already, you might like to make use of the search feature to see if the issue has already been mentioned.
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Thank you for your report!
We're tracking this issue in MCD-3963, so this ticket is being resolved and linked as a duplicate.
If you would like to add a vote and any extra information to the main ticket it would be appreciated.
If you haven't already, you might like to make use of the search feature to see if the issue has already been mentioned.
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Thank you for taking the time to construct a report.
This ticket Duplicates an existing main ticket that we are tracking at: MCD-3963
This ticket will be resolved as a duplicate and linked onto the main ticket.
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This seems to be a duplicate of MCD-3963
Thank you for your report!
We're tracking this issue in MCD-3963, so this ticket is being resolved and linked as a duplicate.
If you would like to add a vote and any extra information to the main ticket it would be appreciated.
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When the Illusioner disappears, the sound that normally plays when it is defeated is played and the music stops, then restarts when it reappears.
Expected Result: The Illusioner's music continues to play until it is defeated
What actually happens: As described above, the music restarts
Steps to reproduce:
1. Play a level that has a chance to spawn an Illusioner, then battle it
2. Wait until it vanishes. Notice the defeated sound is played, then the music restarts from the beginning.
EDIT: This is likely related to the fix of MCD-3963 released in 1.7.2.0
I also have this issue on Nintendo Switch, and sometimes the evoker music stacks on itself
EDIT: This bug is getting more and more frequent. It has happened to us with the Enderman, Skeleton Horseman, Evoker and Illusioner.
I've also encountered this bug in Highblock Halls.
This happened to me twice, once after I killed an Evoker in pumpkin pastures and again after I killed a Illusioner in Frosted fjord
That happened to me multiple times, even after the Halloween update.
I've recorded the gameplay after killing an Evoker.Minecraft Dungeons 2020-10-29 22-13-29-1.mp4
never happened to me. i checked the video and it sounds kinda epic. i kinda dont want this bug to be fixed.
I have had this happen to me as well. In my case, I was playing in Lower Temple and the Evoker got pushed off of by a trap. It may have been caused because it was an indirect kill, but regardless, it is NOT fun having to listen to the same music for half an hour without end.
happened to me yesterday
Yes I’ve noticed this too
the video fits nicely
Yep. I've encountered the same bug. [This is my Reddit [post||https://www.reddit.com/r/MinecraftDungeons/comments/k3v56w/anyone_else_encounter_this_obsidian_pillar_glitch/]] talking about it and other users reporting similar stuff.
This issue was solved for a while but has now started again. Happened yesterday playing Fiery Forge with Redstone golem and then with the Enderman.