Player's arms and legs move too slow when flying (soul sand effect)
First Result When flying in the air the players arms and legs movement animation is too slow, even when sprinting. It's as if they're walking on soul sand.
Second Result Now fly up, fall down a little, then fly forward. Observe that the player's arms and legs move faster.
The player is suppose to move fast in both situations because the player can also sprint and has no limitations when flying in the air.
http://minecraft.gamepedia.com/Flying
Linked Issues
- Fixed
gatharian- 4
- 6
- Confirmed
- 5718
- Creative
- Windows
- flying legs movement paper-doll player
0.14.0 - 1.2.0.81
0.14.0 0.14.1 0.15.0 Realms Alpha build 1 0.15.0 Realms Alpha build 2 0.14.2 0.14.3 0.15.0 Realms Alpha build 4 0.15.0 Beta build 1 0.15.0 Beta build 2 0.15.0 Beta build 3 0.15.0 0.15.1 Beta 1 0.15.1 0.15.2 0.15.3 0.15.4 0.15.6 0.15.90.0 0.15.7 0.15.90.1 0.15.90.2 0.15.8 0.15.90.7 0.15.9 0.15.10 0.15.90.8 0.16.0 0.16.1 0.17.0.1 0.17.0.2 0.16.2 1.0.0.0 1.0.0.1 1.0.0.2 1.0.0.7 1.0.0 1.0.2 1.0.3 1.0.4.0 1.0.4.1 1.0.4.11 1.0.5.0 1.0.6.0 1.0.5.54 1.1.0.0 1.1.0.1 1.0.6.52 1.1.0.4 1.1.0.5 1.0.7.0 1.1.0.8 1.1.0.9 1.1.0.55 1.1.1.1 1.1.1.51 1.1.2.50 1.1.3.1 1.1.4.51 1.2.0.2 1.1.5.0 1.2.0.9 1.2.0.11 1.2.0.15 1.2.0.18 1.2.0.22 1.2.0.25 1.2.0.31 1.2.0.81
Created Issue:
Player's arms and legs move slowly when flying (soul sand effect)
When flying in the air the players arms and legs movement animation is too slow, even when sprinting. It's as if they're walking on soul sand. First Result Now fly up, fall down a little, then fly forward. Observe that the player's arms and legs are move faster. Second Result When flying I'm expecting the movement animation speed to be more like the Second Result because the player can sprint and has no limitations when flying in the air and their movement animation shouldn't be slow like their walking on soul sand.
When flying in the air the players arms and legs movement animation is too slow, even when sprinting. It's as if they're walking on soul sand. First Result Now fly up, fall down a little, then fly forward. Observe that the player's arms and legs are move faster. Second Result
When flying I'm expecting the movement animation speed to be more like the Second Result because the player can sprint and has no limitations when flying in the air and their movement animation shouldn't be slow like their walking on soul sand.First Result When flying in the air the players arms and legs movement animation is too slow, even when sprinting. It's as if they're walking on soul sand.
Second Result Now fly up, fall down a little, then fly forward. Observe that the player's arms and legs are move faster.When flying I'm expecting the movement animation speed to be more like the Second Result because the player can sprint and has no limitations when flying in the air and their movement animation shouldn't be slow like their walking on soul sand.
First Result When flying in the air the players arms and legs movement animation is too slow, even when sprinting. It's as if they're walking on soul sand.
Second Result Now fly up, fall down a little, then fly forward. Observe that the player's arms and legsaremove faster.When flying I'm expecting the movement animation speed to be more like the Second Result because the player can sprint and has no limitations when flying in the air and their movement animation shouldn't be slow like their walking on soul sand.
First Result When flying in the air the players arms and legs movement animation is too slow, even when sprinting. It's as if they're walking on soul sand.
Second Result Now fly up, fall down a little, then fly forward. Observe that the player's arms and legs move faster.When flying I'm expecting the movement animation speed to be more like the Second Result because the player can sprint and has no limitations when flying in the air and their movement animation shouldn't be slow like their walking on soul sand.
First Result When flying in the air the players arms and legs movement animation is too slow, even when sprinting. It's as if they're walking on soul sand.
Second Result Now fly up, fall down a little, then fly forward. Observe that the player's arms and legs move faster.The player is suppose to move fast in both situations because the player can also sprint and has no limitations when flying in the air.
Player's arms and legs move slowlywhen flying (soul sand effect)Player's arms and legs move to slow when flying (soul sand effect)
First Result When flying in the air the players arms and legs movement animation is too slow, even when sprinting. It's as if they're walking on soul sand.
Second Result Now fly up, fall down a little, then fly forward. Observe that the player's arms and legs move faster.The player is suppose to move fast in both situations because the player can also sprint and has no limitations when flying in the air.
First Result When flying in the air the players arms and legs movement animation is too slow, even when sprinting. It's as if they're walking on soul sand.
Second Result Now fly up, fall down a little, then fly forward. Observe that the player's arms and legs move faster.The player is suppose to move fast in both situations because the player can also sprint and has no limitations when flying in the air.
http://minecraft.gamepedia.com/Flying
Player's arms and legs move too slow when flying (soul sand effect)
relates to
is duplicated by
Thank you for your report!
However, this issue is a Duplicate of MCPE-14040.
If you have additional information, please add it to that report.
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Confirmed for 0.15.6. (Tested on Windows 10.)
Confirmed for 0.15.7 on Windows 10.
This bug has been reported to our internal bug tracker for further testing and a fix. It is scheduled to be fixed in one of the future updates (no specific date can be provided).
Still affects 1.0.2
Affects 1.0.4.0.
Affects 1.0.4.1.
Still affects 1.1.2
This is a very old bug. This bug is even more obvious now in player preview (paper doll) when flying.
((This still affects 1.2 final release))
this isn't a bug, it's a feature.
It actually isn’t, if it were a feature it wouldn’t change depending on if you’re slowly moving after going up or down
Fixed in 1.2.1.