Selected slot defaults to the upper one when opening UI
I noticed this error in 1.19.50. When opening the inventory or any other menu like in chests or furnaces, the selected slot that appears is always the upper one.
Steps to Reproduce:
- Open the inventory (don't move the mouse, or else you won't notice the bug).
- Look at the upper slot.
Observed Results:
The slot selected is the upper one.
Expected Results:
The slot selected is the one your mouse is in.
Linked Issues
is duplicated by24
- Unresolved
WinterMarmot243- 60
- 29
- Confirmed
- 941143
- Multiple
- Windows 11
- inventory
1.21.60.23 Preview - 1.21.51 Hotfix
1.21.60.23 Preview 1.21.20.23 Preview 1.21.20.21 Preview 1.21.0.22 Preview 1.20.80.24 Preview 1.20.40.20 Preview 1.20.30.22 Preview 1.20.30.21 Preview 1.20.20.20 Preview 1.20.10.23 Preview 1.20.10.21 Preview 1.20.10.20 Preview 1.20.0.25 Preview 1.20.0.20 Preview 1.19.80.23 Preview 1.19.80.22 Preview 1.19.80.21 Preview 1.19.80.20 Preview 1.19.70.26 Preview 1.19.70.24/25 Preview 1.19.70.23 Preview 1.19.70.22 Preview 1.19.70.21 Preview 1.19.70.20 Preview 1.19.60.27 Preview 1.19.60.26 Preview 1.19.60.25 Preview 1.19.60.24 Preview 1.19.60.23 Preview 1.19.60.22 Preview 1.19.60.20 Preview 1.19.50 1.19.51 1.19.60 1.19.62 1.19.63 1.19.70 1.19.71 1.20.0.22 Preview 1.20.0.21 Preview 1.19.73 1.19.80 1.20.0.24 Preview 1.20.0.23 Preview 1.19.81 Hotfix 1.19.83 Hotfix 1.20.0 1.20.1 Hotfix 1.20.10 1.20.12 Hotfix 1.20.15 Hotfix 1.20.40.22 Preview 1.20.30 1.20.31 Hotfix 1.20.50.20 Preview 1.20.32 Hotfix 1.20.50.22 Preview 1.20.50.21 Preview 1.20.50.23 Preview 1.20.60.20 Preview 1.20.50.24 Preview 1.20.41 Hotfix 1.20.60.23 Preview 1.20.60.26 Preview 1.20.60.25 Preview 1.20.51 Hotfix 1.20.80.21 Preview 1.20.70 1.20.71 Hotfix 1.20.72 Hotfix 1.20.73 Hotfix 1.21.0.23 Preview 1.20.80 1.21.10.22 Preview 1.20.81 Hotfix 1.21.10.24 Preview 1.21.10.23 Preview 1.21.0 1.21.1 Hotfix 1.21.2 Hotfix 1.21.30.24 Preview 1.21.21 Hotfix 1.21.50 1.21.51 Hotfix
Created Issue:
Selected slot defaults to the upper one when opening the inventory
I noticed this error in 1.19.50. When opening the inventory or any other menu like in chests or furnaces, the selected slot that appears is always the upper one.
Steps to Reproduce:
- Open the inventory (don't move the mouse, or else you won't notice the bug).
- Look at the upper slot.
Observed Results:
The slot selected is the upper one.Expected Results:
The slot selected is the one your mouse is in.
- Unresolved
- Open
- Unconfirmed
- Windows
- Windows 11
- 1.19.50
is duplicated by
is duplicated by
is duplicated by
is duplicated by
is duplicated by
It also happens in android.
[^KakaoTalk_20230118_102454481.mp4]
Version: 1.19.60.26
Device: SM-A528N
Android version: 13
is duplicated by
is duplicated by
relates to
is duplicated by
is duplicated by
is duplicated by
is duplicated by
is duplicated by
is duplicated by
is duplicated by
is duplicated by
is duplicated by
is duplicated by
is duplicated by
relates to
is duplicated by
is duplicated by
is duplicated by
Selected slot defaults to the upper one when openingthe inventorySelected slot defaults to the upper one when opening UI
is duplicated by
is duplicated by
Thank you for your report!
We're tracking this issue in MCPE-164754, so this ticket is being resolved and linked as a duplicate.
If you would like to add a vote and any extra information to the main ticket it would be appreciated.
If you haven't already, you might like to make use of the search feature to see if the issue has already been mentioned.
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📓 Project Summary – ✍️ Feedback and Suggestions – 📖 Game Wiki
Thank you for your report!
We're tracking this issue in MCPE-164754, so this ticket is being resolved and linked as a duplicate.
If you would like to add a vote and any extra information to the main ticket it would be appreciated.
If you haven't already, you might like to make use of the search feature to see if the issue has already been mentioned.
Quick Links:
📓 Bug Tracker Guidelines – 💬 Community Support – 📧 Mojang Support
📓 Project Summary – ✍️ Feedback and Suggestions – 📖 Game Wiki
Thank you for your report!
We're tracking this issue in MCPE-164754, so this ticket is being resolved and linked as a duplicate.
If you would like to add a vote and any extra information to the main ticket it would be appreciated.
If you haven't already, you might like to make use of the search feature to see if the issue has already been mentioned.
Quick Links:
📓 Bug Tracker Guidelines – 💬 Community Support – 📧 Mojang Support
📓 Project Summary – ✍️ Feedback and Suggestions – 📖 Game Wiki
Thank you for your report!
We're tracking this issue in MCPE-164754, so this ticket is being resolved and linked as a duplicate.
If you would like to add a vote and any extra information to the main ticket it would be appreciated.
If you haven't already, you might like to make use of the search feature to see if the issue has already been mentioned.
Quick Links:
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📓 Project Summary – ✍️ Feedback and Suggestions – 📖 Game Wiki
– I am a bot. This action was performed automatically! The ticket was resolved by one of our moderators, and I left this message to give more information to you.
Thank you for your report!
We're tracking this issue in MCPE-164754, so this ticket is being resolved and linked as a duplicate.
If you would like to add a vote and any extra information to the main ticket it would be appreciated.
If you haven't already, you might like to make use of the search feature to see if the issue has already been mentioned.
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Thank you for your report!
We're tracking this issue in MCPE-164754, so this ticket is being resolved and linked as a duplicate.
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Thank you for your report!
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Steps to reproduce (shown in Perpetual instant hopper.mp4
)
- Load the world linked below.
- /tp 128 66 7 facing 128 66 6
- Notice the bonemeal item frame in front of you attached to the barrel, which is fed by a hopper behind it under the red carpet. That hopper is fed by another hopper, which has two more hoppers above it. This is a slice of an item-filtering storage system. The hoppers pointed horizontally toward the right at Y 68 are know as a "hopper pipe". The hoppers immediately below the hopper pipe are set up as a "filter hoppers" with a filter item in the first slot and dummy items in the remaining slots. These pull items that match the item in their first slot down from the hopper pipe. Where you stand at X 128 the filter hopper is set up to pull bonemeal.
- In order to observe results more easily, break the smooth stone block under the item frame with bonemeal in it, then break the hopper below the barrel. This allows bonemeal to collect in the barrel instead of being pulled down into the barrels below.
- Get 4 stacks of bonemeal.
These tests show how the filtering works: - Place a single bonemeal item in the hopper at 128 68 2, then check the barrel with the bonemeal item frame on it at 128 66 4. The bonemeal should have been automatically transferred to the barrel.
- Place a single bonemeal in the hopper at 117 68 2, then check the bonemeal barrel at 128 66 4.
- Place a small stack of bonemeal (8 items or so) in the hopper at 117 68 2, then check the bonemeal barrel at 128 66 4. All of these bonemeals should have been automatically transferred to the barrel.
These steps reproduce the bug: - Collect all of the bonemeal from the barrel.
- Place your 4 stacks of bonemeal into slots 2-5 of the hopper at 117 68 2, leaving the first slot empty. Leave the hopper UI open to watch.
- Wait until you see a poppy come into the first slot of the hopper followed immediately by an iron ingot (iron golem loot from a farm nearby). If more than a full stack of bonemeal has drained by this time, then retrieve the bonemeal from the barrel 128 66 4 and place it back into the hopper at 117 68 2.
- Wait a few seconds, and then check the bonemeal barrel at 128 66 4.
Expected result
All of the bonemeal gets filtered to the bonemeal barrel.
Observed result
The bonemeal no longer gets filtered to the bonemeal barrel.
These steps illustrate how the bug is happening:
- Immediately after step (12) above, check the hopper pipe just before the bonemeal slice (127 68 2). It should have a bonemeal in the first slot, showing that bonemeal is being transferred through the pipe. Be careful not to accidently pick up this bonemeal due to MCPE-164754, or you will stop the bug and not be able to follow the steps below.
- Check the hopper pipe just after the bonemeal slice (129 68 2). If the bug is happening, it will have bonemeal in the first slot, showing that bonemeal is being transferred through instead of being filtered at the bonemeal slice.
- Check the hopper pipe at the bonemeal slice (128 68 2). If the bug is happening, there will be an iron ingot or poppy in its second slot. You may or may not see bonemeal flickering in the first slot.
- Check the filter hopper in the bonemeal slice. If the bug is happening, its bonemeal level will be a constant 41.
Expected result
All of the bonemeal gets filtered to the bonemeal barrel because the filter hopper with bonemeal pulls it down from the hopper pipe.
Observed result
The bonemeal is not pulled down by the filter hopper because the pipe hopper at 128 68 2 pushes it out in the same tick in which it is pushed in by the pipe hopper at 127 68 2. MCPE-166990 details how this instant transfer past filters happens in general with predictable probabilites. The distinct issue in the present report is it happens 100% of the time on a chunk border in the specific build in the test world.
I was moving items into one of my storage warehouses like normal. Items were moving from my mob farm, and iron farm as normal. Then I crafted a large amount (double chest) of bone meal and sent that into the warehouse. For some reason the warehouse sorting systems then began to backup. If you review the video I attached, the system was stuck with one piece of coal in the second slot of a hopper. As soon as that was removed sorting returned to normal. Then a few minutes later a iron ingot got stuck in the same hopper in the same slot. Once I removed that items began to sort like normal. I didn't experience this issue on 1.19.50 and this isn't something that I haven't done before. I have attached a video so you can see the issue.
https://drive.google.com/file/d/1VeuNSB5LIcaWLd6QQPUKtm4qzfU_-DGq/view?usp=share_link
Here is a link to the world download,
https://drive.google.com/file/d/1DZby8cQ5LU9ykvaUt5Mgb-A5wbyuP0R7/view?usp=sharing
Steps To Reproduce
- After loading into the world go to coordinates 176-47-20. There will be a command block in front of you with a button. Press the button and the game will be switched to difficulty hard.
- Go to coordinates 161-47-2. Behind you there will be a leaver. Flip this on and a trident killer will be active. Let this run for about 5 minutes. The items from this trident killer, and my iron farm will be flowing into the warehouse.
- Go to coordinates 141-47-1 and fill the input double chest with bone meal. This will automatically start to unload bone meal into the warehouse above you. To get the error to occur you should let this chest empty about half way.
- Go to coordinates 128-66-5 and look at the upper most hopper. When the error occurs there will be an item in the second slot of this hopper. The most common item I've seen get suck in here is coal or an iron ingot. If you remove the item stuck here then items will start to flow normally.
It appears that when an item gets stuck in this hopper. Then the items that should be flowing into the first slot of the hopper are going right past the hopper and into the next one in line. Again as soon as the item is removed from the second slot of the hopper items begin to flow normally again.
Also, I did notice that at times you may have to fill the chest at 141-47-1 multiple times, but most of the time in my testing I only had to fill this once.
Observed Results:
An item gets stuck in the second slot of a hopper, and items that should be flowing into the first slot of the hopper are bypassing that hopper completely. Once offending item is removed from second slot of hopper, items flow normally again.
Expected Results:
No items should get stuck in the second slot of hopper. Items should flow normally.
Possibly the same issue as MCPE-164754.
I just realized I DO experience that bug (MCPE-164754). Every time I open my inventory.
Thank you for your report!
We're tracking this issue in MCPE-164754, so this ticket is being resolved and linked as a duplicate.
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Thank you for your report!
We're tracking this issue in MCPE-164754, so this ticket is being resolved and linked as a duplicate.
If you would like to add a vote and any extra information to the main ticket it would be appreciated.
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Thank you for your report!
We're tracking this issue in MCPE-164754, so this ticket is being resolved and linked as a duplicate.
If you would like to add a vote and any extra information to the main ticket it would be appreciated.
If you haven't already, you might like to make use of the search feature to see if the issue has already been mentioned.
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– I am a bot. This action was performed automatically! The ticket was resolved by one of our moderators, and I left this message to give more information to you.
Thank you for your report!
We're tracking this issue in MCPE-164754, so this ticket is being resolved and linked as a duplicate.
If you would like to add a vote and any extra information to the main ticket it would be appreciated.
If you haven't already, you might like to make use of the search feature to see if the issue has already been mentioned.
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– I am a bot. This action was performed automatically! The ticket was resolved by one of our moderators, and I left this message to give more information to you.
Thank you for your report!
We're tracking this issue in MCPE-164754, so this ticket is being resolved and linked as a duplicate.
If you would like to add a vote and any extra information to the main ticket it would be appreciated.
If you haven't already, you might like to make use of the search feature to see if the issue has already been mentioned.
Quick Links:
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Thank you for your report!
We're tracking this issue in MCPE-164754, so this ticket is being resolved and linked as a duplicate.
If you would like to add a vote and any extra information to the main ticket it would be appreciated.
If you haven't already, you might like to make use of the search feature to see if the issue has already been mentioned.
Quick Links:
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Thank you for your report!
We're tracking this issue in MCPE-164754, so this ticket is being resolved and linked as a duplicate.
If you would like to add a vote and any extra information to the main ticket it would be appreciated.
If you haven't already, you might like to make use of the search feature to see if the issue has already been mentioned.
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Thank you for your report!
We're tracking this issue in MCPE-164754, so this ticket is being resolved and linked as a duplicate.
If you would like to add a vote and any extra information to the main ticket it would be appreciated.
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Thank you for your report!
We're tracking this issue in MCPE-164754, so this ticket is being resolved and linked as a duplicate.
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Thank you for your report!
We're tracking this issue in MCPE-164754, so this ticket is being resolved and linked as a duplicate.
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Possibly the same root cause as MCPE-164754.
Thank you for your report!
We're tracking this issue in MCPE-164754, so this ticket is being resolved and linked as a duplicate.
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Duplicate of MCPE-164754, which should have platform as 'Multiple' instead of just Windows
Thank you for your report!
We're tracking this issue in MCPE-164754, so this ticket is being resolved and linked as a duplicate.
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Seems to be a duplicate of MCPE-164754
The screenshot of the open inventory does appear to be MCPE-164754, as for the other GUIs, if this is still an issue in the latest release could you attach a short video to the ticket?
Additionally, if you've found a way to reproduce this, please add guided steps.
I reported this issue earlier last year, and it was closed as unable to reproduce. I was told to re-open the issue (for some reason). The world download is in this ticket!
Steps to reproduce (shown in [^Perpetual instant hopper.mp4] )
- Load the world linked below.
- /tp 128 66 7 facing 128 66 6
- Notice the bonemeal item frame in front of you attached to the barrel, which is fed by a hopper behind it under the red carpet. That hopper is fed by another hopper, which has two more hoppers above it. This is a slice of an item-filtering storage system. The hoppers pointed horizontally toward the right at Y 68 are know as a "hopper pipe". The hoppers immediately below the hopper pipe are set up as a "filter hoppers" with a filter item in the first slot and dummy items in the remaining slots. These pull items that match the item in their first slot down from the hopper pipe. Where you stand at X 128 the filter hopper is set up to pull bonemeal.
- In order to observe results more easily, break the smooth stone block under the item frame with bonemeal in it, then break the hopper below the barrel. This allows bonemeal to collect in the barrel instead of being pulled down into the barrels below.
- Get 4 stacks of bonemeal.
These tests show how the filtering works: - Place a single bonemeal item in the hopper at 128 68 2, then check the barrel with the bonemeal item frame on it at 128 66 4. The bonemeal should have been automatically transferred to the barrel.
- Place a single bonemeal in the hopper at 117 68 2, then check the bonemeal barrel at 128 66 4.
- Place a small stack of bonemeal (8 items or so) in the hopper at 117 68 2, then check the bonemeal barrel at 128 66 4. All of these bonemeals should have been automatically transferred to the barrel.
These steps reproduce the bug: - Collect all of the bonemeal from the barrel.
- Place your 4 stacks of bonemeal into slots 2-5 of the hopper at 117 68 2, leaving the first slot empty. Leave the hopper UI open to watch.
- Wait until you see a poppy come into the first slot of the hopper followed immediately by an iron ingot (iron golem loot from a farm nearby). If more than a full stack of bonemeal has drained by this time, then retrieve the bonemeal from the barrel 128 66 4 and place it back into the hopper at 117 68 2.
- Wait a few seconds, and then check the bonemeal barrel at 128 66 4.
Expected result
All of the bonemeal gets filtered to the bonemeal barrel.
Observed result
The bonemeal no longer gets filtered to the bonemeal barrel.
These steps illustrate how the bug is happening:
- Immediately after step (12) above, check the hopper pipe just before the bonemeal slice (127 68 2). It should have a bonemeal in the first slot, showing that bonemeal is being transferred through the pipe. Be careful not to accidently pick up this bonemeal due to MCPE-164754, or you will stop the bug and not be able to follow the steps below.
- Check the hopper pipe just after the bonemeal slice (129 68 2). If the bug is happening, it will have bonemeal in the first slot, showing that bonemeal is being transferred through instead of being filtered at the bonemeal slice.
- Check the hopper pipe at the bonemeal slice (128 68 2). If the bug is happening, there will be an iron ingot or poppy in its second slot. You may or may not see bonemeal flickering in the first slot.
- Check the filter hopper in the bonemeal slice. If the bug is happening, its bonemeal level will be a constant 41.
Expected result
All of the bonemeal gets filtered to the bonemeal barrel because the filter hopper with bonemeal pulls it down from the hopper pipe.
Observed result
The bonemeal is not pulled down by the filter hopper because the pipe hopper at 128 68 2 pushes it out in the same tick in which it is pushed in by the pipe hopper at 127 68 2. MCPE-166990 details how this instant transfer past filters happens in general with predictable probabilites. The distinct issue in the present report is it happens 100% of the time on a chunk border in the specific build in the test world.
I was moving items into one of my storage warehouses like normal. Items were moving from my mob farm, and iron farm as normal. Then I crafted a large amount (double chest) of bone meal and sent that into the warehouse. For some reason the warehouse sorting systems then began to backup. If you review the video I attached, the system was stuck with one piece of coal in the second slot of a hopper. As soon as that was removed sorting returned to normal. Then a few minutes later a iron ingot got stuck in the same hopper in the same slot. Once I removed that items began to sort like normal. I didn't experience this issue on 1.19.50 and this isn't something that I haven't done before. I have attached a video so you can see the issue.
https://drive.google.com/file/d/1VeuNSB5LIcaWLd6QQPUKtm4qzfU_-DGq/view?usp=share_link
Here is a link to the world download,
https://drive.google.com/file/d/1DZby8cQ5LU9ykvaUt5Mgb-A5wbyuP0R7/view?usp=sharing
Steps To Reproduce
- After loading into the world go to coordinates 176-47-20. There will be a command block in front of you with a button. Press the button and the game will be switched to difficulty hard.
- Go to coordinates 161-47-2. Behind you there will be a leaver. Flip this on and a trident killer will be active. Let this run for about 5 minutes. The items from this trident killer, and my iron farm will be flowing into the warehouse.
- Go to coordinates 141-47-1 and fill the input double chest with bone meal. This will automatically start to unload bone meal into the warehouse above you. To get the error to occur you should let this chest empty about half way.
- Go to coordinates 128-66-5 and look at the upper most hopper. When the error occurs there will be an item in the second slot of this hopper. The most common item I've seen get suck in here is coal or an iron ingot. If you remove the item stuck here then items will start to flow normally.
It appears that when an item gets stuck in this hopper. Then the items that should be flowing into the first slot of the hopper are going right past the hopper and into the next one in line. Again as soon as the item is removed from the second slot of the hopper items begin to flow normally again.
Also, I did notice that at times you may have to fill the chest at 141-47-1 multiple times, but most of the time in my testing I only had to fill this once.
Observed Results:
An item gets stuck in the second slot of a hopper, and items that should be flowing into the first slot of the hopper are bypassing that hopper completely. Once offending item is removed from second slot of hopper, items flow normally again.
Expected Results:
No items should get stuck in the second slot of hopper. Items should flow normally.
Thank you for your report!
We're tracking this issue in MCPE-164754, so this ticket is being resolved and linked as a duplicate.
If you would like to add a vote and any extra information to the main ticket it would be appreciated.
If you haven't already, you might like to make use of the search feature to see if the issue has already been mentioned.
Quick Links:
📓 Bug Tracker Guidelines – 💬 Community Support – 📧 Mojang Support (Technical Issues) – 📧 Microsoft Support (Account Issues)
📓 Project Summary – ✍️ Feedback and Suggestions – 📖 Game Wiki
MCPE-164754 describes this?
Can confirm. This probably is the cause of MCPE-164754 and MCPE-174884.
Thank you for your report!
We're tracking this issue in MCPE-164754, so this ticket is being resolved and linked as a duplicate.
If you would like to add a vote and any extra information to the main ticket it would be appreciated.
If you haven't already, you might like to make use of the search feature to see if the issue has already been mentioned.
Quick Links:
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I've noticed this bug after few hours of playing in 1.19.50.
Opening inventory always highlights first slot (helmet slot in case of inventory) and shows tooltip in the location of your mouse, no matter where it is located.
Same happens with any interface like chests, hoppers, anvils, etc.
Just adding another photo, used my phone to show that the cursor is off to the side but first inventory slot is selected, deselects once the mouse starts moving but sure is distracting.
It also happens in android.
KakaoTalk_20230118_103114700.mp4
Version: 1.19.60.26
Device: SM-A528N
Android version: 13
fixed_on_android_version_1.19.70.20 (1).mp4
seems like it got fixed on 1.19.70.20
Bug is still present in 1.20.10 and sure is annoying!
If you click your mouse before moving it first, you'll pick a selected slot's item. It results in a lot of accidental helmet unequipping and unwanted items being picked from the containers.
This is still an issue in Version 1.20.12 on Minecraft for PC.
I came here because I am FURIOUS. My helmet got thrown on the ground without me even trying to select the helmet. The inventory opened, my helmet got removed, and I closed it because I accidentally opened it in the first place and NOW MY HELMET IS GONE . it despawned because I didn't notice in time. Now I have to spend, diamonds and netherite and spell books that could have been avoided if this glitch didn't make it into the release. Who tf wants to have helmet highlighted when they open inventory? No one.
What makes me more upset is that things like this can happen, meanwhile mojang is focused on making changes to the game no one want's or asked for.
(villager trades) You're listening to the vocal minority when it comes to people complaining the game is too Easy.. those people have been playing for years and are only a small fraction of the player base. TBH they just like being op and want to make it harder for new people even though they had it easier.
I am going to be taking a LONG break from Minecraft, and that's my main stream content.
I can't bring myself to support this game with all the stupid inconveniences that come with it.
It's a block game it's supposed to be relaxing not adding to my stress.
Speaking for everyone who uses Armor in the game, which is everyone, this bug can be quite infuriating.
I consider it to be fairly serious as it can affect survival situations where every point of armor counts, it can even be the cause for loss of item.
Can we see a fix sometime soon considering its nearly been a year since it was introduced?
Randomly lost max enchanted netherite helmet because of this.
Dropper
Dropper
Dropper
Cause:
Fixed
, Not Fixed
, Works as same a Java 
I always thought it was intentional, because of controllers.
Still affects 1.21.50.