Items get sucked by hoppers instantly when pushed by pistons / thrown
Items get sucked by hoppers instantly when pushed by pistons / thrown.
Description of issue 1:
In that case the items should land on the block, before the hopper - the hitbox of the hopper should stop the shulker box from being sucked by the hopper, and land on the block before the hopper - you can see in this video.
In the video the shulker box sucked by the top hopper - 90% when trying to do that.
What should happen: the shulker box should not get sucked by the top hopper at all, but - it should get sucked by the bottom hopper 20% of the attempts because of the shape of the top hitbox of the hopper.
And if not it should land on the block before the hopper (the hitbox of the top hopper should stop the shulker box from being sucked by the bottom hopper - issue 2, and by the top hopper - issue 1).
Description of issue 2:
What happen: items get sucked instantly by the bottom hopper when thrown - see picture and video "issue 2".
What should happen: items should get sucked by the bottom hopper 20% of the attempts - because of the shape of the top hitbox of the hopper.
Linked Issues
- Invalid
Tal Melamed- 18
- 6
- Confirmed
- 245661
- Windows
1.13.0.1 Beta - 1.16.1
1.13.0.1 Beta 1.16.20.53 Beta 1.16.0.67 Beta 1.16.0.64 Beta 1.16.0.63 Beta 1.16.0.61 Beta 1.16.0.57 Beta 1.16.0.55 Beta 1.16.0.53 Beta 1.15.0.55 Beta 1.15.0.54 Beta 1.15.0.53 Beta 1.15.0.51 Beta 1.14.30.51 Beta 1.14.25.1 Beta 1.14.20 Hotfix 1.14.2.51 Beta 1.14.2.50 Beta 1.14.0.51 Beta 1.14.0.50 Beta 1.13.3 1.13.2 1.14.0.4 Beta 1.13.1 1.14.1 Hotfix 1.14.0.3 Beta 1.14.0.2 Beta 1.14.0.1 Beta 1.13.0.18 Beta 1.13.0.17 Beta 1.13.0.16 Beta 1.13.0.9 Beta 1.13.0.6 Beta 1.12.0.12 Beta 1.12.0.10 Beta 1.12.0.9 Beta 1.12.0.4 Beta 1.12.0.6 Beta 1.13.0.4 Beta 1.13.0.2 Beta 1.13.0 1.14.1.2 Beta 1.14.0 1.14.30 Hotfix 1.16.1
Created Issue:
Shulker boxes somehow got stuck on top of hoppers when destroyed by pistons
Shulker boxes somehow got stuck on top of hoppers when destroyed by pistons. See picture
Shulker boxes somehow got stuck on top of hoppers when destroyed by pistons. See picture
![]()
Shulker boxes somehow got stuck on top of hoppers when destroyed by pistons. See picture and video
![]()
Shulker boxes somehow got stuck on top of hoppers when destroyed by pistons. See picture and video
![]()
Shulker boxes somehow got stuck on top of hoppers when destroyed by pistons. See picture and video
Shulker boxes somehow got stuck on top of hoppers when destroyed by pistons. See
picture andvideoShulker boxes somehow got stuck on top of hoppers when destroyed by pistons. See the videos
Shulker boxes somehow got stuck on top of hoppers when destroyed by pistons. See the videos
http://www.mediafire.com/file/9p4v5q9xsf5iz44/My+World.mcworld
Shulker boxessomehowgot stuckon top ofhoppers when destroyed by pistonsShulker boxes usually got stuck between hoppers when destroyed by pistons
Shulker boxes somehow got stuck on top of hoppers when destroyed by pistons. See the videos
http://www.mediafire.com/file/9p4v5q9xsf5iz44/My+World.mcworld
Play the mc world (on 1.12.0.4 Beta only. Turn off the lever and see it in action).
Shulker boxes somehow got stuck on top of hoppers when destroyed by pistons. See the videos
http://www.mediafire.com/file/9p4v5q9xsf5iz44/My+World.mcworld
Play the mc world (on 1.12.0.4 Beta
only. Turn off the lever and see it in action).Shulker boxes somehow got stuck on top of hoppers when destroyed by pistons. See the videos
http://www.mediafire.com/file/9p4v5q9xsf5iz44/My+World.mcworld
Play the mc world (on 1.12.0.4 Beta +. Turn off the lever and see it in action).
Shulker boxes somehow got stuck on top of hoppers when destroyed by pistons.
See the videoshttp://www.mediafire.com/file/9p4v5q9xsf5iz44/My+World.mcworld
Play the mc world (on 1.12.0.4 Beta +. Turn off the lever and see it in action).
Shulker boxes somehow got stuck on top of hoppers when destroyed by pistons.
See pictures, videos and download the world showing it if it wasn't clear. Ask me anything you want.
http://www.mediafire.com/file/9p4v5q9xsf5iz44/My+World.mcworld
Play the mc world (on 1.12.0.4 Beta +. Turn off the lever and see it in action).
Shulker boxes somehow got stuck on top of hoppers when destroyed by pistons.
See pictures, videos and download the world showing it
if it wasn't clear. Ask me anything you want.http://www.mediafire.com/file/9p4v5q9xsf5iz44/My+World.mcworld
Play the mc world (on 1.12.0.4 Beta +. Turn off the lever and see it in action).
Shulker boxes somehow got stuck on top of hoppers when destroyed by pistons.
See pictures, videos and download the world showing it if it wasn't clear. Ask me anything you want.
http://www.mediafire.com/file/9p4v5q9xsf5iz44/My+World.mcworld
Play the mc world (on 1.12.0.4 Beta +. Turn off the lever
and see it in action).Shulker boxes somehow got stuck on top of hoppers when destroyed by pistons.
See pictures, videos and download the world showing it if it wasn't clear. Ask me anything you want.
World download:
http://www.mediafire.com/file/9p4v5q9xsf5iz44/My+World.mcworld
Play the mc world (on 1.12.0.4 Beta +. Turn off the lever).
Shulker boxes somehow got stuck on top of hoppers when destroyed by pistons.
See pictures, videos and download the world that showing it if it wasn't clear. Ask me anything you want.
World download:
http://www.mediafire.com/file/9p4v5q9xsf5iz44/My+World.mcworld
Play the mc world (on 1.12.0.4 Beta +. Turn off the lever).
Shulker boxes somehow got stuck on top of hoppers when destroyed by pistons.
See pictures, videos and download the world that showing it if it wasn't clear. Ask me anything you want.
World download:
http://www.mediafire.com/file/9p4v5q9xsf5iz44/My+World.mcworld
Play the mc world (on 1.12.0.4 Beta +. Turn off the lever).
Shulker boxes somehow got stuck on top of hoppers when destroyed by pistons. (when the pistons placing in front of the hoppers)
See pictures, videos and download the world that showing it if it wasn't clear. Ask me anything you want.
World download:
http://www.mediafire.com/file/9p4v5q9xsf5iz44/My+World.mcworld
Play the mc world (on 1.12.0.4 Beta +. Turn off the lever).
Shulker boxes usuallygotstuck between hoppers when destroyed by pistons
Shulker boxes somehow got stuck on top of hoppers when destroyed by pistons. (when the pistons placing in front of the hoppers)
See pictures, videos and download the world that showing it if it wasn't clear. Ask me anything you want.
World download:
http://www.mediafire.com/file/9p4v5q9xsf5iz44/My+World.mcworld
Play the mc world (on 1.12.0.4 Beta +. Turn off the lever).
Shulker boxes somehow got stuck on top of hoppers when destroyed by pistons. (when the pistons placing in front of the hoppers).
In that case, when the shulker box dropped, it was got stuck (as a dropped item) between the hoppers (not in the inventory but visually).
However, items pass as intended when they are inside of hoppers.
See pictures, videos and download the world that showing it if it wasn't clear. Ask me anything you want.
World download:
http://www.mediafire.com/file/9p4v5q9xsf5iz44/My+World.mcworld
Play the mc world (on 1.12.0.4 Beta +. Turn off the lever).
Shulker boxes somehow got stuck on top of hoppers when destroyed by pistons. (when the pistons placing in front of the hoppers).
In that case, when the shulker box dropped, it was got stuck (as a dropped item) between the hoppers (not in the inventory but visually).
However, items pass as intended when they are inside of hoppers.
See pictures, both of the 2 videos and download the world that showing it if it wasn't clear. Ask me anything you want.
World download:
http://www.mediafire.com/file/9p4v5q9xsf5iz44/My+World.mcworld
Play the mc world (on 1.12.0.4 Beta +. Turn off the lever).
Shulker boxes usually stuck betweenhoppers when destroyed by pistonsShulker boxes usually stuck between blocks when destroyed by pistons
Shulker boxes somehow got stuck on top of hoppers or inside of blocks (see picture 2) when destroyed by pistons. (when the pistons placing in front of the hoppers).
In that case, when the shulker box dropped, it was got stuck (as a dropped item) between the hoppers (not in the inventory but visually).
However, items pass as intended when they are inside of hoppers.
See pictures, both of the 2 videos and download the world that showing it if it wasn't clear. Ask me anything you want.
World download:
http://www.mediafire.com/file/9p4v5q9xsf5iz44/My+World.mcworld
Play the mc world (on 1.12.0.4 Beta +. Turn off the lever).
Shulker boxes somehow got stuck
on top ofhoppers or inside of blocks (see picture 2) when destroyed by pistons. (when the pistons placing in front of the hoppers).In that case, when the shulker box dropped, it was got stuck (as a dropped item) between the hoppers (not in the inventory but visually).
However, items pass as intended when they are inside of hoppers.
See pictures, both of the 2 videos and download the world that showing it if it wasn't clear. Ask me anything you want.
World download:
http://www.mediafire.com/file/9p4v5q9xsf5iz44/My+World.mcworld
Play the mc world (on 1.12.0.4 Beta +. Turn off the lever).
Shulker boxes somehow got stuck between hoppers or inside of blocks (see picture 2) when destroyed by pistons. (when the pistons placing in front of the hoppers).
In that case, when the shulker box dropped, it was got stuck (as a dropped item) between the hoppers (not in the inventory but visually).
However, items pass as intended when they are inside of hoppers.
See pictures, both of the 2 videos and download the world that showing it if it wasn't clear. Ask me anything you want.
World download:
http://www.mediafire.com/file/9p4v5q9xsf5iz44/My+World.mcworld
Play the mc world (on 1.12.0.4 Beta +. Turn off the lever).
Shulker boxes usuallystuck between blockswhen destroyed by pistonsItems stuck between blocks and hoppers
Items stuckbetween blocks andhoppersItems stuck on top of hoppers
Shulker boxes somehow got stuckbetweenhoppers or inside of blocks (see picture 2) when destroyed by pistons. (when the pistons placing in front of the hoppers).In that case, when the shulker box dropped, it was got stuck (as a dropped item) between the hoppers (not in the inventory but visually).
However, items pass as intended when they are inside of hoppers.
See pictures, both of the 2 videos and download the world that showing it if it wasn't clear. Ask me anything you want.
World download:
http://www.mediafire.com/file/9p4v5q9xsf5iz44/My+World.mcworld
Play the mc world (on 1.12.0.4 Beta +. Turn off the lever).
Items somehow got stuck on top of hoppers when there are a hopper above or a minecart.
In that case, when the shulker box dropped, it was got stuck (as a dropped item) between the hoppers (not in the inventory but visually).
However, items pass as intended when they are inside of hoppers.
See pictures, both of the 2 videos and download the world that showing it if it wasn't clear. Ask me anything you want.
World download:
http://www.mediafire.com/file/9p4v5q9xsf5iz44/My+World.mcworld
Play the mc world (on 1.12.0.4 Beta +. Turn off the lever).
Items get stuck on top of hoppers
Itemsgetstuckon top of hoppersItems stuck inside containers when pushed by pistons
Items get stuck inside containers when pushed by pistons
Items somehow got stuck on top of hoppers when
there are a hopper above or a minecart.In that case, when the shulker box dropped, it was got stuck (as a dropped item) between the hoppers (not in the inventory but visually).
However, items pass as intended when they are inside of hoppers.
See pictures, both of the 2 videos and download the world that showing it if it wasn't clear. Ask me anything you want.
World download:
http://www.mediafire.com/file/9p4v5q9xsf5iz44/My+World.mcworld
Play the mc world (on 1.12.0.4 Beta +. Turn off the lever).
Items somehow got stuck on top of hoppers when pushed by pistons
In that case, when the shulker box dropped, it was got stuck (as a dropped item) between the hoppers (not in the inventory but visually).
However, items pass as intended when they are inside of hoppers.
See pictures, both of the 2 videos and download the world that showing it if it wasn't clear. Ask me anything you want.
World download:
http://www.mediafire.com/file/9p4v5q9xsf5iz44/My+World.mcworld
Play the mc world (on 1.12.0.4 Beta +. Turn off the lever).
Items somehow got stuck on top of hoppers when pushed by pistons
In that case, when the shulker box dropped, it was got stuck (as a dropped item) between the hoppers (not in the inventory but visually).
However, items pass as intended when they are inside of hoppers.
See pictures, both of the 2 videos and download the world that showing it if it wasn't clear. Ask me anything you want.
World download:
http://www.mediafire.com/file/9p4v5q9xsf5iz44/My+World.mcworld
Play the mc world (on 1.12.0.4 Beta +. Turn off the lever).
Items somehow got stuck on top of hoppers when pushed by pistons.
The main problem here is the pistons - they push items wrong.
In that case, when the shulker box dropped, it was got stuck (as a dropped item) between the hoppers (not in the inventory but visually).
However, items pass as intended when they are inside of hoppers.
See pictures, both of the 2 videos and download the world that showing it if it wasn't clear. Ask me anything you want.
World download:
http://www.mediafire.com/file/9p4v5q9xsf5iz44/My+World.mcworld
Play the mc world (on 1.12.0.4 Beta +. Turn off the lever).
Items somehow got stuck on top of hoppers when pushed by pistons.
The main problem here is the pistons - they push items wrong.
In that case, when the shulker box dropped, it was got stuck (as a dropped item) between the hoppers (not in the inventory but visually).
However, items pass as intended when they are inside of hoppers.
See pictures, both of the 2 videos and download the world that showing it if it wasn't clear. Ask me anything you want.
World download:
http://www.mediafire.com/file/9p4v5q9xsf5iz44/My+World.mcworld
Play the mc world (on 1.12.0.4 Beta +. Turn off the lever).
Items somehow got stuck on top of hoppers when pushed by pistons.
The main problem here is the pistons - they push items wrong.
The way pistons push the items wrong. In that case the items should fall down instead of land between the hoppers.
In that case, when the shulker box dropped, it was got stuck (as a dropped item) between the hoppers (not in the inventory but visually).
However, items pass as intended when they are inside of hoppers.
See pictures, both of the 2 videos and download the world that showing it if it wasn't clear. Ask me anything you want.
World download:
http://www.mediafire.com/file/9p4v5q9xsf5iz44/My+World.mcworld
Play the mc world (on 1.12.0.4 Beta +. Turn off the lever).
Items somehow got stuck on top of hoppers when pushed by pistons.
The main problem here is the pistons - they push items wrong.
The way pistons push the items wrong.In that case the items should fall down instead of land between the hoppers.In that case, when the shulker box dropped, it was got stuck (as a dropped item) between the hoppers (not in the inventory but visually).
However, items pass as intended when they are inside of hoppers.
See pictures, both of the 2 videos and download the world that showing it if it wasn't clear. Ask me anything you want.
World download:
http://www.mediafire.com/file/9p4v5q9xsf5iz44/My+World.mcworld
Play the mc world (on 1.12.0.4 Beta +. Turn off the lever).
Items somehow got stuck on top of hoppers when pushed by pistons.
The main problem here
isthe pistons - they push items wrong.In that case the items should fall down instead of land between the hoppers.
In that case, when the shulker box dropped, it was got stuck (as a dropped item) between the hoppers (not in the inventory but visually).
However, items pass as intended when they are inside of hoppers.
See pictures, both of the 2 videos and download the world that showing it if it wasn't clear. Ask me anything you want.
World download:
http://www.mediafire.com/file/9p4v5q9xsf5iz44/My+World.mcworld
Play the mc world (on 1.12.0.4 Beta +. Turn off the lever).
Items somehow got stuck on top of hoppers when pushed by pistons.
The main problem here are the pistons - they push items wrong.
In that case the items should fall down instead of land between the hoppers.
In that case, when the shulker box dropped, it was got stuck (as a dropped item) between the hoppers (not in the inventory but visually).
However, items pass as intended when they are inside of hoppers.
See pictures, both of the 2 videos and download the world that showing it if it wasn't clear. Ask me anything you want.
World download:
http://www.mediafire.com/file/9p4v5q9xsf5iz44/My+World.mcworld
Play the mc world (on 1.12.0.4 Beta +. Turn off the lever).
Items somehow got stuck on top of hoppers when pushed by pistons.
The main problem here are the pistons - they push items wrong.
In that case the items should fall down instead of land between the hoppers
.In that case, when the shulker box dropped, it was got stuck (as a dropped item) between the hoppers (not in the inventory but visually).
However, items pass as intended when they are inside of hoppers.
See pictures, both of the 2 videos and download the world that showing it if it wasn't clear. Ask me anything you want.
World download:
http://www.mediafire.com/file/9p4v5q9xsf5iz44/My+World.mcworld
Play the mc world (on 1.12.0.4 Beta +. Turn off the lever).
Items somehow got stuck on top of hoppers when pushed by pistons.
The main problem here are the pistons - they push items wrong.
In that case the items should fall down instead of land between the hoppers instantly as you can see in this video:
In that case, when the shulker box dropped, it was got stuck (as a dropped item) between the hoppers (not in the inventory but visually).
However, items pass as intended when they are inside of hoppers.
See pictures, both of the 2 videos and download the world that showing it if it wasn't clear. Ask me anything you want.
World download:
http://www.mediafire.com/file/9p4v5q9xsf5iz44/My+World.mcworld
Play the mc world (on 1.12.0.4 Beta +. Turn off the lever).
Items somehow got stuck on top of hoppers when pushed by pistons.
The main problem here are the pistons - they push items wrong.
In that case the items should fall down instead of land between the hoppers instantly as you can see in this video:
In that case, when the shulker box dropped, it was got stuck (as a dropped item) between the hoppers (not in the inventory but visually).
However, items pass as intended when they are inside of hoppers.
See pictures, both of the 2 videos and download the world that showing it if it wasn't clear. Ask me anything you want.
World download:
http://www.mediafire.com/file/9p4v5q9xsf5iz44/My+World.mcworld
Play the mc world (on 1.12.0.4 Beta +. Turn off the lever).
Items somehow got stuck on top of hoppers when pushed by pistons.
The main problem here are the pistons - they push items wrong.
In that case the items should fall down instead of land between the hoppers instantly as you can see in this video: [^see!.mp4]
In that case, when the shulker box dropped, it was got stuck (as a dropped item) between the hoppers (not in the inventory but visually).
However, items pass as intended when they are inside of hoppers.
See pictures, both of the 2 videos and download the world that showing it if it wasn't clear. Ask me anything you want.
World download:
http://www.mediafire.com/file/9p4v5q9xsf5iz44/My+World.mcworld
Play the mc world (on 1.12.0.4 Beta +. Turn off the lever).
Items somehow got stuck on top of hoppers when pushed by pistons.
The main problem here are the pistons - they push items wrong.
In that case the items should fall down instead of land between the hoppers instantly as you can see in this video: [^see!.mp4]
In that case, when the shulker box dropped, it was got stuck (as a dropped item) between the hoppers (not in the inventory but visually).
However, items pass as intended when they are inside of hoppers.
See pictures, both of the 2 videos and download the world that showing it if it wasn't clear. Ask me anything you want.
World download:
http://www.mediafire.com/file/9p4v5q9xsf5iz44/My+World.mcworld
Play the mc world (on 1.12.0.4 Beta +. Turn off the lever).
Items somehow got stuck on top of hoppers when pushed by pistons.
The main problem here are the pistons - they push items wrong.
In that case the items should fall down instead of land between the hoppers instantly as you can see in this video:
[^see!.mp4]In that case, when the shulker box dropped, it was got stuck (as a dropped item) between the hoppers (not in the inventory but visually).
See pictures, both of the 2 videos and download the world that showing it if it wasn't clear. Ask me anything you want.
World download:
http://www.mediafire.com/file/9p4v5q9xsf5iz44/My+World.mcworld
Play the mc world (on 1.12.0.4 Beta +. Turn off the lever).
Items somehow got stuck on top of hoppers when pushed by pistons.
The main problem here are the pistons - they push items wrong.
In that case the items should fall down instead of land between the hoppers instantly as you can see in this video: [^see!.mp4]
In that case, when the shulker box dropped, it was got stuck (as a dropped item) between the hoppers (not in the inventory but visually).
See pictures, both of the 2 videos and download the world that showing it if it wasn't clear. Ask me anything you want.
World download:
http://www.mediafire.com/file/9p4v5q9xsf5iz44/My+World.mcworld
Play the mc world (on 1.12.0.4 Beta +. Turn off the lever).
Items get stuck inside containers instantly when pushed by pistons
Items somehow got stuck on top of hoppers when pushed by pistons.
The main problem here are the pistons - they push items wrong.
In that case the items should fall down instead of land between the hoppers instantly as you can see in this video: [^see!.mp4]
In that case, when the shulker box dropped, it was got stuck (as a dropped item) between the hoppers (not in the inventory but visually).
It worth mentioning that it doesen't matter how the piston arm is facing, the item will always get stuck instantly (as you can see in the video [^see!.mp4] the piston arm is facing to the front and the item is still stuck on the left between the hoppers).
See pictures, both of the 2 videos and download the world that showing it if it wasn't clear. Ask me anything you want.
World download:
http://www.mediafire.com/file/9p4v5q9xsf5iz44/My+World.mcworld
Play the mc world (on 1.12.0.4 Beta +. Turn off the lever).
Items somehow got stuck on top of hoppers when pushed by pistons.
The main problem here are the pistons - they push items wrong.
In that case the items should fall down instead of land between the hoppers instantly as you can see in this video: [^see!.mp4]
In that case, when the shulker box dropped, it was got stuck (as a dropped item) between the hoppers (not in the inventory but visually).
It worth mentioning that it doesen't matter how the piston arm is facing, the item will always get stuck instantly (as you can see in the video [^see!.mp4] and pictures, the piston arm is facing to the front and the item is still stuck on the left between the hoppers).
See pictures, both of the 2 videos and download the world that showing it if it wasn't clear. Ask me anything you want.
World download:
http://www.mediafire.com/file/9p4v5q9xsf5iz44/My+World.mcworld
Play the mc world (on 1.12.0.4 Beta +. Turn off the lever).
relates to
Items get stuck inside containers instantly when pushed by pistonsItems get sucked into hoppers instantly when pushed by pistons
Items somehow g
ot stuckon top ofhoppers when pushed by pistons.The main problem here are the pistons - they push items wrong.
In that case the items should
fall down instead of land between the hoppers instantly as you can see in this video:[^see!.mp4]In that case, when the shulker box dropped, it was got stuck (as a dropped item) between the hoppers (not in the inventory but visually).
It worth mentioning that it doesen't matter how the piston arm is facing, the item will always get stuck instantly (as you can see in the video [^see!.mp4] and pictures, the piston arm is facing to the front and the item is still stuck on the left between the hoppers).
See pictures, both of the 2 videos and download the world that showing it if it wasn't clear. Ask me anything you want.
World download:
http://www.mediafire.com/file/9p4v5q9xsf5iz44/My+World.mcworld
Play the mc world (on 1.12.0.4 Beta +. Turn off the lever).
Items somehow get sucked into hoppers when pushed by pistons.
In that case the items should land on the block, before the hopper - the hitbox of the hopper should stop the shulker box from being sucked by the hopper, and land on the block - you can see in this video
Items get suckedintohoppers instantly when pushed by pistonsItems get sucked by hoppers instantly when pushed by pistons
Items somehow get sucked
intohoppers when pushed by pistons.In that case the items should land on the block, before the hopper - the hitbox of the hopper should stop the shulker box from being sucked by the hopper, and land on the block - you can see in this video
Items somehow get sucked by hoppers when pushed by pistons.
In that case the items should land on the block, before the hopper - the hitbox of the hopper should stop the shulker box from being sucked by the hopper, and land on the block - you can see in this video
Items get sucked by hoppers / stuck on top of hoppers instantly when pushed by pistons
Items somehow get sucked by hoppers or they get stuck on top of hoppers when pushed by pistons.
In that case the items should land on the block, before the hopper - the hitbox of the hopper should stop the shulker box from being sucked by the hopper, and land on the block - you can see in this video
Items get sucked by hoppers/ stuck on top of hoppersinstantly when pushed by pistonsItems get sucked by hoppers instantly when pushed by pistons / thrown
Items
somehowget sucked by hoppersor they get stuck on top of hopperswhen pushed by pistons.In that case the items should land on the block, before the hopper - the hitbox of the hopper should stop the shulker box from being sucked by the hopper, and land on the block -
you can see in this videoItems get sucked by hoppers instantly when pushed by pistons / thrown.
In that case the items should land on the block, before the hopper - the hitbox of the hopper should stop the shulker box from being sucked by the hopper, and land on the block before the hopper - you can see in this video.
In the video the shulker box sucked by the top hopper - 90% when trying to do that.
What should happen: the shulker box should not get sucked by the top hopper at all, but - it should get sucked by the bottom hopper 20% of the attempts because of the shape of the top hitbox of the hopper.
And if not it should land on the block before the hopper (the hitbox of the hopper should stop the shulker box from being sucked by the top hopper+)+
Same with items that being thrown into hoppers - they sucked instantly
Items get sucked by hoppers instantly when pushed by pistons / thrown.
In that case the items should land on the block, before the hopper - the hitbox of the hopper should stop the shulker box from being sucked by the hopper, and land on the block before the hopper - you can see in this video.
In the video the shulker box sucked by the top hopper - 90% when trying to do that.
What should happen: the shulker box should not get sucked by the top hopper at all, but - it should get sucked by the bottom hopper 20% of the attempts because of the shape of the top hitbox of the hopper.
And if not it should land on the block before the hopper (the hitbox of the hopper should stop the shulker box from being sucked by the top hopper
+)+Same with items that being thrown into hoppers - they sucked instantly
Items get sucked by hoppers instantly when pushed by pistons / thrown.
Description of issue 1:
In that case the items should land on the block, before the hopper - the hitbox of the hopper should stop the shulker box from being sucked by the hopper, and land on the block before the hopper - you can see in this video.
In the video the shulker box sucked by the top hopper - 90% when trying to do that.
What should happen: the shulker box should not get sucked by the top hopper at all, but - it should get sucked by the bottom hopper 20% of the attempts because of the shape of the top hitbox of the hopper.
And if not it should land on the block before the hopper (the hitbox of the hopper should stop the shulker box from being sucked by the top hopper).
Same with items that being thrown into hoppers - they sucked instantly
Items get sucked by hoppers instantly when pushed by pistons / thrown.
Description of issue 1:
In that case the items should land on the block, before the hopper - the hitbox of the hopper should stop the shulker box from being sucked by the hopper, and land on the block before the hopper - you can see in this video.
In the video the shulker box sucked by the top hopper - 90% when trying to do that.
What should happen: the shulker box should not get sucked by the top hopper at all, but - it should get sucked by the bottom hopper 20% of the attempts because of the shape of the top hitbox of the hopper.
And if not it should land on the block before the hopper (the hitbox of the hopper should stop the shulker box from being sucked by the top hopper).
Same with items that being thrown into hoppers - they sucked instantly
Items get sucked by hoppers instantly when pushed by pistons / thrown.
Description of issue 1:
In that case the items should land on the block, before the hopper - the hitbox of the hopper should stop the shulker box from being sucked by the hopper, and land on the block before the hopper - you can see in this video.
In the video the shulker box sucked by the top hopper - 90% when trying to do that.
What should happen: the shulker box should not get sucked by the top hopper at all, but - it should get sucked by the bottom hopper 20% of the attempts because of the shape of the top hitbox of the hopper.
And if not it should land on the block before the hopper (the hitbox of the hopper should stop the shulker box from being sucked by the top hopper).
Description of issue 2:
What happen: items get sucked instantly by the bottom hopper when thrown - see picture and video "issue 2".
What should happen: items should get sucked by the bottom hopper 20% of the attempts - because of the shape of the top hitbox of the hopper.
Items get sucked by hoppers instantly when pushed by pistons / thrown.
Description of issue 1:
In that case the items should land on the block, before the hopper - the hitbox of the hopper should stop the shulker box from being sucked by the hopper, and land on the block before the hopper - you can see in this video.
In the video the shulker box sucked by the top hopper - 90% when trying to do that.
What should happen: the shulker box should not get sucked by the top hopper at all, but - it should get sucked by the bottom hopper 20% of the attempts because of the shape of the top hitbox of the hopper.
And if not it should land on the block before the hopper (the hitbox of the hopper should stop the shulker box from being sucked by the top hopper).
Description of issue 2:
What happen:
items get sucked instantlyby the bottom hopper when thrown- see picture and video "issue 2".What should happen:
items should get sucked by the bottom hopper 20% of the attempts- because of the shape of the top hitbox of the hopper.Items get sucked by hoppers instantly when pushed by pistons / thrown.
Description of issue 1:
In that case the items should land on the block, before the hopper - the hitbox of the hopper should stop the shulker box from being sucked by the hopper, and land on the block before the hopper - you can see in this video.
In the video the shulker box sucked by the top hopper - 90% when trying to do that.
What should happen: the shulker box should not get sucked by the top hopper at all, but - it should get sucked by the bottom hopper 20% of the attempts because of the shape of the top hitbox of the hopper.
And if not it should land on the block before the hopper (the hitbox of the hopper should stop the shulker box from being sucked by the top hopper).
Description of issue 2:
What happen: items get sucked instantly by the bottom hopper when thrown - see picture and video "issue 2".
What should happen: items should get sucked by the bottom hopper 20% of the attempts - because of the shape of the top hitbox of the hopper.
Items get sucked by hoppers instantly when pushed by pistons / thrown.
Description of issue 1:
In that case the items should land on the block, before the hopper - the hitbox of the hopper should stop the shulker box from being sucked by the hopper, and land on the block before the hopper - you can see in this video.
In the video the shulker box sucked by the top hopper - 90% when trying to do that.
What should happen: the shulker box should not get sucked by the top hopper at all, but - it should get sucked by the bottom hopper 20% of the attempts because of the shape of the top hitbox of the hopper.
And if not it should land on the block before the hopper (the hitbox of the top hopper should stop the shulker box from being sucked by the top hopper).
Description of issue 2:
What happen: items get sucked instantly by the bottom hopper when thrown - see picture and video "issue 2".
What should happen: items should get sucked by the bottom hopper 20% of the attempts - because of the shape of the top hitbox of the hopper.
Items get sucked by hoppers instantly when pushed by pistons / thrown.
Description of issue 1:
In that case the items should land on the block, before the hopper - the hitbox of the hopper should stop the shulker box from being sucked by the hopper, and land on the block before the hopper - you can see in this video.
In the video the shulker box sucked by the top hopper - 90% when trying to do that.
What should happen: the shulker box should not get sucked by the top hopper at all, but - it should get sucked by the bottom hopper 20% of the attempts because of the shape of the top hitbox of the hopper.
And if not it should land on the block before the hopper (the hitbox of the top hopper should stop the shulker box from being sucked by the
top hopper).Description of issue 2:
What happen: items get sucked instantly by the bottom hopper when thrown - see picture and video "issue 2".
What should happen: items should get sucked by the bottom hopper 20% of the attempts - because of the shape of the top hitbox of the hopper.
Items get sucked by hoppers instantly when pushed by pistons / thrown.
Description of issue 1:
In that case the items should land on the block, before the hopper - the hitbox of the hopper should stop the shulker box from being sucked by the hopper, and land on the block before the hopper - you can see in this video.
In the video the shulker box sucked by the top hopper - 90% when trying to do that.
What should happen: the shulker box should not get sucked by the top hopper at all, but - it should get sucked by the bottom hopper 20% of the attempts because of the shape of the top hitbox of the hopper.
And if not it should land on the block before the hopper (the hitbox of the top hopper should stop the shulker box from being sucked by the bottom hopper - issue 2, and by the top hopper - issue 1).
Description of issue 2:
What happen: items get sucked instantly by the bottom hopper when thrown - see picture and video "issue 2".
What should happen: items should get sucked by the bottom hopper 20% of the attempts - because of the shape of the top hitbox of the hopper.
I can confirm that shulker boxes (when pushed by pistons) can still land inside of a hopper hitbox, which is bad..
I think the bug should be opened again.
Probably related to the report that said that items would get stuck on top of a hopper and never enter... MCPE-46587
I cannot reproduce this bug in 1.14.30
- using the steps and/or test world described in Pho's comment: see Hopper collects A.mp4
, - nor as described in Insane96MCP's comment and the video attached to the duplicate report,
MCPE-35132: see Hopper collects B.mp4
, - nor with the method suggested by SilentWhisperer in his comments responding to Gruva and Mega_Spud: see Hopper collects C.mp4

In each case hoppers collect the items as expected.
Since the original .gif and test world linked by SilentWhisperer are no longer available, I see no reason to think the 1.13 changelog was wrong in stating,
Hoppers now pick up items from above correctly (
MCPE-31393)
If anyone can show that this bug still occurs, please provide a clear demonstration or reproduction steps that differ from those mentioned above.
Note: the issue described in MCPE-46587 still occurs, but it seems to be specific to the piston mechanics and the hopper hitbox. It is not the issue that was described in this report and fixed in 1.13.
I can already see the problem. It's not a bug, look at that redstone torch below. It's powering a block, which is powering the hopper. Hoppers get locked when they receive redstone signal, so you need to move that redstone torch somewhere else.
No, Kevin you are wrong. See the video attachment here. There is no torches or anything next to the hopper, which means it is a bug..
And btw, that hopper isn't full, which means there are free slots, and the shulker box don't enter the hopper.
That is a problem but more than that - why the shulker box don't fall down instead of go sideways (between the hoppers in the left like shown in the video & picture) by the pistons? that's really strange.
i was just about to call kev out as well... but clearly he has the sharpest eyes of all. i almost overlooked it too. theres a red stone torch below that red block of clay. the block clay is then sending a signal into that hopper. check it; its full. switch out the clay with glass.
edit: if its not full, then im surprised, that hopper is not going to work unless the noted torch is getting toggled. note i only did a very quick test running 1.11.3
hi dcn. You are wrong also.
I tested it without the redstone torch and it's do the same. See a new videa attachment called "another video". I can tell you - nothing is power the hopper and the hopper isn't full.
post the map. otherwise every mech is gonna read what kevin said and say "oh yeah..."
edit: okay... saw the new video... weird. i had a inconsistent bug a while ago where my hopper wouldnt pic up stuff right on top of it due to, what im gonna geuss was, ingame/update lag. i retested your build from what i could see from the pic/vids. my funnels pick up the broken shulker. duno what to say now.
Ok dcn. I created a map which shows it clearly. But you must be in v1.12.0.4 Beta to play it.
When you enter the world, just turn of the lever and see what's happen.
http://www.mediafire.com/file/9p4v5q9xsf5iz44/My+World.mcworld
i cant test beta on my plat. it does seem like something is going on, but a beta tester will have to check out your save.
Okay, just came back here. I'll test it, wait a bit.
Could reproduce on the beta version. I have a theory, although I wasn't able to confirm. I think the hopper is only picking up items that are in the block above, not inside of them. It's just a theory, and it needs to be fixed anyway.
What if the redstone torch came on before the shulker box had the chance to enter?
EDIT - never mind
CJC - in the video there aren't redstone torches..........
According to the Minecraft wiki, it is an intended feature. Hoppers with containers above them will not pick up items. The game doesn't even check for items to prevent lag.
Ben R - ok, that's make sense but there are still issues here. Maybe I didn't thought of a good name for this issue. The problem here is that the items somehow get stuck between the hoppers when pushed by pistons - this is the main problem and you can see this in that video: [^Minecraft 27_07_2019 13_04_28_Trim.mp4]
The way pistons push the items is wrong. In that case the items should fall down instead of land between the hoppers. Am I right?
I might change the title to: Items get stuck inside containers when pushed by pistons.
And I'm sure this problem that I mentioned is not an intended feature.
That is what I meant in this report.
This issue related to https://bugs.mojang.com/browse/MCPE-33715 and https://bugs.mojang.com/browse/MCPE-49631 howerver, it's a seperate issue.
This has been reported to the developers, who will determine whether it's a bug or works as intended. However, I don't see any bug here. As Ben said, the hopper isn't supposed to suck items since it has a container (another hopper) above it. So in effect this is the same configuration as if you had a bottom slab instead of the lower hopper. When the piston breaks the shulker box, it tries to squeeze it into a glass block. A floating item that finds itself inside a solid block will look for an empty space in an adjacent block to move to. The hopper's collision box has a depression in the middle of the top, which creates an empty space above it just like a bottom slab's collision box leaves an empty space above it. The item is in that space, not inside the hopper, and it's resting on the surface of the hopper's collision box, that is, the inside of the funnel. By my understanding, it does what I would expect given this configuration.
Could not reproduce in 1.13. Items seem to avoid getting stuck inside the hopper hitbox, which is nice
Needs more testing in various ways before this could be marked as resolved
Because the topic is related to the hopper's hitbox, can the top of the hitbox be flattened? Even though a hopper is funnel-like, graphically, it serves no purpose to have a funnel-like hitbox.
If the hitbox were flattened, water streams could be used to move items over hoppers for item sorters, as they can be used in Java, as in this video by Wattles: https://youtu.be/ruw1elYIQo4 As it is now, items fall into the hitbox of a locked hopper, waiting to despawn. Also, more advanced redstone tech using shulkers could be designed. As it stands, shulkers fall into the black hole that is the meaningless hitbox of a locked hopper, instead of being pushed to the side where an open hopper awaits ( good luck recreating this beautiful design by Cass: https://youtu.be/m47ZxtCGRDI ).
Basically, the hopper is a mechanical part of the game, the hitbox should be based on the hopper's mechanical function, not on it's graphical appearance. Can someone talk to the devs about this? Is it intended to have a hitbox that actually breaks functionality, simply because a hopper looks like a funnel?
Jonathan Peters: At the moment, we're waiting for the developers to decide whether this is a bug or working as intended. If they conclude that it's a bug, they might decide to fix it in a couple of different ways, but will most likely try to make it work the same way it works on Java.
If they decide it's working as intended, what you're asking for becomes a request for a feature change. That's not something we handle on the bug tracker. To request a feature change, you would need to submit it on the Feedback site. You could actually do that at any time, though you might prefer to wait and see whether they fix this issue to implement Java parity, since if they do your feature request would just be redundant.
This report has been changed since it was originally created.
The original issue reported (May 2019) was that shulker boxes broken by pistons would sometimes get stuck in-between vertically stacked hoppers. The shulker was placed next to a hopper that had another hopper below it, and the piston would push the shulker toward the hoppers. The reason the shulker would get stuck is that when it was pushed against the motion-blocking side of the upper hopper, it would look in random directions for an open space to move to, and sometimes it would find the open space of the lower hopper's funnel and rest there. Based solely on this information, I would say this was working as intended based on
MCPE-38628, since it is intended that hoppers have a non-full hitbox that items can get stuck in.However, the expected behavior was later (August 2019) explained to be that items pushed against a vertical hopper stack by a piston should fall out to the side. So the issue was clarified to be about how items pushed by a piston should behave when pushed into a full side collision box.
More recently, the summary and description was changed again (May 2020) to report that items pushed by pistons into a vertical hopper stack can get collected by the hoppers. Now on the surface, based just on the summary, "items get sucked instantly by hoppers," this issue is working as intended per
MCPE-64628. However, part of the expected behavior described is that a container on top of a hopper should prevent it from collecting. That used to be the case, but it was changed as a side effect of the fix toMCPE-54244. We are tracking that issue separately atMCPE-80555.From my survey of the history of this ticket, I believe it should be revised again to focus on the behavior of items pushed by pistons, and not on hopper behavior. The various hopper behaviors are tracked elsewhere.
Right. I changed the summary and the tite. And are you sure the bug I describe is
MCPE-80555? If so, update the status of this bug to resolved, I trust you this is the specific issue that causing this bug.@Tal Melamed the hoppers collecting when they have a container on top is
MCPE-80555, but that is not what you originally reported on this ticket.The piston pushing items through the side of hoppers is similar to
MCPE-46746. However, I've done some more testing and I thinkMCPE-46746is actually fixed.In testing that one I also figured out why pistons can push items through the side of hoppers: hoppers do not have a full side collision box. Instead, the collision box of hoppers actually matches their appearance. I do not know if it was always this way, or if this was changed in 1.16 when the hitbox was changed to fix
MCPE-47541. However, I think it is probably working as intended.There is still a bug though with the wireframe around the hopper when outline selection is turned on, which is tracked at MCPE-59928.
You right with all what you said, except from
MCPE-46746.MCPE-46746still affects the latest beta. If you will see the image there (the one that all the items go to the top through the block by pistons) and test this case, it's still there. Items can get stuck on top of blocks, through solid blocks, abnormally when pushed by pistons. Please test all the cases.But depending on what you said you can mark this report as fixed.
In the future, please do not edit the summary and description of your reports in ways that completely change the meaning. This makes it very difficult to track the issues. If a given build no longer exhibits one bugged behavior but then exhibits a different bugged behavior, we'd prefer to track that on a new ticket.
No problem. I did it only one, and it was on this report. I did it because I thought a part of the issue was solved, but not all the originall issue. So I updated and changed the title to a one that fits the current problem. Since the original report was fixed, a new similar bug was introduced (this one-the updated report), I changed the description and title and I understand the consequences now. I must say you all do a great job with all tech / redstone related issues and reports recently.
Thanks. We’re going to resolve this ticket as “invalid” for reporting multiple issues, since the original reported behavior behavior no longer occurs and the ticket has been changed to report something else. You are welcome to create a new ticket if you feel that there is still a distinct issue not covered by the other tickets I’ve mentioned in earlier comments.