Mobs attempt to pathfind over walls that are lower than 2 blocks and higher than 1.5 blocks
With 1.13 an issue was fixed were mobs attempted to pathfind over 1.5 blocks high walls. MCPE-45256 But it hasn't fully been fixed. It still affects walls that are lower than 2 blocks and higher than 1.5 blocks.
How to reproduce:
- Place a full block like for example stone.
- Place a not one block high block that is not a slab above it. For example soul sand or an enchantment table or a bed.
- Try to lure a mob over the wall. For example lure a cow by holding wheat in your hand or just wait until it tries to do that itself.
What I observed: The mob infinitely tries to jump over the wall.
What I expected: The mob doesn't try to pathfind over the wall.
It does not work with 4 to 7 or more snow layers at one block, because all of them have a 0.5 blocks high collision box. (See MCPE-60024)
Linked Issues
Created Issue:
Mobs attempt to pathfind over walls that are lower than 2 blocks but higher than 1.5 blocks so MCPE-45256 hasn't fully been fixed.
With 1.13 an issue was fixed were mobs attempted to pathfind over 1.5 blocks high walls.
MCPE-45256But it hasn't fully been fixed. It still affects walls that are lower than 2 blocks but higher than 1.5 blocks.How to reproduce:
- Place a full block like for example stone.
- Place a not one block high block that is not a slab below it. For example soul sand or an enchantment table.
- Try to lure a mob over the wall. For example lure a cow by holding wheat in your hand or just wait until it tries to do that.
What I observed: The mob infinitely tries to jump over the wall.
What I expected: The mob doesn't try to pathfind over the wall.
With 1.13 an issue was fixed were mobs attempted to pathfind over 1.5 blocks high walls.
MCPE-45256But it hasn't fully been fixed. It still affects walls that are lower than 2 blocks but higher than 1.5 blocks.How to reproduce:
- Place a full block like for example stone.
- Place a not one block high block that is not a slab
belowit. For example soul sand or an enchantment table.- Try to lure a mob over the wall. For example lure a cow by holding wheat in your hand or just wait until it tries to do that.
What I observed: The mob infinitely tries to jump over the wall.
What I expected: The mob doesn't try to pathfind over the wall.
With 1.13 an issue was fixed were mobs attempted to pathfind over 1.5 blocks high walls.
MCPE-45256But it hasn't fully been fixed. It still affects walls that are lower than 2 blocks but higher than 1.5 blocks.How to reproduce:
- Place a full block like for example stone.
- Place a not one block high block that is not a slab above it. For example soul sand or an enchantment table.
- Try to lure a mob over the wall. For example lure a cow by holding wheat in your hand or just wait until it tries to do that.
What I observed: The mob infinitely tries to jump over the wall.
What I expected: The mob doesn't try to pathfind over the wall.
With 1.13 an issue was fixed were mobs attempted to pathfind over 1.5 blocks high walls.
MCPE-45256But it hasn't fully been fixed. It still affects walls that are lower than 2 blocks but higher than 1.5 blocks.How to reproduce:
- Place a full block like for example stone.
- Place a not one block high block that is not a slab above it. For example soul sand or an enchantment table.
- Try to lure a mob over the wall. For example lure a cow by holding wheat in your hand or just wait until it tries to do that itself.
What I observed: The mob infinitely tries to jump over the wall.
What I expected: The mob doesn't try to pathfind over the wall.
With 1.13 an issue was fixed were mobs attempted to pathfind over 1.5 blocks high walls.
MCPE-45256But it hasn't fully been fixed. It still affects walls that are lower than 2 blocks but higher than 1.5 blocks.How to reproduce:
- Place a full block like for example stone.
- Place a not one block high block that is not a slab above it. For example soul sand or an enchantment table or a bed.
- Try to lure a mob over the wall. For example lure a cow by holding wheat in your hand or just wait until it tries to do that itself.
What I observed: The mob infinitely tries to jump over the wall.
What I expected: The mob doesn't try to pathfind over the wall.
Mobs attempt to pathfind over walls that are lower than 2 blocks but higher than 1.5 blocksso MCPE-45256 hasn't fully been fixed.Mobs attempt to pathfind over walls that are lower than 2 blocks but higher than 1.5 blocks.
is duplicated by
Mobs attempt to pathfind over walls thatare lower than 2 blocks but higher than 1.5 blocks.Mobs attempt to pathfind over walls that have a full block and a non full block that is not a slab
With 1.13 an issue was fixed were mobs attempted to pathfind over 1.5 blocks high walls.
MCPE-45256But it hasn't fully been fixed. It still affects walls that arelower than 2 blocks but higher than 1.5 blocks.How to reproduce:
- Place a full block like for example stone.
- Place a not one block high block that is not a slab above it. For example soul sand or an enchantment table or a bed.
- Try to lure a mob over the wall. For example lure a cow by holding wheat in your hand or just wait until it tries to do that itself.
What I observed: The mob infinitely tries to jump over the wall.
What I expected: The mob doesn't try to pathfind over the wall.
With 1.13 an issue was fixed were mobs attempted to pathfind over 1.5 blocks high walls.
MCPE-45256But it hasn't fully been fixed. It still affects walls that are made with a full block and a non full block above it.How to reproduce:
- Place a full block like for example stone.
- Place a not one block high block that is not a slab above it. For example soul sand or an enchantment table or a bed.
- Try to lure a mob over the wall. For example lure a cow by holding wheat in your hand or just wait until it tries to do that itself.
What I observed: The mob infinitely tries to jump over the wall.
What I expected: The mob doesn't try to pathfind over the wall.
Mobs attempt to pathfind over walls thathave a fullblock anda non full block that is not a slabMobs attempt to pathfind over walls that are lower that 2 blocks and higher than 1.5 blocks
With 1.13 an issue was fixed were mobs attempted to pathfind over 1.5 blocks high walls.
MCPE-45256But it hasn't fully been fixed. It still affects walls that aremade with a fullblock anda non full block above it.How to reproduce:
- Place a full block like for example stone.
- Place a not one block high block that is not a slab above it. For example soul sand or an enchantment table or a bed.
- Try to lure a mob over the wall. For example lure a cow by holding wheat in your hand or just wait until it tries to do that itself.
What I observed: The mob infinitely tries to jump over the wall.
What I expected: The mob doesn't try to pathfind over the wall.
With 1.13 an issue was fixed were mobs attempted to pathfind over 1.5 blocks high walls.
MCPE-45256But it hasn't fully been fixed. It still affects walls that are lower than 2 blocks and higher than 1.5 block.How to reproduce:
- Place a full block like for example stone.
- Place a not one block high block that is not a slab above it. For example soul sand or an enchantment table or a bed.
- Try to lure a mob over the wall. For example lure a cow by holding wheat in your hand or just wait until it tries to do that itself.
What I observed: The mob infinitely tries to jump over the wall.
What I expected: The mob doesn't try to pathfind over the wall.
It does not work with 4 to 7 or more snow layers at one block, because all of them have a 0.5 blocks high collision box.
With 1.13 an issue was fixed were mobs attempted to pathfind over 1.5 blocks high walls.
MCPE-45256But it hasn't fully been fixed. It still affects walls that are lower than 2 blocks and higher than 1.5 block.How to reproduce:
- Place a full block like for example stone.
- Place a not one block high block that is not a slab above it. For example soul sand or an enchantment table or a bed.
- Try to lure a mob over the wall. For example lure a cow by holding wheat in your hand or just wait until it tries to do that itself.
What I observed: The mob infinitely tries to jump over the wall.
What I expected: The mob doesn't try to pathfind over the wall.
It does not work with 4 to 7 or more snow layers at one block, because all of them have a 0.5 blocks high collision box. (SeeMCPE-60024)
Mobs attempt to pathfind over walls that are lower that2 blocks and higher than 1.5 blocksMobs attempt to pathfind over walls that are lower than 2 blocks and higher than 1.5 blocks
With 1.13 an issue was fixed were mobs attempted to pathfind over 1.5 blocks high walls.
MCPE-45256But it hasn't fully been fixed. It still affects walls that are lower than 2 blocks and higher than 1.5 block.How to reproduce:
- Place a full block like for example stone.
- Place a not one block high block that is not a slab above it. For example soul sand or an enchantment table or a bed.
- Try to lure a mob over the wall. For example lure a cow by holding wheat in your hand or just wait until it tries to do that itself.
What I observed: The mob infinitely tries to jump over the wall.
What I expected: The mob doesn't try to pathfind over the wall.
It does not work with 4 to 7 or more snow layers at one block, because all of them have a 0.5 blocks high collision box. (SeeMCPE-60024)With 1.13 an issue was fixed were mobs attempted to pathfind over 1.5 blocks high walls.
MCPE-45256But it hasn't fully been fixed. It still affects walls that are lower than 2 blocks and higher than 1.5 blocks.How to reproduce:
- Place a full block like for example stone.
- Place a not one block high block that is not a slab above it. For example soul sand or an enchantment table or a bed.
- Try to lure a mob over the wall. For example lure a cow by holding wheat in your hand or just wait until it tries to do that itself.
What I observed: The mob infinitely tries to jump over the wall.
What I expected: The mob doesn't try to pathfind over the wall.
It does not work with 4 to 7 or more snow layers at one block, because all of them have a 0.5 blocks high collision box. (SeeMCPE-60024)
I created a bug report for this: MCPE-60160
Added a video, which shows
- The blaze stays still about 7 seconds after spawning before it starts jumping.
- When jumping blazes stay within a single block.
Both of these points suggest that this behavior relates to pathfinding. The jumping probably starts when the blaze begins trying to pathfind. The jumping is like MCPE-45256 and MCPE-60160 where mobs jump repeatedly when trying to pathfind to a block they cannot reach.
Thank you for your report!
We're actually already tracking this issue under MCPE-60160 so I've requested this report be resolved and linked as a duplicate.
If you would like to add a vote and any extra information to the main ticket it would be appreciated.
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Method 1 appears to be fixed by the fix for MCPE-41092 / MCPE-45800. I can still reproduce methods 2-5 in 1.17.11 Hotfix.
Methods 3-4 are the same as MCPE-47168.
Another repro method is described in MCPE-60160.
Confirmed on 1.14.20 hotfix by spawning a villager and a zombie in 1x2x2 spaces with an enchanting table on top of glass block in between them.
Affects 1.17.40.20