Mojira Archive

Labels

AI issues

117 issues
Key
Summary
Status
Reporter
Assignee
Created
Minecraft: Java EditionMC-78
Villagers crowd into a single building
Fixed
Minecraft: Java EditionMC-729
Zombies only fight back against players
Fixed
Minecraft: Java EditionMC-1240
Enderman cannot dodge flame arrow. When the arrow is shot the Enderman moves out of the way but is still set on fire
Fixed
Minecraft: Java EditionMC-2138
Endermen in daylight do not freeze when looked at, do not stay angry
Works As Intended
Minecraft: Java EditionMC-2947
Ghasts and Witches Do Not Aim Properly
Fixed
Minecraft: Java EditionMC-3149
Mobs do not realize that they can move between fence posts next to nether brick fence.
Duplicate
Minecraft: Java EditionMC-3151
New Mob AI doesn't take world limit/Void into account for pathing
Fixed
Minecraft: Java EditionMC-3626
Signs, Sugar Cane, Vines, Two-block Plants and Cobwebs cause glitchy mob behavior
Fixed
Minecraft: Java EditionMC-3923
Mob and Fence Interaction
Fixed
Minecraft: Java EditionMC-4651
Villagers spinning around outside houses at night
Duplicate
Minecraft: Java EditionMC-4662
Iron golems spawned in a village walk around 1 place
Incomplete
Minecraft: Java EditionMC-4986
Zombies Can be Dumb
Duplicate
Minecraft (Bedrock codebase)MCPE-1116
Mob pathing updates on a delay
Cannot Reproduce
Minecraft (Bedrock codebase)MCPE-1118
Deep water = Mobs forget AI
Duplicate
Minecraft: Java EditionMC-6869
Skeleton continues to shoot mob after it has died
Duplicate
Minecraft: Java EditionMC-8233
mobs avoiding track AI isn't very reliable jet.
Works As Intended
Minecraft: Java EditionMC-8619
Zombies do not react to being attacked by other mobs
Duplicate
Minecraft: Java EditionMC-8881
Mobs treat any layered snow as non-solid
Fixed
Minecraft: Java EditionMC-9357
Mobs with the old AI have inverted head movement
Fixed
Minecraft: Java EditionMC-10099
Angry Zombie Pigmen usually won't jump over 1-high transparent blocks to get to enemies.
Fixed
Minecraft: Java EditionMC-10910
Zombies do not break doors on any difficulty.
Duplicate
Minecraft: Java EditionMC-12847
ZOmbies behave like zombie pigman inside creative mode
Duplicate
Minecraft: Java EditionMC-13497
Wither skeletons and zombie pigmen won't go through lava to get to enemies, even though they can't burn
Fixed
Minecraft: Java EditionMC-15395
Tamed wolves don't attack horses
Duplicate
Minecraft: Java EditionMC-16552
Hostile mobs don't respond to attacks in creative
Duplicate
Minecraft: Java EditionMC-17900
Skeleton keep shooting dead mob
Duplicate
Minecraft: Java EditionMC-20771
Zombie AI + Unreachable village = 100% CPU
Duplicate
Minecraft: Java EditionMC-22722
Lead & weird Critter behavior
Works As Intended
Minecraft: Java EditionMC-31153
Bias in passive mob AI - still results in self-stranding passive mobs, even with Northwest bug fixed
Awaiting Response
Minecraft: Java EditionMC-47437
Endermen do not teleport out of water, lava or when on fire
Fixed