iOS in-game keyboard - RAM consumption
What I expected to happen was...:
Use the in-game keyboard to type a message to friend and continue playing.
What actually happened was...:
Message was sent, however, each time the on screen keyboard is opened, the game consumes more and more RAM until the OS eventually kills it.
I know the 4th Gen iPod does not have a large RAM, but I can play the game for hours if I want to with 40-60 MB free RAM, until the on screen KB is used, then it quickly drops, 30, 20, 10, 8 MB, then terminated by the OS.
Steps to Reproduce:
1. Load world
2. Note RAM usage
3. Open keyboard and send message
4. Close keyboard
5. Note RAM usage
6. Repeat - each time the keyboard is used, more RAM is consumed.
I can reduce graphics quality to the lowest and shortest render distance and start with a ton of free memory, same results once keyboard is opened a few times.
Does not matter if it's local server, external server, single player. Results are the same. Thanks.
Linked Issues
Created Issue:
iOS in-game keyboard - RAM consumption
What I expected to happen was...:
Use the in-game keyboard to type a message to friend and continue playing.What actually happened was...:
Message was sent, however, each time the on screen keyboard is opened, the game consumes more and more RAM until the OS eventually kills it.I know the 4th Gen iPod does not have a large RAM, but I can play the game for hours if I want to with 40-60 MB free RAM, until the on screen KB is used.
Steps to Reproduce:
1. Load world
2. Note RAM usage
3. Open keyboard and send message
4. Close keyboard
5. Note RAM usage
6. Repeat - each time the keyboard is used, more RAM is consumed.Does not matter if it's local server, external server, single player. Results are the same. Thanks.
What I expected to happen was...:
Use the in-game keyboard to type a message to friend and continue playing.What actually happened was...:
Message was sent, however, each time the on screen keyboard is opened, the game consumes more and more RAM until the OS eventually kills it.I know the 4th Gen iPod does not have a large RAM, but I can play the game for hours if I want to with 40-60 MB free RAM, until the on screen KB is used, then it quickly drops, 30, 20, 10, 8 MB, then terminated by the OS.
Steps to Reproduce:
1. Load world
2. Note RAM usage
3. Open keyboard and send message
4. Close keyboard
5. Note RAM usage
6. Repeat - each time the keyboard is used, more RAM is consumed.Does not matter if it's local server, external server, single player. Results are the same. Thanks.
What I expected to happen was...:
Use the in-game keyboard to type a message to friend and continue playing.What actually happened was...:
Message was sent, however, each time the on screen keyboard is opened, the game consumes more and more RAM until the OS eventually kills it.I know the 4th Gen iPod does not have a large RAM, but I can play the game for hours if I want to with 40-60 MB free RAM, until the on screen KB is used, then it quickly drops, 30, 20, 10, 8 MB, then terminated by the OS.
Steps to Reproduce:
1. Load world
2. Note RAM usage
3. Open keyboard and send message
4. Close keyboard
5. Note RAM usage
6. Repeat - each time the keyboard is used, more RAM is consumed.
Does not matter if it's local server, external server, single player. Results are the same. Thanks.What I expected to happen was...:
Use the in-game keyboard to type a message to friend and continue playing.What actually happened was...:
Message was sent, however, each time the on screen keyboard is opened, the game consumes more and more RAM until the OS eventually kills it.I know the 4th Gen iPod does not have a large RAM, but I can play the game for hours if I want to with 40-60 MB free RAM, until the on screen KB is used, then it quickly drops, 30, 20, 10, 8 MB, then terminated by the OS.
Steps to Reproduce:
1. Load world
2. Note RAM usage
3. Open keyboard and send message
4. Close keyboard
5. Note RAM usage
6. Repeat - each time the keyboard is used, more RAM is consumed.I can reduce graphics quality to the lowest and shortest render distance and start with a ton of free memory, same results once keyboard is opened.
Does not matter if it's local server, external server, single player. Results are the same. Thanks.
What I expected to happen was...:
Use the in-game keyboard to type a message to friend and continue playing.What actually happened was...:
Message was sent, however, each time the on screen keyboard is opened, the game consumes more and more RAM until the OS eventually kills it.I know the 4th Gen iPod does not have a large RAM, but I can play the game for hours if I want to with 40-60 MB free RAM, until the on screen KB is used, then it quickly drops, 30, 20, 10, 8 MB, then terminated by the OS.
Steps to Reproduce:
1. Load world
2. Note RAM usage
3. Open keyboard and send message
4. Close keyboard
5. Note RAM usage
6. Repeat - each time the keyboard is used, more RAM is consumed.I can reduce graphics quality to the lowest and shortest render distance and start with a ton of free memory, same results once keyboard is opened a few times.
Does not matter if it's local server, external server, single player. Results are the same. Thanks.
relates to
relates to
This video demonstrates the issue.
I had been playing for maybe 15 minutes, local PocketMine server.
Free RAM maintained around 28 - 32 MB free at all times, exploring the entire world. Plus screen recorder software. This shows the issue is only when the keyboard is accessed a few times.
If this issue affects the current version of Minecraft Pocket Edition, please change the "Affected Version/s" option to reflect this.
I experience this whenever I play multiplayer (Realms, over wifi, and on pocketmine) both in creative and survival modes. Only occurs on iOS devices, according to comments in /r/MCPE.