Can't hear punching blocks with 'Friendly Creatures' volume off
The bug
When turning the Friendly Creatures volume off, I can't hear punching blocks in survival mode. That may affect some other sound effects but I've noticed only that.
Code analysis
Based on 1.11.2 decompiled using MCP 9.35 rc1
The method net.minecraft.client.multiplayer.PlayerControllerMP.onPlayerDamageBlock(BlockPos, EnumFacing) plays the block breaking sound for the NEUTRAL category instead of BLOCKS.
Linked Issues
is duplicated by10
relates to5
Created Issue:
Friendly Creatures in "Music & Sound' option tab
When turning the Friendnly Creatures volume off, I can't hear punching blocks in survival mode.
When turning the Friendnly Creatures volume off, I can't hear punching blocks in survival mode. That may affect some other sound effects but I've noticed only that
When turning the Friendly Creatures volume off, I can't hear punching blocks in survival mode. That may affect some other sound effects but I've noticed only that.
When turning the Friendly Creatures
volume off, I can't hear punching blocks in survival mode. That may affect some other sound effects but I've noticed only that.When turning the Friendly Creatures volume off , I can't hear punching blocks in survival mode. That may affect some other sound effects but I've noticed only that.
Friendly Creaturesin "Music & Sound' option tabWith 'Friendly Creatures' volume off, can't hear punching blocks
With 'Friendly Creatures' volume off, can't hear punching blocksCan't hear punching blocks with 'Friendly Creatures' volume off
relates to
When turning the Friendly Creatures volume off , I can't hear punching blocks in survival mode. That may affect some other sound effects but I've noticed only that.
The bug
When turning the Friendly Creatures volume off , I can't hear punching blocks in survival mode. That may affect some other sound effects but I've noticed only that.
Code analysis
Based on 1.11.2 decompiled using MCP 9.35 rc1
The method net.minecraft.client.multiplayer.PlayerControllerMP.onPlayerDamageBlock(BlockPos, EnumFacing) plays the block breaking sound for the NEUTRAL category instead of BLOCKS .
is duplicated by
relates to
The bug
When turning the Friendly Creatures volume off, I can't hear punching blocks in survival mode. That may affect some other sound effects but I've noticed only that.
Code analysis
Based on 1.11.2 decompiled using MCP 9.35 rc1
The method net.minecraft.client.multiplayer.PlayerControllerMP.onPlayerDamageBlock(BlockPos, EnumFacing) plays the block breaking sound for the NEUTRAL category instead of BLOCKS.
is duplicated by
relates to
is duplicated by
is duplicated by
is duplicated by
relates to
Duplicate of MC-115643
For reference: There is a new ticket about this: MC-115643
Duplicate of MC-115643.
Thank you for your report!
We're actually already tracking this issue in MC-115643, so I resolved and linked this ticket as a duplicate.
If you would like to add a vote and any extra information to the main ticket it would be appreciated.
If you haven't already, you might like to make use of the search feature in the future to see if the issue has already been reported.
This ticket is a duplicate of MC-115643; I have resolved it as such and transferred assignee, resolution, and fix version to that ticket.
MC-115643 is marked as fixed in a future version. You can expect the fix in the next full update (1.15).
Transferred assignee, resolution and fix version from
MC-156589, which is a duplicate of this ticket.