You can see underwater even with no light sources
You can see underwater, even if there are no light sources, even if you are locked in a flooded room.
What I expected to happen was...:
I expected the place to be completely dark, since there were no light sources and i had no enchantments or effects on myself.
What actually happened was...:
What happened was i gained visibility with the same light level as if it was day or as if there were light sources nearby.
Steps to Reproduce:
1. I got into creative mode
2. Set time to night
3. Got underwater
4. Surrounded myself with blocks while underwater, still able to see
5. Changed game mode to survival, no changes
6. Changed back to creative
7. Removed water by putting blocks
8. Locked myself inside an empty room
9. It got darker as expected
10. Added water, i gained visibility
Environment
Windows 10 64-Bit, Java version 8 Update 121 (compilation 1.8.0_161-b12)
Created Issue:
You can see underwater even with no light sources
You can see underwater, even if there are no light sources, even if you are locked in a flooded room.
What I expected to happen was...:
I expected the place to be completely dark, since there were no light sources and i had no enchantments or effects on my .What actually happened was...:
What happened was i gained visibility with the same light level as if it were day or as if there were light sources nearby.Steps to Reproduce:
1. I got into creative mode
2. Set time to night
3. Got underwater
4. Surrounded myself with blocks while underwater, still able to see
5. Changed game mode to survival, no changes
6. Changed back to creative
7. Removed water by putting blocks
8. Locked myself inside an empty room
9. It got darker as expected
10. Added water, i gained visibilityEnvironment
Windows 10 64-Bit, Java version 8 Update 121 (compilation 1.8.0_161-b12)
You can see underwater, even if there are no light sources, even if you are locked in a flooded room.
What I expected to happen was...:
I expected the place to be completely dark, since there were no light sources and i had no enchantments or effects on my.What actually happened was...:
What happened was i gained visibility with the same light level as if it were day or as if there were light sources nearby.Steps to Reproduce:
1. I got into creative mode
2. Set time to night
3. Got underwater
4. Surrounded myself with blocks while underwater, still able to see
5. Changed game mode to survival, no changes
6. Changed back to creative
7. Removed water by putting blocks
8. Locked myself inside an empty room
9. It got darker as expected
10. Added water, i gained visibilityYou can see underwater, even if there are no light sources, even if you are locked in a flooded room.
What I expected to happen was...:
I expected the place to be completely dark, since there were no light sources and i had no enchantments or effects on myself.What actually happened was...:
What happened was i gained visibility with the same light level as if it were day or as if there were light sources nearby.Steps to Reproduce:
1. I got into creative mode
2. Set time to night
3. Got underwater
4. Surrounded myself with blocks while underwater, still able to see
5. Changed game mode to survival, no changes
6. Changed back to creative
7. Removed water by putting blocks
8. Locked myself inside an empty room
9. It got darker as expected
10. Added water, i gained visibility
You can see underwater, even if there are no light sources, even if you are locked in a flooded room.
What I expected to happen was...:
I expected the place to be completely dark, since there were no light sources and i had no enchantments or effects on myself.What actually happened was...:
What happened was i gained visibility with the same light level as if it wereday or as if there were light sources nearby.Steps to Reproduce:
1. I got into creative mode
2. Set time to night
3. Got underwater
4. Surrounded myself with blocks while underwater, still able to see
5. Changed game mode to survival, no changes
6. Changed back to creative
7. Removed water by putting blocks
8. Locked myself inside an empty room
9. It got darker as expected
10. Added water, i gained visibilityYou can see underwater, even if there are no light sources, even if you are locked in a flooded room.
What I expected to happen was...:
I expected the place to be completely dark, since there were no light sources and i had no enchantments or effects on myself.What actually happened was...:
What happened was i gained visibility with the same light level as if it was day or as if there were light sources nearby.Steps to Reproduce:
1. I got into creative mode
2. Set time to night
3. Got underwater
4. Surrounded myself with blocks while underwater, still able to see
5. Changed game mode to survival, no changes
6. Changed back to creative
7. Removed water by putting blocks
8. Locked myself inside an empty room
9. It got darker as expected
10. Added water, i gained visibility
There's another bug report that relates to this, in which only your feet need to be in the water to get night vision from it.
relates to
is duplicated by
A fix for this could be that the water vision is applied to the water based on the highest light level touching it (water vision increases while going closer to a light block), or that the light level decreases slower when travelling through water blocks (like Subnautica). The second option includes artificial light and that the new water vision is removed from the game though; giving night vision, water breathing, respiration, and submersible light blocks a purpose (The water will actually have light instead of the player having night vision).
is duplicated by
relates to
MC-126269 is already a bigger case and more recent case of this.
Duplicates MC-126269
This is a repost of MC-126269 for Bedrock Minecraft
The increased brightness effect given by entering water applies a much brighter view of areas that would be much darker in normal circumstances. Simply pouring water anywhere (ie. cave) will function similar to the levels of night vision.
Confirmed. Perhaps the "night vision" water should only be set when there's direct access to the sky.
Yes, this is true. For example, in a cave you can walk into a waterfall and you'll get night vision effect, so this can be used for cheating. Note that when you walk out of water, the effect will be gone.
Confirmed in 18w10a
The maximum light level of the underwater vision effect should match the maximum light level provided by the environment. Even if there is access to the sky, it should only ever be as bright as the surface at that time. So at night, underwater would get darker too, or in caves it would be dark, and elsewhere. Right now it is a surprise to swim to the surface and realize it is night time.
Can confirm this, just noticed that it still stays bright underwater even during night time. Definitely still an issue up to 18w10d.
Maybe set it so you only see clear in a room with light or only during the day. This does need to be taken care of one way or another
MC-127090copy, please search up your issue before posting itA fix for this could be that the water vision is applied to the water based on the highest light level touching it (water vision increases while going closer to a light block), or that the light level (active sky and artificial) decreases slower when travelling through water blocks (like Subnautica). The second option includes that the new water vision is removed from the game though; giving night vision, water breathing, respiration, and submersible light blocks a purpose (The water will actually have light instead of the player having night vision).
Still an issue in 18w11a
Can this be used to add to the discussion?
https://www.dropbox.com/s/to1sljljpd6xdgl/Water%20Logic.mp4?dl=0
Edit: Just referencing the submersible light block, the light around it when in the water, and the water clarity.
I think we can consider this fixed with the water visibility changes in 18w15a, the day/night cycle now works underwater, flooded, closed rooms are just as dark as rooms filled with air too.
No, your visibility still brightens the longer you are underwater, they didn't remove the night vision at all. A cave full of water that should be pitch black is easier to see in than a normal cave. And things look far too bright, especially in the distance where it is a bright blue color in the deepest depths of a deep ocean.
There is no more "night vision" effect underwater. Light works underwater just as it does above water, however light travels further than it used to (1 light level dropped per block, as opposed to the previous 3)