Cancel button is over text, or above text, when joining to a server with large resolution and small gui scale
Steps to Reproduce (on 1080p monitor):
- Set GUI scale to 1
- Go fullscreen
- Join any server
What I expected to happen:
The button will be bellow text, where it should be (ex. failed to connect to server screen)
What actually happened:
The button is over text or above text
2019-08-24_13.37.02.png![]()
2019-08-24_13.40.02.png![]()
To have button over text you must have vertical resolution between 700-800 where around 750 you can't see any text. (with GUI scale 1 ofc)
You can aslo notice that where the cancel button is placed/rendered depends on vertical resolution.
The button is alligned differently than the text. The button is alligned to top and the text is alligned to center.
Linked Issues
is duplicated by5
Created Issue:
Cancel button is over text, or above text, when joining to a server with large resolution and small gui scale
Steps to Reproduce (on 1080p monitor):
- Set GUI scale to 1
- Go fullscreen
- Join any server
What I expected to happen:
The button will be bellow text, where it should be (ex. failed to connect to server screen)
What actually happened:
The button is over text or above text
![]()
To have button over text you must have vertical resolution between 700-800 where around 750 you can't see any text. (with GUI scale 1 ofc)
You can aslo notice that where the cancel button is placed/rendered depends on vertical resolution.
Steps to Reproduce (on 1080p monitor):
- Set GUI scale to 1
- Go fullscreen
- Join any server
What I expected to happen:
The button will be bellow text, where it should be (ex. failed to connect to server screen)
What actually happened:
The button is over text or above text
![]()
To have button over text you must have vertical resolution between 700-800 where around 750 you can't see any text. (with GUI scale 1 ofc)
You can aslo notice that where the cancel button is placed/rendered depends on vertical resolution.Steps to Reproduce (on 1080p monitor):
- Set GUI scale to 1
- Go fullscreen
- Join any server
What I expected to happen:
The button will be bellow text, where it should be (ex. failed to connect to server screen)
What actually happened:
The button is over text or above text
![]()
To have button over text you must have vertical resolution between 700-800 where around 750 you can't see any text. (with GUI scale 1 ofc)
You can aslo notice that where the cancel button is placed/rendered depends on vertical resolution.
The button is alligned differently than the text. The button is alligned to top and the text is alligned to center.
Steps to Reproduce (on 1080p monitor):
- Set GUI scale to 1
- Go fullscreen
- Join any server
What I expected to happen:
The button will be bellow text, where it should be (ex. failed to connect to server screen)
What actually happened:
The button is over text or above text
To have button over text you must have vertical resolution between 700-800 where around 750 you can't see any text. (with GUI scale 1 ofc)
You can aslo notice that where the cancel button is placed/rendered depends on vertical resolution.
The button is alligned differently than the text. The button is alligned to top and the text is alligned to center.Steps to Reproduce (on 1080p monitor):
- Set GUI scale to 1
- Go fullscreen
- Join any server
What I expected to happen:
The button will be bellow text, where it should be (ex. failed to connect to server screen)
What actually happened:
The button is over text or above text
2019-08-24_13.37.02.png
2019-08-24_13.40.02.png
To have button over text you must have vertical resolution between 700-800 where around 750 you can't see any text. (with GUI scale 1 ofc)
You can aslo notice that where the cancel button is placed/rendered depends on vertical resolution.
The button is alligned differently than the text. The button is alligned to top and the text is alligned to center.
is duplicated by
is duplicated by
is duplicated by
is duplicated by
is duplicated by
Thank you for your report!
We're actually already tracking this issue in MC-159649, so I resolved and linked this ticket as a duplicate.
If you would like to add a vote and any extra information to the main ticket it would be appreciated.
If you haven't already, you might like to make use of the search feature in the future to see if the issue has already been reported.
Quick Links:
📓 Issue Guidelines – 💬 Community Support – 📧 Customer Support – 📖 Game Wiki
Thank you for your report!
We're actually already tracking this issue in MC-159649, so I resolved and linked this ticket as a duplicate.
If you would like to add a vote and any extra information to the main ticket it would be appreciated.
If you haven't already, you might like to make use of the search feature in the future to see if the issue has already been reported.
Quick Links:
📓 Issue Guidelines – 💬 Community Support – 📧 Customer Support – 📖 Game Wiki
Thank you for your report!
We're tracking this issue in MC-159649, so this ticket is being resolved and linked as a duplicate.
If you would like to add a vote and any extra information to the main ticket it would be appreciated.
If you haven't already, you might like to make use of the search feature in the future to see if the issue has already been reported.
Quick Links:
📓 Issue Guidelines – 💬 Community Support – 📧 Customer Support – ✍️ Feedback and Suggestions – 📖 Game Wiki
Thank you for your report!
We're tracking this issue in MC-159649, so this ticket is being resolved and linked as a duplicate.
If you would like to add a vote and any extra information to the main ticket it would be appreciated.
If you haven't already, you might like to make use of the search feature to see if the issue has already been mentioned.
Quick Links:
📓 Bug Tracker Guidelines – 💬 Community Support – 📧 Mojang Support
📓 Project Summary – ✍️ Feedback and Suggestions – 📖 Game Wiki
The Bug
The server text when joining a server renders in front of the cancel button
Note
This doesn't appear to be MC-159649 since my GUI scale was set to 2 instead of one and the issues with that report are that the button is rendering over the text
Thank you for your report!
We're tracking this issue in MC-159649, so this ticket is being resolved and linked as a duplicate.
If you would like to add a vote and any extra information to the main ticket it would be appreciated.
If you haven't already, you might like to make use of the search feature to see if the issue has already been mentioned.
Quick Links:
📓 Bug Tracker Guidelines – 💬 Community Support – 📧 Mojang Support
📓 Project Summary – ✍️ Feedback and Suggestions – 📖 Game Wiki




Can confirm in 23w16a.