Vision is completely black when spectating the view of an enderman, creeper, or spider
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Created Issue:
Vision is completely black when spectating the view of an enderman, creeper, or spider
Spectating within mobs that have different sight than normal will cause a black screen.
Spectating
withinmobs thathave differentsightthan normal willcause a black screen.Spectating mobs that see differently than normal will make the screen black as if they were blind.
Spectating mobs that see differently than normal will make the screen black as if they were blind. It works properly with mobs that have normal vision.
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Same thing for me, this is fixed now.
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bugsbugsbugs, that image looks like you tested
MC-4647, notMC-211181.
It is more likely that this is a duplicate of MC-211181. Micheal McAuliffe, what graphics card and operating system do you use?
Alternatively, this could be MC-211181 instead of MC-192290. The reporter specifically mentions 21w07a in the description, which implies that this might not have happened for them in 1.16.5. (MC-211181 was introduced in the caves & cliffs snapshots and does not occur in 1.16.5; in contrast, MC-192290 has affected versions from the nether update.)
Jason hhh, does this occur for you in 1.16.5? Also, what graphics card and operating system do you use?
Duplicate of MC-211181
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Thank you for your report!
We're tracking this issue in MC-211181, so this ticket is being resolved and linked as a duplicate.
If you would like to add a vote and any extra information to the main ticket it would be appreciated.
If you haven't already, you might like to make use of the search feature to see if the issue has already been mentioned.
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Thank you for your report!
We're tracking this issue in MC-211181, so this ticket is being resolved and linked as a duplicate.
If you would like to add a vote and any extra information to the main ticket it would be appreciated.
If you haven't already, you might like to make use of the search feature to see if the issue has already been mentioned.
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Duplicate of MC-211181
Thank you for your report!
We're tracking this issue in MC-211181, so this ticket is being resolved and linked as a duplicate.
If you would like to add a vote and any extra information to the main ticket it would be appreciated.
If you haven't already, you might like to make use of the search feature to see if the issue has already been mentioned.
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Thank you for your report!
We're tracking this issue in MC-211181, so this ticket is being resolved and linked as a duplicate.
If you would like to add a vote and any extra information to the main ticket it would be appreciated.
If you haven't already, you might like to make use of the search feature to see if the issue has already been mentioned.
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Thank you for your report!
We're resolving and linking this ticket forward as a duplicate of MC-211181, as that ticket contains more detailed information and/or has already been triaged by Mojang.
If you would like to add a vote and any extra information to the main ticket it would be appreciated.
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Thank you for your report!
We're tracking this issue in MC-211181, so this ticket is being resolved and linked as a duplicate.
If you would like to add a vote and any extra information to the main ticket it would be appreciated.
If you haven't already, you might like to make use of the search feature to see if the issue has already been mentioned.
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What's your graphics card? Could you attach a screenshot with the F3 screen enabled?
I attached a screenshot.
MC-192290?Yeah, this is probably the same as
MC-192290, assuming it was night at the time the screenshot was taken.This is not

MC-192290. I was able to reproduce this in 21w03a in full daylight. In contrast, the shaders render correctly in 1.16.5.Here is a video: Spectator shaders no longer work.mp4
Here is a manually triggered crash report (in 21w03a): crash-2021-01-20_21.19.50-client.txt
In the video, I press F4 twice while viewing each mob to hide and then unhide the shader overlay.
[Helper] gaspoweredpick, are you using macOS? This bug might be related to
MC-204782because both this report andMC-204782are about types of rendering that used to work in the 1.16 versions but no longer work in the the 1.17 snapshots.MC-204782seems to affect Macs that have Intel graphics cards, so perhaps this bug only affects Macs that have Intel graphics cards too.Two of the duplicates of this report say that the reporters were using Windows 10 (
MC-216859in the environment field &MC-216249in the crash report), so my theory that this bug might specifically affect Macs that have Intel graphics cards was wrong. Additionally, the crash report inMC-216249says that the reporter was using a Radeon graphics card, so this bug is not specific to Intel graphics either.This is fixed for me in 21w10a.
Does anyone still experience this in the latest snapshot? I believe this report should be resolved as fixed.
No longer able to reproduce in 21w15a.