Loading of old worlds is temporarily disabled
Launcher works just fine but when I try to load a world all of my worlds are totally unavailable.
There is red text under each which states "loading of old worlds is temporarily unavailable" but I can't see any scheduled downtime on Mojang site or twitter account.
A help article I read told me to uninstall the program, clear my cache, reinstall the program and launch. I did all of that but it didn't change anything.
Another help article suggested if I have Windows 10N I might need to install a Media Features Pack. I have Windows 10 Pro so that pack is built in it seems.
Attached is a screenshot of what I'm seeing. Appreciate if you can let me know how to resolve.
Thanks a million,
Jen
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Loading of old worlds is temporarily disabled
Launcher works just fine but when I try to load a world all of my worlds are totally unavailable.
There is red text under each which states "loading of old worlds is temporarily unavailable" but I can't see any scheduled downtime on Mojang site or twitter account.
A help article I read told me to uninstall the program, clear my cache, reinstall the program and launch. I did all of that but it didn't change anything.
Another help article suggested if I have Windows 10N I might need to install a Media Features Pack. I have Windows 10 Pro so that pack is built in it seems.
Attached is a screenshot of what I'm seeing. Appreciate if you can let me know how to resolve.
Thanks a million,
Jen
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Duplicate of MC-214806, WAI
look at here ---> MC-214806
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Thank you for your report!
We're tracking this issue in MC-214806, so this ticket is being resolved and linked as a duplicate.
That ticket has already been resolved as working as intended, which means this is not considered a bug and won't be fixed. Please do not leave a comment on the linked ticket.
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See MC-214806.
Duplicates MC-214806
See MC-214806. Current development versions don't allow loading old worlds. This will change at some point.
If you don't know what snapshots are, you shouldn't be playing on them.
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Works as intended MC-214806
From the changelog:
"You'll be unable to open old worlds in this snapshot as there is currently no upgrade path towards the new world height".
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As stated this is MC-214806
This report appears to be a duplicate of MC-214806, which was later resolved as, "Works As Intended". You are experiencing this issue, as the world height + depth has changed as of snapshot 21w06a. Please see the parent ticket for further details, regarding this problem.
Duplicate of MC-214806, which is working as intended. Mojang will definitely enabled it a again, since it is only temporarily disabled, but I can't say when, since I am not mojang.
Duplicate of MC-214806, which is working as intended. Mojang will definitely enabled it a again, since it is only temporarily disabled, but I can't say when, since I am not mojang.
Duplicate of MC-214806, which is working as intended. Mojang will definitely enabled it a again, since it is only temporarily disabled, but I can't say when, since I am not mojang.
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This is a duplicate of MC-214806, an update path will be added in the future.
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This is intended, the world height has no method of being updated to the new one yet, see the changelog
This is likely intended due to the world height change
See https://www.minecraft.net/en-us/article/minecraft-snapshot-21w06a
If you don't know what snapshots are, you should change your version to 1.16.5 (however you won't be able to load your worlds there either).
Is there an estimated eta on when the issue will be resolved? Whether it be for the snapshot 21w06a or 1.16.15
This blocks MC-383.
It will be fixed before 1.17 is released.
Is this something permanent? I spent all of 2020 with my kids building up our old world. But we haven't played for over a month because the worlds are now temporarily disabled.
I'd load our world in a previous snapshot. Is that possible?
Luckily, it isn't permanent. It says that it is temporary.
True. It does say that. But is it true, really?
I don't mind if, at some point in my world's map, there's some sort of a dropoff. I can work around it. Actually, it sounds like an interesting geographical feature I could work with. Mojang, take note! We might not mind the drop!
How this is currently implemented in Bedrock Edition is that 64 layers of Bedrock blocks (y = -1 to y = -64) are generated under old chunks. There is no surface level drop off. Java will probably do something similar.