generic.followRange attribute causes java.lang.RuntimeException/java.util.concurrent.ExecutionException
The bug
This bug occurs when the attribute generic.followRange is set higher than a specific threshold. I already got this bug to work with 2048, 1000, 500 and 250 – it may be possible to reproduce it with lower/higher values too, though.
Basically, as soon as an entity with a "broken follow range" is spawned and finds an entity within that follow range (even if that entity is the player itself), the game will freeze, internally. This means that I can actually move and destroy/place blocks but cannot interact with entities or tile entities. Also, I cannot use items or commands and experience huge lag spikes.
As soon as I try to exit the world (any method seems to trigger this, even if I try to cause a debug crash by pressing F3 + C for 10 seconds) the game freezes completely. After the game window finally closes down, the launcher just shows me a message which tells me that the game has crashed, but no crash report is generated, unfortunately.
How to reproduce
It seems like this can be reproduced with every mob which targets a specific entity or block in a specific occasion. This therefore also happens when punching passive mobs with the Panic AI enabled as this will cause the mob to target a random block within its follow range. However, the easiest way to reproduce this is to spawn a zombie with a villager next to it since this will definitely trigger the bug.
/summon zombie ~ ~2 ~ {Attributes:[{Name:generic.followRange,Base:2048}]}
I used 2048 as the follow range because it is the max value which can be used according to the wiki, even though I've been able to spawn mobs with higher values, too. (These also triggered the bug)
What's really interesting about this is that I've never been able to render my test world corrupted when I reproduced this bug. When I re-join the test world after the crash, the spawned entity is gone and it's just like nothing ever happened. That's actually contrary to what the previous reporter said. They stated that the mob remained in their world and they couldn't re-join the world because it instantly crashed their client.
The attached crash reports were posted by the previous reporter. I can't get the game to crash like this anymore for some reason. I also can't get the game to output a crash report in earlier versions (such as 1.7.9).
Linked Issues
is duplicated by13
- Fixed
[Mod] bemotyStidderDude
- 9
- 7
- Confirmed
- (Unassigned)
- NBT crash freeze
1.7.9 - 1.13.1
1.7.9 14w25b 1.8-pre1 1.8 1.8.1-pre2 1.8.1-pre5 1.8.1 1.8.3 1.12 1.12.1-pre1 1.12.1 1.12.2-pre1 1.12.2-pre2 1.12.2 17w43a 17w43b 17w45b 17w46a 17w48a 17w49a 17w50a 18w01a 18w02a 18w03b 18w06a 18w07b 18w07c 18w08b 18w09a 18w10c 18w10d 18w11a 18w20c 18w22c 1.13-pre1 1.13-pre2 1.13-pre3 1.13-pre4 1.13-pre9 1.13 18w31a 1.13.1-pre1 1.13.1-pre2 1.13.1- 1.15.2
Created Issue:
CRASH: java.lang.RuntimeException: Already decorating
I was making a fun contraption with zombies. I then decided to summon a zombie with the attribute "generic.followRange". I used the following command: /summon Zombie ~ ~2 ~ {Attributes:[
{Name:generic.followRange,Base:2048}]} I used a 2048 which according to the wiki is the max. My game then froze, and a couple seconds later crashed. I joined back and it crashed again. I then switch to the snapshot (14w25b) and I was able to get back on the world but however everything was frozen besides myself. The game again crashed a few moments later and now whenever I join the world no matter what version it crashes.
What I expected to happen was...:
The zombie to spawn with the attribute as necessary.What actually happened was...:
My game froze then crashed.Steps to Reproduce:
1. Run the command you see above in a command block in snapshot 14w25b.
2. Game should crash (as mine did)I tested this a second time on a newly generated world and my game once again froze although I could still move my character.
Here is a crash report from 1.7.9
---- Minecraft Crash Report ----
// I let you down. SorryTime: 6/23/14 11:44 PM
Description: Ticking entityjava.lang.RuntimeException: Already decorating!!
at ahz.a(SourceFile:21)
at aht.a(SourceFile:364)
at aio.a(SourceFile:74)
at aqt.a(SourceFile:162)
at mr.a(SourceFile:166)
at apw.a(SourceFile:781)
at mr.c(SourceFile:101)
at mr.d(SourceFile:114)
at aha.e(SourceFile:310)
at ahq.<init>(SourceFile:30)
at aha.a(SourceFile:2198)
at vu.a(SourceFile:91)
at up.a(SourceFile:41)
at ui.a(SourceFile:70)
at sv.bm(SourceFile:420)
at su.e(SourceFile:1321)
at sv.e(SourceFile:295)
at yf.e(SourceFile:25)
at yp.e(SourceFile:189)
at su.h(SourceFile:1208)
at sv.h(SourceFile:171)
at yf.h(SourceFile:30)
at yp.h(SourceFile:245)
at aha.a(SourceFile:1367)
at ms.a(SourceFile:480)
at aha.g(SourceFile:1345)
at aha.h(SourceFile:1252)
at ms.h(SourceFile:365)
at net.minecraft.server.MinecraftServer.v(SourceFile:522)
at net.minecraft.server.MinecraftServer.u(SourceFile:453)
at bvj.u(SourceFile:117)
at net.minecraft.server.MinecraftServer.run(SourceFile:369)
at li.run(SourceFile:628)A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------– Head –
Stacktrace:
at ahz.a(SourceFile:21)
at aht.a(SourceFile:364)
at aio.a(SourceFile:74)
at aqt.a(SourceFile:162)
at mr.a(SourceFile:166)
at apw.a(SourceFile:781)
at mr.c(SourceFile:101)
at mr.d(SourceFile:114)
at aha.e(SourceFile:310)
at ahq.<init>(SourceFile:30)
at aha.a(SourceFile:2198)
at vu.a(SourceFile:91)
at up.a(SourceFile:41)
at ui.a(SourceFile:70)
at sv.bm(SourceFile:420)
at su.e(SourceFile:1321)
at sv.e(SourceFile:295)
at yf.e(SourceFile:25)
at yp.e(SourceFile:189)
at su.h(SourceFile:1208)
at sv.h(SourceFile:171)
at yf.h(SourceFile:30)
at yp.h(SourceFile:245)
at aha.a(SourceFile:1367)
at ms.a(SourceFile:480)
at aha.g(SourceFile:1345)– Entity being ticked –
Details:
Entity Type: Zombie (yp)
Entity ID: 1272329
Entity Name: Zombie
Entity's Exact location: 146.50, 64.00, -49.50
Entity's Block location: World: (146,64,-50), Chunk: (at 2,4,14 in 9,-4; contains blocks 144,0,-64 to 159,255,-49), Region: (0,-1; contains chunks 0,-32 to 31,-1, blocks 0,0,-512 to 511,255,-1)
Entity's Momentum: 0.00, -0.08, 0.00
Stacktrace:
at aha.h(SourceFile:1252)
at ms.h(SourceFile:365)– Affected level –
Details:
Level name: Mob defence testing
All players: 1 total; [mv['stidder'/1265298, l='Mob defence testing', x=126.57, y=64.00, z=-48.95]]
Chunk stats: ServerChunkCache: 1163 Drop: 0
Level seed: 2395711507764008389
Level generator: ID 01 - flat, ver 0. Features enabled: true
Level generator options: 2;7,59x1,3x3,2;1;stronghold,biome_1,village,decoration,dungeon,lake,mineshaft,lava_lake
Level spawn location: World: (71,4,-42), Chunk: (at 7,0,6 in 4,-3; contains blocks 64,0,-48 to 79,255,-33), Region: (0,-1; contains chunks 0,-32 to 31,-1, blocks 0,0,-512 to 511,255,-1)
Level time: 220564 game time, 16000 day time
Level dimension: 0
Level storage version: 0x04ABD - Anvil
Level weather: Rain time: 89123 (now: false), thunder time: 143514 (now: false)
Level game mode: Game mode: creative (ID 1). Hardcore: false. Cheats: true
Stacktrace:
at net.minecraft.server.MinecraftServer.v(SourceFile:522)
at net.minecraft.server.MinecraftServer.u(SourceFile:453)
at bvj.u(SourceFile:117)
at net.minecraft.server.MinecraftServer.run(SourceFile:369)
at li.run(SourceFile:628)– System Details –
Details:
Minecraft Version: 1.7.9
Operating System: Windows 7 (amd64) version 6.1
Java Version: 1.8.0_05, Oracle Corporation
Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
Memory: 312988624 bytes (298 MB) / 1607467008 bytes (1533 MB) up to 6681526272 bytes (6372 MB)
JVM Flags: 2 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx7G
AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
IntCache: cache: 0, tcache: 0, allocated: 12, tallocated: 94
Profiler Position: N/A (disabled)
Vec3 Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
Player Count: 1 / 8; [mv['stidder'/1265298, l='Mob defence testing', x=126.57, y=64.00, z=-48.95]]
Type: Integrated Server (map_client.txt)
Is Modded: Probably not. Jar signature remains and both client + server brands are untouched.And here is one from the snapshot 14w25b
---- Minecraft Crash Report ----
// Everything's going to plan. No, really, that was supposed to happen.Time: 6/23/14 11:46 PM
Description: Ticking entityjava.lang.RuntimeException: Already decorating
at amt.a(SourceFile:25)
at amm.a(SourceFile:397)
at ani.a(SourceFile:85)
at azy.a(SourceFile:178)
at ot.a(SourceFile:175)
at ayv.a(SourceFile:1015)
at ot.c(SourceFile:104)
at ot.d(SourceFile:117)
at alu.b(SourceFile:273)
at amj.<init>(SourceFile:36)
at alu.a(SourceFile:2407)
at yc.a(SourceFile:67)
at ws.a(SourceFile:47)
at wk.a(SourceFile:75)
at uw.bz(SourceFile:448)
at uv.f(SourceFile:1402)
at uw.f(SourceFile:315)
at abj.f(SourceFile:40)
at acf.f(SourceFile:186)
at uv.j(SourceFile:1270)
at uw.j(SourceFile:194)
at abj.j(SourceFile:45)
at acf.j(SourceFile:244)
at alu.a(SourceFile:1425)
at ou.a(SourceFile:549)
at alu.g(SourceFile:1403)
at alu.i(SourceFile:1308)
at ou.i(SourceFile:422)
at net.minecraft.server.MinecraftServer.w(SourceFile:578)
at net.minecraft.server.MinecraftServer.v(SourceFile:506)
at coe.v(SourceFile:132)
at net.minecraft.server.MinecraftServer.run(SourceFile:422)
at java.lang.Thread.run(Unknown Source)A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------– Head –
Stacktrace:
at amt.a(SourceFile:25)
at amm.a(SourceFile:397)
at ani.a(SourceFile:85)
at azy.a(SourceFile:178)
at ot.a(SourceFile:175)
at ayv.a(SourceFile:1015)
at ot.c(SourceFile:104)
at ot.d(SourceFile:117)
at alu.b(SourceFile:273)
at amj.<init>(SourceFile:36)
at alu.a(SourceFile:2407)
at yc.a(SourceFile:67)
at ws.a(SourceFile:47)
at wk.a(SourceFile:75)
at uw.bz(SourceFile:448)
at uv.f(SourceFile:1402)
at uw.f(SourceFile:315)
at abj.f(SourceFile:40)
at acf.f(SourceFile:186)
at uv.j(SourceFile:1270)
at uw.j(SourceFile:194)
at abj.j(SourceFile:45)
at acf.j(SourceFile:244)
at alu.a(SourceFile:1425)
at ou.a(SourceFile:549)
at alu.g(SourceFile:1403)– Entity being ticked –
Details:
Entity Type: Zombie (acf)
Entity ID: 1724
Entity Name: Zombie
Entity's Exact location: 146.50, 64.00, -48.50
Entity's Block location: 146.00,64.00,-49.00 - World: (146,64,-49), Chunk: (at 2,4,15 in 9,-4; contains blocks 144,0,-64 to 159,255,-49), Region: (0,-1; contains chunks 0,-32 to 31,-1, blocks 0,0,-512 to 511,255,-1)
Entity's Momentum: 0.00, -0.08, 0.00
Entity's Rider: ~ERROR~ NullPointerException: null
Entity's Vehicle: ~ERROR~ NullPointerException: null
Stacktrace:
at alu.i(SourceFile:1308)
at ou.i(SourceFile:422)– Affected level –
Details:
Level name: Mob defence testing
All players: 1 total; [ox['stidder'/1771, l='Mob defence testing', x=126.57, y=64.00, z=-48.95]]
Chunk stats: ServerChunkCache: 1162 Drop: 0
Level seed: 2395711507764008389
Level generator: ID 01 - flat, ver 0. Features enabled: true
Level generator options: 2;7,59x1,3x3,2;1;stronghold,biome_1,village,decoration,dungeon,lake,mineshaft,lava_lake
Level spawn location: 71.00,4.00,-42.00 - World: (71,4,-42), Chunk: (at 7,0,6 in 4,-3; contains blocks 64,0,-48 to 79,255,-33), Region: (0,-1; contains chunks 0,-32 to 31,-1, blocks 0,0,-512 to 511,255,-1)
Level time: 220593 game time, 16000 day time
Level dimension: 0
Level storage version: 0x04ABD - Anvil
Level weather: Rain time: 89094 (now: false), thunder time: 143485 (now: false)
Level game mode: Game mode: creative (ID 1). Hardcore: false. Cheats: true
Stacktrace:
at net.minecraft.server.MinecraftServer.w(SourceFile:578)
at net.minecraft.server.MinecraftServer.v(SourceFile:506)
at coe.v(SourceFile:132)
at net.minecraft.server.MinecraftServer.run(SourceFile:422)
at java.lang.Thread.run(Unknown Source)– System Details –
Details:
Minecraft Version: 14w25b
Operating System: Windows 7 (amd64) version 6.1
Java Version: 1.8.0_05, Oracle Corporation
Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
Memory: 255673200 bytes (243 MB) / 906493952 bytes (864 MB) up to 14316732416 bytes (13653 MB)
JVM Flags: 2 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx15G
IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
Profiler Position: N/A (disabled)
Player Count: 1 / 8; [ox['stidder'/1771, l='Mob defence testing', x=126.57, y=64.00, z=-48.95]]
Type: Integrated Server (map_client.txt)
Is Modded: Probably not. Jar signature remains and both client + server brands are untouched.And here is the last one from when I generated the new world:
---- Minecraft Crash Report ----
// Don't be sad. I'll do better next time, I promise!Time: 6/24/14 12:16 AM
Description: Ticking entityjava.lang.RuntimeException: Already decorating
at amt.a(SourceFile:25)
at amm.a(SourceFile:397)
at amy.a(SourceFile:143)
at bad.a(SourceFile:482)
at ot.a(SourceFile:175)
at ayv.a(SourceFile:1015)
at ot.c(SourceFile:104)
at ot.d(SourceFile:117)
at alu.b(SourceFile:273)
at alu.f(SourceFile:268)
at alu.q(SourceFile:698)
at ayb.a(SourceFile:25)
at ayc.a(SourceFile:53)
at ayc.apply(SourceFile:50)
at ayd.a(SourceFile:67)
at ayd.a(SourceFile:94)
at atj.k(SourceFile:81)
at atj.c(SourceFile:53)
at ayv.a(SourceFile:670)
at alu.d(SourceFile:287)
at bbo.b(SourceFile:20)
at amt.a(SourceFile:232)
at amt.a(SourceFile:49)
at amm.a(SourceFile:397)
at amy.a(SourceFile:143)
at bad.a(SourceFile:482)
at ot.a(SourceFile:175)
at ayv.a(SourceFile:1015)
at ot.c(SourceFile:104)
at ot.d(SourceFile:117)
at alu.b(SourceFile:273)
at amj.<init>(SourceFile:36)
at alu.a(SourceFile:2407)
at yc.a(SourceFile:67)
at ws.a(SourceFile:47)
at wk.a(SourceFile:75)
at uw.bz(SourceFile:448)
at uv.f(SourceFile:1402)
at uw.f(SourceFile:315)
at abj.f(SourceFile:40)
at acf.f(SourceFile:186)
at uv.j(SourceFile:1270)
at uw.j(SourceFile:194)
at abj.j(SourceFile:45)
at acf.j(SourceFile:244)
at alu.a(SourceFile:1425)
at ou.a(SourceFile:549)
at alu.g(SourceFile:1403)
at alu.i(SourceFile:1308)
at ou.i(SourceFile:422)
at net.minecraft.server.MinecraftServer.w(SourceFile:578)
at net.minecraft.server.MinecraftServer.v(SourceFile:506)
at coe.v(SourceFile:132)
at net.minecraft.server.MinecraftServer.run(SourceFile:422)
at java.lang.Thread.run(Unknown Source)A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------– Head –
Stacktrace:
at amt.a(SourceFile:25)
at amm.a(SourceFile:397)
at amy.a(SourceFile:143)
at bad.a(SourceFile:482)
at ot.a(SourceFile:175)
at ayv.a(SourceFile:1015)
at ot.c(SourceFile:104)
at ot.d(SourceFile:117)
at alu.b(SourceFile:273)
at alu.f(SourceFile:268)
at alu.q(SourceFile:698)
at ayb.a(SourceFile:25)
at ayc.a(SourceFile:53)
at ayc.apply(SourceFile:50)
at ayd.a(SourceFile:67)
at ayd.a(SourceFile:94)
at atj.k(SourceFile:81)
at atj.c(SourceFile:53)
at ayv.a(SourceFile:670)
at alu.d(SourceFile:287)
at bbo.b(SourceFile:20)
at amt.a(SourceFile:232)
at amt.a(SourceFile:49)
at amm.a(SourceFile:397)
at amy.a(SourceFile:143)
at bad.a(SourceFile:482)
at ot.a(SourceFile:175)
at ayv.a(SourceFile:1015)
at ot.c(SourceFile:104)
at ot.d(SourceFile:117)
at alu.b(SourceFile:273)
at amj.<init>(SourceFile:36)
at alu.a(SourceFile:2407)
at yc.a(SourceFile:67)
at ws.a(SourceFile:47)
at wk.a(SourceFile:75)
at uw.bz(SourceFile:448)
at uv.f(SourceFile:1402)
at uw.f(SourceFile:315)
at abj.f(SourceFile:40)
at acf.f(SourceFile:186)
at uv.j(SourceFile:1270)
at uw.j(SourceFile:194)
at abj.j(SourceFile:45)
at acf.j(SourceFile:244)
at alu.a(SourceFile:1425)
at ou.a(SourceFile:549)
at alu.g(SourceFile:1403)– Entity being ticked –
Details:
Entity Type: Zombie (acf)
Entity ID: 15912
Entity Name: Zombie
Entity's Exact location: -143.50, 65.00, 257.50
Entity's Block location: -144.00,65.00,257.00 - World: (-144,65,257), Chunk: (at 0,4,1 in -9,16; contains blocks -144,0,256 to -129,255,271), Region: (-1,0; contains chunks -32,0 to -1,31, blocks -512,0,0 to -1,255,511)
Entity's Momentum: 0.00, -0.08, 0.00
Entity's Rider: ~ERROR~ NullPointerException: null
Entity's Vehicle: ~ERROR~ NullPointerException: null
Stacktrace:
at alu.i(SourceFile:1308)
at ou.i(SourceFile:422)– Affected level –
Details:
Level name: New World
All players: 0 total; []
Chunk stats: ServerChunkCache: 14626 Drop: 585
Level seed: 7227146229540588600
Level generator: ID 00 - default, ver 1. Features enabled: true
Level generator options:
Level spawn location: -140.00,64.00,256.00 - World: (-140,64,256), Chunk: (at 4,4,0 in -9,16; contains blocks -144,0,256 to -129,255,271), Region: (-1,0; contains chunks -32,0 to -1,31, blocks -512,0,0 to -1,255,511)
Level time: 652 game time, 652 day time
Level dimension: 0
Level storage version: 0x04ABD - Anvil
Level weather: Rain time: 108133 (now: false), thunder time: 97713 (now: false)
Level game mode: Game mode: survival (ID 0). Hardcore: false. Cheats: false
Stacktrace:
at net.minecraft.server.MinecraftServer.w(SourceFile:578)
at net.minecraft.server.MinecraftServer.v(SourceFile:506)
at coe.v(SourceFile:132)
at net.minecraft.server.MinecraftServer.run(SourceFile:422)
at java.lang.Thread.run(Unknown Source)– System Details –
Details:
Minecraft Version: 14w25b
Operating System: Windows 7 (amd64) version 6.1
Java Version: 1.8.0_05, Oracle Corporation
Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
Memory: 686110648 bytes (654 MB) / 3391094784 bytes (3234 MB) up to 14316732416 bytes (13653 MB)
JVM Flags: 2 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx15G
IntCache: cache: 0, tcache: 0, allocated: 13, tallocated: 95
Profiler Position: N/A (disabled)
Player Count: 0 / 8; []
Type: Integrated Server (map_client.txt)
Is Modded: Probably not. Jar signature remains and both client + server brands are untouched.Environment
MS Windows 7 Home Premium 64-bit SP1
AMD A10-6800K APU with Radeon HD Graphics, 16.0GB RAM, AMD Radeon HD 8670D
Java Version: 1.8.0_05
Linked Issues
is duplicated by2
I was making a fun contraption with zombies. I then decided to summon a zombie with the attribute "generic.followRange". I used the following command: /summon Zombie ~ ~2 ~ {Attributes:[
{Name:generic.followRange,Base:2048}]} I used a 2048 which according to the wiki is the max. My game then froze, and a couple seconds later crashed. I joined back and it crashed again. I then switch to the snapshot (14w25b) and I was able to get back on the world but however everything was frozen besides myself. The game again crashed a few moments later and now whenever I join the world no matter what version it crashes.
What I expected to happen was...:
The zombie to spawn with the attribute as necessary.What actually happened was...:
My game froze then crashed.Steps to Reproduce:
1. Run the command you see above in a command block in snapshot 14w25b.
2. Game should crash (as mine did)I tested this a second time on a newly generated world and my game once again froze although I could still move my character.
Here is a crash report from 1.7.9
---- Minecraft Crash Report ----
// I let you down. SorryTime: 6/23/14 11:44 PM
Description: Ticking entityjava.lang.RuntimeException: Already decorating!!
at ahz.a(SourceFile:21)
at aht.a(SourceFile:364)
at aio.a(SourceFile:74)
at aqt.a(SourceFile:162)
at mr.a(SourceFile:166)
at apw.a(SourceFile:781)
at mr.c(SourceFile:101)
at mr.d(SourceFile:114)
at aha.e(SourceFile:310)
at ahq.<init>(SourceFile:30)
at aha.a(SourceFile:2198)
at vu.a(SourceFile:91)
at up.a(SourceFile:41)
at ui.a(SourceFile:70)
at sv.bm(SourceFile:420)
at su.e(SourceFile:1321)
at sv.e(SourceFile:295)
at yf.e(SourceFile:25)
at yp.e(SourceFile:189)
at su.h(SourceFile:1208)
at sv.h(SourceFile:171)
at yf.h(SourceFile:30)
at yp.h(SourceFile:245)
at aha.a(SourceFile:1367)
at ms.a(SourceFile:480)
at aha.g(SourceFile:1345)
at aha.h(SourceFile:1252)
at ms.h(SourceFile:365)
at net.minecraft.server.MinecraftServer.v(SourceFile:522)
at net.minecraft.server.MinecraftServer.u(SourceFile:453)
at bvj.u(SourceFile:117)
at net.minecraft.server.MinecraftServer.run(SourceFile:369)
at li.run(SourceFile:628)A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------– Head –
Stacktrace:
at ahz.a(SourceFile:21)
at aht.a(SourceFile:364)
at aio.a(SourceFile:74)
at aqt.a(SourceFile:162)
at mr.a(SourceFile:166)
at apw.a(SourceFile:781)
at mr.c(SourceFile:101)
at mr.d(SourceFile:114)
at aha.e(SourceFile:310)
at ahq.<init>(SourceFile:30)
at aha.a(SourceFile:2198)
at vu.a(SourceFile:91)
at up.a(SourceFile:41)
at ui.a(SourceFile:70)
at sv.bm(SourceFile:420)
at su.e(SourceFile:1321)
at sv.e(SourceFile:295)
at yf.e(SourceFile:25)
at yp.e(SourceFile:189)
at su.h(SourceFile:1208)
at sv.h(SourceFile:171)
at yf.h(SourceFile:30)
at yp.h(SourceFile:245)
at aha.a(SourceFile:1367)
at ms.a(SourceFile:480)
at aha.g(SourceFile:1345)– Entity being ticked –
Details:
Entity Type: Zombie (yp)
Entity ID: 1272329
Entity Name: Zombie
Entity's Exact location: 146.50, 64.00, -49.50
Entity's Block location: World: (146,64,-50), Chunk: (at 2,4,14 in 9,-4; contains blocks 144,0,-64 to 159,255,-49), Region: (0,-1; contains chunks 0,-32 to 31,-1, blocks 0,0,-512 to 511,255,-1)
Entity's Momentum: 0.00, -0.08, 0.00
Stacktrace:
at aha.h(SourceFile:1252)
at ms.h(SourceFile:365)– Affected level –
Details:
Level name: Mob defence testing
All players: 1 total; [mv['stidder'/1265298, l='Mob defence testing', x=126.57, y=64.00, z=-48.95]]
Chunk stats: ServerChunkCache: 1163 Drop: 0
Level seed: 2395711507764008389
Level generator: ID 01 - flat, ver 0. Features enabled: true
Level generator options: 2;7,59x1,3x3,2;1;stronghold,biome_1,village,decoration,dungeon,lake,mineshaft,lava_lake
Level spawn location: World: (71,4,-42), Chunk: (at 7,0,6 in 4,-3; contains blocks 64,0,-48 to 79,255,-33), Region: (0,-1; contains chunks 0,-32 to 31,-1, blocks 0,0,-512 to 511,255,-1)
Level time: 220564 game time, 16000 day time
Level dimension: 0
Level storage version: 0x04ABD - Anvil
Level weather: Rain time: 89123 (now: false), thunder time: 143514 (now: false)
Level game mode: Game mode: creative (ID 1). Hardcore: false. Cheats: true
Stacktrace:
at net.minecraft.server.MinecraftServer.v(SourceFile:522)
at net.minecraft.server.MinecraftServer.u(SourceFile:453)
at bvj.u(SourceFile:117)
at net.minecraft.server.MinecraftServer.run(SourceFile:369)
at li.run(SourceFile:628)– System Details –
Details:
Minecraft Version: 1.7.9
Operating System: Windows 7 (amd64) version 6.1
Java Version: 1.8.0_05, Oracle Corporation
Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
Memory: 312988624 bytes (298 MB) / 1607467008 bytes (1533 MB) up to 6681526272 bytes (6372 MB)
JVM Flags: 2 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx7G
AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
IntCache: cache: 0, tcache: 0, allocated: 12, tallocated: 94
Profiler Position: N/A (disabled)
Vec3 Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
Player Count: 1 / 8; [mv['stidder'/1265298, l='Mob defence testing', x=126.57, y=64.00, z=-48.95]]
Type: Integrated Server (map_client.txt)
Is Modded: Probably not. Jar signature remains and both client + server brands are untouched.And here is one from the snapshot 14w25b
---- Minecraft Crash Report ----
// Everything's going to plan. No, really, that was supposed to happen.Time: 6/23/14 11:46 PM
Description: Ticking entityjava.lang.RuntimeException: Already decorating
at amt.a(SourceFile:25)
at amm.a(SourceFile:397)
at ani.a(SourceFile:85)
at azy.a(SourceFile:178)
at ot.a(SourceFile:175)
at ayv.a(SourceFile:1015)
at ot.c(SourceFile:104)
at ot.d(SourceFile:117)
at alu.b(SourceFile:273)
at amj.<init>(SourceFile:36)
at alu.a(SourceFile:2407)
at yc.a(SourceFile:67)
at ws.a(SourceFile:47)
at wk.a(SourceFile:75)
at uw.bz(SourceFile:448)
at uv.f(SourceFile:1402)
at uw.f(SourceFile:315)
at abj.f(SourceFile:40)
at acf.f(SourceFile:186)
at uv.j(SourceFile:1270)
at uw.j(SourceFile:194)
at abj.j(SourceFile:45)
at acf.j(SourceFile:244)
at alu.a(SourceFile:1425)
at ou.a(SourceFile:549)
at alu.g(SourceFile:1403)
at alu.i(SourceFile:1308)
at ou.i(SourceFile:422)
at net.minecraft.server.MinecraftServer.w(SourceFile:578)
at net.minecraft.server.MinecraftServer.v(SourceFile:506)
at coe.v(SourceFile:132)
at net.minecraft.server.MinecraftServer.run(SourceFile:422)
at java.lang.Thread.run(Unknown Source)A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------– Head –
Stacktrace:
at amt.a(SourceFile:25)
at amm.a(SourceFile:397)
at ani.a(SourceFile:85)
at azy.a(SourceFile:178)
at ot.a(SourceFile:175)
at ayv.a(SourceFile:1015)
at ot.c(SourceFile:104)
at ot.d(SourceFile:117)
at alu.b(SourceFile:273)
at amj.<init>(SourceFile:36)
at alu.a(SourceFile:2407)
at yc.a(SourceFile:67)
at ws.a(SourceFile:47)
at wk.a(SourceFile:75)
at uw.bz(SourceFile:448)
at uv.f(SourceFile:1402)
at uw.f(SourceFile:315)
at abj.f(SourceFile:40)
at acf.f(SourceFile:186)
at uv.j(SourceFile:1270)
at uw.j(SourceFile:194)
at abj.j(SourceFile:45)
at acf.j(SourceFile:244)
at alu.a(SourceFile:1425)
at ou.a(SourceFile:549)
at alu.g(SourceFile:1403)– Entity being ticked –
Details:
Entity Type: Zombie (acf)
Entity ID: 1724
Entity Name: Zombie
Entity's Exact location: 146.50, 64.00, -48.50
Entity's Block location: 146.00,64.00,-49.00 - World: (146,64,-49), Chunk: (at 2,4,15 in 9,-4; contains blocks 144,0,-64 to 159,255,-49), Region: (0,-1; contains chunks 0,-32 to 31,-1, blocks 0,0,-512 to 511,255,-1)
Entity's Momentum: 0.00, -0.08, 0.00
Entity's Rider: ~ERROR~ NullPointerException: null
Entity's Vehicle: ~ERROR~ NullPointerException: null
Stacktrace:
at alu.i(SourceFile:1308)
at ou.i(SourceFile:422)– Affected level –
Details:
Level name: Mob defence testing
All players: 1 total; [ox['stidder'/1771, l='Mob defence testing', x=126.57, y=64.00, z=-48.95]]
Chunk stats: ServerChunkCache: 1162 Drop: 0
Level seed: 2395711507764008389
Level generator: ID 01 - flat, ver 0. Features enabled: true
Level generator options: 2;7,59x1,3x3,2;1;stronghold,biome_1,village,decoration,dungeon,lake,mineshaft,lava_lake
Level spawn location: 71.00,4.00,-42.00 - World: (71,4,-42), Chunk: (at 7,0,6 in 4,-3; contains blocks 64,0,-48 to 79,255,-33), Region: (0,-1; contains chunks 0,-32 to 31,-1, blocks 0,0,-512 to 511,255,-1)
Level time: 220593 game time, 16000 day time
Level dimension: 0
Level storage version: 0x04ABD - Anvil
Level weather: Rain time: 89094 (now: false), thunder time: 143485 (now: false)
Level game mode: Game mode: creative (ID 1). Hardcore: false. Cheats: true
Stacktrace:
at net.minecraft.server.MinecraftServer.w(SourceFile:578)
at net.minecraft.server.MinecraftServer.v(SourceFile:506)
at coe.v(SourceFile:132)
at net.minecraft.server.MinecraftServer.run(SourceFile:422)
at java.lang.Thread.run(Unknown Source)– System Details –
Details:
Minecraft Version: 14w25b
Operating System: Windows 7 (amd64) version 6.1
Java Version: 1.8.0_05, Oracle Corporation
Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
Memory: 255673200 bytes (243 MB) / 906493952 bytes (864 MB) up to 14316732416 bytes (13653 MB)
JVM Flags: 2 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx15G
IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
Profiler Position: N/A (disabled)
Player Count: 1 / 8; [ox['stidder'/1771, l='Mob defence testing', x=126.57, y=64.00, z=-48.95]]
Type: Integrated Server (map_client.txt)
Is Modded: Probably not. Jar signature remains and both client + server brands are untouched.And here is the last one from when I generated the new world:
---- Minecraft Crash Report ----
// Don't be sad. I'll do better next time, I promise!Time: 6/24/14 12:16 AM
Description: Ticking entityjava.lang.RuntimeException: Already decorating
at amt.a(SourceFile:25)
at amm.a(SourceFile:397)
at amy.a(SourceFile:143)
at bad.a(SourceFile:482)
at ot.a(SourceFile:175)
at ayv.a(SourceFile:1015)
at ot.c(SourceFile:104)
at ot.d(SourceFile:117)
at alu.b(SourceFile:273)
at alu.f(SourceFile:268)
at alu.q(SourceFile:698)
at ayb.a(SourceFile:25)
at ayc.a(SourceFile:53)
at ayc.apply(SourceFile:50)
at ayd.a(SourceFile:67)
at ayd.a(SourceFile:94)
at atj.k(SourceFile:81)
at atj.c(SourceFile:53)
at ayv.a(SourceFile:670)
at alu.d(SourceFile:287)
at bbo.b(SourceFile:20)
at amt.a(SourceFile:232)
at amt.a(SourceFile:49)
at amm.a(SourceFile:397)
at amy.a(SourceFile:143)
at bad.a(SourceFile:482)
at ot.a(SourceFile:175)
at ayv.a(SourceFile:1015)
at ot.c(SourceFile:104)
at ot.d(SourceFile:117)
at alu.b(SourceFile:273)
at amj.<init>(SourceFile:36)
at alu.a(SourceFile:2407)
at yc.a(SourceFile:67)
at ws.a(SourceFile:47)
at wk.a(SourceFile:75)
at uw.bz(SourceFile:448)
at uv.f(SourceFile:1402)
at uw.f(SourceFile:315)
at abj.f(SourceFile:40)
at acf.f(SourceFile:186)
at uv.j(SourceFile:1270)
at uw.j(SourceFile:194)
at abj.j(SourceFile:45)
at acf.j(SourceFile:244)
at alu.a(SourceFile:1425)
at ou.a(SourceFile:549)
at alu.g(SourceFile:1403)
at alu.i(SourceFile:1308)
at ou.i(SourceFile:422)
at net.minecraft.server.MinecraftServer.w(SourceFile:578)
at net.minecraft.server.MinecraftServer.v(SourceFile:506)
at coe.v(SourceFile:132)
at net.minecraft.server.MinecraftServer.run(SourceFile:422)
at java.lang.Thread.run(Unknown Source)A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------– Head –
Stacktrace:
at amt.a(SourceFile:25)
at amm.a(SourceFile:397)
at amy.a(SourceFile:143)
at bad.a(SourceFile:482)
at ot.a(SourceFile:175)
at ayv.a(SourceFile:1015)
at ot.c(SourceFile:104)
at ot.d(SourceFile:117)
at alu.b(SourceFile:273)
at alu.f(SourceFile:268)
at alu.q(SourceFile:698)
at ayb.a(SourceFile:25)
at ayc.a(SourceFile:53)
at ayc.apply(SourceFile:50)
at ayd.a(SourceFile:67)
at ayd.a(SourceFile:94)
at atj.k(SourceFile:81)
at atj.c(SourceFile:53)
at ayv.a(SourceFile:670)
at alu.d(SourceFile:287)
at bbo.b(SourceFile:20)
at amt.a(SourceFile:232)
at amt.a(SourceFile:49)
at amm.a(SourceFile:397)
at amy.a(SourceFile:143)
at bad.a(SourceFile:482)
at ot.a(SourceFile:175)
at ayv.a(SourceFile:1015)
at ot.c(SourceFile:104)
at ot.d(SourceFile:117)
at alu.b(SourceFile:273)
at amj.<init>(SourceFile:36)
at alu.a(SourceFile:2407)
at yc.a(SourceFile:67)
at ws.a(SourceFile:47)
at wk.a(SourceFile:75)
at uw.bz(SourceFile:448)
at uv.f(SourceFile:1402)
at uw.f(SourceFile:315)
at abj.f(SourceFile:40)
at acf.f(SourceFile:186)
at uv.j(SourceFile:1270)
at uw.j(SourceFile:194)
at abj.j(SourceFile:45)
at acf.j(SourceFile:244)
at alu.a(SourceFile:1425)
at ou.a(SourceFile:549)
at alu.g(SourceFile:1403)– Entity being ticked –
Details:
Entity Type: Zombie (acf)
Entity ID: 15912
Entity Name: Zombie
Entity's Exact location: -143.50, 65.00, 257.50
Entity's Block location: -144.00,65.00,257.00 - World: (-144,65,257), Chunk: (at 0,4,1 in -9,16; contains blocks -144,0,256 to -129,255,271), Region: (-1,0; contains chunks -32,0 to -1,31, blocks -512,0,0 to -1,255,511)
Entity's Momentum: 0.00, -0.08, 0.00
Entity's Rider: ~ERROR~ NullPointerException: null
Entity's Vehicle: ~ERROR~ NullPointerException: null
Stacktrace:
at alu.i(SourceFile:1308)
at ou.i(SourceFile:422)– Affected level –
Details:
Level name: New World
All players: 0 total; []
Chunk stats: ServerChunkCache: 14626 Drop: 585
Level seed: 7227146229540588600
Level generator: ID 00 - default, ver 1. Features enabled: true
Level generator options:
Level spawn location: -140.00,64.00,256.00 - World: (-140,64,256), Chunk: (at 4,4,0 in -9,16; contains blocks -144,0,256 to -129,255,271), Region: (-1,0; contains chunks -32,0 to -1,31, blocks -512,0,0 to -1,255,511)
Level time: 652 game time, 652 day time
Level dimension: 0
Level storage version: 0x04ABD - Anvil
Level weather: Rain time: 108133 (now: false), thunder time: 97713 (now: false)
Level game mode: Game mode: survival (ID 0). Hardcore: false. Cheats: false
Stacktrace:
at net.minecraft.server.MinecraftServer.w(SourceFile:578)
at net.minecraft.server.MinecraftServer.v(SourceFile:506)
at coe.v(SourceFile:132)
at net.minecraft.server.MinecraftServer.run(SourceFile:422)
at java.lang.Thread.run(Unknown Source)– System Details –
Details:
Minecraft Version: 14w25b
Operating System: Windows 7 (amd64) version 6.1
Java Version: 1.8.0_05, Oracle Corporation
Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
Memory: 686110648 bytes (654 MB) / 3391094784 bytes (3234 MB) up to 14316732416 bytes (13653 MB)
JVM Flags: 2 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx15G
IntCache: cache: 0, tcache: 0, allocated: 13, tallocated: 95
Profiler Position: N/A (disabled)
Player Count: 0 / 8; []
Type: Integrated Server (map_client.txt)
Is Modded: Probably not. Jar signature remains and both client + server brands are untouched.I was making a fun contraption with zombies. I then decided to summon a zombie with the attribute "generic.followRange". I used the following command: /summon Zombie ~ ~2 ~ {Attributes:[
{Name:generic.followRange,Base:2048}]} I used a 2048 which according to the wiki is the max. My game then froze, and a couple seconds later crashed. I joined back and it crashed again. I then switch to the snapshot (14w25b) and I was able to get back on the world but however everything was frozen besides myself. The game again crashed a few moments later and now whenever I join the world no matter what version it crashes.
What I expected to happen was...:
The zombie to spawn with the attribute as necessary.What actually happened was...:
My game froze then crashed.Steps to Reproduce:
1. Run the command you see above in a command block in snapshot 14w25b.
2. Game should crash (as mine did)I tested this a second time on a newly generated world and my game once again froze although I could still move my character.
Here is a crash report from 1.7.9
---- Minecraft Crash Report ---- // I let you down. Sorry :( Time: 6/23/14 11:44 PM Description: Ticking entity java.lang.RuntimeException: Already decorating!! at ahz.a(SourceFile:21) at aht.a(SourceFile:364) at aio.a(SourceFile:74) at aqt.a(SourceFile:162) at mr.a(SourceFile:166) at apw.a(SourceFile:781) at mr.c(SourceFile:101) at mr.d(SourceFile:114) at aha.e(SourceFile:310) at ahq.<init>(SourceFile:30) at aha.a(SourceFile:2198) at vu.a(SourceFile:91) at up.a(SourceFile:41) at ui.a(SourceFile:70) at sv.bm(SourceFile:420) at su.e(SourceFile:1321) at sv.e(SourceFile:295) at yf.e(SourceFile:25) at yp.e(SourceFile:189) at su.h(SourceFile:1208) at sv.h(SourceFile:171) at yf.h(SourceFile:30) at yp.h(SourceFile:245) at aha.a(SourceFile:1367) at ms.a(SourceFile:480) at aha.g(SourceFile:1345) at aha.h(SourceFile:1252) at ms.h(SourceFile:365) at net.minecraft.server.MinecraftServer.v(SourceFile:522) at net.minecraft.server.MinecraftServer.u(SourceFile:453) at bvj.u(SourceFile:117) at net.minecraft.server.MinecraftServer.run(SourceFile:369) at li.run(SourceFile:628) A detailed walkthrough of the error, its code path and all known details is as follows: --------------------------------------------------------------------------------------- -- Head -- Stacktrace: at ahz.a(SourceFile:21) at aht.a(SourceFile:364) at aio.a(SourceFile:74) at aqt.a(SourceFile:162) at mr.a(SourceFile:166) at apw.a(SourceFile:781) at mr.c(SourceFile:101) at mr.d(SourceFile:114) at aha.e(SourceFile:310) at ahq.<init>(SourceFile:30) at aha.a(SourceFile:2198) at vu.a(SourceFile:91) at up.a(SourceFile:41) at ui.a(SourceFile:70) at sv.bm(SourceFile:420) at su.e(SourceFile:1321) at sv.e(SourceFile:295) at yf.e(SourceFile:25) at yp.e(SourceFile:189) at su.h(SourceFile:1208) at sv.h(SourceFile:171) at yf.h(SourceFile:30) at yp.h(SourceFile:245) at aha.a(SourceFile:1367) at ms.a(SourceFile:480) at aha.g(SourceFile:1345) -- Entity being ticked -- Details: Entity Type: Zombie (yp) Entity ID: 1272329 Entity Name: Zombie Entity's Exact location: 146.50, 64.00, -49.50 Entity's Block location: World: (146,64,-50), Chunk: (at 2,4,14 in 9,-4; contains blocks 144,0,-64 to 159,255,-49), Region: (0,-1; contains chunks 0,-32 to 31,-1, blocks 0,0,-512 to 511,255,-1) Entity's Momentum: 0.00, -0.08, 0.00 Stacktrace: at aha.h(SourceFile:1252) at ms.h(SourceFile:365) -- Affected level -- Details: Level name: Mob defence testing All players: 1 total; [mv['stidder'/1265298, l='Mob defence testing', x=126.57, y=64.00, z=-48.95]] Chunk stats: ServerChunkCache: 1163 Drop: 0 Level seed: 2395711507764008389 Level generator: ID 01 - flat, ver 0. Features enabled: true Level generator options: 2;7,59x1,3x3,2;1;stronghold,biome_1,village,decoration,dungeon,lake,mineshaft,lava_lake Level spawn location: World: (71,4,-42), Chunk: (at 7,0,6 in 4,-3; contains blocks 64,0,-48 to 79,255,-33), Region: (0,-1; contains chunks 0,-32 to 31,-1, blocks 0,0,-512 to 511,255,-1) Level time: 220564 game time, 16000 day time Level dimension: 0 Level storage version: 0x04ABD - Anvil Level weather: Rain time: 89123 (now: false), thunder time: 143514 (now: false) Level game mode: Game mode: creative (ID 1). Hardcore: false. Cheats: true Stacktrace: at net.minecraft.server.MinecraftServer.v(SourceFile:522) at net.minecraft.server.MinecraftServer.u(SourceFile:453) at bvj.u(SourceFile:117) at net.minecraft.server.MinecraftServer.run(SourceFile:369) at li.run(SourceFile:628) -- System Details -- Details: Minecraft Version: 1.7.9 Operating System: Windows 7 (amd64) version 6.1 Java Version: 1.8.0_05, Oracle Corporation Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation Memory: 312988624 bytes (298 MB) / 1607467008 bytes (1533 MB) up to 6681526272 bytes (6372 MB) JVM Flags: 2 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx7G AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used IntCache: cache: 0, tcache: 0, allocated: 12, tallocated: 94 Profiler Position: N/A (disabled) Vec3 Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used Player Count: 1 / 8; [mv['stidder'/1265298, l='Mob defence testing', x=126.57, y=64.00, z=-48.95]] Type: Integrated Server (map_client.txt) Is Modded: Probably not. Jar signature remains and both client + server brands are untouched.And here is one from the snapshot 14w25b
---- Minecraft Crash Report ---- // Everything's going to plan. No, really, that was supposed to happen. Time: 6/23/14 11:46 PM Description: Ticking entity java.lang.RuntimeException: Already decorating at amt.a(SourceFile:25) at amm.a(SourceFile:397) at ani.a(SourceFile:85) at azy.a(SourceFile:178) at ot.a(SourceFile:175) at ayv.a(SourceFile:1015) at ot.c(SourceFile:104) at ot.d(SourceFile:117) at alu.b(SourceFile:273) at amj.<init>(SourceFile:36) at alu.a(SourceFile:2407) at yc.a(SourceFile:67) at ws.a(SourceFile:47) at wk.a(SourceFile:75) at uw.bz(SourceFile:448) at uv.f(SourceFile:1402) at uw.f(SourceFile:315) at abj.f(SourceFile:40) at acf.f(SourceFile:186) at uv.j(SourceFile:1270) at uw.j(SourceFile:194) at abj.j(SourceFile:45) at acf.j(SourceFile:244) at alu.a(SourceFile:1425) at ou.a(SourceFile:549) at alu.g(SourceFile:1403) at alu.i(SourceFile:1308) at ou.i(SourceFile:422) at net.minecraft.server.MinecraftServer.w(SourceFile:578) at net.minecraft.server.MinecraftServer.v(SourceFile:506) at coe.v(SourceFile:132) at net.minecraft.server.MinecraftServer.run(SourceFile:422) at java.lang.Thread.run(Unknown Source) A detailed walkthrough of the error, its code path and all known details is as follows: --------------------------------------------------------------------------------------- -- Head -- Stacktrace: at amt.a(SourceFile:25) at amm.a(SourceFile:397) at ani.a(SourceFile:85) at azy.a(SourceFile:178) at ot.a(SourceFile:175) at ayv.a(SourceFile:1015) at ot.c(SourceFile:104) at ot.d(SourceFile:117) at alu.b(SourceFile:273) at amj.<init>(SourceFile:36) at alu.a(SourceFile:2407) at yc.a(SourceFile:67) at ws.a(SourceFile:47) at wk.a(SourceFile:75) at uw.bz(SourceFile:448) at uv.f(SourceFile:1402) at uw.f(SourceFile:315) at abj.f(SourceFile:40) at acf.f(SourceFile:186) at uv.j(SourceFile:1270) at uw.j(SourceFile:194) at abj.j(SourceFile:45) at acf.j(SourceFile:244) at alu.a(SourceFile:1425) at ou.a(SourceFile:549) at alu.g(SourceFile:1403) -- Entity being ticked -- Details: Entity Type: Zombie (acf) Entity ID: 1724 Entity Name: Zombie Entity's Exact location: 146.50, 64.00, -48.50 Entity's Block location: 146.00,64.00,-49.00 - World: (146,64,-49), Chunk: (at 2,4,15 in 9,-4; contains blocks 144,0,-64 to 159,255,-49), Region: (0,-1; contains chunks 0,-32 to 31,-1, blocks 0,0,-512 to 511,255,-1) Entity's Momentum: 0.00, -0.08, 0.00 Entity's Rider: ~~ERROR~~ NullPointerException: null Entity's Vehicle: ~~ERROR~~ NullPointerException: null Stacktrace: at alu.i(SourceFile:1308) at ou.i(SourceFile:422) -- Affected level -- Details: Level name: Mob defence testing All players: 1 total; [ox['stidder'/1771, l='Mob defence testing', x=126.57, y=64.00, z=-48.95]] Chunk stats: ServerChunkCache: 1162 Drop: 0 Level seed: 2395711507764008389 Level generator: ID 01 - flat, ver 0. Features enabled: true Level generator options: 2;7,59x1,3x3,2;1;stronghold,biome_1,village,decoration,dungeon,lake,mineshaft,lava_lake Level spawn location: 71.00,4.00,-42.00 - World: (71,4,-42), Chunk: (at 7,0,6 in 4,-3; contains blocks 64,0,-48 to 79,255,-33), Region: (0,-1; contains chunks 0,-32 to 31,-1, blocks 0,0,-512 to 511,255,-1) Level time: 220593 game time, 16000 day time Level dimension: 0 Level storage version: 0x04ABD - Anvil Level weather: Rain time: 89094 (now: false), thunder time: 143485 (now: false) Level game mode: Game mode: creative (ID 1). Hardcore: false. Cheats: true Stacktrace: at net.minecraft.server.MinecraftServer.w(SourceFile:578) at net.minecraft.server.MinecraftServer.v(SourceFile:506) at coe.v(SourceFile:132) at net.minecraft.server.MinecraftServer.run(SourceFile:422) at java.lang.Thread.run(Unknown Source) -- System Details -- Details: Minecraft Version: 14w25b Operating System: Windows 7 (amd64) version 6.1 Java Version: 1.8.0_05, Oracle Corporation Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation Memory: 255673200 bytes (243 MB) / 906493952 bytes (864 MB) up to 14316732416 bytes (13653 MB) JVM Flags: 2 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx15G IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0 Profiler Position: N/A (disabled) Player Count: 1 / 8; [ox['stidder'/1771, l='Mob defence testing', x=126.57, y=64.00, z=-48.95]] Type: Integrated Server (map_client.txt) Is Modded: Probably not. Jar signature remains and both client + server brands are untouched.And here is the last one from when I generated the new world:
---- Minecraft Crash Report ---- // Don't be sad. I'll do better next time, I promise! Time: 6/24/14 12:16 AM Description: Ticking entity java.lang.RuntimeException: Already decorating at amt.a(SourceFile:25) at amm.a(SourceFile:397) at amy.a(SourceFile:143) at bad.a(SourceFile:482) at ot.a(SourceFile:175) at ayv.a(SourceFile:1015) at ot.c(SourceFile:104) at ot.d(SourceFile:117) at alu.b(SourceFile:273) at alu.f(SourceFile:268) at alu.q(SourceFile:698) at ayb.a(SourceFile:25) at ayc.a(SourceFile:53) at ayc.apply(SourceFile:50) at ayd.a(SourceFile:67) at ayd.a(SourceFile:94) at atj.k(SourceFile:81) at atj.c(SourceFile:53) at ayv.a(SourceFile:670) at alu.d(SourceFile:287) at bbo.b(SourceFile:20) at amt.a(SourceFile:232) at amt.a(SourceFile:49) at amm.a(SourceFile:397) at amy.a(SourceFile:143) at bad.a(SourceFile:482) at ot.a(SourceFile:175) at ayv.a(SourceFile:1015) at ot.c(SourceFile:104) at ot.d(SourceFile:117) at alu.b(SourceFile:273) at amj.<init>(SourceFile:36) at alu.a(SourceFile:2407) at yc.a(SourceFile:67) at ws.a(SourceFile:47) at wk.a(SourceFile:75) at uw.bz(SourceFile:448) at uv.f(SourceFile:1402) at uw.f(SourceFile:315) at abj.f(SourceFile:40) at acf.f(SourceFile:186) at uv.j(SourceFile:1270) at uw.j(SourceFile:194) at abj.j(SourceFile:45) at acf.j(SourceFile:244) at alu.a(SourceFile:1425) at ou.a(SourceFile:549) at alu.g(SourceFile:1403) at alu.i(SourceFile:1308) at ou.i(SourceFile:422) at net.minecraft.server.MinecraftServer.w(SourceFile:578) at net.minecraft.server.MinecraftServer.v(SourceFile:506) at coe.v(SourceFile:132) at net.minecraft.server.MinecraftServer.run(SourceFile:422) at java.lang.Thread.run(Unknown Source) A detailed walkthrough of the error, its code path and all known details is as follows: --------------------------------------------------------------------------------------- -- Head -- Stacktrace: at amt.a(SourceFile:25) at amm.a(SourceFile:397) at amy.a(SourceFile:143) at bad.a(SourceFile:482) at ot.a(SourceFile:175) at ayv.a(SourceFile:1015) at ot.c(SourceFile:104) at ot.d(SourceFile:117) at alu.b(SourceFile:273) at alu.f(SourceFile:268) at alu.q(SourceFile:698) at ayb.a(SourceFile:25) at ayc.a(SourceFile:53) at ayc.apply(SourceFile:50) at ayd.a(SourceFile:67) at ayd.a(SourceFile:94) at atj.k(SourceFile:81) at atj.c(SourceFile:53) at ayv.a(SourceFile:670) at alu.d(SourceFile:287) at bbo.b(SourceFile:20) at amt.a(SourceFile:232) at amt.a(SourceFile:49) at amm.a(SourceFile:397) at amy.a(SourceFile:143) at bad.a(SourceFile:482) at ot.a(SourceFile:175) at ayv.a(SourceFile:1015) at ot.c(SourceFile:104) at ot.d(SourceFile:117) at alu.b(SourceFile:273) at amj.<init>(SourceFile:36) at alu.a(SourceFile:2407) at yc.a(SourceFile:67) at ws.a(SourceFile:47) at wk.a(SourceFile:75) at uw.bz(SourceFile:448) at uv.f(SourceFile:1402) at uw.f(SourceFile:315) at abj.f(SourceFile:40) at acf.f(SourceFile:186) at uv.j(SourceFile:1270) at uw.j(SourceFile:194) at abj.j(SourceFile:45) at acf.j(SourceFile:244) at alu.a(SourceFile:1425) at ou.a(SourceFile:549) at alu.g(SourceFile:1403) -- Entity being ticked -- Details: Entity Type: Zombie (acf) Entity ID: 15912 Entity Name: Zombie Entity's Exact location: -143.50, 65.00, 257.50 Entity's Block location: -144.00,65.00,257.00 - World: (-144,65,257), Chunk: (at 0,4,1 in -9,16; contains blocks -144,0,256 to -129,255,271), Region: (-1,0; contains chunks -32,0 to -1,31, blocks -512,0,0 to -1,255,511) Entity's Momentum: 0.00, -0.08, 0.00 Entity's Rider: ~~ERROR~~ NullPointerException: null Entity's Vehicle: ~~ERROR~~ NullPointerException: null Stacktrace: at alu.i(SourceFile:1308) at ou.i(SourceFile:422) -- Affected level -- Details: Level name: New World All players: 0 total; [] Chunk stats: ServerChunkCache: 14626 Drop: 585 Level seed: 7227146229540588600 Level generator: ID 00 - default, ver 1. Features enabled: true Level generator options: Level spawn location: -140.00,64.00,256.00 - World: (-140,64,256), Chunk: (at 4,4,0 in -9,16; contains blocks -144,0,256 to -129,255,271), Region: (-1,0; contains chunks -32,0 to -1,31, blocks -512,0,0 to -1,255,511) Level time: 652 game time, 652 day time Level dimension: 0 Level storage version: 0x04ABD - Anvil Level weather: Rain time: 108133 (now: false), thunder time: 97713 (now: false) Level game mode: Game mode: survival (ID 0). Hardcore: false. Cheats: false Stacktrace: at net.minecraft.server.MinecraftServer.w(SourceFile:578) at net.minecraft.server.MinecraftServer.v(SourceFile:506) at coe.v(SourceFile:132) at net.minecraft.server.MinecraftServer.run(SourceFile:422) at java.lang.Thread.run(Unknown Source) -- System Details -- Details: Minecraft Version: 14w25b Operating System: Windows 7 (amd64) version 6.1 Java Version: 1.8.0_05, Oracle Corporation Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation Memory: 686110648 bytes (654 MB) / 3391094784 bytes (3234 MB) up to 14316732416 bytes (13653 MB) JVM Flags: 2 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx15G IntCache: cache: 0, tcache: 0, allocated: 13, tallocated: 95 Profiler Position: N/A (disabled) Player Count: 0 / 8; [] Type: Integrated Server (map_client.txt) Is Modded: Probably not. Jar signature remains and both client + server brands are untouched.
I was making a fun contraption with zombies. I then decided to summon a zombie with the attribute "generic.followRange". I used the following command:
{Name:generic.followRange,Base:2048}/summon Zombie ~ ~2 ~ {Attributes:[
]}I used a 2048 which according to the wiki is the max. My game then froze, and a couple seconds later crashed. I joined back and it crashed again. I then switch to the snapshot (14w25b) and I was able to get back on the world but however everything was frozen besides myself. The game again crashed a few moments later and now whenever I join the world no matter what version it crashes.What I expected to happen was...:
The zombie to spawn with the attribute as necessary.What actually happened was...:
My game froze then crashed.Steps to Reproduce:
1. Run the command you see above in a command block in snapshot 14w25b.
2. Game should crash (as mine did)I tested this a second time on a newly generated world and my game once again froze although I could still move my character.
Here is a crash report from 1.7.9
---- Minecraft Crash Report ---- // I let you down. Sorry :( Time: 6/23/14 11:44 PM Description: Ticking entity java.lang.RuntimeException: Already decorating!! at ahz.a(SourceFile:21) at aht.a(SourceFile:364) at aio.a(SourceFile:74) at aqt.a(SourceFile:162) at mr.a(SourceFile:166) at apw.a(SourceFile:781) at mr.c(SourceFile:101) at mr.d(SourceFile:114) at aha.e(SourceFile:310) at ahq.<init>(SourceFile:30) at aha.a(SourceFile:2198) at vu.a(SourceFile:91) at up.a(SourceFile:41) at ui.a(SourceFile:70) at sv.bm(SourceFile:420) at su.e(SourceFile:1321) at sv.e(SourceFile:295) at yf.e(SourceFile:25) at yp.e(SourceFile:189) at su.h(SourceFile:1208) at sv.h(SourceFile:171) at yf.h(SourceFile:30) at yp.h(SourceFile:245) at aha.a(SourceFile:1367) at ms.a(SourceFile:480) at aha.g(SourceFile:1345) at aha.h(SourceFile:1252) at ms.h(SourceFile:365) at net.minecraft.server.MinecraftServer.v(SourceFile:522) at net.minecraft.server.MinecraftServer.u(SourceFile:453) at bvj.u(SourceFile:117) at net.minecraft.server.MinecraftServer.run(SourceFile:369) at li.run(SourceFile:628) A detailed walkthrough of the error, its code path and all known details is as follows: --------------------------------------------------------------------------------------- -- Head -- Stacktrace: at ahz.a(SourceFile:21) at aht.a(SourceFile:364) at aio.a(SourceFile:74) at aqt.a(SourceFile:162) at mr.a(SourceFile:166) at apw.a(SourceFile:781) at mr.c(SourceFile:101) at mr.d(SourceFile:114) at aha.e(SourceFile:310) at ahq.<init>(SourceFile:30) at aha.a(SourceFile:2198) at vu.a(SourceFile:91) at up.a(SourceFile:41) at ui.a(SourceFile:70) at sv.bm(SourceFile:420) at su.e(SourceFile:1321) at sv.e(SourceFile:295) at yf.e(SourceFile:25) at yp.e(SourceFile:189) at su.h(SourceFile:1208) at sv.h(SourceFile:171) at yf.h(SourceFile:30) at yp.h(SourceFile:245) at aha.a(SourceFile:1367) at ms.a(SourceFile:480) at aha.g(SourceFile:1345) -- Entity being ticked -- Details: Entity Type: Zombie (yp) Entity ID: 1272329 Entity Name: Zombie Entity's Exact location: 146.50, 64.00, -49.50 Entity's Block location: World: (146,64,-50), Chunk: (at 2,4,14 in 9,-4; contains blocks 144,0,-64 to 159,255,-49), Region: (0,-1; contains chunks 0,-32 to 31,-1, blocks 0,0,-512 to 511,255,-1) Entity's Momentum: 0.00, -0.08, 0.00 Stacktrace: at aha.h(SourceFile:1252) at ms.h(SourceFile:365) -- Affected level -- Details: Level name: Mob defence testing All players: 1 total; [mv['stidder'/1265298, l='Mob defence testing', x=126.57, y=64.00, z=-48.95]] Chunk stats: ServerChunkCache: 1163 Drop: 0 Level seed: 2395711507764008389 Level generator: ID 01 - flat, ver 0. Features enabled: true Level generator options: 2;7,59x1,3x3,2;1;stronghold,biome_1,village,decoration,dungeon,lake,mineshaft,lava_lake Level spawn location: World: (71,4,-42), Chunk: (at 7,0,6 in 4,-3; contains blocks 64,0,-48 to 79,255,-33), Region: (0,-1; contains chunks 0,-32 to 31,-1, blocks 0,0,-512 to 511,255,-1) Level time: 220564 game time, 16000 day time Level dimension: 0 Level storage version: 0x04ABD - Anvil Level weather: Rain time: 89123 (now: false), thunder time: 143514 (now: false) Level game mode: Game mode: creative (ID 1). Hardcore: false. Cheats: true Stacktrace: at net.minecraft.server.MinecraftServer.v(SourceFile:522) at net.minecraft.server.MinecraftServer.u(SourceFile:453) at bvj.u(SourceFile:117) at net.minecraft.server.MinecraftServer.run(SourceFile:369) at li.run(SourceFile:628) -- System Details -- Details: Minecraft Version: 1.7.9 Operating System: Windows 7 (amd64) version 6.1 Java Version: 1.8.0_05, Oracle Corporation Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation Memory: 312988624 bytes (298 MB) / 1607467008 bytes (1533 MB) up to 6681526272 bytes (6372 MB) JVM Flags: 2 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx7G AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used IntCache: cache: 0, tcache: 0, allocated: 12, tallocated: 94 Profiler Position: N/A (disabled) Vec3 Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used Player Count: 1 / 8; [mv['stidder'/1265298, l='Mob defence testing', x=126.57, y=64.00, z=-48.95]] Type: Integrated Server (map_client.txt) Is Modded: Probably not. Jar signature remains and both client + server brands are untouched.And here is one from the snapshot 14w25b
---- Minecraft Crash Report ---- // Everything's going to plan. No, really, that was supposed to happen. Time: 6/23/14 11:46 PM Description: Ticking entity java.lang.RuntimeException: Already decorating at amt.a(SourceFile:25) at amm.a(SourceFile:397) at ani.a(SourceFile:85) at azy.a(SourceFile:178) at ot.a(SourceFile:175) at ayv.a(SourceFile:1015) at ot.c(SourceFile:104) at ot.d(SourceFile:117) at alu.b(SourceFile:273) at amj.<init>(SourceFile:36) at alu.a(SourceFile:2407) at yc.a(SourceFile:67) at ws.a(SourceFile:47) at wk.a(SourceFile:75) at uw.bz(SourceFile:448) at uv.f(SourceFile:1402) at uw.f(SourceFile:315) at abj.f(SourceFile:40) at acf.f(SourceFile:186) at uv.j(SourceFile:1270) at uw.j(SourceFile:194) at abj.j(SourceFile:45) at acf.j(SourceFile:244) at alu.a(SourceFile:1425) at ou.a(SourceFile:549) at alu.g(SourceFile:1403) at alu.i(SourceFile:1308) at ou.i(SourceFile:422) at net.minecraft.server.MinecraftServer.w(SourceFile:578) at net.minecraft.server.MinecraftServer.v(SourceFile:506) at coe.v(SourceFile:132) at net.minecraft.server.MinecraftServer.run(SourceFile:422) at java.lang.Thread.run(Unknown Source) A detailed walkthrough of the error, its code path and all known details is as follows: --------------------------------------------------------------------------------------- -- Head -- Stacktrace: at amt.a(SourceFile:25) at amm.a(SourceFile:397) at ani.a(SourceFile:85) at azy.a(SourceFile:178) at ot.a(SourceFile:175) at ayv.a(SourceFile:1015) at ot.c(SourceFile:104) at ot.d(SourceFile:117) at alu.b(SourceFile:273) at amj.<init>(SourceFile:36) at alu.a(SourceFile:2407) at yc.a(SourceFile:67) at ws.a(SourceFile:47) at wk.a(SourceFile:75) at uw.bz(SourceFile:448) at uv.f(SourceFile:1402) at uw.f(SourceFile:315) at abj.f(SourceFile:40) at acf.f(SourceFile:186) at uv.j(SourceFile:1270) at uw.j(SourceFile:194) at abj.j(SourceFile:45) at acf.j(SourceFile:244) at alu.a(SourceFile:1425) at ou.a(SourceFile:549) at alu.g(SourceFile:1403) -- Entity being ticked -- Details: Entity Type: Zombie (acf) Entity ID: 1724 Entity Name: Zombie Entity's Exact location: 146.50, 64.00, -48.50 Entity's Block location: 146.00,64.00,-49.00 - World: (146,64,-49), Chunk: (at 2,4,15 in 9,-4; contains blocks 144,0,-64 to 159,255,-49), Region: (0,-1; contains chunks 0,-32 to 31,-1, blocks 0,0,-512 to 511,255,-1) Entity's Momentum: 0.00, -0.08, 0.00 Entity's Rider: ~~ERROR~~ NullPointerException: null Entity's Vehicle: ~~ERROR~~ NullPointerException: null Stacktrace: at alu.i(SourceFile:1308) at ou.i(SourceFile:422) -- Affected level -- Details: Level name: Mob defence testing All players: 1 total; [ox['stidder'/1771, l='Mob defence testing', x=126.57, y=64.00, z=-48.95]] Chunk stats: ServerChunkCache: 1162 Drop: 0 Level seed: 2395711507764008389 Level generator: ID 01 - flat, ver 0. Features enabled: true Level generator options: 2;7,59x1,3x3,2;1;stronghold,biome_1,village,decoration,dungeon,lake,mineshaft,lava_lake Level spawn location: 71.00,4.00,-42.00 - World: (71,4,-42), Chunk: (at 7,0,6 in 4,-3; contains blocks 64,0,-48 to 79,255,-33), Region: (0,-1; contains chunks 0,-32 to 31,-1, blocks 0,0,-512 to 511,255,-1) Level time: 220593 game time, 16000 day time Level dimension: 0 Level storage version: 0x04ABD - Anvil Level weather: Rain time: 89094 (now: false), thunder time: 143485 (now: false) Level game mode: Game mode: creative (ID 1). Hardcore: false. Cheats: true Stacktrace: at net.minecraft.server.MinecraftServer.w(SourceFile:578) at net.minecraft.server.MinecraftServer.v(SourceFile:506) at coe.v(SourceFile:132) at net.minecraft.server.MinecraftServer.run(SourceFile:422) at java.lang.Thread.run(Unknown Source) -- System Details -- Details: Minecraft Version: 14w25b Operating System: Windows 7 (amd64) version 6.1 Java Version: 1.8.0_05, Oracle Corporation Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation Memory: 255673200 bytes (243 MB) / 906493952 bytes (864 MB) up to 14316732416 bytes (13653 MB) JVM Flags: 2 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx15G IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0 Profiler Position: N/A (disabled) Player Count: 1 / 8; [ox['stidder'/1771, l='Mob defence testing', x=126.57, y=64.00, z=-48.95]] Type: Integrated Server (map_client.txt) Is Modded: Probably not. Jar signature remains and both client + server brands are untouched.And here is the last one from when I generated the new world:
---- Minecraft Crash Report ---- // Don't be sad. I'll do better next time, I promise! Time: 6/24/14 12:16 AM Description: Ticking entity java.lang.RuntimeException: Already decorating at amt.a(SourceFile:25) at amm.a(SourceFile:397) at amy.a(SourceFile:143) at bad.a(SourceFile:482) at ot.a(SourceFile:175) at ayv.a(SourceFile:1015) at ot.c(SourceFile:104) at ot.d(SourceFile:117) at alu.b(SourceFile:273) at alu.f(SourceFile:268) at alu.q(SourceFile:698) at ayb.a(SourceFile:25) at ayc.a(SourceFile:53) at ayc.apply(SourceFile:50) at ayd.a(SourceFile:67) at ayd.a(SourceFile:94) at atj.k(SourceFile:81) at atj.c(SourceFile:53) at ayv.a(SourceFile:670) at alu.d(SourceFile:287) at bbo.b(SourceFile:20) at amt.a(SourceFile:232) at amt.a(SourceFile:49) at amm.a(SourceFile:397) at amy.a(SourceFile:143) at bad.a(SourceFile:482) at ot.a(SourceFile:175) at ayv.a(SourceFile:1015) at ot.c(SourceFile:104) at ot.d(SourceFile:117) at alu.b(SourceFile:273) at amj.<init>(SourceFile:36) at alu.a(SourceFile:2407) at yc.a(SourceFile:67) at ws.a(SourceFile:47) at wk.a(SourceFile:75) at uw.bz(SourceFile:448) at uv.f(SourceFile:1402) at uw.f(SourceFile:315) at abj.f(SourceFile:40) at acf.f(SourceFile:186) at uv.j(SourceFile:1270) at uw.j(SourceFile:194) at abj.j(SourceFile:45) at acf.j(SourceFile:244) at alu.a(SourceFile:1425) at ou.a(SourceFile:549) at alu.g(SourceFile:1403) at alu.i(SourceFile:1308) at ou.i(SourceFile:422) at net.minecraft.server.MinecraftServer.w(SourceFile:578) at net.minecraft.server.MinecraftServer.v(SourceFile:506) at coe.v(SourceFile:132) at net.minecraft.server.MinecraftServer.run(SourceFile:422) at java.lang.Thread.run(Unknown Source) A detailed walkthrough of the error, its code path and all known details is as follows: --------------------------------------------------------------------------------------- -- Head -- Stacktrace: at amt.a(SourceFile:25) at amm.a(SourceFile:397) at amy.a(SourceFile:143) at bad.a(SourceFile:482) at ot.a(SourceFile:175) at ayv.a(SourceFile:1015) at ot.c(SourceFile:104) at ot.d(SourceFile:117) at alu.b(SourceFile:273) at alu.f(SourceFile:268) at alu.q(SourceFile:698) at ayb.a(SourceFile:25) at ayc.a(SourceFile:53) at ayc.apply(SourceFile:50) at ayd.a(SourceFile:67) at ayd.a(SourceFile:94) at atj.k(SourceFile:81) at atj.c(SourceFile:53) at ayv.a(SourceFile:670) at alu.d(SourceFile:287) at bbo.b(SourceFile:20) at amt.a(SourceFile:232) at amt.a(SourceFile:49) at amm.a(SourceFile:397) at amy.a(SourceFile:143) at bad.a(SourceFile:482) at ot.a(SourceFile:175) at ayv.a(SourceFile:1015) at ot.c(SourceFile:104) at ot.d(SourceFile:117) at alu.b(SourceFile:273) at amj.<init>(SourceFile:36) at alu.a(SourceFile:2407) at yc.a(SourceFile:67) at ws.a(SourceFile:47) at wk.a(SourceFile:75) at uw.bz(SourceFile:448) at uv.f(SourceFile:1402) at uw.f(SourceFile:315) at abj.f(SourceFile:40) at acf.f(SourceFile:186) at uv.j(SourceFile:1270) at uw.j(SourceFile:194) at abj.j(SourceFile:45) at acf.j(SourceFile:244) at alu.a(SourceFile:1425) at ou.a(SourceFile:549) at alu.g(SourceFile:1403) -- Entity being ticked -- Details: Entity Type: Zombie (acf) Entity ID: 15912 Entity Name: Zombie Entity's Exact location: -143.50, 65.00, 257.50 Entity's Block location: -144.00,65.00,257.00 - World: (-144,65,257), Chunk: (at 0,4,1 in -9,16; contains blocks -144,0,256 to -129,255,271), Region: (-1,0; contains chunks -32,0 to -1,31, blocks -512,0,0 to -1,255,511) Entity's Momentum: 0.00, -0.08, 0.00 Entity's Rider: ~~ERROR~~ NullPointerException: null Entity's Vehicle: ~~ERROR~~ NullPointerException: null Stacktrace: at alu.i(SourceFile:1308) at ou.i(SourceFile:422) -- Affected level -- Details: Level name: New World All players: 0 total; [] Chunk stats: ServerChunkCache: 14626 Drop: 585 Level seed: 7227146229540588600 Level generator: ID 00 - default, ver 1. Features enabled: true Level generator options: Level spawn location: -140.00,64.00,256.00 - World: (-140,64,256), Chunk: (at 4,4,0 in -9,16; contains blocks -144,0,256 to -129,255,271), Region: (-1,0; contains chunks -32,0 to -1,31, blocks -512,0,0 to -1,255,511) Level time: 652 game time, 652 day time Level dimension: 0 Level storage version: 0x04ABD - Anvil Level weather: Rain time: 108133 (now: false), thunder time: 97713 (now: false) Level game mode: Game mode: survival (ID 0). Hardcore: false. Cheats: false Stacktrace: at net.minecraft.server.MinecraftServer.w(SourceFile:578) at net.minecraft.server.MinecraftServer.v(SourceFile:506) at coe.v(SourceFile:132) at net.minecraft.server.MinecraftServer.run(SourceFile:422) at java.lang.Thread.run(Unknown Source) -- System Details -- Details: Minecraft Version: 14w25b Operating System: Windows 7 (amd64) version 6.1 Java Version: 1.8.0_05, Oracle Corporation Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation Memory: 686110648 bytes (654 MB) / 3391094784 bytes (3234 MB) up to 14316732416 bytes (13653 MB) JVM Flags: 2 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx15G IntCache: cache: 0, tcache: 0, allocated: 13, tallocated: 95 Profiler Position: N/A (disabled) Player Count: 0 / 8; [] Type: Integrated Server (map_client.txt) Is Modded: Probably not. Jar signature remains and both client + server brands are untouched.I was making a fun contraption with zombies. I then decided to summon a zombie with the attribute "generic.followRange". I used the following command:
/summon Zombie ~ ~2 ~ {Attributes:[{Name:generic.followRange,Base:2048}]}I used a 2048 which according to the wiki is the max. My game then froze, and a couple seconds later crashed. I joined back and it crashed again. I then switch to the snapshot (14w25b) and I was able to get back on the world but however everything was frozen besides myself. The game again crashed a few moments later and now whenever I join the world no matter what version it crashes.
What I expected to happen was...:
The zombie to spawn with the attribute as necessary.What actually happened was...:
My game froze then crashed.Steps to Reproduce:
1. Run the command you see above in a command block in snapshot 14w25b.
2. Game should crash (as mine did)I tested this a second time on a newly generated world and my game once again froze although I could still move my character.
Here is a crash report from 1.7.9
---- Minecraft Crash Report ---- // I let you down. Sorry :( Time: 6/23/14 11:44 PM Description: Ticking entity java.lang.RuntimeException: Already decorating!! at ahz.a(SourceFile:21) at aht.a(SourceFile:364) at aio.a(SourceFile:74) at aqt.a(SourceFile:162) at mr.a(SourceFile:166) at apw.a(SourceFile:781) at mr.c(SourceFile:101) at mr.d(SourceFile:114) at aha.e(SourceFile:310) at ahq.<init>(SourceFile:30) at aha.a(SourceFile:2198) at vu.a(SourceFile:91) at up.a(SourceFile:41) at ui.a(SourceFile:70) at sv.bm(SourceFile:420) at su.e(SourceFile:1321) at sv.e(SourceFile:295) at yf.e(SourceFile:25) at yp.e(SourceFile:189) at su.h(SourceFile:1208) at sv.h(SourceFile:171) at yf.h(SourceFile:30) at yp.h(SourceFile:245) at aha.a(SourceFile:1367) at ms.a(SourceFile:480) at aha.g(SourceFile:1345) at aha.h(SourceFile:1252) at ms.h(SourceFile:365) at net.minecraft.server.MinecraftServer.v(SourceFile:522) at net.minecraft.server.MinecraftServer.u(SourceFile:453) at bvj.u(SourceFile:117) at net.minecraft.server.MinecraftServer.run(SourceFile:369) at li.run(SourceFile:628) A detailed walkthrough of the error, its code path and all known details is as follows: --------------------------------------------------------------------------------------- -- Head -- Stacktrace: at ahz.a(SourceFile:21) at aht.a(SourceFile:364) at aio.a(SourceFile:74) at aqt.a(SourceFile:162) at mr.a(SourceFile:166) at apw.a(SourceFile:781) at mr.c(SourceFile:101) at mr.d(SourceFile:114) at aha.e(SourceFile:310) at ahq.<init>(SourceFile:30) at aha.a(SourceFile:2198) at vu.a(SourceFile:91) at up.a(SourceFile:41) at ui.a(SourceFile:70) at sv.bm(SourceFile:420) at su.e(SourceFile:1321) at sv.e(SourceFile:295) at yf.e(SourceFile:25) at yp.e(SourceFile:189) at su.h(SourceFile:1208) at sv.h(SourceFile:171) at yf.h(SourceFile:30) at yp.h(SourceFile:245) at aha.a(SourceFile:1367) at ms.a(SourceFile:480) at aha.g(SourceFile:1345) -- Entity being ticked -- Details: Entity Type: Zombie (yp) Entity ID: 1272329 Entity Name: Zombie Entity's Exact location: 146.50, 64.00, -49.50 Entity's Block location: World: (146,64,-50), Chunk: (at 2,4,14 in 9,-4; contains blocks 144,0,-64 to 159,255,-49), Region: (0,-1; contains chunks 0,-32 to 31,-1, blocks 0,0,-512 to 511,255,-1) Entity's Momentum: 0.00, -0.08, 0.00 Stacktrace: at aha.h(SourceFile:1252) at ms.h(SourceFile:365) -- Affected level -- Details: Level name: Mob defence testing All players: 1 total; [mv['stidder'/1265298, l='Mob defence testing', x=126.57, y=64.00, z=-48.95]] Chunk stats: ServerChunkCache: 1163 Drop: 0 Level seed: 2395711507764008389 Level generator: ID 01 - flat, ver 0. Features enabled: true Level generator options: 2;7,59x1,3x3,2;1;stronghold,biome_1,village,decoration,dungeon,lake,mineshaft,lava_lake Level spawn location: World: (71,4,-42), Chunk: (at 7,0,6 in 4,-3; contains blocks 64,0,-48 to 79,255,-33), Region: (0,-1; contains chunks 0,-32 to 31,-1, blocks 0,0,-512 to 511,255,-1) Level time: 220564 game time, 16000 day time Level dimension: 0 Level storage version: 0x04ABD - Anvil Level weather: Rain time: 89123 (now: false), thunder time: 143514 (now: false) Level game mode: Game mode: creative (ID 1). Hardcore: false. Cheats: true Stacktrace: at net.minecraft.server.MinecraftServer.v(SourceFile:522) at net.minecraft.server.MinecraftServer.u(SourceFile:453) at bvj.u(SourceFile:117) at net.minecraft.server.MinecraftServer.run(SourceFile:369) at li.run(SourceFile:628) -- System Details -- Details: Minecraft Version: 1.7.9 Operating System: Windows 7 (amd64) version 6.1 Java Version: 1.8.0_05, Oracle Corporation Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation Memory: 312988624 bytes (298 MB) / 1607467008 bytes (1533 MB) up to 6681526272 bytes (6372 MB) JVM Flags: 2 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx7G AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used IntCache: cache: 0, tcache: 0, allocated: 12, tallocated: 94 Profiler Position: N/A (disabled) Vec3 Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used Player Count: 1 / 8; [mv['stidder'/1265298, l='Mob defence testing', x=126.57, y=64.00, z=-48.95]] Type: Integrated Server (map_client.txt) Is Modded: Probably not. Jar signature remains and both client + server brands are untouched.And here is one from the snapshot 14w25b
---- Minecraft Crash Report ---- // Everything's going to plan. No, really, that was supposed to happen. Time: 6/23/14 11:46 PM Description: Ticking entity java.lang.RuntimeException: Already decorating at amt.a(SourceFile:25) at amm.a(SourceFile:397) at ani.a(SourceFile:85) at azy.a(SourceFile:178) at ot.a(SourceFile:175) at ayv.a(SourceFile:1015) at ot.c(SourceFile:104) at ot.d(SourceFile:117) at alu.b(SourceFile:273) at amj.<init>(SourceFile:36) at alu.a(SourceFile:2407) at yc.a(SourceFile:67) at ws.a(SourceFile:47) at wk.a(SourceFile:75) at uw.bz(SourceFile:448) at uv.f(SourceFile:1402) at uw.f(SourceFile:315) at abj.f(SourceFile:40) at acf.f(SourceFile:186) at uv.j(SourceFile:1270) at uw.j(SourceFile:194) at abj.j(SourceFile:45) at acf.j(SourceFile:244) at alu.a(SourceFile:1425) at ou.a(SourceFile:549) at alu.g(SourceFile:1403) at alu.i(SourceFile:1308) at ou.i(SourceFile:422) at net.minecraft.server.MinecraftServer.w(SourceFile:578) at net.minecraft.server.MinecraftServer.v(SourceFile:506) at coe.v(SourceFile:132) at net.minecraft.server.MinecraftServer.run(SourceFile:422) at java.lang.Thread.run(Unknown Source) A detailed walkthrough of the error, its code path and all known details is as follows: --------------------------------------------------------------------------------------- -- Head -- Stacktrace: at amt.a(SourceFile:25) at amm.a(SourceFile:397) at ani.a(SourceFile:85) at azy.a(SourceFile:178) at ot.a(SourceFile:175) at ayv.a(SourceFile:1015) at ot.c(SourceFile:104) at ot.d(SourceFile:117) at alu.b(SourceFile:273) at amj.<init>(SourceFile:36) at alu.a(SourceFile:2407) at yc.a(SourceFile:67) at ws.a(SourceFile:47) at wk.a(SourceFile:75) at uw.bz(SourceFile:448) at uv.f(SourceFile:1402) at uw.f(SourceFile:315) at abj.f(SourceFile:40) at acf.f(SourceFile:186) at uv.j(SourceFile:1270) at uw.j(SourceFile:194) at abj.j(SourceFile:45) at acf.j(SourceFile:244) at alu.a(SourceFile:1425) at ou.a(SourceFile:549) at alu.g(SourceFile:1403) -- Entity being ticked -- Details: Entity Type: Zombie (acf) Entity ID: 1724 Entity Name: Zombie Entity's Exact location: 146.50, 64.00, -48.50 Entity's Block location: 146.00,64.00,-49.00 - World: (146,64,-49), Chunk: (at 2,4,15 in 9,-4; contains blocks 144,0,-64 to 159,255,-49), Region: (0,-1; contains chunks 0,-32 to 31,-1, blocks 0,0,-512 to 511,255,-1) Entity's Momentum: 0.00, -0.08, 0.00 Entity's Rider: ~~ERROR~~ NullPointerException: null Entity's Vehicle: ~~ERROR~~ NullPointerException: null Stacktrace: at alu.i(SourceFile:1308) at ou.i(SourceFile:422) -- Affected level -- Details: Level name: Mob defence testing All players: 1 total; [ox['stidder'/1771, l='Mob defence testing', x=126.57, y=64.00, z=-48.95]] Chunk stats: ServerChunkCache: 1162 Drop: 0 Level seed: 2395711507764008389 Level generator: ID 01 - flat, ver 0. Features enabled: true Level generator options: 2;7,59x1,3x3,2;1;stronghold,biome_1,village,decoration,dungeon,lake,mineshaft,lava_lake Level spawn location: 71.00,4.00,-42.00 - World: (71,4,-42), Chunk: (at 7,0,6 in 4,-3; contains blocks 64,0,-48 to 79,255,-33), Region: (0,-1; contains chunks 0,-32 to 31,-1, blocks 0,0,-512 to 511,255,-1) Level time: 220593 game time, 16000 day time Level dimension: 0 Level storage version: 0x04ABD - Anvil Level weather: Rain time: 89094 (now: false), thunder time: 143485 (now: false) Level game mode: Game mode: creative (ID 1). Hardcore: false. Cheats: true Stacktrace: at net.minecraft.server.MinecraftServer.w(SourceFile:578) at net.minecraft.server.MinecraftServer.v(SourceFile:506) at coe.v(SourceFile:132) at net.minecraft.server.MinecraftServer.run(SourceFile:422) at java.lang.Thread.run(Unknown Source) -- System Details -- Details: Minecraft Version: 14w25b Operating System: Windows 7 (amd64) version 6.1 Java Version: 1.8.0_05, Oracle Corporation Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation Memory: 255673200 bytes (243 MB) / 906493952 bytes (864 MB) up to 14316732416 bytes (13653 MB) JVM Flags: 2 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx15G IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0 Profiler Position: N/A (disabled) Player Count: 1 / 8; [ox['stidder'/1771, l='Mob defence testing', x=126.57, y=64.00, z=-48.95]] Type: Integrated Server (map_client.txt) Is Modded: Probably not. Jar signature remains and both client + server brands are untouched.And here is the last one from when I generated the new world:
---- Minecraft Crash Report ---- // Don't be sad. I'll do better next time, I promise! Time: 6/24/14 12:16 AM Description: Ticking entity java.lang.RuntimeException: Already decorating at amt.a(SourceFile:25) at amm.a(SourceFile:397) at amy.a(SourceFile:143) at bad.a(SourceFile:482) at ot.a(SourceFile:175) at ayv.a(SourceFile:1015) at ot.c(SourceFile:104) at ot.d(SourceFile:117) at alu.b(SourceFile:273) at alu.f(SourceFile:268) at alu.q(SourceFile:698) at ayb.a(SourceFile:25) at ayc.a(SourceFile:53) at ayc.apply(SourceFile:50) at ayd.a(SourceFile:67) at ayd.a(SourceFile:94) at atj.k(SourceFile:81) at atj.c(SourceFile:53) at ayv.a(SourceFile:670) at alu.d(SourceFile:287) at bbo.b(SourceFile:20) at amt.a(SourceFile:232) at amt.a(SourceFile:49) at amm.a(SourceFile:397) at amy.a(SourceFile:143) at bad.a(SourceFile:482) at ot.a(SourceFile:175) at ayv.a(SourceFile:1015) at ot.c(SourceFile:104) at ot.d(SourceFile:117) at alu.b(SourceFile:273) at amj.<init>(SourceFile:36) at alu.a(SourceFile:2407) at yc.a(SourceFile:67) at ws.a(SourceFile:47) at wk.a(SourceFile:75) at uw.bz(SourceFile:448) at uv.f(SourceFile:1402) at uw.f(SourceFile:315) at abj.f(SourceFile:40) at acf.f(SourceFile:186) at uv.j(SourceFile:1270) at uw.j(SourceFile:194) at abj.j(SourceFile:45) at acf.j(SourceFile:244) at alu.a(SourceFile:1425) at ou.a(SourceFile:549) at alu.g(SourceFile:1403) at alu.i(SourceFile:1308) at ou.i(SourceFile:422) at net.minecraft.server.MinecraftServer.w(SourceFile:578) at net.minecraft.server.MinecraftServer.v(SourceFile:506) at coe.v(SourceFile:132) at net.minecraft.server.MinecraftServer.run(SourceFile:422) at java.lang.Thread.run(Unknown Source) A detailed walkthrough of the error, its code path and all known details is as follows: --------------------------------------------------------------------------------------- -- Head -- Stacktrace: at amt.a(SourceFile:25) at amm.a(SourceFile:397) at amy.a(SourceFile:143) at bad.a(SourceFile:482) at ot.a(SourceFile:175) at ayv.a(SourceFile:1015) at ot.c(SourceFile:104) at ot.d(SourceFile:117) at alu.b(SourceFile:273) at alu.f(SourceFile:268) at alu.q(SourceFile:698) at ayb.a(SourceFile:25) at ayc.a(SourceFile:53) at ayc.apply(SourceFile:50) at ayd.a(SourceFile:67) at ayd.a(SourceFile:94) at atj.k(SourceFile:81) at atj.c(SourceFile:53) at ayv.a(SourceFile:670) at alu.d(SourceFile:287) at bbo.b(SourceFile:20) at amt.a(SourceFile:232) at amt.a(SourceFile:49) at amm.a(SourceFile:397) at amy.a(SourceFile:143) at bad.a(SourceFile:482) at ot.a(SourceFile:175) at ayv.a(SourceFile:1015) at ot.c(SourceFile:104) at ot.d(SourceFile:117) at alu.b(SourceFile:273) at amj.<init>(SourceFile:36) at alu.a(SourceFile:2407) at yc.a(SourceFile:67) at ws.a(SourceFile:47) at wk.a(SourceFile:75) at uw.bz(SourceFile:448) at uv.f(SourceFile:1402) at uw.f(SourceFile:315) at abj.f(SourceFile:40) at acf.f(SourceFile:186) at uv.j(SourceFile:1270) at uw.j(SourceFile:194) at abj.j(SourceFile:45) at acf.j(SourceFile:244) at alu.a(SourceFile:1425) at ou.a(SourceFile:549) at alu.g(SourceFile:1403) -- Entity being ticked -- Details: Entity Type: Zombie (acf) Entity ID: 15912 Entity Name: Zombie Entity's Exact location: -143.50, 65.00, 257.50 Entity's Block location: -144.00,65.00,257.00 - World: (-144,65,257), Chunk: (at 0,4,1 in -9,16; contains blocks -144,0,256 to -129,255,271), Region: (-1,0; contains chunks -32,0 to -1,31, blocks -512,0,0 to -1,255,511) Entity's Momentum: 0.00, -0.08, 0.00 Entity's Rider: ~~ERROR~~ NullPointerException: null Entity's Vehicle: ~~ERROR~~ NullPointerException: null Stacktrace: at alu.i(SourceFile:1308) at ou.i(SourceFile:422) -- Affected level -- Details: Level name: New World All players: 0 total; [] Chunk stats: ServerChunkCache: 14626 Drop: 585 Level seed: 7227146229540588600 Level generator: ID 00 - default, ver 1. Features enabled: true Level generator options: Level spawn location: -140.00,64.00,256.00 - World: (-140,64,256), Chunk: (at 4,4,0 in -9,16; contains blocks -144,0,256 to -129,255,271), Region: (-1,0; contains chunks -32,0 to -1,31, blocks -512,0,0 to -1,255,511) Level time: 652 game time, 652 day time Level dimension: 0 Level storage version: 0x04ABD - Anvil Level weather: Rain time: 108133 (now: false), thunder time: 97713 (now: false) Level game mode: Game mode: survival (ID 0). Hardcore: false. Cheats: false Stacktrace: at net.minecraft.server.MinecraftServer.w(SourceFile:578) at net.minecraft.server.MinecraftServer.v(SourceFile:506) at coe.v(SourceFile:132) at net.minecraft.server.MinecraftServer.run(SourceFile:422) at java.lang.Thread.run(Unknown Source) -- System Details -- Details: Minecraft Version: 14w25b Operating System: Windows 7 (amd64) version 6.1 Java Version: 1.8.0_05, Oracle Corporation Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation Memory: 686110648 bytes (654 MB) / 3391094784 bytes (3234 MB) up to 14316732416 bytes (13653 MB) JVM Flags: 2 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx15G IntCache: cache: 0, tcache: 0, allocated: 13, tallocated: 95 Profiler Position: N/A (disabled) Player Count: 0 / 8; [] Type: Integrated Server (map_client.txt) Is Modded: Probably not. Jar signature remains and both client + server brands are untouched.
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I was making a fun contraption with zombies. I then decided to summon a zombie with the attribute "generic.followRange". I used the following command:
/summon Zombie ~ ~2 ~ {Attributes:[{Name:generic.followRange,Base:2048}]}I used a 2048 which according to the wiki is the max. My game then froze, and a couple seconds later crashed. I joined back and it crashed again. I then switch to the snapshot (14w25b) and I was able to get back on the world but however everything was frozen besides myself. The game again crashed a few moments later and now whenever I join the world no matter what version it crashes.
What I expected to happen was...:
The zombie to spawn with the attribute as necessary.What actually happened was...:
My game froze then crashed.Steps to Reproduce:
1. Run the command you see above in a command block in snapshot 14w25b.
2. Game should crash (as mine did)I tested this a second time on a newly generated world and my game once again froze although I could still move my character.
Here is a crash report from 1.7.9
---- Minecraft Crash Report ---- // I let you down. Sorry :( Time: 6/23/14 11:44 PM Description: Ticking entity java.lang.RuntimeException: Already decorating!! at ahz.a(SourceFile:21) at aht.a(SourceFile:364) at aio.a(SourceFile:74) at aqt.a(SourceFile:162) at mr.a(SourceFile:166) at apw.a(SourceFile:781) at mr.c(SourceFile:101) at mr.d(SourceFile:114) at aha.e(SourceFile:310) at ahq.<init>(SourceFile:30) at aha.a(SourceFile:2198) at vu.a(SourceFile:91) at up.a(SourceFile:41) at ui.a(SourceFile:70) at sv.bm(SourceFile:420) at su.e(SourceFile:1321) at sv.e(SourceFile:295) at yf.e(SourceFile:25) at yp.e(SourceFile:189) at su.h(SourceFile:1208) at sv.h(SourceFile:171) at yf.h(SourceFile:30) at yp.h(SourceFile:245) at aha.a(SourceFile:1367) at ms.a(SourceFile:480) at aha.g(SourceFile:1345) at aha.h(SourceFile:1252) at ms.h(SourceFile:365) at net.minecraft.server.MinecraftServer.v(SourceFile:522) at net.minecraft.server.MinecraftServer.u(SourceFile:453) at bvj.u(SourceFile:117) at net.minecraft.server.MinecraftServer.run(SourceFile:369) at li.run(SourceFile:628) A detailed walkthrough of the error, its code path and all known details is as follows: --------------------------------------------------------------------------------------- -- Head -- Stacktrace: at ahz.a(SourceFile:21) at aht.a(SourceFile:364) at aio.a(SourceFile:74) at aqt.a(SourceFile:162) at mr.a(SourceFile:166) at apw.a(SourceFile:781) at mr.c(SourceFile:101) at mr.d(SourceFile:114) at aha.e(SourceFile:310) at ahq.<init>(SourceFile:30) at aha.a(SourceFile:2198) at vu.a(SourceFile:91) at up.a(SourceFile:41) at ui.a(SourceFile:70) at sv.bm(SourceFile:420) at su.e(SourceFile:1321) at sv.e(SourceFile:295) at yf.e(SourceFile:25) at yp.e(SourceFile:189) at su.h(SourceFile:1208) at sv.h(SourceFile:171) at yf.h(SourceFile:30) at yp.h(SourceFile:245) at aha.a(SourceFile:1367) at ms.a(SourceFile:480) at aha.g(SourceFile:1345) -- Entity being ticked -- Details: Entity Type: Zombie (yp) Entity ID: 1272329 Entity Name: Zombie Entity's Exact location: 146.50, 64.00, -49.50 Entity's Block location: World: (146,64,-50), Chunk: (at 2,4,14 in 9,-4; contains blocks 144,0,-64 to 159,255,-49), Region: (0,-1; contains chunks 0,-32 to 31,-1, blocks 0,0,-512 to 511,255,-1) Entity's Momentum: 0.00, -0.08, 0.00 Stacktrace: at aha.h(SourceFile:1252) at ms.h(SourceFile:365) -- Affected level -- Details: Level name: Mob defence testing All players: 1 total; [mv['stidder'/1265298, l='Mob defence testing', x=126.57, y=64.00, z=-48.95]] Chunk stats: ServerChunkCache: 1163 Drop: 0 Level seed: 2395711507764008389 Level generator: ID 01 - flat, ver 0. Features enabled: true Level generator options: 2;7,59x1,3x3,2;1;stronghold,biome_1,village,decoration,dungeon,lake,mineshaft,lava_lake Level spawn location: World: (71,4,-42), Chunk: (at 7,0,6 in 4,-3; contains blocks 64,0,-48 to 79,255,-33), Region: (0,-1; contains chunks 0,-32 to 31,-1, blocks 0,0,-512 to 511,255,-1) Level time: 220564 game time, 16000 day time Level dimension: 0 Level storage version: 0x04ABD - Anvil Level weather: Rain time: 89123 (now: false), thunder time: 143514 (now: false) Level game mode: Game mode: creative (ID 1). Hardcore: false. Cheats: true Stacktrace: at net.minecraft.server.MinecraftServer.v(SourceFile:522) at net.minecraft.server.MinecraftServer.u(SourceFile:453) at bvj.u(SourceFile:117) at net.minecraft.server.MinecraftServer.run(SourceFile:369) at li.run(SourceFile:628) -- System Details -- Details: Minecraft Version: 1.7.9 Operating System: Windows 7 (amd64) version 6.1 Java Version: 1.8.0_05, Oracle Corporation Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation Memory: 312988624 bytes (298 MB) / 1607467008 bytes (1533 MB) up to 6681526272 bytes (6372 MB) JVM Flags: 2 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx7G AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used IntCache: cache: 0, tcache: 0, allocated: 12, tallocated: 94 Profiler Position: N/A (disabled) Vec3 Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used Player Count: 1 / 8; [mv['stidder'/1265298, l='Mob defence testing', x=126.57, y=64.00, z=-48.95]] Type: Integrated Server (map_client.txt) Is Modded: Probably not. Jar signature remains and both client + server brands are untouched.And here is one from the snapshot 14w25b
---- Minecraft Crash Report ---- // Everything's going to plan. No, really, that was supposed to happen. Time: 6/23/14 11:46 PM Description: Ticking entity java.lang.RuntimeException: Already decorating at amt.a(SourceFile:25) at amm.a(SourceFile:397) at ani.a(SourceFile:85) at azy.a(SourceFile:178) at ot.a(SourceFile:175) at ayv.a(SourceFile:1015) at ot.c(SourceFile:104) at ot.d(SourceFile:117) at alu.b(SourceFile:273) at amj.<init>(SourceFile:36) at alu.a(SourceFile:2407) at yc.a(SourceFile:67) at ws.a(SourceFile:47) at wk.a(SourceFile:75) at uw.bz(SourceFile:448) at uv.f(SourceFile:1402) at uw.f(SourceFile:315) at abj.f(SourceFile:40) at acf.f(SourceFile:186) at uv.j(SourceFile:1270) at uw.j(SourceFile:194) at abj.j(SourceFile:45) at acf.j(SourceFile:244) at alu.a(SourceFile:1425) at ou.a(SourceFile:549) at alu.g(SourceFile:1403) at alu.i(SourceFile:1308) at ou.i(SourceFile:422) at net.minecraft.server.MinecraftServer.w(SourceFile:578) at net.minecraft.server.MinecraftServer.v(SourceFile:506) at coe.v(SourceFile:132) at net.minecraft.server.MinecraftServer.run(SourceFile:422) at java.lang.Thread.run(Unknown Source) A detailed walkthrough of the error, its code path and all known details is as follows: --------------------------------------------------------------------------------------- -- Head -- Stacktrace: at amt.a(SourceFile:25) at amm.a(SourceFile:397) at ani.a(SourceFile:85) at azy.a(SourceFile:178) at ot.a(SourceFile:175) at ayv.a(SourceFile:1015) at ot.c(SourceFile:104) at ot.d(SourceFile:117) at alu.b(SourceFile:273) at amj.<init>(SourceFile:36) at alu.a(SourceFile:2407) at yc.a(SourceFile:67) at ws.a(SourceFile:47) at wk.a(SourceFile:75) at uw.bz(SourceFile:448) at uv.f(SourceFile:1402) at uw.f(SourceFile:315) at abj.f(SourceFile:40) at acf.f(SourceFile:186) at uv.j(SourceFile:1270) at uw.j(SourceFile:194) at abj.j(SourceFile:45) at acf.j(SourceFile:244) at alu.a(SourceFile:1425) at ou.a(SourceFile:549) at alu.g(SourceFile:1403) -- Entity being ticked -- Details: Entity Type: Zombie (acf) Entity ID: 1724 Entity Name: Zombie Entity's Exact location: 146.50, 64.00, -48.50 Entity's Block location: 146.00,64.00,-49.00 - World: (146,64,-49), Chunk: (at 2,4,15 in 9,-4; contains blocks 144,0,-64 to 159,255,-49), Region: (0,-1; contains chunks 0,-32 to 31,-1, blocks 0,0,-512 to 511,255,-1) Entity's Momentum: 0.00, -0.08, 0.00 Entity's Rider: ~~ERROR~~ NullPointerException: null Entity's Vehicle: ~~ERROR~~ NullPointerException: null Stacktrace: at alu.i(SourceFile:1308) at ou.i(SourceFile:422) -- Affected level -- Details: Level name: Mob defence testing All players: 1 total; [ox['stidder'/1771, l='Mob defence testing', x=126.57, y=64.00, z=-48.95]] Chunk stats: ServerChunkCache: 1162 Drop: 0 Level seed: 2395711507764008389 Level generator: ID 01 - flat, ver 0. Features enabled: true Level generator options: 2;7,59x1,3x3,2;1;stronghold,biome_1,village,decoration,dungeon,lake,mineshaft,lava_lake Level spawn location: 71.00,4.00,-42.00 - World: (71,4,-42), Chunk: (at 7,0,6 in 4,-3; contains blocks 64,0,-48 to 79,255,-33), Region: (0,-1; contains chunks 0,-32 to 31,-1, blocks 0,0,-512 to 511,255,-1) Level time: 220593 game time, 16000 day time Level dimension: 0 Level storage version: 0x04ABD - Anvil Level weather: Rain time: 89094 (now: false), thunder time: 143485 (now: false) Level game mode: Game mode: creative (ID 1). Hardcore: false. Cheats: true Stacktrace: at net.minecraft.server.MinecraftServer.w(SourceFile:578) at net.minecraft.server.MinecraftServer.v(SourceFile:506) at coe.v(SourceFile:132) at net.minecraft.server.MinecraftServer.run(SourceFile:422) at java.lang.Thread.run(Unknown Source) -- System Details -- Details: Minecraft Version: 14w25b Operating System: Windows 7 (amd64) version 6.1 Java Version: 1.8.0_05, Oracle Corporation Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation Memory: 255673200 bytes (243 MB) / 906493952 bytes (864 MB) up to 14316732416 bytes (13653 MB) JVM Flags: 2 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx15G IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0 Profiler Position: N/A (disabled) Player Count: 1 / 8; [ox['stidder'/1771, l='Mob defence testing', x=126.57, y=64.00, z=-48.95]] Type: Integrated Server (map_client.txt) Is Modded: Probably not. Jar signature remains and both client + server brands are untouched.And here is the last one from when I generated the new world:
---- Minecraft Crash Report ---- // Don't be sad. I'll do better next time, I promise! Time: 6/24/14 12:16 AM Description: Ticking entity java.lang.RuntimeException: Already decorating at amt.a(SourceFile:25) at amm.a(SourceFile:397) at amy.a(SourceFile:143) at bad.a(SourceFile:482) at ot.a(SourceFile:175) at ayv.a(SourceFile:1015) at ot.c(SourceFile:104) at ot.d(SourceFile:117) at alu.b(SourceFile:273) at alu.f(SourceFile:268) at alu.q(SourceFile:698) at ayb.a(SourceFile:25) at ayc.a(SourceFile:53) at ayc.apply(SourceFile:50) at ayd.a(SourceFile:67) at ayd.a(SourceFile:94) at atj.k(SourceFile:81) at atj.c(SourceFile:53) at ayv.a(SourceFile:670) at alu.d(SourceFile:287) at bbo.b(SourceFile:20) at amt.a(SourceFile:232) at amt.a(SourceFile:49) at amm.a(SourceFile:397) at amy.a(SourceFile:143) at bad.a(SourceFile:482) at ot.a(SourceFile:175) at ayv.a(SourceFile:1015) at ot.c(SourceFile:104) at ot.d(SourceFile:117) at alu.b(SourceFile:273) at amj.<init>(SourceFile:36) at alu.a(SourceFile:2407) at yc.a(SourceFile:67) at ws.a(SourceFile:47) at wk.a(SourceFile:75) at uw.bz(SourceFile:448) at uv.f(SourceFile:1402) at uw.f(SourceFile:315) at abj.f(SourceFile:40) at acf.f(SourceFile:186) at uv.j(SourceFile:1270) at uw.j(SourceFile:194) at abj.j(SourceFile:45) at acf.j(SourceFile:244) at alu.a(SourceFile:1425) at ou.a(SourceFile:549) at alu.g(SourceFile:1403) at alu.i(SourceFile:1308) at ou.i(SourceFile:422) at net.minecraft.server.MinecraftServer.w(SourceFile:578) at net.minecraft.server.MinecraftServer.v(SourceFile:506) at coe.v(SourceFile:132) at net.minecraft.server.MinecraftServer.run(SourceFile:422) at java.lang.Thread.run(Unknown Source) A detailed walkthrough of the error, its code path and all known details is as follows: --------------------------------------------------------------------------------------- -- Head -- Stacktrace: at amt.a(SourceFile:25) at amm.a(SourceFile:397) at amy.a(SourceFile:143) at bad.a(SourceFile:482) at ot.a(SourceFile:175) at ayv.a(SourceFile:1015) at ot.c(SourceFile:104) at ot.d(SourceFile:117) at alu.b(SourceFile:273) at alu.f(SourceFile:268) at alu.q(SourceFile:698) at ayb.a(SourceFile:25) at ayc.a(SourceFile:53) at ayc.apply(SourceFile:50) at ayd.a(SourceFile:67) at ayd.a(SourceFile:94) at atj.k(SourceFile:81) at atj.c(SourceFile:53) at ayv.a(SourceFile:670) at alu.d(SourceFile:287) at bbo.b(SourceFile:20) at amt.a(SourceFile:232) at amt.a(SourceFile:49) at amm.a(SourceFile:397) at amy.a(SourceFile:143) at bad.a(SourceFile:482) at ot.a(SourceFile:175) at ayv.a(SourceFile:1015) at ot.c(SourceFile:104) at ot.d(SourceFile:117) at alu.b(SourceFile:273) at amj.<init>(SourceFile:36) at alu.a(SourceFile:2407) at yc.a(SourceFile:67) at ws.a(SourceFile:47) at wk.a(SourceFile:75) at uw.bz(SourceFile:448) at uv.f(SourceFile:1402) at uw.f(SourceFile:315) at abj.f(SourceFile:40) at acf.f(SourceFile:186) at uv.j(SourceFile:1270) at uw.j(SourceFile:194) at abj.j(SourceFile:45) at acf.j(SourceFile:244) at alu.a(SourceFile:1425) at ou.a(SourceFile:549) at alu.g(SourceFile:1403) -- Entity being ticked -- Details: Entity Type: Zombie (acf) Entity ID: 15912 Entity Name: Zombie Entity's Exact location: -143.50, 65.00, 257.50 Entity's Block location: -144.00,65.00,257.00 - World: (-144,65,257), Chunk: (at 0,4,1 in -9,16; contains blocks -144,0,256 to -129,255,271), Region: (-1,0; contains chunks -32,0 to -1,31, blocks -512,0,0 to -1,255,511) Entity's Momentum: 0.00, -0.08, 0.00 Entity's Rider: ~~ERROR~~ NullPointerException: null Entity's Vehicle: ~~ERROR~~ NullPointerException: null Stacktrace: at alu.i(SourceFile:1308) at ou.i(SourceFile:422) -- Affected level -- Details: Level name: New World All players: 0 total; [] Chunk stats: ServerChunkCache: 14626 Drop: 585 Level seed: 7227146229540588600 Level generator: ID 00 - default, ver 1. Features enabled: true Level generator options: Level spawn location: -140.00,64.00,256.00 - World: (-140,64,256), Chunk: (at 4,4,0 in -9,16; contains blocks -144,0,256 to -129,255,271), Region: (-1,0; contains chunks -32,0 to -1,31, blocks -512,0,0 to -1,255,511) Level time: 652 game time, 652 day time Level dimension: 0 Level storage version: 0x04ABD - Anvil Level weather: Rain time: 108133 (now: false), thunder time: 97713 (now: false) Level game mode: Game mode: survival (ID 0). Hardcore: false. Cheats: false Stacktrace: at net.minecraft.server.MinecraftServer.w(SourceFile:578) at net.minecraft.server.MinecraftServer.v(SourceFile:506) at coe.v(SourceFile:132) at net.minecraft.server.MinecraftServer.run(SourceFile:422) at java.lang.Thread.run(Unknown Source) -- System Details -- Details: Minecraft Version: 14w25b Operating System: Windows 7 (amd64) version 6.1 Java Version: 1.8.0_05, Oracle Corporation Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation Memory: 686110648 bytes (654 MB) / 3391094784 bytes (3234 MB) up to 14316732416 bytes (13653 MB) JVM Flags: 2 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx15G IntCache: cache: 0, tcache: 0, allocated: 13, tallocated: 95 Profiler Position: N/A (disabled) Player Count: 0 / 8; [] Type: Integrated Server (map_client.txt) Is Modded: Probably not. Jar signature remains and both client + server brands are untouched.The bug
This bug occurs when the attribute generic.followRange is set higher than a specific threshold. I already got this bug to work with 2048, 1000, 500 and 250 – it may be possible to reproduce it with lower values too, though.
Basically, as soon as an entity with a "broken follow range" is spawned and finds an entity within that follow range (even if that entity is the player itself), the game will freeze, internally. This means that you can actually move and destroy/place blocks but cannot interact with entities or tile entities. Also, you cannot use items or commands and experience huge lag spikes.
As soon as you try to exit the world (any method seems to trigger this, even if you try to cause a debug crash by pressing F3 + C for 10 seconds) the game freezes completely. After I manage to close the freezed window, I just get a message from the launcher telling me that the game has crashed, but no crash report is generated, unfortunately.
How to reproduce
It seems like this can be reproduced with every mob which targets a specific entity or block in a specific occasion. This therefore also happens when punching passive mobs with the Panic AI enabled as this will cause the mob to target a random block within its follow range. However, the easiest way to reproduce this is to spawn a zombie with a villager next to it since this will definitely trigger the bug.
/summon Zombie ~ ~2 ~ {Attributes:[{Name:generic.followRange,Base:2048}]}I used 2048 as the follow range because it is the max value which can be used according to the wiki, even though I've been able to spawn mobs with higher values, too. (These also triggered the bug)
What's really interesting about this is that I've never been able to render my test world corrupted when I reproduced this bug. When I re-join the test world after the crash, the spawned entity is gone and it's just like nothing ever happened. That's actually contrary to what the previous reporter said. They stated that the mob remained in their world and they couldn't re-join the world because it instantly crashed their client.
The attached crash reports were posted by the previous reporter. I can't get the game to crash like this anymore for some reason. I also can't get the game to output a crash report in earlier versions (such as 1.7.9).
M
SWindows7 Home Premium 64-bit SP1
AMD A10-6800K APU with Radeon HD Graphics, 16.0GB RAM, AMD Radeon HD 8670D
JavaVersion: 1.8.0_05Microsoft Windows [Version 10.0.15063]
Intel(R) Core(TM) i5-3570K CPU @ 3.40GHz, 3.40 GHz
64-bit operating system, x64-based processor; 8.00 GB RAM
NVIDIA GeForce GT 630; GeForce Game Ready Driver Version 385.28
Java 1.8.0_144-b01 (64-bit)
CRASH:java.lang.RuntimeException: Already decoratinggeneric.followRange attribute causes java.lang.RuntimeException
The bug
This bug occurs when the attribute generic.followRange is set higher than a specific threshold. I already got this bug to work with 2048, 1000, 500 and 250 – it may be possible to reproduce it with lower values too, though.
Basically, as soon as an entity with a "broken follow range" is spawned and finds an entity within that follow range (even if that entity is the player itself), the game will freeze, internally. This means that
youcan actually move and destroy/place blocks but cannot interact with entities or tile entities. Also,youcannot use items or commands and experience huge lag spikes.As soon as
youtry to exit the world (any method seems to trigger this, even ifyoutry to cause a debug crash by pressing F3 + C for 10 seconds) the game freezes completely. AfterI manage to close the freezed window, I just get a message from the launchertellingme that the game has crashed, but no crash report is generated, unfortunately.How to reproduce
It seems like this can be reproduced with every mob which targets a specific entity or block in a specific occasion. This therefore also happens when punching passive mobs with the Panic AI enabled as this will cause the mob to target a random block within its follow range. However, the easiest way to reproduce this is to spawn a zombie with a villager next to it since this will definitely trigger the bug.
/summon Zombie ~ ~2 ~ {Attributes:[{Name:generic.followRange,Base:2048}]}I used 2048 as the follow range because it is the max value which can be used according to the wiki, even though I've been able to spawn mobs with higher values, too. (These also triggered the bug)
What's really interesting about this is that I've never been able to render my test world corrupted when I reproduced this bug. When I re-join the test world after the crash, the spawned entity is gone and it's just like nothing ever happened. That's actually contrary to what the previous reporter said. They stated that the mob remained in their world and they couldn't re-join the world because it instantly crashed their client.
The attached crash reports were posted by the previous reporter. I can't get the game to crash like this anymore for some reason. I also can't get the game to output a crash report in earlier versions (such as 1.7.9).
The bug
This bug occurs when the attribute generic.followRange is set higher than a specific threshold. I already got this bug to work with 2048, 1000, 500 and 250 – it may be possible to reproduce it with lower/higher values too, though.
Basically, as soon as an entity with a "broken follow range" is spawned and finds an entity within that follow range (even if that entity is the player itself), the game will freeze, internally. This means that I can actually move and destroy/place blocks but cannot interact with entities or tile entities. Also, I cannot use items or commands and experience huge lag spikes.
As soon as I try to exit the world (any method seems to trigger this, even if I try to cause a debug crash by pressing F3 + C for 10 seconds) the game freezes completely. After the game window finally closes down, the launcher just shows me a message which tells me that the game has crashed, but no crash report is generated, unfortunately.
How to reproduce
It seems like this can be reproduced with every mob which targets a specific entity or block in a specific occasion. This therefore also happens when punching passive mobs with the Panic AI enabled as this will cause the mob to target a random block within its follow range. However, the easiest way to reproduce this is to spawn a zombie with a villager next to it since this will definitely trigger the bug.
/summon Zombie ~ ~2 ~ {Attributes:[{Name:generic.followRange,Base:2048}]}I used 2048 as the follow range because it is the max value which can be used according to the wiki, even though I've been able to spawn mobs with higher values, too. (These also triggered the bug)
What's really interesting about this is that I've never been able to render my test world corrupted when I reproduced this bug. When I re-join the test world after the crash, the spawned entity is gone and it's just like nothing ever happened. That's actually contrary to what the previous reporter said. They stated that the mob remained in their world and they couldn't re-join the world because it instantly crashed their client.
The attached crash reports were posted by the previous reporter. I can't get the game to crash like this anymore for some reason. I also can't get the game to output a crash report in earlier versions (such as 1.7.9).
The bug
This bug occurs when the attribute generic.followRange is set higher than a specific threshold. I already got this bug to work with 2048, 1000, 500 and 250 – it may be possible to reproduce it with lower/higher values too, though.
Basically, as soon as an entity with a "broken follow range" is spawned and finds an entity within that follow range (even if that entity is the player itself), the game will freeze, internally. This means that I can actually move and destroy/place blocks but cannot interact with entities or tile entities. Also, I cannot use items or commands and experience huge lag spikes.
As soon as I try to exit the world (any method seems to trigger this, even if I try to cause a debug crash by pressing F3 + C for 10 seconds) the game freezes completely. After the game window finally closes down, the launcher just shows me a message which tells me that the game has crashed, but no crash report is generated, unfortunately.
How to reproduce
It seems like this can be reproduced with every mob which targets a specific entity or block in a specific occasion. This therefore also happens when punching passive mobs with the Panic AI enabled as this will cause the mob to target a random block within its follow range. However, the easiest way to reproduce this is to spawn a zombie with a villager next to it since this will definitely trigger the bug.
/summonZombie ~ ~2 ~ {Attributes:[{Name:generic.followRange,Base:2048}]}I used 2048 as the follow range because it is the max value which can be used according to the wiki, even though I've been able to spawn mobs with higher values, too. (These also triggered the bug)
What's really interesting about this is that I've never been able to render my test world corrupted when I reproduced this bug. When I re-join the test world after the crash, the spawned entity is gone and it's just like nothing ever happened. That's actually contrary to what the previous reporter said. They stated that the mob remained in their world and they couldn't re-join the world because it instantly crashed their client.
The attached crash reports were posted by the previous reporter. I can't get the game to crash like this anymore for some reason. I also can't get the game to output a crash report in earlier versions (such as 1.7.9).
The bug
This bug occurs when the attribute generic.followRange is set higher than a specific threshold. I already got this bug to work with 2048, 1000, 500 and 250 – it may be possible to reproduce it with lower/higher values too, though.
Basically, as soon as an entity with a "broken follow range" is spawned and finds an entity within that follow range (even if that entity is the player itself), the game will freeze, internally. This means that I can actually move and destroy/place blocks but cannot interact with entities or tile entities. Also, I cannot use items or commands and experience huge lag spikes.
As soon as I try to exit the world (any method seems to trigger this, even if I try to cause a debug crash by pressing F3 + C for 10 seconds) the game freezes completely. After the game window finally closes down, the launcher just shows me a message which tells me that the game has crashed, but no crash report is generated, unfortunately.
How to reproduce
It seems like this can be reproduced with every mob which targets a specific entity or block in a specific occasion. This therefore also happens when punching passive mobs with the Panic AI enabled as this will cause the mob to target a random block within its follow range. However, the easiest way to reproduce this is to spawn a zombie with a villager next to it since this will definitely trigger the bug.
/summon zombie ~ ~2 ~ {Attributes:[{Name:generic.followRange,Base:2048}]}I used 2048 as the follow range because it is the max value which can be used according to the wiki, even though I've been able to spawn mobs with higher values, too. (These also triggered the bug)
What's really interesting about this is that I've never been able to render my test world corrupted when I reproduced this bug. When I re-join the test world after the crash, the spawned entity is gone and it's just like nothing ever happened. That's actually contrary to what the previous reporter said. They stated that the mob remained in their world and they couldn't re-join the world because it instantly crashed their client.
The attached crash reports were posted by the previous reporter. I can't get the game to crash like this anymore for some reason. I also can't get the game to output a crash report in earlier versions (such as 1.7.9).
The bug
This bug occurs when the attribute generic.followRange is set higher than a specific threshold. I already got this bug to work with 2048, 1000, 500 and 250 – it may be possible to reproduce it with lower/higher values too, though.
Basically, as soon as an entity with a "broken follow range" is spawned and finds an entity within that follow range (even if that entity is the player itself), the game will freeze, internally. This means that I can actually move and destroy/place blocks but cannot interact with entities or tile entities. Also, I cannot use items or commands and experience huge lag spikes.
As soon as I try to exit the world (any method seems to trigger this, even if I try to cause a debug crash by pressing F3 + C for 10 seconds) the game freezes completely. After the game window finally closes down, the launcher just shows me a message which tells me that the game has crashed, but no crash report is generated, unfortunately.
How to reproduce
It seems like this can be reproduced with every mob which targets a specific entity or block in a specific occasion. This therefore also happens when punching passive mobs with the Panic AI enabled as this will cause the mob to target a random block within its follow range. However, the easiest way to reproduce this is to spawn a zombie with a villager next to it since this will definitely trigger the bug.
/summon zombie ~ ~2 ~ {Attributes:[{Name:generic.followRange,Base:2048}]}I used 2048 as the follow range because it is the max value which can be used according to the wiki, even though I've been able to spawn mobs with higher values, too. (These also triggered the bug)
What's really interesting about this is that I've never been able to render my test world corrupted when I reproduced this bug. When I re-join the test world after the crash, the spawned entity is gone and it's just like nothing ever happened. That's actually contrary to what the previous reporter said. They stated that the mob remained in their world and they couldn't re-join the world because it instantly crashed their client.
The attached crash reports were posted by the previous reporter. I can't get the game to crash like this anymore for some reason. I also can't get the game to output a crash report in earlier versions (such as 1.7.9).
generic.followRange attribute causes java.lang.RuntimeException/java.util.concurrent.ExecutionException
1.13-pre2...
1.13-pre3...
I have a bunch of these type of crashes and it happens alot now since 1.9 on smp here is my crash reports
same java exception in report
MC-75144, (java.lang.RuntimeException: Already decorating )But not exact same issue, I was only drawing a map.
5 Reports attached on my issue.
affects also 1.8.1
Confirmed on Server 1.8.1.
The only way to reproduce is to run around in not yet generated area.
[20:24:23] [Server thread/ERROR]: Encountered an unexpected exception u: Exception ticking world at net.minecraft.server.MinecraftServer.A(SourceFile:604) ~[minecraft_server.1.8.1.jar:?] at pp.A(SourceFile:299) ~[minecraft_server.1.8.1.jar:?] at net.minecraft.server.MinecraftServer.z(SourceFile:532) ~[minecraft_server.1.8.1.jar:?] at net.minecraft.server.MinecraftServer.run(SourceFile:448) [minecraft_server.1.8.1.jar:?] at java.lang.Thread.run(Unknown Source) [?:1.8.0_25] Caused by: java.lang.RuntimeException: Already decorating at arv.a(SourceFile:25) ~[minecraft_server.1.8.1.jar:?] at arj.a(SourceFile:389) ~[minecraft_server.1.8.1.jar:?] at asa.a(SourceFile:143) ~[minecraft_server.1.8.1.jar:?] at bgt.a(SourceFile:472) ~[minecraft_server.1.8.1.jar:?] at qt.a(SourceFile:174) ~[minecraft_server.1.8.1.jar:?] at bff.a(SourceFile:872) ~[minecraft_server.1.8.1.jar:?] at qt.c(SourceFile:104) ~[minecraft_server.1.8.1.jar:?] at qt.d(SourceFile:116) ~[minecraft_server.1.8.1.jar:?] at aqr.a(SourceFile:276) ~[minecraft_server.1.8.1.jar:?] at qu.h(SourceFile:327) ~[minecraft_server.1.8.1.jar:?] at qu.c(SourceFile:202) ~[minecraft_server.1.8.1.jar:?] at net.minecraft.server.MinecraftServer.A(SourceFile:600) ~[minecraft_server.1.8.1.jar:?] ... 4 moreFunny this same thing happend to me Im playing minecraft then I spawn in a mob this command
/summon SnowMan ~0 ~1 ~0 {CustomName:Dr.Snow,CustomNameVisible:1,Attributes:[{Name:generic.maxHealth,Base:10},{Name:generic.movementSpeed,Base:0.4},{Name:generic.attackDamage,Base:1},{Name:generic.followRange,Base:999}]}I hit him a few times then my game crashes
I was able to break the command block and fix a few things I think whats going on is the block limit but not sure Im testing that right now!
I found 200 blocks away it works but then I went to 300 blocks away it crashed
Nvm almost crashed game froze
I tried to reproduce the crash. A few moments after summoning nothing happened, I was able to /entitydata the zombie, then the world froze (beside me). There were invisible blocks near unloaded chunks. When I went into empty chunks, after some time with 0 FPS the game ended with "out of memory" screen. Tried to open the world, and the game crashed with "java.lang.NullPointerException: Unexpected error".
Game output:
SunCat: This is caused by
Assign more RAM to Minecraft, see
MC-12949Is this still an issue in 1.9.3-pre2?
Can confirm for MC 1.12.1, although it seems like the exact effects changed a bit. Also, this only seems happens in survival mode.
Since this ticket hasn't been updated for over a year, can a moderator please make me the reporter of the ticket so I can update it? Thanks!
[Mod] bemoty, the ticket is yours now =)
I'm not entirely sure why, but it seems in 1.13pre-9, the game no longer crashes when clicking on "Save and quit to title" – instead it quits to the title screen and resets the world to a point in time where the zombie did not exist.
However, after repeatedly spawning the zombie, quitting to title screen, rejoining the world, and spawning the zombie again, the game eventually gets in a super unstable state and doesn't respond to user input anymore.
Fixed in 1.15.2 or earlier.