Mobs can respawn outside of the playable area
After dying to an enchanted creeper and respawning, 2 mobs spawned underground, far out of reach for the player.

Steps to reproduce:
1) Start a mission (Pumpkin Pastures in this case)
2) Die (to a enchanted creeper in this case) and respawn
Observed result:
The enemies spawn outside (under) the playable area
Expected result:
The enemies should be within players reach
Created Issue:
Mobs respawn outside of playable area
After dying to an enchanted creeper and respawning, 2 mobs spawned underground, far out of reach for the player.
- Unresolved
- Open
- Unconfirmed
- Windows 10
- Version #19204
After dying to an enchanted creeper and respawning, 2 mobs spawned underground, far out of reach for the player.
Steps to reproduce:
1) Start a mission (Pumpkin Pastures in this case)
2) Die (to a enchanted creeper in this case) and respawnObserved result:
The enemies spawn outside (under) the playable areaExpected result:
The enemies should be within players reach
Mobs can respawn outside of the playable area
relates to
relates to
is duplicated by
Thank you for your report!
We're tracking this issue in MCD-25 and MCD-224, so this ticket is being resolved and linked as a duplicate.
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This has been shown to appear across all maps from my testing.
Its happening randomly however without even doing those steps they'll spawn out the map still.
Weird bug I'd have to admit.
Is this the bug from Evoker summoning pets?
Thank you for your report!
However, this issue has been temporarily closed as Awaiting Response
Is this still an issue in the latest version? If it is, please try and include steps to reproduce the issue of possible:
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Cleaning up old tickets: This ticket had been set to 'Awaiting Response', but has not received a response from the reporter (~3 months+) so is being closed as Incomplete. If you feel this is still a valid issue then please comment, or create a new ticket following the Issue Guidelines which includes steps to reproduce the problem.
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