Farmer villagers won't harvest grown crops - they just stare at them
Farmer villagers are not harvesting full-grown crops, instead they freeze and stare at the crop. In pictures 2 and 3 two villagers are trying to harvest a grown carrot through a wall.
This bug occured in vanilla minecraft, no mods, add-ons or anything else is used. Mob Griefing option has always been enabled.
More info:
Check picture 4
At first, villagers seem to start harvesting the farm normally until they freeze.
Steps to reproduce:
- Find a village (preferably a plains one){}
- Find a farmer & a farm **
- Observe the villager harvesting the farm
- Sooner or later the villager should freeze and stop harvesting anything.
Linked Issues
is duplicated by18
- Unresolved
apexormc
- 47
- 14
- Confirmed
- 979164
- Creative
- Multiple
1.19.70.20 Preview - 1.21.60.24 Preview
1.19.70.20 Preview 1.19.60.27 Preview 1.19.60 1.19.73 1.19.80 1.20.0 1.20.1 Hotfix 1.20.10 1.20.12 Hotfix 1.20.30 1.20.41 Hotfix 1.20.71 Hotfix 1.20.73 Hotfix 1.20.81 Hotfix 1.21.10.23 Preview 1.21.0 1.21.20 1.21.21 Hotfix 1.21.50.28 Preview 1.21.44 Hotfix 1.21.50 1.21.51 Hotfix 1.21.60.24 Preview
Created Issue:
Farmer villagers won't harvest grown crops - they just stare at them
Farmer villagers are not harvesting full-grown crops, instead they freeze and stare at the crop. In pictures 2 and 3 two villagers are trying to harvest a grown carrot through a wall.
Farmer villagers are not harvesting full-grown crops, instead they freeze and stare at the crop. In pictures 2 and 3 two villagers are trying to harvest a grown carrot through a wall.
This bug occured in vanilla minecraft, no mods, add-ons or anything else is used.
Farmer villagers are not harvesting full-grown crops, instead they freeze and stare at the crop. In pictures 2 and 3 two villagers are trying to harvest a grown carrot through a wall.
This bug occured in vanilla minecraft, no mods, add-ons or anything else is used. Mob Griefing option has always been enabled.
Farmer villagers are not harvesting full-grown crops, instead they freeze and stare at the crop. In pictures 2 and 3 two villagers are trying to harvest a grown carrot through a wall.
This bug occured in vanilla minecraft, no mods, add-ons or anything else is used. Mob Griefing option has always been enabled.
More info:
Check picture 4
At first, villagers seem to start harvesting the farm normally until they freeze.
Steps to reproduce:
- Find a village (preferably a plains one){}
- Find a farmer & a farm **
- Observe the villager harvesting the farm
- Sooner or later the villager should freeze and stop harvesting anything.
is duplicated by
1.19.73 new flat world, made two farmers, planted seeds and fertilized, gave the farmers seeds, and the farmers will not harvest. Tried giving them access to multiple farmland blocks with and without crops on them. Here is the world: dead world.mcworld
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New random world, the farmers work correctly. Possibly a bug with flat/template worlds?
is duplicated by
is duplicated by
Atualize o relatório de bug e informe que o bug permanece hoje nas versões 1.20 do Minecraft Bedrock Edition
is duplicated by
is duplicated by
Affects 1.20.13 Hotfix
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Thank you for your report!
We're tracking this issue in MCPE-166344, so this ticket is being resolved and linked as a duplicate.
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The cause of this issue is that farmers interact with farmland as if the farmland is located at +1 x, -1 y, +1 z of its actual position. In other words, when they find a crop on farmland, they check for a path to within a block of the space +1 x, -1 y, +1 z of the crop instead of within a block of the crop itself. It does not matter what block is actually at the spot +1 x, -1 y, +1 z of the crop—it can be solid, air, etc.—as long as they can pathfind adjacent to that spot (even on top of it) then they will, and then they will harvest the actual crop from the offset location, even through a solid corner.
This issue has the same underlying cause as the freezing reported at MCPE-166344, and it breaks micro crop farms where a farmer is trapped on single piece of farmland and dispensers apply bonemeal to grow the crop.
We are tracking the issue with path blocks at MCPE-162250, and freezing farmers at MCPE-166344.
Thank you for your report!
We're tracking this issue in MCPE-166344, so this ticket is being resolved and linked as a duplicate.
If you would like to add a vote and any extra information to the main ticket it would be appreciated.
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📓 Project Summary – ✍️ Feedback and Suggestions – 📖 Game Wiki
Thank you for your report!
We're tracking this issue in MCPE-166344, so this ticket is being resolved and linked as a duplicate.
If you would like to add a vote and any extra information to the main ticket it would be appreciated.
If you haven't already, you might like to make use of the search feature to see if the issue has already been mentioned.
Quick Links:
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Thank you for your report!
We're tracking this issue in MCPE-166344, so this ticket is being resolved and linked as a duplicate.
If you would like to add a vote and any extra information to the main ticket it would be appreciated.
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Thank you for your report!
We're tracking this issue in MCPE-166344, so this ticket is being resolved and linked as a duplicate.
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Thank you for your report!
We're tracking this issue in MCPE-166344, so this ticket is being resolved and linked as a duplicate.
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Thank you for your report!
We're tracking this issue in MCPE-166344, so this ticket is being resolved and linked as a duplicate.
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We're tracking this issue at MCPE-166344, so I will resolve and link this ticket as a duplicate.
Thank you for your report!
We're tracking this issue in MCPE-166344, so this ticket is being resolved and linked as a duplicate.
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Thank you for your report!
We're tracking this issue in MCPE-166344, so this ticket is being resolved and linked as a duplicate.
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– I am a bot. This action was performed automatically! The ticket was resolved by one of our moderators, and I left this message to give more information to you.
Thank you for your report!
We're tracking this issue in MCPE-166344, so this ticket is being resolved and linked as a duplicate.
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Thank you for your report!
We're tracking this issue in MCPE-166344, so this ticket is being resolved and linked as a duplicate.
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Does MCPE-166344 describe your issue? I don't really understand what you are posting...
MCPE-166344 can't describe my problem
Thank you for your report!
We're tracking this issue in MCPE-162250 and MCPE-166344, so this ticket is being resolved and linked as a duplicate.
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Thank you for your report!
We're tracking this issue in MCPE-166344, so this ticket is being resolved and linked as a duplicate.
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Duplicates MCPE-166344
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Thank you for your report!
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Do you use any packs/add-ons in your world?
Do you have the Mob Griefing game rule enabled?
The cause of this issue is that farmers pathfind to crops as if the crop and farmland are located at +1 x, -1 y, +1 z of their actual positions. In other words, when they find a crop on farmland, they check for a path to within a block of the space +1 x, -1 y, +1 z of the crop instead of within a block of the crop itself. It does not matter what block is actually at the spot +1 x, -1 y, +1 z of the crop—it can be solid, air, etc.—as long as they can pathfind adjacent to that spot (even on top of it) then they will, and then they will harvest the actual crop from the offset location, even through a solid corner. If they cannot pathfind adjacent to that spot on dry ground then they will freeze, sometimes while staring at the crop. This is why the freezing happens with them staring at crops on farmland that is to the north or west of walls or water.
This issue has the same underlying cause as MCPE-166440, and it breaks micro crop farms where a farmer is trapped on single piece of farmland and dispensers apply bonemeal to grow the crop.
Temporary workaround is to give them a nudge and they will start harvesting again. Not great for a self-sufficient village but will keep them from not growing their population.
Please update the bug report and state that the bug remains today in Minecraft Bedrock Edition 1.20 versions
Affects 1.20.20.23 Preview
this issue is now also more present when using villagers to plant pitcher pods a temporary fix would be making the pitcher plant bottom have no physical interactivity and can be walked through until a fix for this villager pathfinding is found.
this issue happens when the villager has to path find to a spot from farmland to farmland that has a elevation change between the two spots also gets stuck when occupying the same space as a pitcher pod a temporary partial fix would be that if a villager takes to long to attempt to plant or break a plant its trying to path find to it completes its action so long as it its current pathfinding activity has not been interrupted eg profession change, is submerged, being attacked, scared by zombie, etc etc or alternatively if it takes to long to path find it then attempts to move in a random direction hopefully at some point walking over the obstacle and or issue.
just a suggestion