Wither spawn/death sounds are played multiple times during spawn/death sequences
Xperia Z5
I don't know if it's normal but the wither plays the spawn sound many times when it's spawned and plays the death sound so many times when it dies.
Edit by Zeb: When the Wither is spawned, the spawning sound is played multiple times, overlapping each other and creating a sort of reverb/echo effect. The same thing happens with the death sound when the Wither is dying and is about to explode.
Steps to reproduce:
- /summon wither
- Listen carefully to the spawning sound. Notice that it has a sort of reverb/echo effect that shouldn't be there. This is because the sound is playing multiple times and overlapping with the previous instances.
- /kill @e[type=wither]
- Listen carefully again. Notice that the same effect occurs.
Linked Issues
is duplicated by3
relates to5
Created Issue:
Wither death/spawn sound plays many times
Xperia Z5
I don't know if it's normal but the wither plays the spawn sound many times when it's spawned and plays the death sound so many times when it dies.
- Unresolved
- Open
- Unconfirmed
- Android
- Android 6.0.1
- 1.0.0.7
Witherdeath/spawn sound plays many timesWither spawn/death sounds are played multiple times during spawn/death sequences
is duplicated by
relates to
Xperia Z5
I don't know if it's normal but the wither plays the spawn sound many times when it's spawned and plays the death sound so many times when it dies.
Xperia Z5
I don't know if it's normal but the wither plays the spawn sound many times when it's spawned and plays the death sound so many times when it dies.
Edit by Zeb: When the Wither is spawned, the spawning sound is played multiple times, overlapping each other and creating a sort of reverb/echo effect. The same thing happens with the death sound when the Wither is dying and is about to explode.
Steps to reproduce:
- /summon wither
- Listen carefully to the spawning sound. Notice that it has a sort of reverb/echo effect that shouldn't be there. This is because the sound is playing multiple times and overlapping with the previous instances.
- /kill @e[type=wither]
- Listen carefully again. Notice that the same effect occurs.
is duplicated by
relates to
relates to
This was bug was fixed during the 1.1 beta. Now the Wither spawning sounds overlap each other. See MCPE-19212.
This ticket is a mess and has way too many bugs reported in it. Some of these things have been fixed, and as for the remaining 3 things:
- The wither sound bug has been reported as
MCPE-19212. - The lead sound bugs have been reported separately as
MCPE-21742& MCPE-21743. - The shulker sound bug doesn't seem to be a thing. Maybe it used to, but whatever the case I can't find any bugs there.
Because of this, I am resolving this ticket as fixed.
Duplicate of MCPE-19212
Confirmed to affect 1.1.0.8 & 1.1.0.9. Revised title & description to be more descriptive.
Confirmed for 1.2.1.1
Affects 1.16.40
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Cleaning up old tickets: This ticket had been set to 'Awaiting Response', but has not received a response from the reporter (~3 months+) so is being closed as Incomplete. If you feel this is still a valid issue then please comment, or create a new ticket following the Issue Guidelines which includes steps to reproduce the problem.
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