Some mob animations have a low framerate
Some of the entity animations are broken. The queries aren't providing a smooth flow, causing choppy animations.
Affected mobs (may be incomplete):
- Chicken (Wings);
- Ender Dragon (Every animation);
- Fox (Pouncing)
- Panda (Rolling);
- Parrot (Wings);
- Piglin (Dancing);
- Shulker (Opening/closing shell);
- Squid/Glow Squid (Every animation);
- 2D projectiles (Following the camera rotation)
Notes: Most of these issues started when their animations were made data driven.
Linked Issues
is duplicated by5
- Unresolved
[Mod] LateLag- 28
- 9
- Confirmed
- 165952
- Multiple
- Windows 10
1.20.20.20 Preview - 1.21.51 Hotfix
1.20.20.20 Preview 1.20.10.24 Preview 1.20.10.23 Preview 1.19.30.22 Preview 1.18.0.22 Beta 1.16.30.57 RTX Beta 1.16.200.51 Beta 1.16.0.55 Beta 1.14.0.51 Beta 1.14.0.50 Beta 1.13.0.5 Beta 1.12.0.2 Beta 1.11.0.10 Beta 1.9.0.3 Beta 1.10.1 (Windows 10 only) 1.10.0 1.13.0.4 Beta 1.13.0.2 Beta 1.12.0 1.14.0.52 Beta 1.16.50 Hotfix (iOS) 1.16.40 Hotfix 1.16.61 (PS4) 1.16.201 Hotfix 1.17.40 1.19.20 1.19.50 1.20.0 1.20.1 Hotfix 1.20.10 1.20.40.24 Preview 1.20.32 Hotfix 1.20.51 Hotfix 1.20.72 Hotfix 1.21.44 Hotfix 1.21.51 Hotfix
Created Issue:
Chicken flapping animation is clunky
The chicken wings should have a smooth animation, but they teleport instead. It looks like I'm lagging.
The chicken wings should have a smooth animation, but they
teleport instead. It looks like I'm lagging.The chicken wings should have a smooth animation, but they seem to have only 3 frames. It looks like I'm lagging.
The chicken wings should have a smooth animation, but they seem to have only 3 frames. It looks like I'm lagging.
Affects parrots and shulkers (when opening the shell to attack) as well.
is duplicated by
The chicken wings should have a smooth animation, but they seem to have only 3 frames. It looks like I'm lagging.
Affects parrots and shulkers (when opening the shell to attack) as well.Some of the mob animations have a low framerate, which results in them looking really clunky. It doesn't look like their limbs are moving, it looks like they're teleporting.
I've noticed that it affects these mobs:
-Chicken (Flapping wings)
-Parrot (Flapping wings)
-Shulker (Opening/Closing shell)Probably has something to do with keyframes turning into regular frames instead.
Chicken flapping animation is clunkySome mob animations have a low framerate
is duplicated by
Some of the mob animations
have a low framerate, which results in them looking really clunky. It doesn't look like their limbs are moving, it looks like they're teleporting.
I've noticed that it affects these mobs:-Chicken (Flapping wings)
-Parrot (Flapping wings)
-Shulker (Opening/Closing shell)Probably has something to do with keyframes turning into regular frames instead.
Some of the mob animations are broken, as keyframes are being used as regular frames instead.
Affected mobs (may be incomplete):
-Chicken (Flapping wings)
-Parrot (Flapping wings)
-Shulker (Opening/Closing shell)
relates to
is duplicated by
Some of the mob animations are broken
, as keyframes are being used as regular frames instead.Affected mobs (may be incomplete):
-Chicken (Flapping wings)
-Parrot (Flapping wings)
-Shulker (Opening/Closing shell)Some of the mob animations are broken. The queries aren't providing a smooth flow, causing choppy animations.
Affected mobs (may be incomplete):
-Chicken (Flapping wings);
-Parrot (Flapping wings).
-Shulker (Opening/Closing shell).
is duplicated by
Some of the mob animations are broken. The queries aren't providing a smooth flow, causing choppy animations.
Affected mobs (may be incomplete):
-Chicken (Flapping wings);
-Parrot (Flapping wings).
-Shulker (Opening/Closing shell).Some of the mob animations are broken. The queries aren't providing a smooth flow, causing choppy animations.
Affected mobs (may be incomplete):
- Chicken (Wings);
- Ender Dragon (Every animation);
- Panda (Rolling);
- Parrot (Every animation);
- Piglin (Dancing);
- Shulker (Opening/closing shell);
- Squid/Glow Squid (Tentacles);
Notes: Most of these issues started when their animations were made data driven.
Some of the mob animations are broken. The queries aren't providing a smooth flow, causing choppy animations.
Affected mobs (may be incomplete):
- Chicken (Wings);
- Ender Dragon (Every animation);
Panda (Rolling);- Pa
rrot (Every animation);- P
iglin (Dancing);Shulker (Opening/closing shell);- S
quid/Glow Squid (Tentacles);Notes: Most of these issues started when their animations were made data driven.
Some of the mob animations are broken. The queries aren't providing a smooth flow, causing choppy animations.
Affected mobs (may be incomplete):
- Chicken (Wings);
- Ender Dragon (Every animation);
- Fox (Pouncing)
- Panda (Rolling);
- Parrot (Every animation);
- Piglin (Dancing);
- Shulker (Opening/closing shell);
- Squid/Glow Squid (Tentacles);
Notes: Most of these issues started when their animations were made data driven.
Some of the
mobanimations are broken. The queries aren't providing a smooth flow, causing choppy animations.Affected mobs (may be incomplete):
- Chicken (Wings);
- Ender Dragon (Every animation);
- Fox (Pouncing)
- Panda (Rolling);
- Parrot (Every animation);
- Piglin (Dancing);
- Shulker (Opening/closing shell);
- Squid/Glow Squid (Tentacles);
Notes: Most of these issues started when their animations were made data driven.
Some of the entity animations are broken. The queries aren't providing a smooth flow, causing choppy animations.
Affected mobs (may be incomplete):
- Chicken (Wings);
- Ender Dragon (Every animation);
- Fox (Pouncing)
- Panda (Rolling);
- Parrot (Every animation);
- Piglin (Dancing);
- Shulker (Opening/closing shell);
- Squid/Glow Squid (Tentacles);
- 2D projectiles (Following the camera movement)
Notes: Most of these issues started when their animations were made data driven.
Some of the entity animations are broken. The queries aren't providing a smooth flow, causing choppy animations.
Affected mobs (may be incomplete):
- Chicken (Wings);
- Ender Dragon (Every animation);
- Fox (Pouncing)
- Panda (Rolling);
- Parrot (Every animation);
- Piglin (Dancing);
- Shulker (Opening/closing shell);
- Squid/Glow Squid (Tentacles);
- 2D projectiles (Following the camera
movement)Notes: Most of these issues started when their animations were made data driven.
Some of the entity animations are broken. The queries aren't providing a smooth flow, causing choppy animations.
Affected mobs (may be incomplete):
- Chicken (Wings);
- Ender Dragon (Every animation);
- Fox (Pouncing)
- Panda (Rolling);
- Parrot (Every animation);
- Piglin (Dancing);
- Shulker (Opening/closing shell);
- Squid/Glow Squid (Tentacles);
- 2D projectiles (Following the camera rotation)
Notes: Most of these issues started when their animations were made data driven.
Confirmed in 1.19.60.22
Some of the entity animations are broken. The queries aren't providing a smooth flow, causing choppy animations.
Affected mobs (may be incomplete):
- Chicken (Wings);
- Ender Dragon (Every animation);
- Fox (Pouncing)
- Panda (Rolling);
- Parrot (Every animation);
- Piglin (Dancing);
- Shulker (Opening/closing shell);
- Squid/Glow Squid (
Tentacles);- 2D projectiles (Following the camera rotation)
Notes: Most of these issues started when their animations were made data driven.
Some of the entity animations are broken. The queries aren't providing a smooth flow, causing choppy animations.
Affected mobs (may be incomplete):
- Chicken (Wings);
- Ender Dragon (Every animation);
- Fox (Pouncing)
- Panda (Rolling);
- Parrot (Every animation);
- Piglin (Dancing);
- Shulker (Opening/closing shell);
- Squid/Glow Squid (Every animation);
- 2D projectiles (Following the camera rotation)
Notes: Most of these issues started when their animations were made data driven.
Some of the entity animations are broken. The queries aren't providing a smooth flow, causing choppy animations.
Affected mobs (may be incomplete):
- Chicken (Wings);
- Ender Dragon (Every animation);
- Fox (Pouncing)
- Panda (Rolling);
- Parrot (Every animation except dancing);
- Piglin (Dancing);
- Shulker (Opening/closing shell);
- Squid/Glow Squid (Every animation);
- 2D projectiles (Following the camera rotation)
Notes: Most of these issues started when their animations were made data driven.
Some of the entity animations are broken. The queries aren't providing a smooth flow, causing choppy animations.
Affected mobs (may be incomplete):
- Chicken (Wings);
- Ender Dragon (Every animation);
- Fox (Pouncing)
- Panda (Rolling);
- Parrot (
Every animation except dancing);- Piglin (Dancing);
- Shulker (Opening/closing shell);
- Squid/Glow Squid (Every animation);
- 2D projectiles (Following the camera rotation)
Notes: Most of these issues started when their animations were made data driven.
Some of the entity animations are broken. The queries aren't providing a smooth flow, causing choppy animations.
Affected mobs (may be incomplete):
- Chicken (Wings);
- Ender Dragon (Every animation);
- Fox (Pouncing)
- Panda (Rolling);
- Parrot (Wings);
- Piglin (Dancing);
- Shulker (Opening/closing shell);
- Squid/Glow Squid (Every animation);
- 2D projectiles (Following the camera rotation)
Notes: Most of these issues started when their animations were made data driven.
I would suggest reverting the changes that made some of the mob animations to have a low framerate.
is duplicated by
Is duplicated by MCPE-39969, because this issue was made before MCPE-39969.
Thank you for your report!
We're actually already tracking these issues at MCPE-39969, MCPE-66440, and MCPE-66488 so I resolved and linked this ticket as a duplicate.
If you would like to add a vote and any extra information to the main tickets it would be appreciated.
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Thank you for your report!
We're tracking this issue in MCPE-39969, so this ticket is being resolved and linked as a duplicate.
If you would like to add a vote and any extra information to the main ticket it would be appreciated.
If you haven't already, you might like to make use of the search feature to see if the issue has already been mentioned.
Quick Links:
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📓 Project Summary – ✍️ Feedback and Suggestions – 📖 Game Wiki
– I am a bot. This action was performed automatically! The ticket was resolved by one of our moderators, and I left this message to give more information to you.
Thank you for your report!
We're tracking this issue in MCPE-39969, so this ticket is being resolved and linked as a duplicate.
If you would like to add a vote and any extra information to the main ticket it would be appreciated.
If you haven't already, you might like to make use of the search feature to see if the issue has already been mentioned.
Quick Links:
📓 Bug Tracker Guidelines – 💬 Community Support – 📧 Mojang Support (Technical Issues) – 📧 Microsoft Support (Account Issues)
📓 Project Summary – ✍️ Feedback and Suggestions – 📖 Game Wiki
– I am a bot. This action was performed automatically! The ticket was resolved by one of our moderators, and I left this message to give more information to you.
Updated summary/description to make the ticket more general and descriptive.
duplicate/is duplicated by
MCPE-43833Affects 1.16.100
This also affects boats (without the player)
Thank you for your report!
However, this issue has been temporarily closed as Awaiting Response
Is this still an issue in the latest version? If so, please add a comment or update the affected version field.
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Foxes pounce are also included in this bug
This affects Panda (rolling animation) and squid/glow squid (tentacle movements and body rotation) in 1.19.0.21 and prior.
Affects 1.19.30.22 Preview
Confirmed still an ongoing issue in 1.20.0 (Same mobs as listed above, shulker mob animation, chicken wings flapping, and parrot wings flapping). EDIT: This involves many more mob animations that were added pre buzzy bees update including the panda rolling and the ender dragon flapping its wings and its tail.
Steps to Reproduce:
1. Go in creative and spawn in shulker, chicken, and parrot (Also works in survival, would have to find all mobs manually if in survival mode)
2. Hit the shulker, and when it pops out the animation is choppy compared to its java edition counterpart animation.
3. Find the chicken and hit it, it should flap its wings in the choppy animation, again unlike its java edition counterpart. Same for the parrot, just wait for it to fly and the animation will be choppy.
Observed Results:
When the mobs animation plays, when hitting it or just waiting for it to notice the player, the animation is very choppy compared to all of the mobs java edition counterparts. I have also observed that these mobs were added in a different time of bedrock edition development, where pocket edition was more limited and it seems that they have left some mobs out in the new animation style.
Expected Results:
What should happen is a smooth animation. The parrots wings should go up and down smoothly like the bee mob (The bee mob is NOT affected, just using it to compare). The shulker mob should open up smoothly like its java edtion counterpart and like the shulker box's animation. And the chicken wings are like the parrot, they should go smoothly like its Java Edition counterpart.
Still an ongoing issue in bedrock edition 1.20.30 update